| #!/bin/sh |
| # |
| # To compile BusyBox without touching the original sources |
| # (as might be interesting for multi-target builds), create |
| # an empty directory, cd into it, and run this program by |
| # giving its explicit path (kind of like how you would run |
| # configure, if BusyBox had one). Then you should be ready |
| # to "make". Files in the build tree, in particular Config.h, |
| # will override those in the pristine source tree. |
| # |
| # If you use a ? in your path name, you lose, see sed command below. |
| |
| export LC_ALL=POSIX |
| export LC_CTYPE=POSIX |
| |
| DIR=${0%%/pristine_setup.sh} |
| if [ ! -d $DIR ]; then |
| echo "unexpected problem: $DIR is not a directory. Aborting pristine setup" |
| exit |
| fi |
| |
| echo " " |
| |
| if [ -e ./Config.h ]; then |
| echo "./Config.h already exists: not overwriting" |
| exit |
| fi |
| |
| if [ -e ./Makefile ]; then |
| echo "./Makefile already exists: not overwriting" |
| fi |
| |
| sed -e "s?BB_SRC_DIR =.*?BB_SRC_DIR = $DIR?" <$DIR/Makefile >Makefile || exit |
| cp $DIR/Config.h Config.h || exit |
| #mkdir -p pwd_grp |
| |
| echo " " |
| echo "You may now type 'make' to build busybox in this directory" |
| echo "($PWD) using the pristine sources in $DIR" |
| echo " " |
| |