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/*
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "core/svg/SVGAnimatedNumberOptionalNumber.h"
namespace WebCore {
SVGAnimatedNumberOptionalNumber::SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedName& attributeName, float initialFirstValue, float initialSecondValue)
: NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>(contextElement, attributeName,
SVGNumberOptionalNumber::create(SVGNumber::create(initialFirstValue), SVGNumber::create(initialSecondValue)))
, m_firstNumber(SVGAnimatedNumber::create(contextElement, attributeName, baseValue()->firstNumber()))
, m_secondNumber(SVGAnimatedNumber::create(contextElement, attributeName, baseValue()->secondNumber()))
{
m_firstNumber->setParentOptionalNumber(this);
m_secondNumber->setParentOptionalNumber(this);
}
void SVGAnimatedNumberOptionalNumber::animationStarted()
{
NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animationStarted();
m_firstNumber->animationStarted();
m_secondNumber->animationStarted();
}
void SVGAnimatedNumberOptionalNumber::setAnimatedValue(PassRefPtr<NewSVGPropertyBase> value)
{
NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::setAnimatedValue(value);
m_firstNumber->setAnimatedValue(currentValue()->firstNumber());
m_secondNumber->setAnimatedValue(currentValue()->secondNumber());
}
void SVGAnimatedNumberOptionalNumber::animationEnded()
{
NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animationEnded();
m_firstNumber->animationEnded();
m_secondNumber->animationEnded();
}
void SVGAnimatedNumberOptionalNumber::animValWillChange()
{
NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animValWillChange();
m_firstNumber->animValWillChange();
m_secondNumber->animValWillChange();
}
void SVGAnimatedNumberOptionalNumber::animValDidChange()
{
NewSVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animValDidChange();
m_firstNumber->animValDidChange();
m_secondNumber->animValDidChange();
}
bool SVGAnimatedNumberOptionalNumber::needsSynchronizeAttribute()
{
return m_firstNumber->needsSynchronizeAttribute()
|| m_secondNumber->needsSynchronizeAttribute();
}
}