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Robert Ly35f2fda2013-01-29 16:27:05 -08001page.title=Initializing a Build Environment
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19<div id="qv-wrapper">
20 <div id="qv">
21 <h2>In this document</h2>
22 <ol id="auto-toc">
23 </ol>
24 </div>
25</div>
26
27<p>Before you begin, ensure that your system meets the <a href="{@docRoot}source/building.html">minimum requirements</a>.
28
29<h2 id="setup-linux">Setting up a Linux Build Environment</h2>
30
31<h3 id="installing-the-jdk">Installing the JDK</h3>
32<p>The Sun JDK is no longer in Ubuntu's main package repository. In order to download it, you need to add the appropriate repository and indicate to the system which JDK should be used.</p>
33<p>Java 6: for Gingerbread and newer</p>
34<pre><code>$ sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"
35$ sudo apt-get update
36$ sudo apt-get install sun-java6-jdk
37</code></pre>
38<p>Java 5: for Froyo and older</p>
39<pre><code>$ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy main multiverse"
40$ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy-updates main multiverse"
41$ sudo apt-get update
42$ sudo apt-get install sun-java5-jdk
43</code></pre>
44<p><em>Note: The <code>lunch</code> command in the build step will ensure that the Sun JDK is
45used instead of any previously installed JDK.</em></p>
46<h3 id="installing-required-packages-ubuntu-1004-1110">Installing required packages (Ubuntu 10.04 -- 11.10)</h3>
47<p>You will need a 64-bit version of Ubuntu. Ubuntu 10.04 is recommended.
48Building using a newer version of Ubuntu is currently only experimentally
49supported and is not guaranteed to work on branches other than master.</p>
50<pre><code>$ sudo apt-get install git-core gnupg flex bison gperf build-essential \
51 zip curl zlib1g-dev libc6-dev lib32ncurses5-dev ia32-libs \
52 x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev \
53 libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown \
54 libxml2-utils xsltproc
55</code></pre>
56<p>On Ubuntu 10.10:</p>
57<pre><code>$ sudo ln -s /usr/lib32/mesa/libGL.so.1 /usr/lib32/mesa/libGL.so
58</code></pre>
59<p>On Ubuntu 11.10:</p>
60<pre><code>$ sudo apt-get install libx11-dev:i386
61</code></pre>
62<h3 id="installing-required-packages-ubuntu-1204">Installing required packages (Ubuntu 12.04)</h3>
63<p>Building on Ubuntu 12.04 is currently only experimentally supported and is not
64guaranteed to work on branches other than master.</p>
65<pre><code>$ sudo apt-get install git gnupg flex bison gperf build-essential \
66 zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \
67 libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \
68 libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \
69 python-markdown libxml2-utils xsltproc zlib1g-dev:i386
70$ sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so
71</code></pre>
72<h3 id="configuring-usb-access">Configuring USB Access</h3>
73<p>Under GNU/linux systems (and specifically under Ubuntu systems),
74regular users can't directly access USB devices by default. The
75system needs to be configured to allow such access.</p>
76<p>The recommended approach is to create a file
77<code>/etc/udev/rules.d/51-android.rules</code> (as the root user) and to copy
78the following lines in it. <code>&lt;username&gt;</code> must be replaced by the
79actual username of the user who is authorized to access the phones
80over USB.</p>
81<pre><code># adb protocol on passion (Nexus One)
82SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e12", MODE="0600", OWNER="&lt;username&gt;"
83# fastboot protocol on passion (Nexus One)
84SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", ATTR{idProduct}=="0fff", MODE="0600", OWNER="&lt;username&gt;"
85# adb protocol on crespo/crespo4g (Nexus S)
86SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e22", MODE="0600", OWNER="&lt;username&gt;"
87# fastboot protocol on crespo/crespo4g (Nexus S)
88SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e20", MODE="0600", OWNER="&lt;username&gt;"
89# adb protocol on stingray/wingray (Xoom)
90SUBSYSTEM=="usb", ATTR{idVendor}=="22b8", ATTR{idProduct}=="70a9", MODE="0600", OWNER="&lt;username&gt;"
91# fastboot protocol on stingray/wingray (Xoom)
92SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="708c", MODE="0600", OWNER="&lt;username&gt;"
93# adb protocol on maguro/toro (Galaxy Nexus)
94SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", ATTR{idProduct}=="6860", MODE="0600", OWNER="&lt;username&gt;"
95# fastboot protocol on maguro/toro (Galaxy Nexus)
96SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e30", MODE="0600", OWNER="&lt;username&gt;"
97# adb protocol on panda (PandaBoard)
98SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d101", MODE="0600", OWNER="&lt;username&gt;"
99# fastboot protocol on panda (PandaBoard)
100SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d022", MODE="0600", OWNER="&lt;username&gt;"
101# usbboot protocol on panda (PandaBoard)
102SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d00f", MODE="0600", OWNER="&lt;username&gt;"
103# usbboot protocol on panda (PandaBoard ES)
104SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d010", MODE="0600", OWNER="&lt;username&gt;"
105# adb protocol on grouper/tilapia (Nexus 7)
106SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e42", MODE="0600", OWNER="&lt;username&gt;"
107# fastboot protocol on grouper/tilapia (Nexus 7)
108SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e40", MODE="0600", OWNER="&lt;username&gt;"
109# adb protocol on mako/manta (Nexus 4, Nexus 10)
110SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4ee2", MODE="0600", OWNER="&lt;username&gt;"
111# fastboot protocol on mako/manta (Nexus 4, Nexus 10)
112SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4ee0", MODE="0600", OWNER="&lt;username&gt;"
113</code></pre>
114<p>Those new rules take effect the next time a device is plugged in.
115It might therefore be necessary to unplug the device and plug it
116back into the computer.</p>
117<p>This is known to work on both Ubuntu Hardy Heron (8.04.x LTS) and
118Lucid Lynx (10.04.x LTS). Other versions of Ubuntu or other
119variants of GNU/linux might require different configurations.</p>
120<p><a name="ccache"></a></p>
121<h3 id="setting-up-ccache">Setting up ccache</h3>
122<p>You can optionally tell the build to use the ccache compilation tool.
123Ccache acts as a compiler cache that can be used to speed-up rebuilds.
124This works very well if you do "make clean" often, or if you frequently
125switch between different build products.</p>
126<p>Put the following in your .bashrc or equivalent.</p>
127<pre><code>export USE_CCACHE=1
128</code></pre>
129<p>By default the cache will be stored in ~/.ccache.
130If your home directory is on NFS or some other non-local filesystem,
131you will want to specify the directory in your .bashrc as well.</p>
132<pre><code>export CCACHE_DIR=&lt;path-to-your-cache-directory&gt;
133</code></pre>
134<p>The suggested cache size is 50-100GB.
135You will need to run the following command once you have downloaded
136the source code:</p>
137<pre><code>prebuilts/misc/linux-x86/ccache/ccache -M 50G
138</code></pre>
139<p>When building Ice Cream Sandwich (4.0.x) or older, ccache is in
140a different location:</p>
141<pre><code>prebuilt/linux-x86/ccache/ccache -M 50G
142</code></pre>
143<p>This setting is stored in the CCACHE_DIR and is persistent.</p>
144<h3 id="using-a-separate-output-directory">Using a separate output directory</h3>
145<p>By default, the output of each build is stored in the out/
146subdirectory of the matching source tree.</p>
147<p>On some machines with multiple storage devices, builds are
148faster when storing the source files and the output on
149separate volumes. For additional performance, the output
150can be stored on a filesystem optimized for speed instead
151of crash robustness, since all files can be re-generated
152in case of filesystem corruption.</p>
153<p>To set this up, export the <code>OUT_DIR_COMMON_BASE</code> variable
154to point to the location where your output directories
155will be stored.</p>
156<pre><code>export OUT_DIR_COMMON_BASE=&lt;path-to-your-out-directory&gt;
157</code></pre>
158<p>The output directory for each separate source tree will be
159named after the directory holding the source tree.</p>
160<p>For instance, if you have source trees as <code>/source/master1</code>
161and <code>/source/master2</code> and <code>OUT_DIR_COMMON_BASE</code> is set to
162<code>/output</code>, the output directories will be <code>/output/master1</code>
163and <code>/output/master2</code>.</p>
164<p>It's important in that case to not have multiple source
165trees stored in directories that have the same name,
166as those would end up sharing an output directory, with
167unpredictable results.</p>
168<p>This is only supported on Jelly Bean (4.1) and newer,
169including the master branch.</p>
170<h2 id="setting-up-a-mac-os-x-build-environment">Setting up a Mac OS X build environment</h2>
171<p>In a default installation, OS X runs on a case-preserving but case-insensitive
172filesystem. This type of filesystem is not supported by git and will cause some
173git commands (such as "git status") to behave abnormally. Because of this, we
174recommend that you always work with the AOSP source files on a case-sensitive
175filesystem. This can be done fairly easily using a disk image, discussed below.</p>
176<p>Once the proper filesystem is available, building the master branch in a modern
177OS X environment is very straightforward. Earlier branches, including ICS,
178require some additional tools and SDKs.</p>
179<h3 id="creating-a-case-sensitive-disk-image">Creating a case-sensitive disk image</h3>
180<p>You can create a case-sensitive filesystem within your existing OS X environment
181using a disk image. To create the image, launch Disk
182Utility and select "New Image". A size of 25GB is the minimum to
183complete the build, larger numbers are more future-proof. Using sparse images
184saves space while allowing to grow later as the need arises. Be sure to select
185"case sensitive, journaled" as the volume format.</p>
186<p>You can also create it from a shell with the following command:</p>
187<pre><code># hdiutil create -type SPARSE -fs 'Case-sensitive Journaled HFS+' -size 40g ~/android.dmg
188</code></pre>
189<p>This will create a .dmg (or possibly a .dmg.sparsefile) file which, once mounted, acts as a drive with the required formatting for Android development. For a disk image named "android.dmg" stored in your home directory, you can add the following to your <code>~/.bash_profile</code> to mount the image when you execute "mountAndroid":</p>
190<pre><code># mount the android file image
191function mountAndroid { hdiutil attach ~/android.dmg -mountpoint /Volumes/android; }
192</code></pre>
193<p>Once mounted, you'll do all your work in the "android" volume. You can eject it (unmount it) just like you would with an external drive.</p>
194<h3 id="master-branch">Master branch</h3>
195<p>To build the latest source in a Mac OS environment, you will need an Intel/x86
196machine running MacOS 10.6 (Snow Leopard) or MacOS 10.7 (Lion), along with Xcode
1974.2 (Apple's Developer Tools). Although Lion does not come with a JDK, it should
198install automatically when you attempt to build the source.</p>
199<p>The remaining sections for Mac OS X only apply to those who wish to build
200earlier branches.</p>
201<h3 id="branch-40x-and-all-earlier-branches">Branch 4.0.x and all earlier branches</h3>
202<p>To build android-4.0.x and earlier branches in a Mac OS environment, you need an
203Intel/x86 machine running MacOS 10.5 (Leopard) or MacOS 10.6 (Snow Leopard). You
204will need the MacOS 10.5 SDK.</p>
205<h3 id="installing-required-packages">Installing required packages</h3>
206<ul>
207<li>
208<p>Install Xcode from <a href="http://developer.apple.com/">the Apple developer site</a>.
209We recommend version 3.1.4 or newer, i.e. gcc 4.2.
210Version 4.x could cause difficulties.
211If you are not already registered as an Apple developer, you will have to
212create an Apple ID in order to download.</p>
213</li>
214<li>
215<p>Install MacPorts from <a href="http://www.macports.org/install.php">macports.org</a>.</p>
216<p><em>Note: Make sure that <code>/opt/local/bin</code> appears in your path BEFORE <code>/usr/bin</code>. If not, add</em> </p>
217<pre><code>export PATH=/opt/local/bin:$PATH
218</code></pre>
219<p><em>to your <code>~/.bash_profile</code>.</em></p>
220</li>
221<li>
222<p>Get make, git, and GPG packages from MacPorts: </p>
223<pre><code>$ POSIXLY_CORRECT=1 sudo port install gmake libsdl git-core gnupg
224</code></pre>
225<p>If using Mac OS 10.4, also install bison:</p>
226<pre><code>$ POSIXLY_CORRECT=1 sudo port install bison
227</code></pre>
228</li>
229</ul>
230<h3 id="reverting-from-make-382">Reverting from make 3.82</h3>
231<p>For versions of Android before ICS, there is a bug in gmake 3.82 that prevents android from building. You can install version 3.81 using MacPorts by taking the following steps:</p>
232<ul>
233<li>
234<p>Edit <code>/opt/local/etc/macports/sources.conf</code> and add a line that says</p>
235<pre><code>file:///Users/Shared/dports
236</code></pre>
237<p>above the rsync line. Then create this directory: </p>
238<pre><code>$ mkdir /Users/Shared/dports
239</code></pre>
240</li>
241<li>
242<p>In the new <code>dports</code> directory, run </p>
243<pre><code>$ svn co --revision 50980 http://svn.macports.org/repository/macports/trunk/dports/devel/gmake/ devel/gmake/
244</code></pre>
245</li>
246<li>
247<p>Create a port index for your new local repository: </p>
248<pre><code>$ portindex /Users/Shared/dports
249</code></pre>
250</li>
251<li>
252<p>Finally, install the old version of gmake with </p>
253<pre><code>$ sudo port install gmake @3.81
254</code></pre>
255</li>
256</ul>
257<h3 id="setting-a-file-descriptor-limit">Setting a file descriptor limit</h3>
258<p>On MacOS the default limit on the number of simultaneous file descriptors open is too low and a highly parallel build process may exceed this limit. </p>
259<p>To increase the cap, add the following lines to your <code>~/.bash_profile</code>: </p>
260<pre><code># set the number of open files to be 1024
261ulimit -S -n 1024
262</code></pre>