blob: 2323a66157c79c30273facc87e091c517180bcba [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** FIXME
* This file borrows code heavily from platform/graphics/win/GraphicsLayerCACF.cpp
* (and hence it includes both copyrights)
* Ideally the common code (mostly the code that keeps track of the layer hierarchy)
* should be kept separate and shared between platforms. It would be a well worthwhile
* effort once the Windows implementation (binaries and headers) of CoreAnimation is
* checked in to the WebKit repository. Until then only Apple can make this happen.
*/
#include "config.h"
#include "core/platform/graphics/chromium/GraphicsLayerChromium.h"
#include "core/platform/ScrollableArea.h"
#include "core/platform/graphics/GraphicsContext.h"
#include "core/platform/graphics/GraphicsLayerFactory.h"
#include <public/Platform.h>
#include <public/WebAnimation.h>
#include <public/WebCompositorSupport.h>
#include <public/WebContentLayer.h>
#include <public/WebFilterOperation.h>
#include <public/WebFilterOperations.h>
#include <public/WebFloatPoint.h>
#include <public/WebFloatRect.h>
#include <public/WebImageLayer.h>
#include <public/WebSize.h>
#include <public/WebSolidColorLayer.h>
#include <wtf/CurrentTime.h>
#include <wtf/HashSet.h>
#include <wtf/MemoryInstrumentationHashMap.h>
#include <wtf/StringExtras.h>
#include <wtf/text/CString.h>
#include <wtf/text/StringHash.h>
#include <wtf/text/WTFString.h>
using namespace std;
using namespace WebKit;
namespace WebCore {
PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient* client)
{
return factory->createGraphicsLayer(client);
}
PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerClient* client)
{
ASSERT_NOT_REACHED();
return nullptr;
}
GraphicsLayerChromium::GraphicsLayerChromium(GraphicsLayerClient* client)
: GraphicsLayer(client)
{
m_opaqueRectTrackingContentLayerDelegate = adoptPtr(new OpaqueRectTrackingContentLayerDelegate(this));
m_layer = adoptPtr(Platform::current()->compositorSupport()->createContentLayer(m_opaqueRectTrackingContentLayerDelegate.get()));
m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible);
m_layer->layer()->setScrollClient(this);
m_layer->setAutomaticallyComputeRasterScale(true);
}
GraphicsLayerChromium::~GraphicsLayerChromium()
{
willBeDestroyed();
}
void GraphicsLayerChromium::paint(GraphicsContext& context, const IntRect& clip)
{
paintGraphicsLayerContents(context, clip);
}
void GraphicsLayerChromium::notifyAnimationStarted(double startTime)
{
if (m_client)
m_client->notifyAnimationStarted(this, startTime);
}
void GraphicsLayerChromium::notifyAnimationFinished(double)
{
// Do nothing.
}
void GraphicsLayerChromium::didScroll()
{
if (m_scrollableArea)
m_scrollableArea->scrollToOffsetWithoutAnimation(m_scrollableArea->minimumScrollPosition() + toIntSize(m_layer->layer()->scrollPosition()));
}
void GraphicsLayerChromium::setAnimationDelegateForLayer(WebKit::WebLayer* layer)
{
layer->setAnimationDelegate(this);
}
} // namespace WebCore