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* modification, are permitted provided that the following conditions are
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*
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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* contributors may be used to endorse or promote products derived from
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "V8HTMLDocument.h"
#include "HTMLNames.h"
#include "V8DOMWindow.h"
#include "V8HTMLAllCollection.h"
#include "V8HTMLCollection.h"
#include "V8Node.h"
#include "bindings/v8/ScriptController.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8DOMWindowShell.h"
#include "bindings/v8/V8RecursionScope.h"
#include "core/html/HTMLAllCollection.h"
#include "core/html/HTMLCollection.h"
#include "core/html/HTMLDocument.h"
#include "core/html/HTMLIFrameElement.h"
#include "core/page/Frame.h"
#include "wtf/OwnArrayPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/StdLibExtras.h"
#include "wtf/text/StringBuilder.h"
namespace WebCore {
v8::Local<v8::Object> V8HTMLDocument::wrapInShadowObject(v8::Local<v8::Object> wrapper, Node* impl, v8::Isolate* isolate)
{
// This is only for getting a unique pointer which we can pass to privateTemplate.
static const char* shadowTemplateUniqueKey = "wrapInShadowObjectShadowTemplate";
WrapperWorldType currentWorldType = worldType(isolate);
v8::Persistent<v8::FunctionTemplate> shadowTemplate;
if (!V8PerIsolateData::from(isolate)->hasPrivateTemplate(currentWorldType, &shadowTemplateUniqueKey)) {
shadowTemplate = v8::Persistent<v8::FunctionTemplate>::New(isolate, v8::FunctionTemplate::New());
if (shadowTemplate.IsEmpty())
return v8::Local<v8::Object>();
shadowTemplate->SetClassName(v8::String::NewSymbol("HTMLDocument"));
shadowTemplate->Inherit(V8HTMLDocument::GetTemplate(isolate, currentWorldType));
shadowTemplate->InstanceTemplate()->SetInternalFieldCount(V8HTMLDocument::internalFieldCount);
} else {
shadowTemplate = V8PerIsolateData::from(isolate)->privateTemplate(currentWorldType, &shadowTemplateUniqueKey, 0, v8::Handle<v8::Value>(), v8::Handle<v8::Signature>());
}
v8::Local<v8::Function> shadowConstructor = shadowTemplate->GetFunction();
if (shadowConstructor.IsEmpty())
return v8::Local<v8::Object>();
v8::Local<v8::Object> shadow;
{
V8RecursionScope::MicrotaskSuppression scope;
shadow = shadowConstructor->NewInstance();
}
if (shadow.IsEmpty())
return v8::Local<v8::Object>();
shadow->SetPrototype(wrapper);
V8DOMWrapper::setNativeInfo(wrapper, &V8HTMLDocument::info, impl);
return shadow;
}
// HTMLDocument ----------------------------------------------------------------
// Concatenates "args" to a string. If args is empty, returns empty string.
// Firefox/Safari/IE support non-standard arguments to document.write, ex:
// document.write("a", "b", "c") --> document.write("abc")
// document.write() --> document.write("")
static String writeHelperGetString(const v8::Arguments& args)
{
StringBuilder builder;
for (int i = 0; i < args.Length(); ++i)
builder.append(toWebCoreString(args[i]));
return builder.toString();
}
v8::Handle<v8::Value> V8HTMLDocument::writeMethodCustom(const v8::Arguments& args)
{
HTMLDocument* htmlDocument = V8HTMLDocument::toNative(args.Holder());
htmlDocument->write(writeHelperGetString(args), activeDOMWindow()->document());
return v8::Undefined();
}
v8::Handle<v8::Value> V8HTMLDocument::writelnMethodCustom(const v8::Arguments& args)
{
HTMLDocument* htmlDocument = V8HTMLDocument::toNative(args.Holder());
htmlDocument->writeln(writeHelperGetString(args), activeDOMWindow()->document());
return v8::Undefined();
}
v8::Handle<v8::Value> V8HTMLDocument::openMethodCustom(const v8::Arguments& args)
{
HTMLDocument* htmlDocument = V8HTMLDocument::toNative(args.Holder());
if (args.Length() > 2) {
if (RefPtr<Frame> frame = htmlDocument->frame()) {
// Fetch the global object for the frame.
v8::Local<v8::Context> context = frame->script()->currentWorldContext();
// Bail out if we cannot get the context.
if (context.IsEmpty())
return v8::Undefined();
v8::Local<v8::Object> global = context->Global();
// Get the open property of the global object.
v8::Local<v8::Value> function = global->Get(v8::String::NewSymbol("open"));
// If the open property is not a function throw a type error.
if (!function->IsFunction())
return throwTypeError("open is not a function", args.GetIsolate());
// Wrap up the arguments and call the function.
OwnArrayPtr<v8::Local<v8::Value> > params = adoptArrayPtr(new v8::Local<v8::Value>[args.Length()]);
for (int i = 0; i < args.Length(); i++)
params[i] = args[i];
return frame->script()->callFunction(v8::Local<v8::Function>::Cast(function), global, args.Length(), params.get());
}
}
htmlDocument->open(activeDOMWindow()->document());
return args.Holder();
}
v8::Handle<v8::Object> wrap(HTMLDocument* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
{
ASSERT(impl);
v8::Handle<v8::Object> wrapper = V8HTMLDocument::createWrapper(impl, creationContext, isolate);
if (wrapper.IsEmpty())
return wrapper;
if (!isolatedWorldForEnteredContext()) {
if (Frame* frame = impl->frame())
frame->script()->windowShell(mainThreadNormalWorld())->updateDocumentWrapper(wrapper);
}
return wrapper;
}
} // namespace WebCore