blob: 5c1481f5f3a94e090cc991a29e1b88ffedeb45c1 [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/animation/DocumentTimeline.h"
#include "core/animation/Player.h"
#include "core/dom/Document.h"
#include "core/page/FrameView.h"
namespace WebCore {
PassRefPtr<DocumentTimeline> DocumentTimeline::create(Document* document)
{
return adoptRef(new DocumentTimeline(document));
}
DocumentTimeline::DocumentTimeline(Document* document)
: m_currentTime(nullValue())
, m_document(document)
{
ASSERT(document);
}
PassRefPtr<Player> DocumentTimeline::play(TimedItem* child)
{
RefPtr<Player> player = Player::create(this, child);
m_players.append(player);
if (m_document->view())
m_document->view()->scheduleAnimation();
return player.release();
}
void DocumentTimeline::serviceAnimations(double monotonicAnimationStartTime)
{
m_currentTime = monotonicAnimationStartTime;
for (int i = m_players.size() - 1; i >= 0; --i) {
if (!m_players[i]->update())
m_players.remove(i);
}
if (m_document->view() && !m_players.isEmpty())
m_document->view()->scheduleAnimation();
}
} // namespace