Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 1 | // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 | #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 | |
| 8 | #if defined(ENABLE_GPU) |
| 9 | |
| 10 | #include <vector> |
| 11 | |
| 12 | #include "base/compiler_specific.h" |
| 13 | #include "base/memory/scoped_ptr.h" |
Torne (Richard Coles) | 868fa2f | 2013-06-11 10:57:03 +0100 | [diff] [blame] | 14 | #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| 15 | #include "third_party/WebKit/public/platform/WebString.h" |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 16 | #include "ui/gfx/native_widget_types.h" |
| 17 | #include "webkit/common/gpu/webkit_gpu_export.h" |
| 18 | |
| 19 | namespace gpu { |
| 20 | namespace gles2 { |
| 21 | class GLES2Implementation; |
| 22 | } |
| 23 | } |
| 24 | |
| 25 | using WebKit::WebGLId; |
| 26 | |
| 27 | using WebKit::WGC3Dbyte; |
| 28 | using WebKit::WGC3Dchar; |
| 29 | using WebKit::WGC3Denum; |
| 30 | using WebKit::WGC3Dboolean; |
| 31 | using WebKit::WGC3Dbitfield; |
| 32 | using WebKit::WGC3Dint; |
| 33 | using WebKit::WGC3Dsizei; |
| 34 | using WebKit::WGC3Duint; |
| 35 | using WebKit::WGC3Dfloat; |
| 36 | using WebKit::WGC3Dclampf; |
| 37 | using WebKit::WGC3Dintptr; |
| 38 | using WebKit::WGC3Dsizeiptr; |
| 39 | |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 40 | namespace gpu { |
| 41 | class GLInProcessContext; |
Ben Murdoch | bb1529c | 2013-08-08 10:24:53 +0100 | [diff] [blame^] | 42 | struct GLInProcessContextAttribs; |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 43 | } |
| 44 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 45 | namespace webkit { |
| 46 | namespace gpu { |
| 47 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 48 | class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl |
| 49 | : public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { |
| 50 | public: |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 51 | static scoped_ptr<WebKit::WebGraphicsContext3D> CreateViewContext( |
| 52 | const WebKit::WebGraphicsContext3D::Attributes& attributes, |
| 53 | gfx::AcceleratedWidget window); |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 54 | |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 55 | static scoped_ptr<WebKit::WebGraphicsContext3D> CreateOffscreenContext( |
| 56 | const WebKit::WebGraphicsContext3D::Attributes& attributes); |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 57 | |
Ben Murdoch | bb1529c | 2013-08-08 10:24:53 +0100 | [diff] [blame^] | 58 | static scoped_ptr<WebKit::WebGraphicsContext3D> WrapContext( |
| 59 | scoped_ptr< ::gpu::GLInProcessContext> context, |
| 60 | const WebKit::WebGraphicsContext3D::Attributes& attributes); |
| 61 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 62 | virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
| 63 | |
Ben Murdoch | bb1529c | 2013-08-08 10:24:53 +0100 | [diff] [blame^] | 64 | // Convert WebGL context creation attributes into GLInProcessContext / EGL |
| 65 | // size requests. |
| 66 | static void ConvertAttributes( |
| 67 | const WebKit::WebGraphicsContext3D::Attributes& attributes, |
| 68 | ::gpu::GLInProcessContextAttribs* output_attribs); |
| 69 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 70 | //---------------------------------------------------------------------- |
| 71 | // WebGraphicsContext3D methods |
| 72 | virtual bool makeContextCurrent(); |
| 73 | |
| 74 | virtual int width(); |
| 75 | virtual int height(); |
| 76 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 77 | virtual void reshape(int width, int height); |
| 78 | virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); |
| 79 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 80 | virtual void prepareTexture(); |
| 81 | virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
| 82 | |
| 83 | virtual void activeTexture(WGC3Denum texture); |
| 84 | virtual void attachShader(WebGLId program, WebGLId shader); |
| 85 | virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
| 86 | const WGC3Dchar* name); |
| 87 | virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
| 88 | virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
| 89 | virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); |
| 90 | virtual void bindTexture(WGC3Denum target, WebGLId texture); |
| 91 | virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, |
| 92 | WGC3Dclampf blue, WGC3Dclampf alpha); |
| 93 | virtual void blendEquation(WGC3Denum mode); |
| 94 | virtual void blendEquationSeparate(WGC3Denum modeRGB, |
| 95 | WGC3Denum modeAlpha); |
| 96 | virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); |
| 97 | virtual void blendFuncSeparate(WGC3Denum srcRGB, |
| 98 | WGC3Denum dstRGB, |
| 99 | WGC3Denum srcAlpha, |
| 100 | WGC3Denum dstAlpha); |
| 101 | |
| 102 | virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, |
| 103 | const void* data, WGC3Denum usage); |
| 104 | virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, |
| 105 | WGC3Dsizeiptr size, const void* data); |
| 106 | |
| 107 | virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); |
| 108 | virtual void clear(WGC3Dbitfield mask); |
| 109 | virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, |
| 110 | WGC3Dclampf blue, WGC3Dclampf alpha); |
| 111 | virtual void clearDepth(WGC3Dclampf depth); |
| 112 | virtual void clearStencil(WGC3Dint s); |
| 113 | virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, |
| 114 | WGC3Dboolean blue, WGC3Dboolean alpha); |
| 115 | virtual void compileShader(WebGLId shader); |
| 116 | |
| 117 | virtual void compressedTexImage2D(WGC3Denum target, |
| 118 | WGC3Dint level, |
| 119 | WGC3Denum internalformat, |
| 120 | WGC3Dsizei width, |
| 121 | WGC3Dsizei height, |
| 122 | WGC3Dint border, |
| 123 | WGC3Dsizei imageSize, |
| 124 | const void* data); |
| 125 | virtual void compressedTexSubImage2D(WGC3Denum target, |
| 126 | WGC3Dint level, |
| 127 | WGC3Dint xoffset, |
| 128 | WGC3Dint yoffset, |
| 129 | WGC3Dsizei width, |
| 130 | WGC3Dsizei height, |
| 131 | WGC3Denum format, |
| 132 | WGC3Dsizei imageSize, |
| 133 | const void* data); |
| 134 | virtual void copyTexImage2D(WGC3Denum target, |
| 135 | WGC3Dint level, |
| 136 | WGC3Denum internalformat, |
| 137 | WGC3Dint x, |
| 138 | WGC3Dint y, |
| 139 | WGC3Dsizei width, |
| 140 | WGC3Dsizei height, |
| 141 | WGC3Dint border); |
| 142 | virtual void copyTexSubImage2D(WGC3Denum target, |
| 143 | WGC3Dint level, |
| 144 | WGC3Dint xoffset, |
| 145 | WGC3Dint yoffset, |
| 146 | WGC3Dint x, |
| 147 | WGC3Dint y, |
| 148 | WGC3Dsizei width, |
| 149 | WGC3Dsizei height); |
| 150 | virtual void cullFace(WGC3Denum mode); |
| 151 | virtual void depthFunc(WGC3Denum func); |
| 152 | virtual void depthMask(WGC3Dboolean flag); |
| 153 | virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); |
| 154 | virtual void detachShader(WebGLId program, WebGLId shader); |
| 155 | virtual void disable(WGC3Denum cap); |
| 156 | virtual void disableVertexAttribArray(WGC3Duint index); |
| 157 | virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); |
| 158 | virtual void drawElements(WGC3Denum mode, |
| 159 | WGC3Dsizei count, |
| 160 | WGC3Denum type, |
| 161 | WGC3Dintptr offset); |
| 162 | |
| 163 | virtual void enable(WGC3Denum cap); |
| 164 | virtual void enableVertexAttribArray(WGC3Duint index); |
| 165 | virtual void finish(); |
| 166 | virtual void flush(); |
| 167 | virtual void framebufferRenderbuffer(WGC3Denum target, |
| 168 | WGC3Denum attachment, |
| 169 | WGC3Denum renderbuffertarget, |
| 170 | WebGLId renderbuffer); |
| 171 | virtual void framebufferTexture2D(WGC3Denum target, |
| 172 | WGC3Denum attachment, |
| 173 | WGC3Denum textarget, |
| 174 | WebGLId texture, |
| 175 | WGC3Dint level); |
| 176 | virtual void frontFace(WGC3Denum mode); |
| 177 | virtual void generateMipmap(WGC3Denum target); |
| 178 | |
| 179 | virtual bool getActiveAttrib(WebGLId program, |
| 180 | WGC3Duint index, |
| 181 | ActiveInfo&); |
| 182 | virtual bool getActiveUniform(WebGLId program, |
| 183 | WGC3Duint index, |
| 184 | ActiveInfo&); |
| 185 | |
| 186 | virtual void getAttachedShaders(WebGLId program, |
| 187 | WGC3Dsizei maxCount, |
| 188 | WGC3Dsizei* count, |
| 189 | WebGLId* shaders); |
| 190 | |
| 191 | virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); |
| 192 | |
| 193 | virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); |
| 194 | |
| 195 | virtual void getBufferParameteriv(WGC3Denum target, |
| 196 | WGC3Denum pname, |
| 197 | WGC3Dint* value); |
| 198 | |
| 199 | virtual Attributes getContextAttributes(); |
| 200 | |
| 201 | virtual WGC3Denum getError(); |
| 202 | |
| 203 | virtual bool isContextLost(); |
| 204 | |
| 205 | virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); |
| 206 | |
| 207 | virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, |
| 208 | WGC3Denum attachment, |
| 209 | WGC3Denum pname, |
| 210 | WGC3Dint* value); |
| 211 | |
| 212 | virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); |
| 213 | |
| 214 | virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); |
| 215 | |
| 216 | virtual WebKit::WebString getProgramInfoLog(WebGLId program); |
| 217 | |
| 218 | virtual void getRenderbufferParameteriv(WGC3Denum target, |
| 219 | WGC3Denum pname, |
| 220 | WGC3Dint* value); |
| 221 | |
| 222 | virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); |
| 223 | |
| 224 | virtual WebKit::WebString getShaderInfoLog(WebGLId shader); |
| 225 | |
| 226 | virtual void getShaderPrecisionFormat(WGC3Denum shadertype, |
| 227 | WGC3Denum precisiontype, |
| 228 | WGC3Dint* range, |
| 229 | WGC3Dint* precision); |
| 230 | |
| 231 | virtual WebKit::WebString getShaderSource(WebGLId shader); |
| 232 | virtual WebKit::WebString getString(WGC3Denum name); |
| 233 | |
| 234 | virtual void getTexParameterfv(WGC3Denum target, |
| 235 | WGC3Denum pname, |
| 236 | WGC3Dfloat* value); |
| 237 | virtual void getTexParameteriv(WGC3Denum target, |
| 238 | WGC3Denum pname, |
| 239 | WGC3Dint* value); |
| 240 | |
| 241 | virtual void getUniformfv(WebGLId program, |
| 242 | WGC3Dint location, |
| 243 | WGC3Dfloat* value); |
| 244 | virtual void getUniformiv(WebGLId program, |
| 245 | WGC3Dint location, |
| 246 | WGC3Dint* value); |
| 247 | |
| 248 | virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); |
| 249 | |
| 250 | virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, |
| 251 | WGC3Dfloat* value); |
| 252 | virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, |
| 253 | WGC3Dint* value); |
| 254 | |
| 255 | virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); |
| 256 | |
| 257 | virtual void hint(WGC3Denum target, WGC3Denum mode); |
| 258 | virtual WGC3Dboolean isBuffer(WebGLId buffer); |
| 259 | virtual WGC3Dboolean isEnabled(WGC3Denum cap); |
| 260 | virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); |
| 261 | virtual WGC3Dboolean isProgram(WebGLId program); |
| 262 | virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); |
| 263 | virtual WGC3Dboolean isShader(WebGLId shader); |
| 264 | virtual WGC3Dboolean isTexture(WebGLId texture); |
| 265 | virtual void lineWidth(WGC3Dfloat); |
| 266 | virtual void linkProgram(WebGLId program); |
| 267 | virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); |
| 268 | virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); |
| 269 | |
| 270 | virtual void readPixels(WGC3Dint x, |
| 271 | WGC3Dint y, |
| 272 | WGC3Dsizei width, |
| 273 | WGC3Dsizei height, |
| 274 | WGC3Denum format, |
| 275 | WGC3Denum type, |
| 276 | void* pixels); |
| 277 | |
| 278 | virtual void releaseShaderCompiler(); |
| 279 | virtual void renderbufferStorage(WGC3Denum target, |
| 280 | WGC3Denum internalformat, |
| 281 | WGC3Dsizei width, |
| 282 | WGC3Dsizei height); |
| 283 | virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); |
| 284 | virtual void scissor(WGC3Dint x, WGC3Dint y, |
| 285 | WGC3Dsizei width, WGC3Dsizei height); |
| 286 | virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); |
| 287 | virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); |
| 288 | virtual void stencilFuncSeparate(WGC3Denum face, |
| 289 | WGC3Denum func, |
| 290 | WGC3Dint ref, |
| 291 | WGC3Duint mask); |
| 292 | virtual void stencilMask(WGC3Duint mask); |
| 293 | virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); |
| 294 | virtual void stencilOp(WGC3Denum fail, |
| 295 | WGC3Denum zfail, |
| 296 | WGC3Denum zpass); |
| 297 | virtual void stencilOpSeparate(WGC3Denum face, |
| 298 | WGC3Denum fail, |
| 299 | WGC3Denum zfail, |
| 300 | WGC3Denum zpass); |
| 301 | |
| 302 | virtual void texImage2D(WGC3Denum target, |
| 303 | WGC3Dint level, |
| 304 | WGC3Denum internalformat, |
| 305 | WGC3Dsizei width, |
| 306 | WGC3Dsizei height, |
| 307 | WGC3Dint border, |
| 308 | WGC3Denum format, |
| 309 | WGC3Denum type, |
| 310 | const void* pixels); |
| 311 | |
| 312 | virtual void texParameterf(WGC3Denum target, |
| 313 | WGC3Denum pname, |
| 314 | WGC3Dfloat param); |
| 315 | virtual void texParameteri(WGC3Denum target, |
| 316 | WGC3Denum pname, |
| 317 | WGC3Dint param); |
| 318 | |
| 319 | virtual void texSubImage2D(WGC3Denum target, |
| 320 | WGC3Dint level, |
| 321 | WGC3Dint xoffset, |
| 322 | WGC3Dint yoffset, |
| 323 | WGC3Dsizei width, |
| 324 | WGC3Dsizei height, |
| 325 | WGC3Denum format, |
| 326 | WGC3Denum type, |
| 327 | const void* pixels); |
| 328 | |
| 329 | virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); |
| 330 | virtual void uniform1fv(WGC3Dint location, |
| 331 | WGC3Dsizei count, const WGC3Dfloat* v); |
| 332 | virtual void uniform1i(WGC3Dint location, WGC3Dint x); |
| 333 | virtual void uniform1iv(WGC3Dint location, |
| 334 | WGC3Dsizei count, const WGC3Dint* v); |
| 335 | virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); |
| 336 | virtual void uniform2fv(WGC3Dint location, |
| 337 | WGC3Dsizei count, const WGC3Dfloat* v); |
| 338 | virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); |
| 339 | virtual void uniform2iv(WGC3Dint location, |
| 340 | WGC3Dsizei count, const WGC3Dint* v); |
| 341 | virtual void uniform3f(WGC3Dint location, |
| 342 | WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 343 | virtual void uniform3fv(WGC3Dint location, |
| 344 | WGC3Dsizei count, const WGC3Dfloat* v); |
| 345 | virtual void uniform3i(WGC3Dint location, |
| 346 | WGC3Dint x, WGC3Dint y, WGC3Dint z); |
| 347 | virtual void uniform3iv(WGC3Dint location, |
| 348 | WGC3Dsizei count, const WGC3Dint* v); |
| 349 | virtual void uniform4f(WGC3Dint location, |
| 350 | WGC3Dfloat x, WGC3Dfloat y, |
| 351 | WGC3Dfloat z, WGC3Dfloat w); |
| 352 | virtual void uniform4fv(WGC3Dint location, |
| 353 | WGC3Dsizei count, const WGC3Dfloat* v); |
| 354 | virtual void uniform4i(WGC3Dint location, |
| 355 | WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); |
| 356 | virtual void uniform4iv(WGC3Dint location, |
| 357 | WGC3Dsizei count, const WGC3Dint* v); |
| 358 | virtual void uniformMatrix2fv(WGC3Dint location, |
| 359 | WGC3Dsizei count, |
| 360 | WGC3Dboolean transpose, |
| 361 | const WGC3Dfloat* value); |
| 362 | virtual void uniformMatrix3fv(WGC3Dint location, |
| 363 | WGC3Dsizei count, |
| 364 | WGC3Dboolean transpose, |
| 365 | const WGC3Dfloat* value); |
| 366 | virtual void uniformMatrix4fv(WGC3Dint location, |
| 367 | WGC3Dsizei count, |
| 368 | WGC3Dboolean transpose, |
| 369 | const WGC3Dfloat* value); |
| 370 | |
| 371 | virtual void useProgram(WebGLId program); |
| 372 | virtual void validateProgram(WebGLId program); |
| 373 | |
| 374 | virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); |
| 375 | virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); |
| 376 | virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); |
| 377 | virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); |
| 378 | virtual void vertexAttrib3f(WGC3Duint index, |
| 379 | WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 380 | virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); |
| 381 | virtual void vertexAttrib4f(WGC3Duint index, |
| 382 | WGC3Dfloat x, WGC3Dfloat y, |
| 383 | WGC3Dfloat z, WGC3Dfloat w); |
| 384 | virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); |
| 385 | virtual void vertexAttribPointer(WGC3Duint index, |
| 386 | WGC3Dint size, |
| 387 | WGC3Denum type, |
| 388 | WGC3Dboolean normalized, |
| 389 | WGC3Dsizei stride, |
| 390 | WGC3Dintptr offset); |
| 391 | |
| 392 | virtual void viewport(WGC3Dint x, WGC3Dint y, |
| 393 | WGC3Dsizei width, WGC3Dsizei height); |
| 394 | |
| 395 | // Support for buffer creation and deletion |
| 396 | virtual WebGLId createBuffer(); |
| 397 | virtual WebGLId createFramebuffer(); |
| 398 | virtual WebGLId createProgram(); |
| 399 | virtual WebGLId createRenderbuffer(); |
| 400 | virtual WebGLId createShader(WGC3Denum); |
| 401 | virtual WebGLId createTexture(); |
| 402 | |
| 403 | virtual void deleteBuffer(WebGLId); |
| 404 | virtual void deleteFramebuffer(WebGLId); |
| 405 | virtual void deleteProgram(WebGLId); |
| 406 | virtual void deleteRenderbuffer(WebGLId); |
| 407 | virtual void deleteShader(WebGLId); |
| 408 | virtual void deleteTexture(WebGLId); |
| 409 | |
| 410 | virtual void synthesizeGLError(WGC3Denum); |
| 411 | |
| 412 | virtual void* mapBufferSubDataCHROMIUM( |
| 413 | WGC3Denum target, WGC3Dintptr offset, |
| 414 | WGC3Dsizeiptr size, WGC3Denum access); |
| 415 | virtual void unmapBufferSubDataCHROMIUM(const void*); |
| 416 | virtual void* mapTexSubImage2DCHROMIUM( |
| 417 | WGC3Denum target, |
| 418 | WGC3Dint level, |
| 419 | WGC3Dint xoffset, |
| 420 | WGC3Dint yoffset, |
| 421 | WGC3Dsizei width, |
| 422 | WGC3Dsizei height, |
| 423 | WGC3Denum format, |
| 424 | WGC3Denum type, |
| 425 | WGC3Denum access); |
| 426 | virtual void unmapTexSubImage2DCHROMIUM(const void*); |
| 427 | |
| 428 | virtual void setVisibilityCHROMIUM(bool visible); |
| 429 | |
| 430 | virtual void setMemoryAllocationChangedCallbackCHROMIUM( |
| 431 | WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback); |
| 432 | |
| 433 | virtual void discardFramebufferEXT(WGC3Denum target, |
| 434 | WGC3Dsizei numAttachments, |
| 435 | const WGC3Denum* attachments); |
| 436 | virtual void discardBackbufferCHROMIUM(); |
| 437 | virtual void ensureBackbufferCHROMIUM(); |
| 438 | |
| 439 | virtual void copyTextureToParentTextureCHROMIUM( |
| 440 | WebGLId texture, WebGLId parentTexture); |
| 441 | |
| 442 | virtual void rateLimitOffscreenContextCHROMIUM(); |
| 443 | |
| 444 | virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); |
| 445 | virtual void requestExtensionCHROMIUM(const char*); |
| 446 | |
| 447 | virtual void blitFramebufferCHROMIUM( |
| 448 | WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
| 449 | WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
| 450 | WGC3Dbitfield mask, WGC3Denum filter); |
| 451 | virtual void renderbufferStorageMultisampleCHROMIUM( |
| 452 | WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, |
| 453 | WGC3Dsizei width, WGC3Dsizei height); |
| 454 | |
| 455 | virtual WebKit::WebString getTranslatedShaderSourceANGLE(WebGLId shader); |
| 456 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 457 | virtual void setContextLostCallback( |
| 458 | WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); |
| 459 | virtual WGC3Denum getGraphicsResetStatusARB(); |
| 460 | |
| 461 | virtual void texImageIOSurface2DCHROMIUM( |
| 462 | WGC3Denum target, WGC3Dint width, WGC3Dint height, |
| 463 | WGC3Duint ioSurfaceId, WGC3Duint plane); |
| 464 | |
| 465 | virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
| 466 | virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
| 467 | |
| 468 | virtual void texStorage2DEXT( |
| 469 | WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, |
| 470 | WGC3Dint width, WGC3Dint height); |
| 471 | virtual WGC3Duint createImageCHROMIUM( |
| 472 | WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat); |
| 473 | virtual void destroyImageCHROMIUM(WGC3Duint image_id); |
| 474 | virtual void getImageParameterivCHROMIUM( |
| 475 | WGC3Duint image_id, WGC3Denum pname, WGC3Dint* params); |
| 476 | virtual void* mapImageCHROMIUM(WGC3Duint image_id, WGC3Denum access); |
| 477 | virtual void unmapImageCHROMIUM(WGC3Duint image_id); |
| 478 | virtual WebGLId createQueryEXT(); |
| 479 | virtual void deleteQueryEXT(WebGLId query); |
| 480 | virtual WGC3Dboolean isQueryEXT(WebGLId query); |
| 481 | virtual void beginQueryEXT(WGC3Denum target, WebGLId query); |
| 482 | virtual void endQueryEXT(WGC3Denum target); |
| 483 | virtual void getQueryivEXT( |
| 484 | WGC3Denum target, WGC3Denum pname, WGC3Dint* params); |
| 485 | virtual void getQueryObjectuivEXT( |
| 486 | WebGLId query, WGC3Denum pname, WGC3Duint* params); |
| 487 | |
| 488 | virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, |
| 489 | WGC3Duint dest_id, WGC3Dint level, |
| 490 | WGC3Denum internal_format, |
| 491 | WGC3Denum dest_type); |
| 492 | |
| 493 | virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, |
| 494 | const WGC3Dchar* uniform); |
| 495 | |
| 496 | virtual void shallowFlushCHROMIUM(); |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 497 | virtual void shallowFinishCHROMIUM(); |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 498 | |
| 499 | virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); |
| 500 | virtual void produceTextureCHROMIUM(WGC3Denum target, |
| 501 | const WGC3Dbyte* mailbox); |
| 502 | virtual void consumeTextureCHROMIUM(WGC3Denum target, |
| 503 | const WGC3Dbyte* mailbox); |
| 504 | |
| 505 | virtual void insertEventMarkerEXT(const WGC3Dchar* marker); |
| 506 | virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); |
| 507 | virtual void popGroupMarkerEXT(); |
| 508 | |
| 509 | virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); |
| 510 | virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); |
| 511 | |
| 512 | // Async pixel transfer functions. |
| 513 | virtual void asyncTexImage2DCHROMIUM( |
| 514 | WGC3Denum target, |
| 515 | WGC3Dint level, |
| 516 | WGC3Denum internalformat, |
| 517 | WGC3Dsizei width, |
| 518 | WGC3Dsizei height, |
| 519 | WGC3Dint border, |
| 520 | WGC3Denum format, |
| 521 | WGC3Denum type, |
| 522 | const void* pixels); |
| 523 | virtual void asyncTexSubImage2DCHROMIUM( |
| 524 | WGC3Denum target, |
| 525 | WGC3Dint level, |
| 526 | WGC3Dint xoffset, |
| 527 | WGC3Dint yoffset, |
| 528 | WGC3Dsizei width, |
| 529 | WGC3Dsizei height, |
| 530 | WGC3Denum format, |
| 531 | WGC3Denum type, |
| 532 | const void* pixels); |
| 533 | virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target); |
| 534 | |
| 535 | virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs); |
| 536 | |
| 537 | virtual unsigned insertSyncPoint(); |
| 538 | virtual void signalSyncPoint(unsigned sync_point, |
| 539 | WebGraphicsSyncPointCallback* callback); |
Ben Murdoch | eb525c5 | 2013-07-10 11:40:50 +0100 | [diff] [blame] | 540 | virtual void signalQuery(unsigned query, |
| 541 | WebGraphicsSyncPointCallback* callback); |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 542 | |
| 543 | virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); |
| 544 | |
| 545 | protected: |
| 546 | virtual GrGLInterface* onCreateGrGLInterface(); |
| 547 | |
| 548 | private: |
| 549 | WebGraphicsContext3DInProcessCommandBufferImpl( |
Ben Murdoch | bb1529c | 2013-08-08 10:24:53 +0100 | [diff] [blame^] | 550 | scoped_ptr< ::gpu::GLInProcessContext> context, |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 551 | const WebKit::WebGraphicsContext3D::Attributes& attributes, |
| 552 | bool is_offscreen, |
| 553 | gfx::AcceleratedWidget window); |
| 554 | |
| 555 | // SwapBuffers callback. |
| 556 | void OnSwapBuffersComplete(); |
| 557 | virtual void OnContextLost(); |
| 558 | |
| 559 | bool MaybeInitializeGL(); |
| 560 | |
| 561 | // Used to try to find bugs in code that calls gl directly through the gl api |
| 562 | // instead of going through WebGraphicsContext3D. |
| 563 | void ClearContext(); |
| 564 | |
| 565 | |
| 566 | bool is_offscreen_; |
| 567 | // Only used when not offscreen. |
| 568 | gfx::AcceleratedWidget window_; |
| 569 | |
| 570 | bool initialized_; |
| 571 | bool initialize_failed_; |
| 572 | |
| 573 | // The context we use for OpenGL rendering. |
Ben Murdoch | 7dbb3d5 | 2013-07-17 14:55:54 +0100 | [diff] [blame] | 574 | scoped_ptr< ::gpu::GLInProcessContext> context_; |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 575 | // The GLES2Implementation we use for OpenGL rendering. |
| 576 | ::gpu::gles2::GLES2Implementation* gl_; |
| 577 | |
| 578 | WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
| 579 | WGC3Denum context_lost_reason_; |
| 580 | |
| 581 | WebKit::WebGraphicsContext3D::Attributes attributes_; |
| 582 | int cached_width_, cached_height_; |
| 583 | |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 584 | // Errors raised by synthesizeGLError(). |
| 585 | std::vector<WGC3Denum> synthetic_errors_; |
Torne (Richard Coles) | 90dce4d | 2013-05-29 14:40:03 +0100 | [diff] [blame] | 586 | }; |
| 587 | |
| 588 | } // namespace gpu |
| 589 | } // namespace webkit |
| 590 | |
| 591 | #endif // defined(ENABLE_GPU) |
| 592 | #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |