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Torne (Richard Coles)58218062012-11-14 11:43:16 +00001/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6/* From pp_graphics_3d.idl modified Wed Oct 3 15:55:01 2012. */
7
8#ifndef PPAPI_C_PP_GRAPHICS_3D_H_
9#define PPAPI_C_PP_GRAPHICS_3D_H_
10
11#include "ppapi/c/pp_macros.h"
12
13/**
14 * @file
15 * This file defines the <code>PP_Graphics3DAttrib</code> enumeration for use in
16 * PPAPI C headers.
17 */
18
19
20/**
21 * @addtogroup Enums
22 * @{
23 */
24typedef enum {
25 /**
26 * Bits of Alpha in the color buffer.
27 */
28 PP_GRAPHICS3DATTRIB_ALPHA_SIZE = 0x3021,
29 /**
30 * Bits of Blue in the color buffer.
31 */
32 PP_GRAPHICS3DATTRIB_BLUE_SIZE = 0x3022,
33 /**
34 * Bits of Green in the color buffer.
35 */
36 PP_GRAPHICS3DATTRIB_GREEN_SIZE = 0x3023,
37 /**
38 * Bits of Red in the color buffer.
39 */
40 PP_GRAPHICS3DATTRIB_RED_SIZE = 0x3024,
41 /**
42 * Bits of Z in the depth buffer.
43 */
44 PP_GRAPHICS3DATTRIB_DEPTH_SIZE = 0x3025,
45 /**
46 * Bits of Stencil in the stencil buffer.
47 */
48 PP_GRAPHICS3DATTRIB_STENCIL_SIZE = 0x3026,
49 /**
50 * Number of samples per pixel.
51 */
52 PP_GRAPHICS3DATTRIB_SAMPLES = 0x3031,
53 /**
54 * Number of multisample buffers.
55 */
56 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS = 0x3032,
57 /**
58 * Attrib list terminator.
59 */
60 PP_GRAPHICS3DATTRIB_NONE = 0x3038,
61 /**
62 * Height of surface in pixels.
63 */
64 PP_GRAPHICS3DATTRIB_HEIGHT = 0x3056,
65 /**
66 * Width of surface in pixels.
67 */
68 PP_GRAPHICS3DATTRIB_WIDTH = 0x3057,
69 /**
70 * Specifies the effect on the color buffer of posting a surface
71 * with SwapBuffers. The initial value is chosen by the implementation.
72 */
73 PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR = 0x3093,
74 /**
75 * Indicates that color buffer contents are unaffected.
76 */
77 PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED = 0x3094,
78 /**
79 * Indicates that color buffer contents may be destroyed or changed.
80 */
81 PP_GRAPHICS3DATTRIB_BUFFER_DESTROYED = 0x3095,
82 /**
83 * Specifies whether the context is intended to be low-power or
84 * high-performance. The initial value is
85 * PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_PERFORMANCE.
86 */
87 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE = 0x11000,
88 /**
89 * The context should be low-power, and may be created on an integrated gpu.
90 */
91 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_LOW_POWER = 0x11001,
92 /**
93 * The context may be high-power and may be created on a discrete gpu.
94 */
95 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_PERFORMANCE = 0x11002
96} PP_Graphics3DAttrib;
97PP_COMPILE_ASSERT_SIZE_IN_BYTES(PP_Graphics3DAttrib, 4);
98/**
99 * @}
100 */
101
102#endif /* PPAPI_C_PP_GRAPHICS_3D_H_ */
103