blob: 43e58b73375a0c3273422d9c28e10150d3835197 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/threading/platform_thread.h"
#include <errno.h>
#include <sched.h>
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "base/safe_strerror_posix.h"
#include "base/threading/thread_id_name_manager.h"
#include "base/threading/thread_restrictions.h"
#include "base/tracked_objects.h"
#if defined(OS_MACOSX)
#include <sys/resource.h>
#include <algorithm>
#endif
#if defined(OS_LINUX)
#include <sys/prctl.h>
#include <sys/resource.h>
#include <sys/syscall.h>
#include <sys/time.h>
#include <unistd.h>
#endif
#if defined(OS_ANDROID)
#include <sys/resource.h>
#include "base/android/thread_utils.h"
#include "jni/ThreadUtils_jni.h"
#endif
namespace base {
#if defined(OS_MACOSX)
void InitThreading();
#endif
namespace {
struct ThreadParams {
PlatformThread::Delegate* delegate;
bool joinable;
ThreadPriority priority;
};
void SetCurrentThreadPriority(ThreadPriority priority) {
#if defined(OS_LINUX) || defined(OS_ANDROID)
switch (priority) {
case kThreadPriority_Normal:
NOTREACHED() << "Don't reset priority as not all processes can.";
break;
case kThreadPriority_RealtimeAudio:
#if defined(OS_LINUX)
const int kNiceSetting = -10;
// Linux isn't posix compliant with setpriority(2), it will set a thread
// priority if it is passed a tid, not affecting the rest of the threads
// in the process. Setting this priority will only succeed if the user
// has been granted permission to adjust nice values on the system.
if (setpriority(PRIO_PROCESS, PlatformThread::CurrentId(), kNiceSetting))
DVLOG(1) << "Failed to set nice value of thread to " << kNiceSetting;
#elif defined(OS_ANDROID)
JNIEnv* env = base::android::AttachCurrentThread();
Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId());
#endif // defined(OS_LINUX)
break;
}
#else // !defined(OS_LINUX) && !defined(OS_ANDROID)
PlatformThread::SetThreadPriority(pthread_self(), priority);
#endif
}
void* ThreadFunc(void* params) {
#if defined(OS_ANDROID)
// Threads on linux/android may inherit their priority from the thread
// where they were created. This sets all threads to the default.
// TODO(epenner): Move thread priorities to base. (crbug.com/170549)
if (setpriority(PRIO_PROCESS, PlatformThread::CurrentId(), 0))
DVLOG(1) << "Failed to reset initial thread nice value to zero.";
#endif
ThreadParams* thread_params = static_cast<ThreadParams*>(params);
PlatformThread::Delegate* delegate = thread_params->delegate;
if (!thread_params->joinable)
base::ThreadRestrictions::SetSingletonAllowed(false);
// If there is a non-default priority for this thread, set it now.
if (thread_params->priority != kThreadPriority_Normal)
SetCurrentThreadPriority(thread_params->priority);
delete thread_params;
delegate->ThreadMain();
#if defined(OS_ANDROID)
base::android::DetachFromVM();
#endif
return NULL;
}
bool CreateThread(size_t stack_size, bool joinable,
PlatformThread::Delegate* delegate,
PlatformThreadHandle* thread_handle,
ThreadPriority priority) {
#if defined(OS_MACOSX)
base::InitThreading();
#endif // OS_MACOSX
bool success = false;
pthread_attr_t attributes;
pthread_attr_init(&attributes);
// Pthreads are joinable by default, so only specify the detached attribute if
// the thread should be non-joinable.
if (!joinable) {
pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED);
}
#if defined(OS_MACOSX) && !defined(OS_IOS)
// The Mac OS X default for a pthread stack size is 512kB.
// Libc-594.1.4/pthreads/pthread.c's pthread_attr_init uses
// DEFAULT_STACK_SIZE for this purpose.
//
// 512kB isn't quite generous enough for some deeply recursive threads that
// otherwise request the default stack size by specifying 0. Here, adopt
// glibc's behavior as on Linux, which is to use the current stack size
// limit (ulimit -s) as the default stack size. See
// glibc-2.11.1/nptl/nptl-init.c's __pthread_initialize_minimal_internal. To
// avoid setting the limit below the Mac OS X default or the minimum usable
// stack size, these values are also considered. If any of these values
// can't be determined, or if stack size is unlimited (ulimit -s unlimited),
// stack_size is left at 0 to get the system default.
//
// Mac OS X normally only applies ulimit -s to the main thread stack. On
// contemporary OS X and Linux systems alike, this value is generally 8MB
// or in that neighborhood.
if (stack_size == 0) {
size_t default_stack_size;
struct rlimit stack_rlimit;
if (pthread_attr_getstacksize(&attributes, &default_stack_size) == 0 &&
getrlimit(RLIMIT_STACK, &stack_rlimit) == 0 &&
stack_rlimit.rlim_cur != RLIM_INFINITY) {
stack_size = std::max(std::max(default_stack_size,
static_cast<size_t>(PTHREAD_STACK_MIN)),
static_cast<size_t>(stack_rlimit.rlim_cur));
}
}
#endif // OS_MACOSX && !OS_IOS
if (stack_size > 0)
pthread_attr_setstacksize(&attributes, stack_size);
ThreadParams* params = new ThreadParams;
params->delegate = delegate;
params->joinable = joinable;
params->priority = priority;
int err = pthread_create(thread_handle, &attributes, ThreadFunc, params);
success = !err;
if (!success) {
errno = err;
PLOG(ERROR) << "pthread_create";
}
pthread_attr_destroy(&attributes);
if (!success)
delete params;
return success;
}
} // namespace
// static
PlatformThreadId PlatformThread::CurrentId() {
// Pthreads doesn't have the concept of a thread ID, so we have to reach down
// into the kernel.
#if defined(OS_MACOSX)
return pthread_mach_thread_np(pthread_self());
#elif defined(OS_LINUX)
return syscall(__NR_gettid);
#elif defined(OS_ANDROID)
return gettid();
#elif defined(OS_SOLARIS)
return pthread_self();
#elif defined(OS_NACL) && defined(__GLIBC__)
return pthread_self();
#elif defined(OS_NACL) && !defined(__GLIBC__)
// Pointers are 32-bits in NaCl.
return reinterpret_cast<int32>(pthread_self());
#elif defined(OS_POSIX)
return reinterpret_cast<int64>(pthread_self());
#endif
}
// static
void PlatformThread::YieldCurrentThread() {
sched_yield();
}
// static
void PlatformThread::Sleep(TimeDelta duration) {
struct timespec sleep_time, remaining;
// Break the duration into seconds and nanoseconds.
// NOTE: TimeDelta's microseconds are int64s while timespec's
// nanoseconds are longs, so this unpacking must prevent overflow.
sleep_time.tv_sec = duration.InSeconds();
duration -= TimeDelta::FromSeconds(sleep_time.tv_sec);
sleep_time.tv_nsec = duration.InMicroseconds() * 1000; // nanoseconds
while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR)
sleep_time = remaining;
}
#if defined(OS_LINUX)
// static
void PlatformThread::SetName(const char* name) {
ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
tracked_objects::ThreadData::InitializeThreadContext(name);
// On linux we can get the thread names to show up in the debugger by setting
// the process name for the LWP. We don't want to do this for the main
// thread because that would rename the process, causing tools like killall
// to stop working.
if (PlatformThread::CurrentId() == getpid())
return;
// http://0pointer.de/blog/projects/name-your-threads.html
// Set the name for the LWP (which gets truncated to 15 characters).
// Note that glibc also has a 'pthread_setname_np' api, but it may not be
// available everywhere and it's only benefit over using prctl directly is
// that it can set the name of threads other than the current thread.
int err = prctl(PR_SET_NAME, name);
// We expect EPERM failures in sandboxed processes, just ignore those.
if (err < 0 && errno != EPERM)
DPLOG(ERROR) << "prctl(PR_SET_NAME)";
}
#elif defined(OS_MACOSX)
// Mac is implemented in platform_thread_mac.mm.
#else
// static
void PlatformThread::SetName(const char* name) {
ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
tracked_objects::ThreadData::InitializeThreadContext(name);
// (This should be relatively simple to implement for the BSDs; I
// just don't have one handy to test the code on.)
}
#endif // defined(OS_LINUX)
// static
const char* PlatformThread::GetName() {
return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
}
// static
bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
PlatformThreadHandle* thread_handle) {
return CreateThread(stack_size, true /* joinable thread */,
delegate, thread_handle, kThreadPriority_Normal);
}
// static
bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate,
PlatformThreadHandle* thread_handle,
ThreadPriority priority) {
return CreateThread(stack_size, true, // joinable thread
delegate, thread_handle, priority);
}
// static
bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
PlatformThreadHandle unused;
bool result = CreateThread(stack_size, false /* non-joinable thread */,
delegate, &unused, kThreadPriority_Normal);
return result;
}
// static
void PlatformThread::Join(PlatformThreadHandle thread_handle) {
// Joining another thread may block the current thread for a long time, since
// the thread referred to by |thread_handle| may still be running long-lived /
// blocking tasks.
base::ThreadRestrictions::AssertIOAllowed();
pthread_join(thread_handle, NULL);
}
#if !defined(OS_MACOSX) && !defined(OS_ANDROID)
// Mac OS X uses lower-level mach APIs and Android uses Java APIs.
// static
void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) {
// TODO(crogers): Implement, see http://crbug.com/116172
}
#endif
#if defined(OS_ANDROID)
bool RegisterThreadUtils(JNIEnv* env) {
return RegisterNativesImpl(env);
}
#endif // defined(OS_ANDROID)
} // namespace base