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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/events/EventPath.h"
#include "EventNames.h"
#include "RuntimeEnabledFeatures.h"
#include "SVGNames.h"
#include "core/dom/FullscreenElementStack.h"
#include "core/dom/Touch.h"
#include "core/dom/TouchList.h"
#include "core/dom/shadow/InsertionPoint.h"
#include "core/dom/shadow/ShadowRoot.h"
#include "core/events/FocusEvent.h"
#include "core/events/MouseEvent.h"
#include "core/events/TouchEvent.h"
#include "core/events/TouchEventContext.h"
#include "core/svg/SVGElementInstance.h"
#include "core/svg/SVGUseElement.h"
namespace WebCore {
Node* EventPath::parent(Node* node)
{
EventPath eventPath(node);
return eventPath.size() > 1 ? eventPath[1].node() : 0;
}
EventTarget* EventPath::eventTargetRespectingTargetRules(Node* referenceNode)
{
ASSERT(referenceNode);
if (referenceNode->isPseudoElement())
return referenceNode->parentNode();
if (!referenceNode->isSVGElement() || !referenceNode->isInShadowTree())
return referenceNode;
// Spec: The event handling for the non-exposed tree works as if the referenced element had been textually included
// as a deeply cloned child of the 'use' element, except that events are dispatched to the SVGElementInstance objects.
Node& rootNode = referenceNode->treeScope().rootNode();
Element* shadowHostElement = rootNode.isShadowRoot() ? toShadowRoot(rootNode).host() : 0;
// At this time, SVG nodes are not supported in non-<use> shadow trees.
if (!shadowHostElement || !shadowHostElement->hasTagName(SVGNames::useTag))
return referenceNode;
SVGUseElement* useElement = toSVGUseElement(shadowHostElement);
if (SVGElementInstance* instance = useElement->instanceForShadowTreeElement(referenceNode))
return instance;
return referenceNode;
}
static inline bool inTheSameScope(ShadowRoot* shadowRoot, EventTarget* target)
{
return target->toNode() && target->toNode()->treeScope().rootNode() == shadowRoot;
}
static inline EventDispatchBehavior determineDispatchBehavior(Event* event, ShadowRoot* shadowRoot, EventTarget* target)
{
// Video-only full screen is a mode where we use the shadow DOM as an implementation
// detail that should not be detectable by the web content.
if (Element* element = FullscreenElementStack::currentFullScreenElementFrom(&target->toNode()->document())) {
// FIXME: We assume that if the full screen element is a media element that it's
// the video-only full screen. Both here and elsewhere. But that is probably wrong.
if (element->isMediaElement() && shadowRoot && shadowRoot->host() == element)
return StayInsideShadowDOM;
}
// WebKit never allowed selectstart event to cross the the shadow DOM boundary.
// Changing this breaks existing sites.
// See https://bugs.webkit.org/show_bug.cgi?id=52195 for details.
const AtomicString eventType = event->type();
if (inTheSameScope(shadowRoot, target)
&& (eventType == EventTypeNames::abort
|| eventType == EventTypeNames::change
|| eventType == EventTypeNames::error
|| eventType == EventTypeNames::load
|| eventType == EventTypeNames::reset
|| eventType == EventTypeNames::resize
|| eventType == EventTypeNames::scroll
|| eventType == EventTypeNames::select
|| eventType == EventTypeNames::selectstart))
return StayInsideShadowDOM;
return RetargetEvent;
}
EventPath::EventPath(Event* event)
: m_node(0)
, m_event(event)
{
}
EventPath::EventPath(Node* node)
: m_node(node)
, m_event(0)
{
resetWith(node);
}
void EventPath::resetWith(Node* node)
{
ASSERT(node);
m_node = node;
m_nodeEventContexts.clear();
m_treeScopeEventContexts.clear();
calculatePath();
calculateAdjustedTargets();
calculateAdjustedEventPath();
}
void EventPath::addNodeEventContext(Node* node)
{
m_nodeEventContexts.append(NodeEventContext(node, eventTargetRespectingTargetRules(node)));
}
void EventPath::calculatePath()
{
ASSERT(m_node);
ASSERT(m_nodeEventContexts.isEmpty());
m_node->document().updateDistributionForNodeIfNeeded(const_cast<Node*>(m_node));
Node* current = m_node;
addNodeEventContext(current);
if (!m_node->inDocument())
return;
while (current) {
if (current->isShadowRoot() && m_event && determineDispatchBehavior(m_event, toShadowRoot(current), m_node) == StayInsideShadowDOM)
break;
Vector<InsertionPoint*, 8> insertionPoints;
collectDestinationInsertionPoints(*current, insertionPoints);
if (!insertionPoints.isEmpty()) {
for (size_t i = 0; i < insertionPoints.size(); ++i) {
InsertionPoint* insertionPoint = insertionPoints[i];
if (insertionPoint->isShadowInsertionPoint()) {
ShadowRoot* containingShadowRoot = insertionPoint->containingShadowRoot();
ASSERT(containingShadowRoot);
if (!containingShadowRoot->isOldest())
addNodeEventContext(containingShadowRoot->olderShadowRoot());
}
addNodeEventContext(insertionPoint);
}
current = insertionPoints.last();
continue;
}
if (current->isShadowRoot()) {
current = current->shadowHost();
addNodeEventContext(current);
} else {
current = current->parentNode();
if (current)
addNodeEventContext(current);
}
}
}
void EventPath::calculateAdjustedEventPath()
{
if (!RuntimeEnabledFeatures::shadowDOMEnabled())
return;
for (size_t i = 0; i < m_treeScopeEventContexts.size(); ++i) {
TreeScopeEventContext* treeScopeEventContext = m_treeScopeEventContexts[i].get();
Vector<RefPtr<Node> > nodes;
nodes.reserveInitialCapacity(size());
for (size_t i = 0; i < size(); ++i) {
if (at(i).node()->treeScope().isInclusiveOlderSiblingShadowRootOrAncestorTreeScopeOf(treeScopeEventContext->treeScope())) {
ASSERT(!at(i).node()->containingShadowRoot()
|| at(i).node()->treeScope() == treeScopeEventContext->treeScope()
|| toShadowRoot(treeScopeEventContext->treeScope().rootNode()).type() == ShadowRoot::UserAgentShadowRoot
|| at(i).node()->containingShadowRoot()->type() != ShadowRoot::UserAgentShadowRoot);
nodes.append(at(i).node());
}
}
treeScopeEventContext->adoptEventPath(nodes);
}
}
TreeScopeEventContext* EventPath::ensureTreeScopeEventContext(Node* currentTarget, TreeScope* treeScope, TreeScopeEventContextMap& treeScopeEventContextMap)
{
if (!treeScope)
return 0;
TreeScopeEventContextMap::AddResult addResult = treeScopeEventContextMap.add(treeScope, TreeScopeEventContext::create(*treeScope));
TreeScopeEventContext* treeScopeEventContext = addResult.storedValue->value.get();
if (addResult.isNewEntry) {
TreeScopeEventContext* parentTreeScopeEventContext = ensureTreeScopeEventContext(0, treeScope->olderShadowRootOrParentTreeScope(), treeScopeEventContextMap);
if (parentTreeScopeEventContext && parentTreeScopeEventContext->target()) {
treeScopeEventContext->setTarget(parentTreeScopeEventContext->target());
} else if (currentTarget) {
treeScopeEventContext->setTarget(eventTargetRespectingTargetRules(currentTarget));
}
} else if (!treeScopeEventContext->target() && currentTarget) {
treeScopeEventContext->setTarget(eventTargetRespectingTargetRules(currentTarget));
}
return treeScopeEventContext;
}
void EventPath::calculateAdjustedTargets()
{
const TreeScope* lastTreeScope = 0;
bool isSVGElement = at(0).node()->isSVGElement();
TreeScopeEventContextMap treeScopeEventContextMap;
TreeScopeEventContext* lastTreeScopeEventContext = 0;
for (size_t i = 0; i < size(); ++i) {
Node* currentNode = at(i).node();
TreeScope& currentTreeScope = currentNode->treeScope();
if (lastTreeScope != &currentTreeScope) {
if (!isSVGElement) {
lastTreeScopeEventContext = ensureTreeScopeEventContext(currentNode, &currentTreeScope, treeScopeEventContextMap);
} else {
TreeScopeEventContextMap::AddResult addResult = treeScopeEventContextMap.add(&currentTreeScope, TreeScopeEventContext::create(currentTreeScope));
lastTreeScopeEventContext = addResult.storedValue->value.get();
if (addResult.isNewEntry) {
// Don't adjust an event target for SVG.
lastTreeScopeEventContext->setTarget(eventTargetRespectingTargetRules(at(0).node()));
}
}
}
ASSERT(lastTreeScopeEventContext);
at(i).setTreeScopeEventContext(lastTreeScopeEventContext);
lastTreeScope = &currentTreeScope;
}
m_treeScopeEventContexts.appendRange(treeScopeEventContextMap.values().begin(), treeScopeEventContextMap.values().end());
}
void EventPath::buildRelatedNodeMap(const Node* relatedNode, RelatedTargetMap& relatedTargetMap)
{
EventPath relatedTargetEventPath(const_cast<Node*>(relatedNode));
for (size_t i = 0; i < relatedTargetEventPath.m_treeScopeEventContexts.size(); ++i) {
TreeScopeEventContext* treeScopeEventContext = relatedTargetEventPath.m_treeScopeEventContexts[i].get();
relatedTargetMap.add(&treeScopeEventContext->treeScope(), treeScopeEventContext->target());
}
}
EventTarget* EventPath::findRelatedNode(TreeScope* scope, RelatedTargetMap& relatedTargetMap)
{
Vector<TreeScope*, 32> parentTreeScopes;
EventTarget* relatedNode = 0;
while (scope) {
parentTreeScopes.append(scope);
RelatedTargetMap::const_iterator iter = relatedTargetMap.find(scope);
if (iter != relatedTargetMap.end() && iter->value) {
relatedNode = iter->value;
break;
}
scope = scope->olderShadowRootOrParentTreeScope();
}
ASSERT(relatedNode);
for (Vector<TreeScope*, 32>::iterator iter = parentTreeScopes.begin(); iter < parentTreeScopes.end(); ++iter)
relatedTargetMap.add(*iter, relatedNode);
return relatedNode;
}
void EventPath::adjustForRelatedTarget(Node* target, EventTarget* relatedTarget)
{
if (!target)
return;
if (!relatedTarget)
return;
Node* relatedNode = relatedTarget->toNode();
if (!relatedNode)
return;
if (target->document() != relatedNode->document())
return;
if (!target->inDocument() || !relatedNode->inDocument())
return;
RelatedTargetMap relatedNodeMap;
buildRelatedNodeMap(relatedNode, relatedNodeMap);
for (size_t i = 0; i < m_treeScopeEventContexts.size(); ++i) {
TreeScopeEventContext* treeScopeEventContext = m_treeScopeEventContexts[i].get();
EventTarget* adjustedRelatedTarget = findRelatedNode(&treeScopeEventContext->treeScope(), relatedNodeMap);
ASSERT(adjustedRelatedTarget);
treeScopeEventContext->setRelatedTarget(adjustedRelatedTarget);
}
shrinkIfNeeded(target, relatedTarget);
}
void EventPath::shrinkIfNeeded(const Node* target, const EventTarget* relatedTarget)
{
// Synthetic mouse events can have a relatedTarget which is identical to the target.
bool targetIsIdenticalToToRelatedTarget = (target == relatedTarget);
for (size_t i = 0; i < size(); ++i) {
if (targetIsIdenticalToToRelatedTarget) {
if (target->treeScope().rootNode() == at(i).node()) {
shrink(i + 1);
break;
}
} else if (at(i).target() == at(i).relatedTarget()) {
// Event dispatching should be stopped here.
shrink(i);
break;
}
}
}
void EventPath::adjustForTouchEvent(Node* node, TouchEvent& touchEvent)
{
Vector<TouchList*> adjustedTouches;
Vector<TouchList*> adjustedTargetTouches;
Vector<TouchList*> adjustedChangedTouches;
Vector<TreeScope*> treeScopes;
for (size_t i = 0; i < m_treeScopeEventContexts.size(); ++i) {
TouchEventContext* touchEventContext = m_treeScopeEventContexts[i]->ensureTouchEventContext();
adjustedTouches.append(&touchEventContext->touches());
adjustedTargetTouches.append(&touchEventContext->targetTouches());
adjustedChangedTouches.append(&touchEventContext->changedTouches());
treeScopes.append(&m_treeScopeEventContexts[i]->treeScope());
}
adjustTouchList(node, touchEvent.touches(), adjustedTouches, treeScopes);
adjustTouchList(node, touchEvent.targetTouches(), adjustedTargetTouches, treeScopes);
adjustTouchList(node, touchEvent.changedTouches(), adjustedChangedTouches, treeScopes);
#ifndef NDEBUG
for (size_t i = 0; i < m_treeScopeEventContexts.size(); ++i) {
TreeScope& treeScope = m_treeScopeEventContexts[i]->treeScope();
TouchEventContext* touchEventContext = m_treeScopeEventContexts[i]->touchEventContext();
checkReachability(treeScope, touchEventContext->touches());
checkReachability(treeScope, touchEventContext->targetTouches());
checkReachability(treeScope, touchEventContext->changedTouches());
}
#endif
}
void EventPath::adjustTouchList(const Node* node, const TouchList* touchList, Vector<TouchList*> adjustedTouchList, const Vector<TreeScope*>& treeScopes)
{
if (!touchList)
return;
for (size_t i = 0; i < touchList->length(); ++i) {
const Touch& touch = *touchList->item(i);
RelatedTargetMap relatedNodeMap;
buildRelatedNodeMap(touch.target()->toNode(), relatedNodeMap);
for (size_t j = 0; j < treeScopes.size(); ++j) {
adjustedTouchList[j]->append(touch.cloneWithNewTarget(findRelatedNode(treeScopes[j], relatedNodeMap)));
}
}
}
#ifndef NDEBUG
void EventPath::checkReachability(TreeScope& treeScope, TouchList& touchList)
{
for (size_t i = 0; i < touchList.length(); ++i)
ASSERT(touchList.item(i)->target()->toNode()->treeScope().isInclusiveOlderSiblingShadowRootOrAncestorTreeScopeOf(treeScope));
}
#endif
} // namespace