Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are |
| 6 | * met: |
| 7 | * |
| 8 | * * Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * * Redistributions in binary form must reproduce the above |
| 11 | * copyright notice, this list of conditions and the following disclaimer |
| 12 | * in the documentation and/or other materials provided with the |
| 13 | * distribution. |
| 14 | * * Neither the name of Google Inc. nor the names of its |
| 15 | * contributors may be used to endorse or promote products derived from |
| 16 | * this software without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | */ |
| 30 | |
| 31 | #include "config.h" |
| 32 | #include "core/rendering/RenderBlockFlow.h" |
| 33 | |
| 34 | #include "core/page/FrameView.h" |
| 35 | #include "core/rendering/LayoutRepainter.h" |
| 36 | #include "core/rendering/RenderLayer.h" |
| 37 | #include "core/rendering/RenderNamedFlowThread.h" |
| 38 | #include "core/rendering/RenderView.h" |
| 39 | |
| 40 | using namespace std; |
| 41 | |
| 42 | namespace WebCore { |
| 43 | |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 44 | struct SameSizeAsMarginInfo { |
| 45 | uint16_t bitfields; |
| 46 | LayoutUnit margins[2]; |
| 47 | }; |
| 48 | |
| 49 | COMPILE_ASSERT(sizeof(RenderBlockFlow::MarginValues) == sizeof(LayoutUnit[4]), MarginValues_should_stay_small); |
| 50 | |
| 51 | class MarginInfo { |
| 52 | // Collapsing flags for whether we can collapse our margins with our children's margins. |
| 53 | bool m_canCollapseWithChildren : 1; |
| 54 | bool m_canCollapseMarginBeforeWithChildren : 1; |
| 55 | bool m_canCollapseMarginAfterWithChildren : 1; |
| 56 | |
| 57 | // Whether or not we are a quirky container, i.e., do we collapse away top and bottom |
| 58 | // margins in our container. Table cells and the body are the common examples. We |
| 59 | // also have a custom style property for Safari RSS to deal with TypePad blog articles. |
| 60 | bool m_quirkContainer : 1; |
| 61 | |
| 62 | // This flag tracks whether we are still looking at child margins that can all collapse together at the beginning of a block. |
| 63 | // They may or may not collapse with the top margin of the block (|m_canCollapseTopWithChildren| tells us that), but they will |
| 64 | // always be collapsing with one another. This variable can remain set to true through multiple iterations |
| 65 | // as long as we keep encountering self-collapsing blocks. |
| 66 | bool m_atBeforeSideOfBlock : 1; |
| 67 | |
| 68 | // This flag is set when we know we're examining bottom margins and we know we're at the bottom of the block. |
| 69 | bool m_atAfterSideOfBlock : 1; |
| 70 | |
| 71 | // These variables are used to detect quirky margins that we need to collapse away (in table cells |
| 72 | // and in the body element). |
| 73 | bool m_hasMarginBeforeQuirk : 1; |
| 74 | bool m_hasMarginAfterQuirk : 1; |
| 75 | bool m_determinedMarginBeforeQuirk : 1; |
| 76 | |
| 77 | bool m_discardMargin : 1; |
| 78 | |
| 79 | // These flags track the previous maximal positive and negative margins. |
| 80 | LayoutUnit m_positiveMargin; |
| 81 | LayoutUnit m_negativeMargin; |
| 82 | |
| 83 | public: |
| 84 | MarginInfo(RenderBlockFlow*, LayoutUnit beforeBorderPadding, LayoutUnit afterBorderPadding); |
| 85 | |
| 86 | void setAtBeforeSideOfBlock(bool b) { m_atBeforeSideOfBlock = b; } |
| 87 | void setAtAfterSideOfBlock(bool b) { m_atAfterSideOfBlock = b; } |
| 88 | void clearMargin() |
| 89 | { |
| 90 | m_positiveMargin = 0; |
| 91 | m_negativeMargin = 0; |
| 92 | } |
| 93 | void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; } |
| 94 | void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; } |
| 95 | void setDeterminedMarginBeforeQuirk(bool b) { m_determinedMarginBeforeQuirk = b; } |
| 96 | void setPositiveMargin(LayoutUnit p) { ASSERT(!m_discardMargin); m_positiveMargin = p; } |
| 97 | void setNegativeMargin(LayoutUnit n) { ASSERT(!m_discardMargin); m_negativeMargin = n; } |
| 98 | void setPositiveMarginIfLarger(LayoutUnit p) |
| 99 | { |
| 100 | ASSERT(!m_discardMargin); |
| 101 | if (p > m_positiveMargin) |
| 102 | m_positiveMargin = p; |
| 103 | } |
| 104 | void setNegativeMarginIfLarger(LayoutUnit n) |
| 105 | { |
| 106 | ASSERT(!m_discardMargin); |
| 107 | if (n > m_negativeMargin) |
| 108 | m_negativeMargin = n; |
| 109 | } |
| 110 | |
| 111 | void setMargin(LayoutUnit p, LayoutUnit n) { ASSERT(!m_discardMargin); m_positiveMargin = p; m_negativeMargin = n; } |
| 112 | void setCanCollapseMarginAfterWithChildren(bool collapse) { m_canCollapseMarginAfterWithChildren = collapse; } |
| 113 | void setDiscardMargin(bool value) { m_discardMargin = value; } |
| 114 | |
| 115 | bool atBeforeSideOfBlock() const { return m_atBeforeSideOfBlock; } |
| 116 | bool canCollapseWithMarginBefore() const { return m_atBeforeSideOfBlock && m_canCollapseMarginBeforeWithChildren; } |
| 117 | bool canCollapseWithMarginAfter() const { return m_atAfterSideOfBlock && m_canCollapseMarginAfterWithChildren; } |
| 118 | bool canCollapseMarginBeforeWithChildren() const { return m_canCollapseMarginBeforeWithChildren; } |
| 119 | bool canCollapseMarginAfterWithChildren() const { return m_canCollapseMarginAfterWithChildren; } |
| 120 | bool quirkContainer() const { return m_quirkContainer; } |
| 121 | bool determinedMarginBeforeQuirk() const { return m_determinedMarginBeforeQuirk; } |
| 122 | bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; } |
| 123 | bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; } |
| 124 | LayoutUnit positiveMargin() const { return m_positiveMargin; } |
| 125 | LayoutUnit negativeMargin() const { return m_negativeMargin; } |
| 126 | bool discardMargin() const { return m_discardMargin; } |
| 127 | LayoutUnit margin() const { return m_positiveMargin - m_negativeMargin; } |
| 128 | }; |
| 129 | |
| 130 | static bool inNormalFlow(RenderBox* child) |
| 131 | { |
| 132 | RenderBlock* curr = child->containingBlock(); |
| 133 | RenderView* renderView = child->view(); |
| 134 | while (curr && curr != renderView) { |
| 135 | if (curr->hasColumns() || curr->isRenderFlowThread()) |
| 136 | return true; |
| 137 | if (curr->isFloatingOrOutOfFlowPositioned()) |
| 138 | return false; |
| 139 | curr = curr->containingBlock(); |
| 140 | } |
| 141 | return true; |
| 142 | } |
| 143 | |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 144 | RenderBlockFlow::RenderBlockFlow(ContainerNode* node) |
| 145 | : RenderBlock(node) |
| 146 | { |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 147 | COMPILE_ASSERT(sizeof(MarginInfo) == sizeof(SameSizeAsMarginInfo), MarginInfo_should_stay_small); |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 148 | } |
| 149 | |
| 150 | RenderBlockFlow::~RenderBlockFlow() |
| 151 | { |
| 152 | } |
| 153 | |
| 154 | void RenderBlockFlow::layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight) |
| 155 | { |
| 156 | ASSERT(needsLayout()); |
| 157 | |
| 158 | if (isInline() && !isInlineBlockOrInlineTable()) // Inline <form>s inside various table elements can cause us to come in here. Bail. |
| 159 | return; |
| 160 | |
| 161 | if (!relayoutChildren && simplifiedLayout()) |
| 162 | return; |
| 163 | |
| 164 | LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| 165 | |
| 166 | if (updateLogicalWidthAndColumnWidth()) |
| 167 | relayoutChildren = true; |
| 168 | |
| 169 | clearFloats(); |
| 170 | |
| 171 | LayoutUnit previousHeight = logicalHeight(); |
| 172 | // FIXME: should this start out as borderAndPaddingLogicalHeight() + scrollbarLogicalHeight(), |
| 173 | // for consistency with other render classes? |
| 174 | setLogicalHeight(0); |
| 175 | |
| 176 | bool pageLogicalHeightChanged = false; |
| 177 | bool hasSpecifiedPageLogicalHeight = false; |
| 178 | checkForPaginationLogicalHeightChange(pageLogicalHeight, pageLogicalHeightChanged, hasSpecifiedPageLogicalHeight); |
| 179 | |
| 180 | RenderView* renderView = view(); |
| 181 | RenderStyle* styleToUse = style(); |
| 182 | LayoutStateMaintainer statePusher(renderView, this, locationOffset(), hasColumns() || hasTransform() || hasReflection() || styleToUse->isFlippedBlocksWritingMode(), pageLogicalHeight, pageLogicalHeightChanged, columnInfo()); |
| 183 | |
| 184 | // Regions changing widths can force us to relayout our children. |
| 185 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 186 | if (logicalWidthChangedInRegions(flowThread)) |
| 187 | relayoutChildren = true; |
| 188 | if (updateRegionsAndShapesLogicalSize(flowThread)) |
| 189 | relayoutChildren = true; |
| 190 | |
| 191 | // We use four values, maxTopPos, maxTopNeg, maxBottomPos, and maxBottomNeg, to track |
| 192 | // our current maximal positive and negative margins. These values are used when we |
| 193 | // are collapsed with adjacent blocks, so for example, if you have block A and B |
| 194 | // collapsing together, then you'd take the maximal positive margin from both A and B |
| 195 | // and subtract it from the maximal negative margin from both A and B to get the |
| 196 | // true collapsed margin. This algorithm is recursive, so when we finish layout() |
| 197 | // our block knows its current maximal positive/negative values. |
| 198 | // |
| 199 | // Start out by setting our margin values to our current margins. Table cells have |
| 200 | // no margins, so we don't fill in the values for table cells. |
| 201 | bool isCell = isTableCell(); |
| 202 | if (!isCell) { |
| 203 | initMaxMarginValues(); |
| 204 | |
| 205 | setHasMarginBeforeQuirk(styleToUse->hasMarginBeforeQuirk()); |
| 206 | setHasMarginAfterQuirk(styleToUse->hasMarginAfterQuirk()); |
| 207 | setPaginationStrut(0); |
| 208 | } |
| 209 | |
| 210 | SubtreeLayoutScope layoutScope(this); |
| 211 | |
| 212 | LayoutUnit repaintLogicalTop = 0; |
| 213 | LayoutUnit repaintLogicalBottom = 0; |
| 214 | LayoutUnit maxFloatLogicalBottom = 0; |
| 215 | if (!firstChild() && !isAnonymousBlock()) |
| 216 | setChildrenInline(true); |
| 217 | if (childrenInline()) |
| 218 | layoutInlineChildren(relayoutChildren, repaintLogicalTop, repaintLogicalBottom); |
| 219 | else |
| 220 | layoutBlockChildren(relayoutChildren, maxFloatLogicalBottom, layoutScope); |
| 221 | |
| 222 | if (frameView()->partialLayout().isStopping()) { |
| 223 | statePusher.pop(); |
| 224 | return; |
| 225 | } |
| 226 | |
| 227 | // Expand our intrinsic height to encompass floats. |
| 228 | LayoutUnit toAdd = borderAfter() + paddingAfter() + scrollbarLogicalHeight(); |
| 229 | if (lowestFloatLogicalBottom() > (logicalHeight() - toAdd) && expandsToEncloseOverhangingFloats()) |
| 230 | setLogicalHeight(lowestFloatLogicalBottom() + toAdd); |
| 231 | |
| 232 | if (relayoutForPagination(hasSpecifiedPageLogicalHeight, pageLogicalHeight, statePusher)) |
| 233 | return; |
| 234 | |
| 235 | // Calculate our new height. |
| 236 | LayoutUnit oldHeight = logicalHeight(); |
| 237 | LayoutUnit oldClientAfterEdge = clientLogicalBottom(); |
| 238 | |
| 239 | // Before updating the final size of the flow thread make sure a forced break is applied after the content. |
| 240 | // This ensures the size information is correctly computed for the last auto-height region receiving content. |
| 241 | if (isRenderFlowThread()) |
| 242 | toRenderFlowThread(this)->applyBreakAfterContent(oldClientAfterEdge); |
| 243 | |
| 244 | updateLogicalHeight(); |
| 245 | LayoutUnit newHeight = logicalHeight(); |
| 246 | if (oldHeight != newHeight) { |
| 247 | if (oldHeight > newHeight && maxFloatLogicalBottom > newHeight && !childrenInline()) { |
| 248 | // One of our children's floats may have become an overhanging float for us. We need to look for it. |
| 249 | for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| 250 | if (child->isRenderBlockFlow() && !child->isFloatingOrOutOfFlowPositioned()) { |
| 251 | RenderBlock* block = toRenderBlock(child); |
| 252 | if (block->lowestFloatLogicalBottom() + block->logicalTop() > newHeight) |
| 253 | addOverhangingFloats(block, false); |
| 254 | } |
| 255 | } |
| 256 | } |
| 257 | } |
| 258 | |
| 259 | bool heightChanged = (previousHeight != newHeight); |
| 260 | if (heightChanged) |
| 261 | relayoutChildren = true; |
| 262 | |
| 263 | layoutPositionedObjects(relayoutChildren || isRoot()); |
| 264 | |
| 265 | updateRegionsAndShapesAfterChildLayout(flowThread, heightChanged); |
| 266 | |
| 267 | // Add overflow from children (unless we're multi-column, since in that case all our child overflow is clipped anyway). |
| 268 | computeOverflow(oldClientAfterEdge); |
| 269 | |
| 270 | statePusher.pop(); |
| 271 | |
| 272 | fitBorderToLinesIfNeeded(); |
| 273 | |
| 274 | if (frameView()->partialLayout().isStopping()) |
| 275 | return; |
| 276 | |
| 277 | if (renderView->layoutState()->m_pageLogicalHeight) |
| 278 | setPageLogicalOffset(renderView->layoutState()->pageLogicalOffset(this, logicalTop())); |
| 279 | |
| 280 | updateLayerTransform(); |
| 281 | |
| 282 | // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if |
| 283 | // we overflow or not. |
| 284 | updateScrollInfoAfterLayout(); |
| 285 | |
| 286 | // FIXME: This repaint logic should be moved into a separate helper function! |
| 287 | // Repaint with our new bounds if they are different from our old bounds. |
| 288 | bool didFullRepaint = repainter.repaintAfterLayout(); |
| 289 | if (!didFullRepaint && repaintLogicalTop != repaintLogicalBottom && (styleToUse->visibility() == VISIBLE || enclosingLayer()->hasVisibleContent())) { |
| 290 | // FIXME: We could tighten up the left and right invalidation points if we let layoutInlineChildren fill them in based off the particular lines |
| 291 | // it had to lay out. We wouldn't need the hasOverflowClip() hack in that case either. |
| 292 | LayoutUnit repaintLogicalLeft = logicalLeftVisualOverflow(); |
| 293 | LayoutUnit repaintLogicalRight = logicalRightVisualOverflow(); |
| 294 | if (hasOverflowClip()) { |
| 295 | // If we have clipped overflow, we should use layout overflow as well, since visual overflow from lines didn't propagate to our block's overflow. |
| 296 | // Note the old code did this as well but even for overflow:visible. The addition of hasOverflowClip() at least tightens up the hack a bit. |
| 297 | // layoutInlineChildren should be patched to compute the entire repaint rect. |
| 298 | repaintLogicalLeft = min(repaintLogicalLeft, logicalLeftLayoutOverflow()); |
| 299 | repaintLogicalRight = max(repaintLogicalRight, logicalRightLayoutOverflow()); |
| 300 | } |
| 301 | |
| 302 | LayoutRect repaintRect; |
| 303 | if (isHorizontalWritingMode()) |
| 304 | repaintRect = LayoutRect(repaintLogicalLeft, repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft, repaintLogicalBottom - repaintLogicalTop); |
| 305 | else |
| 306 | repaintRect = LayoutRect(repaintLogicalTop, repaintLogicalLeft, repaintLogicalBottom - repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft); |
| 307 | |
| 308 | // The repaint rect may be split across columns, in which case adjustRectForColumns() will return the union. |
| 309 | adjustRectForColumns(repaintRect); |
| 310 | |
| 311 | repaintRect.inflate(maximalOutlineSize(PaintPhaseOutline)); |
| 312 | |
| 313 | if (hasOverflowClip()) { |
| 314 | // Adjust repaint rect for scroll offset |
| 315 | repaintRect.move(-scrolledContentOffset()); |
| 316 | |
| 317 | // Don't allow this rect to spill out of our overflow box. |
| 318 | repaintRect.intersect(LayoutRect(LayoutPoint(), size())); |
| 319 | } |
| 320 | |
| 321 | // Make sure the rect is still non-empty after intersecting for overflow above |
| 322 | if (!repaintRect.isEmpty()) { |
| 323 | repaintRectangle(repaintRect); // We need to do a partial repaint of our content. |
| 324 | if (hasReflection()) |
| 325 | repaintRectangle(reflectedRect(repaintRect)); |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | clearNeedsLayout(); |
| 330 | } |
| 331 | |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 332 | void RenderBlockFlow::layoutBlockChild(RenderBox* child, MarginInfo& marginInfo, LayoutUnit& previousFloatLogicalBottom, LayoutUnit& maxFloatLogicalBottom) |
| 333 | { |
| 334 | LayoutUnit oldPosMarginBefore = maxPositiveMarginBefore(); |
| 335 | LayoutUnit oldNegMarginBefore = maxNegativeMarginBefore(); |
| 336 | |
| 337 | // The child is a normal flow object. Compute the margins we will use for collapsing now. |
| 338 | child->computeAndSetBlockDirectionMargins(this); |
| 339 | |
| 340 | // Try to guess our correct logical top position. In most cases this guess will |
| 341 | // be correct. Only if we're wrong (when we compute the real logical top position) |
| 342 | // will we have to potentially relayout. |
| 343 | LayoutUnit estimateWithoutPagination; |
| 344 | LayoutUnit logicalTopEstimate = estimateLogicalTopPosition(child, marginInfo, estimateWithoutPagination); |
| 345 | |
| 346 | // Cache our old rect so that we can dirty the proper repaint rects if the child moves. |
| 347 | LayoutRect oldRect = child->frameRect(); |
| 348 | LayoutUnit oldLogicalTop = logicalTopForChild(child); |
| 349 | |
| 350 | #if !ASSERT_DISABLED |
| 351 | LayoutSize oldLayoutDelta = view()->layoutDelta(); |
| 352 | #endif |
| 353 | // Go ahead and position the child as though it didn't collapse with the top. |
| 354 | setLogicalTopForChild(child, logicalTopEstimate, ApplyLayoutDelta); |
| 355 | |
| 356 | RenderBlock* childRenderBlock = child->isRenderBlock() ? toRenderBlock(child) : 0; |
| 357 | bool markDescendantsWithFloats = false; |
| 358 | if (logicalTopEstimate != oldLogicalTop && !child->avoidsFloats() && childRenderBlock && childRenderBlock->containsFloats()) { |
| 359 | markDescendantsWithFloats = true; |
| 360 | } else if (UNLIKELY(logicalTopEstimate.mightBeSaturated())) { |
| 361 | // logicalTopEstimate, returned by estimateLogicalTopPosition, might be saturated for |
| 362 | // very large elements. If it does the comparison with oldLogicalTop might yield a |
| 363 | // false negative as adding and removing margins, borders etc from a saturated number |
| 364 | // might yield incorrect results. If this is the case always mark for layout. |
| 365 | markDescendantsWithFloats = true; |
| 366 | } else if (!child->avoidsFloats() || child->shrinkToAvoidFloats()) { |
| 367 | // If an element might be affected by the presence of floats, then always mark it for |
| 368 | // layout. |
| 369 | LayoutUnit fb = max(previousFloatLogicalBottom, lowestFloatLogicalBottom()); |
| 370 | if (fb > logicalTopEstimate) |
| 371 | markDescendantsWithFloats = true; |
| 372 | } |
| 373 | |
| 374 | if (childRenderBlock) { |
| 375 | if (markDescendantsWithFloats) |
| 376 | childRenderBlock->markAllDescendantsWithFloatsForLayout(); |
| 377 | if (!child->isWritingModeRoot()) |
| 378 | previousFloatLogicalBottom = max(previousFloatLogicalBottom, oldLogicalTop + childRenderBlock->lowestFloatLogicalBottom()); |
| 379 | } |
| 380 | |
| 381 | SubtreeLayoutScope layoutScope(child); |
| 382 | if (!child->needsLayout()) |
| 383 | child->markForPaginationRelayoutIfNeeded(layoutScope); |
| 384 | |
| 385 | bool childHadLayout = child->everHadLayout(); |
| 386 | bool childNeededLayout = child->needsLayout(); |
| 387 | if (childNeededLayout) |
| 388 | child->layout(); |
| 389 | |
| 390 | if (frameView()->partialLayout().isStopping()) |
| 391 | return; |
| 392 | |
| 393 | // Cache if we are at the top of the block right now. |
| 394 | bool atBeforeSideOfBlock = marginInfo.atBeforeSideOfBlock(); |
| 395 | |
| 396 | // Now determine the correct ypos based off examination of collapsing margin |
| 397 | // values. |
| 398 | LayoutUnit logicalTopBeforeClear = collapseMargins(child, marginInfo); |
| 399 | |
| 400 | // Now check for clear. |
| 401 | LayoutUnit logicalTopAfterClear = clearFloatsIfNeeded(child, marginInfo, oldPosMarginBefore, oldNegMarginBefore, logicalTopBeforeClear); |
| 402 | |
| 403 | bool paginated = view()->layoutState()->isPaginated(); |
| 404 | if (paginated) { |
| 405 | logicalTopAfterClear = adjustBlockChildForPagination(logicalTopAfterClear, estimateWithoutPagination, child, |
| 406 | atBeforeSideOfBlock && logicalTopBeforeClear == logicalTopAfterClear); |
| 407 | } |
| 408 | |
| 409 | setLogicalTopForChild(child, logicalTopAfterClear, ApplyLayoutDelta); |
| 410 | |
| 411 | // Now we have a final top position. See if it really does end up being different from our estimate. |
| 412 | // clearFloatsIfNeeded can also mark the child as needing a layout even though we didn't move. This happens |
| 413 | // when collapseMargins dynamically adds overhanging floats because of a child with negative margins. |
| 414 | if (logicalTopAfterClear != logicalTopEstimate || child->needsLayout() || (paginated && childRenderBlock && childRenderBlock->shouldBreakAtLineToAvoidWidow())) { |
| 415 | SubtreeLayoutScope layoutScope(child); |
| 416 | if (child->shrinkToAvoidFloats()) { |
| 417 | // The child's width depends on the line width. |
| 418 | // When the child shifts to clear an item, its width can |
| 419 | // change (because it has more available line width). |
| 420 | // So go ahead and mark the item as dirty. |
| 421 | layoutScope.setChildNeedsLayout(child); |
| 422 | } |
| 423 | |
| 424 | if (childRenderBlock) { |
| 425 | if (!child->avoidsFloats() && childRenderBlock->containsFloats()) |
| 426 | childRenderBlock->markAllDescendantsWithFloatsForLayout(); |
| 427 | if (!child->needsLayout()) |
| 428 | child->markForPaginationRelayoutIfNeeded(layoutScope); |
| 429 | } |
| 430 | |
| 431 | // Our guess was wrong. Make the child lay itself out again. |
| 432 | child->layoutIfNeeded(); |
| 433 | } |
| 434 | |
| 435 | // We are no longer at the top of the block if we encounter a non-empty child. |
| 436 | // This has to be done after checking for clear, so that margins can be reset if a clear occurred. |
| 437 | if (marginInfo.atBeforeSideOfBlock() && !child->isSelfCollapsingBlock()) |
| 438 | marginInfo.setAtBeforeSideOfBlock(false); |
| 439 | |
| 440 | // Now place the child in the correct left position |
| 441 | determineLogicalLeftPositionForChild(child, ApplyLayoutDelta); |
| 442 | |
Torne (Richard Coles) | 06f816c | 2013-09-26 13:25:12 +0100 | [diff] [blame^] | 443 | LayoutSize childOffset = child->location() - oldRect.location(); |
| 444 | relayoutShapeDescendantIfMoved(childRenderBlock, childOffset); |
| 445 | |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 446 | // Update our height now that the child has been placed in the correct position. |
| 447 | setLogicalHeight(logicalHeight() + logicalHeightForChild(child)); |
| 448 | if (mustSeparateMarginAfterForChild(child)) { |
| 449 | setLogicalHeight(logicalHeight() + marginAfterForChild(child)); |
| 450 | marginInfo.clearMargin(); |
| 451 | } |
| 452 | // If the child has overhanging floats that intrude into following siblings (or possibly out |
| 453 | // of this block), then the parent gets notified of the floats now. |
| 454 | if (childRenderBlock && childRenderBlock->containsFloats()) |
| 455 | maxFloatLogicalBottom = max(maxFloatLogicalBottom, addOverhangingFloats(toRenderBlock(child), !childNeededLayout)); |
| 456 | |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 457 | if (childOffset.width() || childOffset.height()) { |
| 458 | view()->addLayoutDelta(childOffset); |
| 459 | |
| 460 | // If the child moved, we have to repaint it as well as any floating/positioned |
| 461 | // descendants. An exception is if we need a layout. In this case, we know we're going to |
| 462 | // repaint ourselves (and the child) anyway. |
| 463 | if (childHadLayout && !selfNeedsLayout() && child->checkForRepaintDuringLayout()) |
| 464 | child->repaintDuringLayoutIfMoved(oldRect); |
| 465 | } |
| 466 | |
| 467 | if (!childHadLayout && child->checkForRepaintDuringLayout()) { |
| 468 | child->repaint(); |
| 469 | child->repaintOverhangingFloats(true); |
| 470 | } |
| 471 | |
| 472 | if (paginated) { |
| 473 | // Check for an after page/column break. |
| 474 | LayoutUnit newHeight = applyAfterBreak(child, logicalHeight(), marginInfo); |
| 475 | if (newHeight != height()) |
| 476 | setLogicalHeight(newHeight); |
| 477 | } |
| 478 | |
| 479 | ASSERT(view()->layoutDeltaMatches(oldLayoutDelta)); |
| 480 | } |
| 481 | |
| 482 | LayoutUnit RenderBlockFlow::adjustBlockChildForPagination(LayoutUnit logicalTopAfterClear, LayoutUnit estimateWithoutPagination, RenderBox* child, bool atBeforeSideOfBlock) |
| 483 | { |
| 484 | RenderBlock* childRenderBlock = child->isRenderBlock() ? toRenderBlock(child) : 0; |
| 485 | |
| 486 | if (estimateWithoutPagination != logicalTopAfterClear) { |
| 487 | // Our guess prior to pagination movement was wrong. Before we attempt to paginate, let's try again at the new |
| 488 | // position. |
| 489 | setLogicalHeight(logicalTopAfterClear); |
| 490 | setLogicalTopForChild(child, logicalTopAfterClear, ApplyLayoutDelta); |
| 491 | |
| 492 | if (child->shrinkToAvoidFloats()) { |
| 493 | // The child's width depends on the line width. |
| 494 | // When the child shifts to clear an item, its width can |
| 495 | // change (because it has more available line width). |
| 496 | // So go ahead and mark the item as dirty. |
| 497 | child->setChildNeedsLayout(MarkOnlyThis); |
| 498 | } |
| 499 | |
| 500 | SubtreeLayoutScope layoutScope(child); |
| 501 | |
| 502 | if (childRenderBlock) { |
| 503 | if (!child->avoidsFloats() && childRenderBlock->containsFloats()) |
| 504 | childRenderBlock->markAllDescendantsWithFloatsForLayout(); |
| 505 | if (!child->needsLayout()) |
| 506 | child->markForPaginationRelayoutIfNeeded(layoutScope); |
| 507 | } |
| 508 | |
| 509 | // Our guess was wrong. Make the child lay itself out again. |
| 510 | child->layoutIfNeeded(); |
| 511 | } |
| 512 | |
| 513 | LayoutUnit oldTop = logicalTopAfterClear; |
| 514 | |
| 515 | // If the object has a page or column break value of "before", then we should shift to the top of the next page. |
| 516 | LayoutUnit result = applyBeforeBreak(child, logicalTopAfterClear); |
| 517 | |
| 518 | if (pageLogicalHeightForOffset(result)) { |
| 519 | LayoutUnit remainingLogicalHeight = pageRemainingLogicalHeightForOffset(result, ExcludePageBoundary); |
| 520 | LayoutUnit spaceShortage = child->logicalHeight() - remainingLogicalHeight; |
| 521 | if (spaceShortage > 0) { |
| 522 | // If the child crosses a column boundary, report a break, in case nothing inside it has already |
| 523 | // done so. The column balancer needs to know how much it has to stretch the columns to make more |
| 524 | // content fit. If no breaks are reported (but do occur), the balancer will have no clue. FIXME: |
| 525 | // This should be improved, though, because here we just pretend that the child is |
| 526 | // unsplittable. A splittable child, on the other hand, has break opportunities at every position |
| 527 | // where there's no child content, border or padding. In other words, we risk stretching more |
| 528 | // than necessary. |
| 529 | setPageBreak(result, spaceShortage); |
| 530 | } |
| 531 | } |
| 532 | |
| 533 | // For replaced elements and scrolled elements, we want to shift them to the next page if they don't fit on the current one. |
| 534 | LayoutUnit logicalTopBeforeUnsplittableAdjustment = result; |
| 535 | LayoutUnit logicalTopAfterUnsplittableAdjustment = adjustForUnsplittableChild(child, result); |
| 536 | |
| 537 | LayoutUnit paginationStrut = 0; |
| 538 | LayoutUnit unsplittableAdjustmentDelta = logicalTopAfterUnsplittableAdjustment - logicalTopBeforeUnsplittableAdjustment; |
| 539 | if (unsplittableAdjustmentDelta) |
| 540 | paginationStrut = unsplittableAdjustmentDelta; |
| 541 | else if (childRenderBlock && childRenderBlock->paginationStrut()) |
| 542 | paginationStrut = childRenderBlock->paginationStrut(); |
| 543 | |
| 544 | if (paginationStrut) { |
| 545 | // We are willing to propagate out to our parent block as long as we were at the top of the block prior |
| 546 | // to collapsing our margins, and as long as we didn't clear or move as a result of other pagination. |
| 547 | if (atBeforeSideOfBlock && oldTop == result && !isOutOfFlowPositioned() && !isTableCell()) { |
| 548 | // FIXME: Should really check if we're exceeding the page height before propagating the strut, but we don't |
| 549 | // have all the information to do so (the strut only has the remaining amount to push). Gecko gets this wrong too |
| 550 | // and pushes to the next page anyway, so not too concerned about it. |
| 551 | setPaginationStrut(result + paginationStrut); |
| 552 | if (childRenderBlock) |
| 553 | childRenderBlock->setPaginationStrut(0); |
| 554 | } else { |
| 555 | result += paginationStrut; |
| 556 | } |
| 557 | } |
| 558 | |
| 559 | // Similar to how we apply clearance. Go ahead and boost height() to be the place where we're going to position the child. |
| 560 | setLogicalHeight(logicalHeight() + (result - oldTop)); |
| 561 | |
| 562 | // Return the final adjusted logical top. |
| 563 | return result; |
| 564 | } |
| 565 | |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 566 | void RenderBlockFlow::clearFloats() |
| 567 | { |
| 568 | if (m_floatingObjects) |
| 569 | m_floatingObjects->setHorizontalWritingMode(isHorizontalWritingMode()); |
| 570 | |
| 571 | HashSet<RenderBox*> oldIntrudingFloatSet; |
| 572 | if (!childrenInline() && m_floatingObjects) { |
| 573 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 574 | FloatingObjectSetIterator end = floatingObjectSet.end(); |
| 575 | for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |
| 576 | FloatingObject* floatingObject = *it; |
| 577 | if (!floatingObject->isDescendant()) |
| 578 | oldIntrudingFloatSet.add(floatingObject->renderer()); |
| 579 | } |
| 580 | } |
| 581 | |
| 582 | // Inline blocks are covered by the isReplaced() check in the avoidFloats method. |
| 583 | if (avoidsFloats() || isRoot() || isRenderView() || isFloatingOrOutOfFlowPositioned() || isTableCell()) { |
| 584 | if (m_floatingObjects) { |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 585 | m_floatingObjects->clear(); |
| 586 | } |
| 587 | if (!oldIntrudingFloatSet.isEmpty()) |
| 588 | markAllDescendantsWithFloatsForLayout(); |
| 589 | return; |
| 590 | } |
| 591 | |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 592 | RendererToFloatInfoMap floatMap; |
| 593 | |
| 594 | if (m_floatingObjects) { |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 595 | if (childrenInline()) |
| 596 | m_floatingObjects->moveAllToFloatInfoMap(floatMap); |
| 597 | else |
| 598 | m_floatingObjects->clear(); |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 599 | } |
| 600 | |
| 601 | // We should not process floats if the parent node is not a RenderBlock. Otherwise, we will add |
| 602 | // floats in an invalid context. This will cause a crash arising from a bad cast on the parent. |
| 603 | // See <rdar://problem/8049753>, where float property is applied on a text node in a SVG. |
| 604 | if (!parent() || !parent()->isRenderBlock()) |
| 605 | return; |
| 606 | |
| 607 | // Attempt to locate a previous sibling with overhanging floats. We skip any elements that are |
| 608 | // out of flow (like floating/positioned elements), and we also skip over any objects that may have shifted |
| 609 | // to avoid floats. |
| 610 | RenderBlock* parentBlock = toRenderBlock(parent()); |
| 611 | bool parentHasFloats = false; |
| 612 | RenderObject* prev = previousSibling(); |
| 613 | while (prev && (prev->isFloatingOrOutOfFlowPositioned() || !prev->isBox() || !prev->isRenderBlock() || toRenderBlock(prev)->avoidsFloats())) { |
| 614 | if (prev->isFloating()) |
| 615 | parentHasFloats = true; |
| 616 | prev = prev->previousSibling(); |
| 617 | } |
| 618 | |
| 619 | // First add in floats from the parent. |
| 620 | LayoutUnit logicalTopOffset = logicalTop(); |
| 621 | if (parentHasFloats) |
| 622 | addIntrudingFloats(parentBlock, parentBlock->logicalLeftOffsetForContent(), logicalTopOffset); |
| 623 | |
| 624 | LayoutUnit logicalLeftOffset = 0; |
| 625 | if (prev) { |
| 626 | logicalTopOffset -= toRenderBox(prev)->logicalTop(); |
| 627 | } else { |
| 628 | prev = parentBlock; |
| 629 | logicalLeftOffset += parentBlock->logicalLeftOffsetForContent(); |
| 630 | } |
| 631 | |
| 632 | // Add overhanging floats from the previous RenderBlock, but only if it has a float that intrudes into our space. |
| 633 | RenderBlock* block = toRenderBlock(prev); |
| 634 | if (block->m_floatingObjects && block->lowestFloatLogicalBottom() > logicalTopOffset) |
| 635 | addIntrudingFloats(block, logicalLeftOffset, logicalTopOffset); |
| 636 | |
| 637 | if (childrenInline()) { |
| 638 | LayoutUnit changeLogicalTop = LayoutUnit::max(); |
| 639 | LayoutUnit changeLogicalBottom = LayoutUnit::min(); |
| 640 | if (m_floatingObjects) { |
| 641 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 642 | FloatingObjectSetIterator end = floatingObjectSet.end(); |
| 643 | for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |
| 644 | FloatingObject* f = *it; |
| 645 | FloatingObject* oldFloatingObject = floatMap.get(f->renderer()); |
| 646 | LayoutUnit logicalBottom = f->logicalBottom(isHorizontalWritingMode()); |
| 647 | if (oldFloatingObject) { |
| 648 | LayoutUnit oldLogicalBottom = oldFloatingObject->logicalBottom(isHorizontalWritingMode()); |
| 649 | if (f->logicalWidth(isHorizontalWritingMode()) != oldFloatingObject->logicalWidth(isHorizontalWritingMode()) || f->logicalLeft(isHorizontalWritingMode()) != oldFloatingObject->logicalLeft(isHorizontalWritingMode())) { |
| 650 | changeLogicalTop = 0; |
| 651 | changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom)); |
| 652 | } else { |
| 653 | if (logicalBottom != oldLogicalBottom) { |
| 654 | changeLogicalTop = min(changeLogicalTop, min(logicalBottom, oldLogicalBottom)); |
| 655 | changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom)); |
| 656 | } |
| 657 | LayoutUnit logicalTop = f->logicalTop(isHorizontalWritingMode()); |
| 658 | LayoutUnit oldLogicalTop = oldFloatingObject->logicalTop(isHorizontalWritingMode()); |
| 659 | if (logicalTop != oldLogicalTop) { |
| 660 | changeLogicalTop = min(changeLogicalTop, min(logicalTop, oldLogicalTop)); |
| 661 | changeLogicalBottom = max(changeLogicalBottom, max(logicalTop, oldLogicalTop)); |
| 662 | } |
| 663 | } |
| 664 | |
| 665 | floatMap.remove(f->renderer()); |
| 666 | if (oldFloatingObject->originatingLine() && !selfNeedsLayout()) { |
| 667 | ASSERT(oldFloatingObject->originatingLine()->renderer() == this); |
| 668 | oldFloatingObject->originatingLine()->markDirty(); |
| 669 | } |
| 670 | delete oldFloatingObject; |
| 671 | } else { |
| 672 | changeLogicalTop = 0; |
| 673 | changeLogicalBottom = max(changeLogicalBottom, logicalBottom); |
| 674 | } |
| 675 | } |
| 676 | } |
| 677 | |
| 678 | RendererToFloatInfoMap::iterator end = floatMap.end(); |
| 679 | for (RendererToFloatInfoMap::iterator it = floatMap.begin(); it != end; ++it) { |
| 680 | FloatingObject* floatingObject = (*it).value; |
| 681 | if (!floatingObject->isDescendant()) { |
| 682 | changeLogicalTop = 0; |
| 683 | changeLogicalBottom = max(changeLogicalBottom, floatingObject->logicalBottom(isHorizontalWritingMode())); |
| 684 | } |
| 685 | } |
| 686 | deleteAllValues(floatMap); |
| 687 | |
| 688 | markLinesDirtyInBlockRange(changeLogicalTop, changeLogicalBottom); |
| 689 | } else if (!oldIntrudingFloatSet.isEmpty()) { |
| 690 | // If there are previously intruding floats that no longer intrude, then children with floats |
| 691 | // should also get layout because they might need their floating object lists cleared. |
| 692 | if (m_floatingObjects->set().size() < oldIntrudingFloatSet.size()) { |
| 693 | markAllDescendantsWithFloatsForLayout(); |
| 694 | } else { |
| 695 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 696 | FloatingObjectSetIterator end = floatingObjectSet.end(); |
| 697 | for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end && !oldIntrudingFloatSet.isEmpty(); ++it) |
| 698 | oldIntrudingFloatSet.remove((*it)->renderer()); |
| 699 | if (!oldIntrudingFloatSet.isEmpty()) |
| 700 | markAllDescendantsWithFloatsForLayout(); |
| 701 | } |
| 702 | } |
| 703 | } |
| 704 | |
| 705 | void RenderBlockFlow::layoutBlockChildren(bool relayoutChildren, LayoutUnit& maxFloatLogicalBottom, SubtreeLayoutScope& layoutScope) |
| 706 | { |
| 707 | dirtyForLayoutFromPercentageHeightDescendants(layoutScope); |
| 708 | |
| 709 | LayoutUnit beforeEdge = borderBefore() + paddingBefore(); |
| 710 | LayoutUnit afterEdge = borderAfter() + paddingAfter() + scrollbarLogicalHeight(); |
| 711 | |
| 712 | setLogicalHeight(beforeEdge); |
| 713 | |
| 714 | // Lay out our hypothetical grid line as though it occurs at the top of the block. |
| 715 | if (view()->layoutState()->lineGrid() == this) |
| 716 | layoutLineGridBox(); |
| 717 | |
| 718 | // The margin struct caches all our current margin collapsing state. The compact struct caches state when we encounter compacts, |
| 719 | MarginInfo marginInfo(this, beforeEdge, afterEdge); |
| 720 | |
| 721 | // Fieldsets need to find their legend and position it inside the border of the object. |
| 722 | // The legend then gets skipped during normal layout. The same is true for ruby text. |
| 723 | // It doesn't get included in the normal layout process but is instead skipped. |
| 724 | RenderObject* childToExclude = layoutSpecialExcludedChild(relayoutChildren, layoutScope); |
| 725 | |
| 726 | LayoutUnit previousFloatLogicalBottom = 0; |
| 727 | maxFloatLogicalBottom = 0; |
| 728 | |
| 729 | RenderBox* next = firstChildBox(); |
| 730 | |
| 731 | while (next) { |
| 732 | RenderBox* child = next; |
| 733 | next = child->nextSiblingBox(); |
| 734 | |
| 735 | if (childToExclude == child) |
| 736 | continue; // Skip this child, since it will be positioned by the specialized subclass (fieldsets and ruby runs). |
| 737 | |
| 738 | updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, child); |
| 739 | |
| 740 | if (child->isOutOfFlowPositioned()) { |
| 741 | child->containingBlock()->insertPositionedObject(child); |
| 742 | adjustPositionedBlock(child, marginInfo); |
| 743 | continue; |
| 744 | } |
| 745 | if (child->isFloating()) { |
| 746 | insertFloatingObject(child); |
| 747 | adjustFloatingBlock(marginInfo); |
| 748 | continue; |
| 749 | } |
| 750 | |
| 751 | // Lay out the child. |
| 752 | layoutBlockChild(child, marginInfo, previousFloatLogicalBottom, maxFloatLogicalBottom); |
| 753 | |
| 754 | // If doing a partial layout and the child was the target renderer, early exit here. |
| 755 | if (frameView()->partialLayout().checkPartialLayoutComplete(child)) |
| 756 | break; |
| 757 | } |
| 758 | |
| 759 | // Now do the handling of the bottom of the block, adding in our bottom border/padding and |
| 760 | // determining the correct collapsed bottom margin information. |
| 761 | handleAfterSideOfBlock(beforeEdge, afterEdge, marginInfo); |
| 762 | } |
| 763 | |
Torne (Richard Coles) | 9bbd2f5 | 2013-09-19 22:37:05 +0100 | [diff] [blame] | 764 | // Our MarginInfo state used when laying out block children. |
| 765 | MarginInfo::MarginInfo(RenderBlockFlow* blockFlow, LayoutUnit beforeBorderPadding, LayoutUnit afterBorderPadding) |
| 766 | : m_atBeforeSideOfBlock(true) |
| 767 | , m_atAfterSideOfBlock(false) |
| 768 | , m_hasMarginBeforeQuirk(false) |
| 769 | , m_hasMarginAfterQuirk(false) |
| 770 | , m_determinedMarginBeforeQuirk(false) |
| 771 | , m_discardMargin(false) |
| 772 | { |
| 773 | RenderStyle* blockStyle = blockFlow->style(); |
| 774 | ASSERT(blockFlow->isRenderView() || blockFlow->parent()); |
| 775 | m_canCollapseWithChildren = !blockFlow->isRenderView() && !blockFlow->isRoot() && !blockFlow->isOutOfFlowPositioned() |
| 776 | && !blockFlow->isFloating() && !blockFlow->isTableCell() && !blockFlow->hasOverflowClip() && !blockFlow->isInlineBlockOrInlineTable() |
| 777 | && !blockFlow->isRenderFlowThread() && !blockFlow->isWritingModeRoot() && !blockFlow->parent()->isFlexibleBox() |
| 778 | && blockStyle->hasAutoColumnCount() && blockStyle->hasAutoColumnWidth() && !blockStyle->columnSpan(); |
| 779 | |
| 780 | m_canCollapseMarginBeforeWithChildren = m_canCollapseWithChildren && !beforeBorderPadding && blockStyle->marginBeforeCollapse() != MSEPARATE; |
| 781 | |
| 782 | // If any height other than auto is specified in CSS, then we don't collapse our bottom |
| 783 | // margins with our children's margins. To do otherwise would be to risk odd visual |
| 784 | // effects when the children overflow out of the parent block and yet still collapse |
| 785 | // with it. We also don't collapse if we have any bottom border/padding. |
| 786 | m_canCollapseMarginAfterWithChildren = m_canCollapseWithChildren && !afterBorderPadding |
| 787 | && (blockStyle->logicalHeight().isAuto() && !blockStyle->logicalHeight().value()) && blockStyle->marginAfterCollapse() != MSEPARATE; |
| 788 | |
| 789 | m_quirkContainer = blockFlow->isTableCell() || blockFlow->isBody(); |
| 790 | |
| 791 | m_discardMargin = m_canCollapseMarginBeforeWithChildren && blockFlow->mustDiscardMarginBefore(); |
| 792 | |
| 793 | m_positiveMargin = (m_canCollapseMarginBeforeWithChildren && !blockFlow->mustDiscardMarginBefore()) ? blockFlow->maxPositiveMarginBefore() : LayoutUnit(); |
| 794 | m_negativeMargin = (m_canCollapseMarginBeforeWithChildren && !blockFlow->mustDiscardMarginBefore()) ? blockFlow->maxNegativeMarginBefore() : LayoutUnit(); |
| 795 | } |
| 796 | |
| 797 | RenderBlockFlow::MarginValues RenderBlockFlow::marginValuesForChild(RenderBox* child) const |
| 798 | { |
| 799 | LayoutUnit childBeforePositive = 0; |
| 800 | LayoutUnit childBeforeNegative = 0; |
| 801 | LayoutUnit childAfterPositive = 0; |
| 802 | LayoutUnit childAfterNegative = 0; |
| 803 | |
| 804 | LayoutUnit beforeMargin = 0; |
| 805 | LayoutUnit afterMargin = 0; |
| 806 | |
| 807 | RenderBlockFlow* childRenderBlockFlow = child->isRenderBlockFlow() ? toRenderBlockFlow(child) : 0; |
| 808 | |
| 809 | // If the child has the same directionality as we do, then we can just return its |
| 810 | // margins in the same direction. |
| 811 | if (!child->isWritingModeRoot()) { |
| 812 | if (childRenderBlockFlow) { |
| 813 | childBeforePositive = childRenderBlockFlow->maxPositiveMarginBefore(); |
| 814 | childBeforeNegative = childRenderBlockFlow->maxNegativeMarginBefore(); |
| 815 | childAfterPositive = childRenderBlockFlow->maxPositiveMarginAfter(); |
| 816 | childAfterNegative = childRenderBlockFlow->maxNegativeMarginAfter(); |
| 817 | } else { |
| 818 | beforeMargin = child->marginBefore(); |
| 819 | afterMargin = child->marginAfter(); |
| 820 | } |
| 821 | } else if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) { |
| 822 | // The child has a different directionality. If the child is parallel, then it's just |
| 823 | // flipped relative to us. We can use the margins for the opposite edges. |
| 824 | if (childRenderBlockFlow) { |
| 825 | childBeforePositive = childRenderBlockFlow->maxPositiveMarginAfter(); |
| 826 | childBeforeNegative = childRenderBlockFlow->maxNegativeMarginAfter(); |
| 827 | childAfterPositive = childRenderBlockFlow->maxPositiveMarginBefore(); |
| 828 | childAfterNegative = childRenderBlockFlow->maxNegativeMarginBefore(); |
| 829 | } else { |
| 830 | beforeMargin = child->marginAfter(); |
| 831 | afterMargin = child->marginBefore(); |
| 832 | } |
| 833 | } else { |
| 834 | // The child is perpendicular to us, which means its margins don't collapse but are on the |
| 835 | // "logical left/right" sides of the child box. We can just return the raw margin in this case. |
| 836 | beforeMargin = marginBeforeForChild(child); |
| 837 | afterMargin = marginAfterForChild(child); |
| 838 | } |
| 839 | |
| 840 | // Resolve uncollapsing margins into their positive/negative buckets. |
| 841 | if (beforeMargin) { |
| 842 | if (beforeMargin > 0) |
| 843 | childBeforePositive = beforeMargin; |
| 844 | else |
| 845 | childBeforeNegative = -beforeMargin; |
| 846 | } |
| 847 | if (afterMargin) { |
| 848 | if (afterMargin > 0) |
| 849 | childAfterPositive = afterMargin; |
| 850 | else |
| 851 | childAfterNegative = -afterMargin; |
| 852 | } |
| 853 | |
| 854 | return RenderBlockFlow::MarginValues(childBeforePositive, childBeforeNegative, childAfterPositive, childAfterNegative); |
| 855 | } |
| 856 | |
| 857 | LayoutUnit RenderBlockFlow::collapseMargins(RenderBox* child, MarginInfo& marginInfo) |
| 858 | { |
| 859 | bool childDiscardMarginBefore = mustDiscardMarginBeforeForChild(child); |
| 860 | bool childDiscardMarginAfter = mustDiscardMarginAfterForChild(child); |
| 861 | bool childIsSelfCollapsing = child->isSelfCollapsingBlock(); |
| 862 | |
| 863 | // The child discards the before margin when the the after margin has discard in the case of a self collapsing block. |
| 864 | childDiscardMarginBefore = childDiscardMarginBefore || (childDiscardMarginAfter && childIsSelfCollapsing); |
| 865 | |
| 866 | // Get the four margin values for the child and cache them. |
| 867 | const RenderBlockFlow::MarginValues childMargins = marginValuesForChild(child); |
| 868 | |
| 869 | // Get our max pos and neg top margins. |
| 870 | LayoutUnit posTop = childMargins.positiveMarginBefore(); |
| 871 | LayoutUnit negTop = childMargins.negativeMarginBefore(); |
| 872 | |
| 873 | // For self-collapsing blocks, collapse our bottom margins into our |
| 874 | // top to get new posTop and negTop values. |
| 875 | if (childIsSelfCollapsing) { |
| 876 | posTop = max(posTop, childMargins.positiveMarginAfter()); |
| 877 | negTop = max(negTop, childMargins.negativeMarginAfter()); |
| 878 | } |
| 879 | |
| 880 | // See if the top margin is quirky. We only care if this child has |
| 881 | // margins that will collapse with us. |
| 882 | bool topQuirk = hasMarginBeforeQuirk(child); |
| 883 | |
| 884 | if (marginInfo.canCollapseWithMarginBefore()) { |
| 885 | if (!childDiscardMarginBefore && !marginInfo.discardMargin()) { |
| 886 | // This child is collapsing with the top of the |
| 887 | // block. If it has larger margin values, then we need to update |
| 888 | // our own maximal values. |
| 889 | if (!document().inQuirksMode() || !marginInfo.quirkContainer() || !topQuirk) |
| 890 | setMaxMarginBeforeValues(max(posTop, maxPositiveMarginBefore()), max(negTop, maxNegativeMarginBefore())); |
| 891 | |
| 892 | // The minute any of the margins involved isn't a quirk, don't |
| 893 | // collapse it away, even if the margin is smaller (www.webreference.com |
| 894 | // has an example of this, a <dt> with 0.8em author-specified inside |
| 895 | // a <dl> inside a <td>. |
| 896 | if (!marginInfo.determinedMarginBeforeQuirk() && !topQuirk && (posTop - negTop)) { |
| 897 | setHasMarginBeforeQuirk(false); |
| 898 | marginInfo.setDeterminedMarginBeforeQuirk(true); |
| 899 | } |
| 900 | |
| 901 | if (!marginInfo.determinedMarginBeforeQuirk() && topQuirk && !marginBefore()) { |
| 902 | // We have no top margin and our top child has a quirky margin. |
| 903 | // We will pick up this quirky margin and pass it through. |
| 904 | // This deals with the <td><div><p> case. |
| 905 | // Don't do this for a block that split two inlines though. You do |
| 906 | // still apply margins in this case. |
| 907 | setHasMarginBeforeQuirk(true); |
| 908 | } |
| 909 | } else { |
| 910 | // The before margin of the container will also discard all the margins it is collapsing with. |
| 911 | setMustDiscardMarginBefore(); |
| 912 | } |
| 913 | } |
| 914 | |
| 915 | // Once we find a child with discardMarginBefore all the margins collapsing with us must also discard. |
| 916 | if (childDiscardMarginBefore) { |
| 917 | marginInfo.setDiscardMargin(true); |
| 918 | marginInfo.clearMargin(); |
| 919 | } |
| 920 | |
| 921 | if (marginInfo.quirkContainer() && marginInfo.atBeforeSideOfBlock() && (posTop - negTop)) |
| 922 | marginInfo.setHasMarginBeforeQuirk(topQuirk); |
| 923 | |
| 924 | LayoutUnit beforeCollapseLogicalTop = logicalHeight(); |
| 925 | LayoutUnit logicalTop = beforeCollapseLogicalTop; |
| 926 | if (childIsSelfCollapsing) { |
| 927 | // For a self collapsing block both the before and after margins get discarded. The block doesn't contribute anything to the height of the block. |
| 928 | // Also, the child's top position equals the logical height of the container. |
| 929 | if (!childDiscardMarginBefore && !marginInfo.discardMargin()) { |
| 930 | // This child has no height. We need to compute our |
| 931 | // position before we collapse the child's margins together, |
| 932 | // so that we can get an accurate position for the zero-height block. |
| 933 | LayoutUnit collapsedBeforePos = max(marginInfo.positiveMargin(), childMargins.positiveMarginBefore()); |
| 934 | LayoutUnit collapsedBeforeNeg = max(marginInfo.negativeMargin(), childMargins.negativeMarginBefore()); |
| 935 | marginInfo.setMargin(collapsedBeforePos, collapsedBeforeNeg); |
| 936 | |
| 937 | // Now collapse the child's margins together, which means examining our |
| 938 | // bottom margin values as well. |
| 939 | marginInfo.setPositiveMarginIfLarger(childMargins.positiveMarginAfter()); |
| 940 | marginInfo.setNegativeMarginIfLarger(childMargins.negativeMarginAfter()); |
| 941 | |
| 942 | if (!marginInfo.canCollapseWithMarginBefore()) { |
| 943 | // We need to make sure that the position of the self-collapsing block |
| 944 | // is correct, since it could have overflowing content |
| 945 | // that needs to be positioned correctly (e.g., a block that |
| 946 | // had a specified height of 0 but that actually had subcontent). |
| 947 | logicalTop = logicalHeight() + collapsedBeforePos - collapsedBeforeNeg; |
| 948 | } |
| 949 | } |
| 950 | } else { |
| 951 | if (mustSeparateMarginBeforeForChild(child)) { |
| 952 | ASSERT(!marginInfo.discardMargin() || (marginInfo.discardMargin() && !marginInfo.margin())); |
| 953 | // If we are at the before side of the block and we collapse, ignore the computed margin |
| 954 | // and just add the child margin to the container height. This will correctly position |
| 955 | // the child inside the container. |
| 956 | LayoutUnit separateMargin = !marginInfo.canCollapseWithMarginBefore() ? marginInfo.margin() : LayoutUnit(0); |
| 957 | setLogicalHeight(logicalHeight() + separateMargin + marginBeforeForChild(child)); |
| 958 | logicalTop = logicalHeight(); |
| 959 | } else if (!marginInfo.discardMargin() && (!marginInfo.atBeforeSideOfBlock() |
| 960 | || (!marginInfo.canCollapseMarginBeforeWithChildren() |
| 961 | && (!document().inQuirksMode() || !marginInfo.quirkContainer() || !marginInfo.hasMarginBeforeQuirk())))) { |
| 962 | // We're collapsing with a previous sibling's margins and not |
| 963 | // with the top of the block. |
| 964 | setLogicalHeight(logicalHeight() + max(marginInfo.positiveMargin(), posTop) - max(marginInfo.negativeMargin(), negTop)); |
| 965 | logicalTop = logicalHeight(); |
| 966 | } |
| 967 | |
| 968 | marginInfo.setDiscardMargin(childDiscardMarginAfter); |
| 969 | |
| 970 | if (!marginInfo.discardMargin()) { |
| 971 | marginInfo.setPositiveMargin(childMargins.positiveMarginAfter()); |
| 972 | marginInfo.setNegativeMargin(childMargins.negativeMarginAfter()); |
| 973 | } else { |
| 974 | marginInfo.clearMargin(); |
| 975 | } |
| 976 | |
| 977 | if (marginInfo.margin()) |
| 978 | marginInfo.setHasMarginAfterQuirk(hasMarginAfterQuirk(child)); |
| 979 | } |
| 980 | |
| 981 | // If margins would pull us past the top of the next page, then we need to pull back and pretend like the margins |
| 982 | // collapsed into the page edge. |
| 983 | LayoutState* layoutState = view()->layoutState(); |
| 984 | if (layoutState->isPaginated() && layoutState->pageLogicalHeight() && logicalTop > beforeCollapseLogicalTop |
| 985 | && hasNextPage(beforeCollapseLogicalTop)) { |
| 986 | LayoutUnit oldLogicalTop = logicalTop; |
| 987 | logicalTop = min(logicalTop, nextPageLogicalTop(beforeCollapseLogicalTop)); |
| 988 | setLogicalHeight(logicalHeight() + (logicalTop - oldLogicalTop)); |
| 989 | } |
| 990 | |
| 991 | // If we have collapsed into a previous sibling and so reduced the height of the parent, ensure any floats that now |
| 992 | // overhang from the previous sibling are added to our parent. If the child's previous sibling itself is a float the child will avoid |
| 993 | // or clear it anyway, so don't worry about any floating children it may contain. |
| 994 | LayoutUnit oldLogicalHeight = logicalHeight(); |
| 995 | setLogicalHeight(logicalTop); |
| 996 | RenderObject* prev = child->previousSibling(); |
| 997 | if (prev && prev->isRenderBlockFlow() && !prev->isFloatingOrOutOfFlowPositioned()) { |
| 998 | RenderBlockFlow* blockFlow = toRenderBlockFlow(prev); |
| 999 | if (blockFlow->containsFloats() && !blockFlow->avoidsFloats() && (blockFlow->logicalTop() + blockFlow->lowestFloatLogicalBottom()) > logicalTop) |
| 1000 | addOverhangingFloats(blockFlow, false); |
| 1001 | } |
| 1002 | setLogicalHeight(oldLogicalHeight); |
| 1003 | |
| 1004 | return logicalTop; |
| 1005 | } |
| 1006 | |
| 1007 | void RenderBlockFlow::adjustPositionedBlock(RenderBox* child, const MarginInfo& marginInfo) |
| 1008 | { |
| 1009 | bool isHorizontal = isHorizontalWritingMode(); |
| 1010 | bool hasStaticBlockPosition = child->style()->hasStaticBlockPosition(isHorizontal); |
| 1011 | |
| 1012 | LayoutUnit logicalTop = logicalHeight(); |
| 1013 | updateStaticInlinePositionForChild(child, logicalTop); |
| 1014 | |
| 1015 | if (!marginInfo.canCollapseWithMarginBefore()) { |
| 1016 | // Positioned blocks don't collapse margins, so add the margin provided by |
| 1017 | // the container now. The child's own margin is added later when calculating its logical top. |
| 1018 | LayoutUnit collapsedBeforePos = marginInfo.positiveMargin(); |
| 1019 | LayoutUnit collapsedBeforeNeg = marginInfo.negativeMargin(); |
| 1020 | logicalTop += collapsedBeforePos - collapsedBeforeNeg; |
| 1021 | } |
| 1022 | |
| 1023 | RenderLayer* childLayer = child->layer(); |
| 1024 | if (childLayer->staticBlockPosition() != logicalTop) { |
| 1025 | childLayer->setStaticBlockPosition(logicalTop); |
| 1026 | if (hasStaticBlockPosition) |
| 1027 | child->setChildNeedsLayout(MarkOnlyThis); |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | LayoutUnit RenderBlockFlow::clearFloatsIfNeeded(RenderBox* child, MarginInfo& marginInfo, LayoutUnit oldTopPosMargin, LayoutUnit oldTopNegMargin, LayoutUnit yPos) |
| 1032 | { |
| 1033 | LayoutUnit heightIncrease = getClearDelta(child, yPos); |
| 1034 | if (!heightIncrease) |
| 1035 | return yPos; |
| 1036 | |
| 1037 | if (child->isSelfCollapsingBlock()) { |
| 1038 | bool childDiscardMargin = mustDiscardMarginBeforeForChild(child) || mustDiscardMarginAfterForChild(child); |
| 1039 | |
| 1040 | // For self-collapsing blocks that clear, they can still collapse their |
| 1041 | // margins with following siblings. Reset the current margins to represent |
| 1042 | // the self-collapsing block's margins only. |
| 1043 | // If DISCARD is specified for -webkit-margin-collapse, reset the margin values. |
| 1044 | if (!childDiscardMargin) { |
| 1045 | RenderBlockFlow::MarginValues childMargins = marginValuesForChild(child); |
| 1046 | marginInfo.setPositiveMargin(max(childMargins.positiveMarginBefore(), childMargins.positiveMarginAfter())); |
| 1047 | marginInfo.setNegativeMargin(max(childMargins.negativeMarginBefore(), childMargins.negativeMarginAfter())); |
| 1048 | } else { |
| 1049 | marginInfo.clearMargin(); |
| 1050 | } |
| 1051 | marginInfo.setDiscardMargin(childDiscardMargin); |
| 1052 | |
| 1053 | // CSS2.1 states: |
| 1054 | // "If the top and bottom margins of an element with clearance are adjoining, its margins collapse with |
| 1055 | // the adjoining margins of following siblings but that resulting margin does not collapse with the bottom margin of the parent block." |
| 1056 | // So the parent's bottom margin cannot collapse through this block or any subsequent self-collapsing blocks. Check subsequent siblings |
| 1057 | // for a block with height - if none is found then don't allow the margins to collapse with the parent. |
| 1058 | bool wouldCollapseMarginsWithParent = marginInfo.canCollapseMarginAfterWithChildren(); |
| 1059 | for (RenderBox* curr = child->nextSiblingBox(); curr && wouldCollapseMarginsWithParent; curr = curr->nextSiblingBox()) { |
| 1060 | if (!curr->isFloatingOrOutOfFlowPositioned() && !curr->isSelfCollapsingBlock()) |
| 1061 | wouldCollapseMarginsWithParent = false; |
| 1062 | } |
| 1063 | if (wouldCollapseMarginsWithParent) |
| 1064 | marginInfo.setCanCollapseMarginAfterWithChildren(false); |
| 1065 | |
| 1066 | // CSS2.1: "the amount of clearance is set so that clearance + margin-top = [height of float], i.e., clearance = [height of float] - margin-top" |
| 1067 | // Move the top of the child box to the bottom of the float ignoring the child's top margin. |
| 1068 | LayoutUnit collapsedMargin = collapsedMarginBeforeForChild(child); |
| 1069 | setLogicalHeight(child->logicalTop() - collapsedMargin); |
| 1070 | // A negative collapsed margin-top value cancels itself out as it has already been factored into |yPos| above. |
| 1071 | heightIncrease -= max(LayoutUnit(), collapsedMargin); |
| 1072 | } else { |
| 1073 | // Increase our height by the amount we had to clear. |
| 1074 | setLogicalHeight(logicalHeight() + heightIncrease); |
| 1075 | } |
| 1076 | |
| 1077 | if (marginInfo.canCollapseWithMarginBefore()) { |
| 1078 | // We can no longer collapse with the top of the block since a clear |
| 1079 | // occurred. The empty blocks collapse into the cleared block. |
| 1080 | // FIXME: This isn't quite correct. Need clarification for what to do |
| 1081 | // if the height the cleared block is offset by is smaller than the |
| 1082 | // margins involved. |
| 1083 | setMaxMarginBeforeValues(oldTopPosMargin, oldTopNegMargin); |
| 1084 | marginInfo.setAtBeforeSideOfBlock(false); |
| 1085 | |
| 1086 | // In case the child discarded the before margin of the block we need to reset the mustDiscardMarginBefore flag to the initial value. |
| 1087 | setMustDiscardMarginBefore(style()->marginBeforeCollapse() == MDISCARD); |
| 1088 | } |
| 1089 | |
| 1090 | LayoutUnit logicalTop = yPos + heightIncrease; |
| 1091 | // After margin collapsing, one of our floats may now intrude into the child. If the child doesn't contain floats of its own it |
| 1092 | // won't get picked up for relayout even though the logical top estimate was wrong - so add the newly intruding float now. |
| 1093 | if (containsFloats() && child->isRenderBlock() && !toRenderBlock(child)->containsFloats() && !child->avoidsFloats() && lowestFloatLogicalBottom() > logicalTop) |
| 1094 | toRenderBlock(child)->addIntrudingFloats(this, logicalLeftOffsetForContent(), logicalTop); |
| 1095 | |
| 1096 | return logicalTop; |
| 1097 | } |
| 1098 | |
| 1099 | void RenderBlockFlow::setCollapsedBottomMargin(const MarginInfo& marginInfo) |
| 1100 | { |
| 1101 | if (marginInfo.canCollapseWithMarginAfter() && !marginInfo.canCollapseWithMarginBefore()) { |
| 1102 | // Update the after side margin of the container to discard if the after margin of the last child also discards and we collapse with it. |
| 1103 | // Don't update the max margin values because we won't need them anyway. |
| 1104 | if (marginInfo.discardMargin()) { |
| 1105 | setMustDiscardMarginAfter(); |
| 1106 | return; |
| 1107 | } |
| 1108 | |
| 1109 | // Update our max pos/neg bottom margins, since we collapsed our bottom margins |
| 1110 | // with our children. |
| 1111 | setMaxMarginAfterValues(max(maxPositiveMarginAfter(), marginInfo.positiveMargin()), max(maxNegativeMarginAfter(), marginInfo.negativeMargin())); |
| 1112 | |
| 1113 | if (!marginInfo.hasMarginAfterQuirk()) |
| 1114 | setHasMarginAfterQuirk(false); |
| 1115 | |
| 1116 | if (marginInfo.hasMarginAfterQuirk() && !marginAfter()) { |
| 1117 | // We have no bottom margin and our last child has a quirky margin. |
| 1118 | // We will pick up this quirky margin and pass it through. |
| 1119 | // This deals with the <td><div><p> case. |
| 1120 | setHasMarginAfterQuirk(true); |
| 1121 | } |
| 1122 | } |
| 1123 | } |
| 1124 | |
| 1125 | void RenderBlockFlow::marginBeforeEstimateForChild(RenderBox* child, LayoutUnit& positiveMarginBefore, LayoutUnit& negativeMarginBefore, bool& discardMarginBefore) const |
| 1126 | { |
| 1127 | // Give up if in quirks mode and we're a body/table cell and the top margin of the child box is quirky. |
| 1128 | // Give up if the child specified -webkit-margin-collapse: separate that prevents collapsing. |
| 1129 | // FIXME: Use writing mode independent accessor for marginBeforeCollapse. |
| 1130 | if ((document().inQuirksMode() && hasMarginAfterQuirk(child) && (isTableCell() || isBody())) || child->style()->marginBeforeCollapse() == MSEPARATE) |
| 1131 | return; |
| 1132 | |
| 1133 | // The margins are discarded by a child that specified -webkit-margin-collapse: discard. |
| 1134 | // FIXME: Use writing mode independent accessor for marginBeforeCollapse. |
| 1135 | if (child->style()->marginBeforeCollapse() == MDISCARD) { |
| 1136 | positiveMarginBefore = 0; |
| 1137 | negativeMarginBefore = 0; |
| 1138 | discardMarginBefore = true; |
| 1139 | return; |
| 1140 | } |
| 1141 | |
| 1142 | LayoutUnit beforeChildMargin = marginBeforeForChild(child); |
| 1143 | positiveMarginBefore = max(positiveMarginBefore, beforeChildMargin); |
| 1144 | negativeMarginBefore = max(negativeMarginBefore, -beforeChildMargin); |
| 1145 | |
| 1146 | if (!child->isRenderBlockFlow()) |
| 1147 | return; |
| 1148 | |
| 1149 | RenderBlockFlow* childBlockFlow = toRenderBlockFlow(child); |
| 1150 | if (childBlockFlow->childrenInline() || childBlockFlow->isWritingModeRoot()) |
| 1151 | return; |
| 1152 | |
| 1153 | MarginInfo childMarginInfo(childBlockFlow, childBlockFlow->borderBefore() + childBlockFlow->paddingBefore(), childBlockFlow->borderAfter() + childBlockFlow->paddingAfter()); |
| 1154 | if (!childMarginInfo.canCollapseMarginBeforeWithChildren()) |
| 1155 | return; |
| 1156 | |
| 1157 | RenderBox* grandchildBox = childBlockFlow->firstChildBox(); |
| 1158 | for ( ; grandchildBox; grandchildBox = grandchildBox->nextSiblingBox()) { |
| 1159 | if (!grandchildBox->isFloatingOrOutOfFlowPositioned()) |
| 1160 | break; |
| 1161 | } |
| 1162 | |
| 1163 | // Give up if there is clearance on the box, since it probably won't collapse into us. |
| 1164 | if (!grandchildBox || grandchildBox->style()->clear() != CNONE) |
| 1165 | return; |
| 1166 | |
| 1167 | // Make sure to update the block margins now for the grandchild box so that we're looking at current values. |
| 1168 | if (grandchildBox->needsLayout()) { |
| 1169 | grandchildBox->computeAndSetBlockDirectionMargins(this); |
| 1170 | if (grandchildBox->isRenderBlock()) { |
| 1171 | RenderBlock* grandchildBlock = toRenderBlock(grandchildBox); |
| 1172 | grandchildBlock->setHasMarginBeforeQuirk(grandchildBox->style()->hasMarginBeforeQuirk()); |
| 1173 | grandchildBlock->setHasMarginAfterQuirk(grandchildBox->style()->hasMarginAfterQuirk()); |
| 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | // Collapse the margin of the grandchild box with our own to produce an estimate. |
| 1178 | childBlockFlow->marginBeforeEstimateForChild(grandchildBox, positiveMarginBefore, negativeMarginBefore, discardMarginBefore); |
| 1179 | } |
| 1180 | |
| 1181 | LayoutUnit RenderBlockFlow::estimateLogicalTopPosition(RenderBox* child, const MarginInfo& marginInfo, LayoutUnit& estimateWithoutPagination) |
| 1182 | { |
| 1183 | // FIXME: We need to eliminate the estimation of vertical position, because when it's wrong we sometimes trigger a pathological |
| 1184 | // relayout if there are intruding floats. |
| 1185 | LayoutUnit logicalTopEstimate = logicalHeight(); |
| 1186 | if (!marginInfo.canCollapseWithMarginBefore()) { |
| 1187 | LayoutUnit positiveMarginBefore = 0; |
| 1188 | LayoutUnit negativeMarginBefore = 0; |
| 1189 | bool discardMarginBefore = false; |
| 1190 | if (child->selfNeedsLayout()) { |
| 1191 | // Try to do a basic estimation of how the collapse is going to go. |
| 1192 | marginBeforeEstimateForChild(child, positiveMarginBefore, negativeMarginBefore, discardMarginBefore); |
| 1193 | } else { |
| 1194 | // Use the cached collapsed margin values from a previous layout. Most of the time they |
| 1195 | // will be right. |
| 1196 | RenderBlockFlow::MarginValues marginValues = marginValuesForChild(child); |
| 1197 | positiveMarginBefore = max(positiveMarginBefore, marginValues.positiveMarginBefore()); |
| 1198 | negativeMarginBefore = max(negativeMarginBefore, marginValues.negativeMarginBefore()); |
| 1199 | discardMarginBefore = mustDiscardMarginBeforeForChild(child); |
| 1200 | } |
| 1201 | |
| 1202 | // Collapse the result with our current margins. |
| 1203 | if (!discardMarginBefore) |
| 1204 | logicalTopEstimate += max(marginInfo.positiveMargin(), positiveMarginBefore) - max(marginInfo.negativeMargin(), negativeMarginBefore); |
| 1205 | } |
| 1206 | |
| 1207 | // Adjust logicalTopEstimate down to the next page if the margins are so large that we don't fit on the current |
| 1208 | // page. |
| 1209 | LayoutState* layoutState = view()->layoutState(); |
| 1210 | if (layoutState->isPaginated() && layoutState->pageLogicalHeight() && logicalTopEstimate > logicalHeight() |
| 1211 | && hasNextPage(logicalHeight())) |
| 1212 | logicalTopEstimate = min(logicalTopEstimate, nextPageLogicalTop(logicalHeight())); |
| 1213 | |
| 1214 | logicalTopEstimate += getClearDelta(child, logicalTopEstimate); |
| 1215 | |
| 1216 | estimateWithoutPagination = logicalTopEstimate; |
| 1217 | |
| 1218 | if (layoutState->isPaginated()) { |
| 1219 | // If the object has a page or column break value of "before", then we should shift to the top of the next page. |
| 1220 | logicalTopEstimate = applyBeforeBreak(child, logicalTopEstimate); |
| 1221 | |
| 1222 | // For replaced elements and scrolled elements, we want to shift them to the next page if they don't fit on the current one. |
| 1223 | logicalTopEstimate = adjustForUnsplittableChild(child, logicalTopEstimate); |
| 1224 | |
| 1225 | if (!child->selfNeedsLayout() && child->isRenderBlock()) |
| 1226 | logicalTopEstimate += toRenderBlock(child)->paginationStrut(); |
| 1227 | } |
| 1228 | |
| 1229 | return logicalTopEstimate; |
| 1230 | } |
| 1231 | |
| 1232 | void RenderBlockFlow::adjustFloatingBlock(const MarginInfo& marginInfo) |
| 1233 | { |
| 1234 | // The float should be positioned taking into account the bottom margin |
| 1235 | // of the previous flow. We add that margin into the height, get the |
| 1236 | // float positioned properly, and then subtract the margin out of the |
| 1237 | // height again. In the case of self-collapsing blocks, we always just |
| 1238 | // use the top margins, since the self-collapsing block collapsed its |
| 1239 | // own bottom margin into its top margin. |
| 1240 | // |
| 1241 | // Note also that the previous flow may collapse its margin into the top of |
| 1242 | // our block. If this is the case, then we do not add the margin in to our |
| 1243 | // height when computing the position of the float. This condition can be tested |
| 1244 | // for by simply calling canCollapseWithMarginBefore. See |
| 1245 | // http://www.hixie.ch/tests/adhoc/css/box/block/margin-collapse/046.html for |
| 1246 | // an example of this scenario. |
| 1247 | LayoutUnit marginOffset = marginInfo.canCollapseWithMarginBefore() ? LayoutUnit() : marginInfo.margin(); |
| 1248 | setLogicalHeight(logicalHeight() + marginOffset); |
| 1249 | positionNewFloats(); |
| 1250 | setLogicalHeight(logicalHeight() - marginOffset); |
| 1251 | } |
| 1252 | |
| 1253 | void RenderBlockFlow::handleAfterSideOfBlock(LayoutUnit beforeSide, LayoutUnit afterSide, MarginInfo& marginInfo) |
| 1254 | { |
| 1255 | marginInfo.setAtAfterSideOfBlock(true); |
| 1256 | |
| 1257 | // If we can't collapse with children then go ahead and add in the bottom margin. |
| 1258 | if (!marginInfo.discardMargin() && (!marginInfo.canCollapseWithMarginAfter() && !marginInfo.canCollapseWithMarginBefore() |
| 1259 | && (!document().inQuirksMode() || !marginInfo.quirkContainer() || !marginInfo.hasMarginAfterQuirk()))) |
| 1260 | setLogicalHeight(logicalHeight() + marginInfo.margin()); |
| 1261 | |
| 1262 | // Now add in our bottom border/padding. |
| 1263 | setLogicalHeight(logicalHeight() + afterSide); |
| 1264 | |
| 1265 | // Negative margins can cause our height to shrink below our minimal height (border/padding). |
| 1266 | // If this happens, ensure that the computed height is increased to the minimal height. |
| 1267 | setLogicalHeight(max(logicalHeight(), beforeSide + afterSide)); |
| 1268 | |
| 1269 | // Update our bottom collapsed margin info. |
| 1270 | setCollapsedBottomMargin(marginInfo); |
| 1271 | } |
| 1272 | |
| 1273 | void RenderBlockFlow::setMustDiscardMarginBefore(bool value) |
| 1274 | { |
| 1275 | if (style()->marginBeforeCollapse() == MDISCARD) { |
| 1276 | ASSERT(value); |
| 1277 | return; |
| 1278 | } |
| 1279 | |
| 1280 | if (!m_rareData && !value) |
| 1281 | return; |
| 1282 | |
| 1283 | if (!m_rareData) |
| 1284 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1285 | |
| 1286 | m_rareData->m_discardMarginBefore = value; |
| 1287 | } |
| 1288 | |
| 1289 | void RenderBlockFlow::setMustDiscardMarginAfter(bool value) |
| 1290 | { |
| 1291 | if (style()->marginAfterCollapse() == MDISCARD) { |
| 1292 | ASSERT(value); |
| 1293 | return; |
| 1294 | } |
| 1295 | |
| 1296 | if (!m_rareData && !value) |
| 1297 | return; |
| 1298 | |
| 1299 | if (!m_rareData) |
| 1300 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1301 | |
| 1302 | m_rareData->m_discardMarginAfter = value; |
| 1303 | } |
| 1304 | |
| 1305 | bool RenderBlockFlow::mustDiscardMarginBefore() const |
| 1306 | { |
| 1307 | return style()->marginBeforeCollapse() == MDISCARD || (m_rareData && m_rareData->m_discardMarginBefore); |
| 1308 | } |
| 1309 | |
| 1310 | bool RenderBlockFlow::mustDiscardMarginAfter() const |
| 1311 | { |
| 1312 | return style()->marginAfterCollapse() == MDISCARD || (m_rareData && m_rareData->m_discardMarginAfter); |
| 1313 | } |
| 1314 | |
| 1315 | bool RenderBlockFlow::mustDiscardMarginBeforeForChild(const RenderBox* child) const |
| 1316 | { |
| 1317 | ASSERT(!child->selfNeedsLayout()); |
| 1318 | if (!child->isWritingModeRoot()) |
| 1319 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginBefore() : (child->style()->marginBeforeCollapse() == MDISCARD); |
| 1320 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1321 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginAfter() : (child->style()->marginAfterCollapse() == MDISCARD); |
| 1322 | |
| 1323 | // FIXME: We return false here because the implementation is not geometrically complete. We have values only for before/after, not start/end. |
| 1324 | // In case the boxes are perpendicular we assume the property is not specified. |
| 1325 | return false; |
| 1326 | } |
| 1327 | |
| 1328 | bool RenderBlockFlow::mustDiscardMarginAfterForChild(const RenderBox* child) const |
| 1329 | { |
| 1330 | ASSERT(!child->selfNeedsLayout()); |
| 1331 | if (!child->isWritingModeRoot()) |
| 1332 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginAfter() : (child->style()->marginAfterCollapse() == MDISCARD); |
| 1333 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1334 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginBefore() : (child->style()->marginBeforeCollapse() == MDISCARD); |
| 1335 | |
| 1336 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1337 | return false; |
| 1338 | } |
| 1339 | |
| 1340 | void RenderBlockFlow::setMaxMarginBeforeValues(LayoutUnit pos, LayoutUnit neg) |
| 1341 | { |
| 1342 | if (!m_rareData) { |
| 1343 | if (pos == RenderBlockFlowRareData::positiveMarginBeforeDefault(this) && neg == RenderBlockFlowRareData::negativeMarginBeforeDefault(this)) |
| 1344 | return; |
| 1345 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1346 | } |
| 1347 | m_rareData->m_margins.setPositiveMarginBefore(pos); |
| 1348 | m_rareData->m_margins.setNegativeMarginBefore(neg); |
| 1349 | } |
| 1350 | |
| 1351 | void RenderBlockFlow::setMaxMarginAfterValues(LayoutUnit pos, LayoutUnit neg) |
| 1352 | { |
| 1353 | if (!m_rareData) { |
| 1354 | if (pos == RenderBlockFlowRareData::positiveMarginAfterDefault(this) && neg == RenderBlockFlowRareData::negativeMarginAfterDefault(this)) |
| 1355 | return; |
| 1356 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1357 | } |
| 1358 | m_rareData->m_margins.setPositiveMarginAfter(pos); |
| 1359 | m_rareData->m_margins.setNegativeMarginAfter(neg); |
| 1360 | } |
| 1361 | |
| 1362 | bool RenderBlockFlow::mustSeparateMarginBeforeForChild(const RenderBox* child) const |
| 1363 | { |
| 1364 | ASSERT(!child->selfNeedsLayout()); |
| 1365 | const RenderStyle* childStyle = child->style(); |
| 1366 | if (!child->isWritingModeRoot()) |
| 1367 | return childStyle->marginBeforeCollapse() == MSEPARATE; |
| 1368 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1369 | return childStyle->marginAfterCollapse() == MSEPARATE; |
| 1370 | |
| 1371 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1372 | return false; |
| 1373 | } |
| 1374 | |
| 1375 | bool RenderBlockFlow::mustSeparateMarginAfterForChild(const RenderBox* child) const |
| 1376 | { |
| 1377 | ASSERT(!child->selfNeedsLayout()); |
| 1378 | const RenderStyle* childStyle = child->style(); |
| 1379 | if (!child->isWritingModeRoot()) |
| 1380 | return childStyle->marginAfterCollapse() == MSEPARATE; |
| 1381 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1382 | return childStyle->marginBeforeCollapse() == MSEPARATE; |
| 1383 | |
| 1384 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1385 | return false; |
| 1386 | } |
| 1387 | |
| 1388 | LayoutUnit RenderBlockFlow::applyBeforeBreak(RenderBox* child, LayoutUnit logicalOffset) |
| 1389 | { |
| 1390 | // FIXME: Add page break checking here when we support printing. |
| 1391 | bool checkColumnBreaks = view()->layoutState()->isPaginatingColumns(); |
| 1392 | bool checkPageBreaks = !checkColumnBreaks && view()->layoutState()->m_pageLogicalHeight; // FIXME: Once columns can print we have to check this. |
| 1393 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 1394 | bool checkRegionBreaks = flowThread && flowThread->isRenderNamedFlowThread(); |
| 1395 | bool checkBeforeAlways = (checkColumnBreaks && child->style()->columnBreakBefore() == PBALWAYS) || (checkPageBreaks && child->style()->pageBreakBefore() == PBALWAYS) |
| 1396 | || (checkRegionBreaks && child->style()->regionBreakBefore() == PBALWAYS); |
| 1397 | if (checkBeforeAlways && inNormalFlow(child) && hasNextPage(logicalOffset, IncludePageBoundary)) { |
| 1398 | if (checkColumnBreaks) |
| 1399 | view()->layoutState()->addForcedColumnBreak(child, logicalOffset); |
| 1400 | if (checkRegionBreaks) { |
| 1401 | LayoutUnit offsetBreakAdjustment = 0; |
| 1402 | if (flowThread->addForcedRegionBreak(offsetFromLogicalTopOfFirstPage() + logicalOffset, child, true, &offsetBreakAdjustment)) |
| 1403 | return logicalOffset + offsetBreakAdjustment; |
| 1404 | } |
| 1405 | return nextPageLogicalTop(logicalOffset, IncludePageBoundary); |
| 1406 | } |
| 1407 | return logicalOffset; |
| 1408 | } |
| 1409 | |
| 1410 | LayoutUnit RenderBlockFlow::applyAfterBreak(RenderBox* child, LayoutUnit logicalOffset, MarginInfo& marginInfo) |
| 1411 | { |
| 1412 | // FIXME: Add page break checking here when we support printing. |
| 1413 | bool checkColumnBreaks = view()->layoutState()->isPaginatingColumns(); |
| 1414 | bool checkPageBreaks = !checkColumnBreaks && view()->layoutState()->m_pageLogicalHeight; // FIXME: Once columns can print we have to check this. |
| 1415 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 1416 | bool checkRegionBreaks = flowThread && flowThread->isRenderNamedFlowThread(); |
| 1417 | bool checkAfterAlways = (checkColumnBreaks && child->style()->columnBreakAfter() == PBALWAYS) || (checkPageBreaks && child->style()->pageBreakAfter() == PBALWAYS) |
| 1418 | || (checkRegionBreaks && child->style()->regionBreakAfter() == PBALWAYS); |
| 1419 | if (checkAfterAlways && inNormalFlow(child) && hasNextPage(logicalOffset, IncludePageBoundary)) { |
| 1420 | LayoutUnit marginOffset = marginInfo.canCollapseWithMarginBefore() ? LayoutUnit() : marginInfo.margin(); |
| 1421 | |
| 1422 | // So our margin doesn't participate in the next collapsing steps. |
| 1423 | marginInfo.clearMargin(); |
| 1424 | |
| 1425 | if (checkColumnBreaks) |
| 1426 | view()->layoutState()->addForcedColumnBreak(child, logicalOffset); |
| 1427 | if (checkRegionBreaks) { |
| 1428 | LayoutUnit offsetBreakAdjustment = 0; |
| 1429 | if (flowThread->addForcedRegionBreak(offsetFromLogicalTopOfFirstPage() + logicalOffset + marginOffset, child, false, &offsetBreakAdjustment)) |
| 1430 | return logicalOffset + marginOffset + offsetBreakAdjustment; |
| 1431 | } |
| 1432 | return nextPageLogicalTop(logicalOffset, IncludePageBoundary); |
| 1433 | } |
| 1434 | return logicalOffset; |
| 1435 | } |
| 1436 | |
Torne (Richard Coles) | 8abfc58 | 2013-09-12 12:10:38 +0100 | [diff] [blame] | 1437 | } // namespace WebCore |