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Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +00001/*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31#include "config.h"
32#include "FindInPageCoordinates.h"
33
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010034#include "core/dom/Node.h"
35#include "core/dom/Range.h"
Torne (Richard Coles)d5428f32014-03-18 10:21:16 +000036#include "core/frame/LocalFrame.h"
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010037#include "core/rendering/RenderBlock.h"
38#include "core/rendering/RenderBox.h"
39#include "core/rendering/RenderObject.h"
40#include "core/rendering/RenderPart.h"
41#include "core/rendering/RenderView.h"
42#include "core/rendering/style/RenderStyle.h"
Torne (Richard Coles)1e202182013-10-18 15:46:42 +010043#include "platform/geometry/FloatPoint.h"
44#include "platform/geometry/FloatQuad.h"
Torne (Richard Coles)1e202182013-10-18 15:46:42 +010045#include "platform/geometry/IntPoint.h"
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +000046
47using namespace WebCore;
48
Torne (Richard Coles)51b29062013-11-28 11:56:03 +000049namespace blink {
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +000050
Torne (Richard Coles)926b0012013-03-28 15:32:48 +000051static const RenderBlock* enclosingScrollableAncestor(const RenderObject* renderer)
52{
53 ASSERT(!renderer->isRenderView());
54
55 // Trace up the containingBlocks until we reach either the render view or a scrollable object.
56 const RenderBlock* container = renderer->containingBlock();
57 while (!container->hasOverflowClip() && !container->isRenderView())
58 container = container->containingBlock();
59 return container;
60}
61
62static FloatRect toNormalizedRect(const FloatRect& absoluteRect, const RenderObject* renderer, const RenderBlock* container)
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +000063{
64 ASSERT(renderer);
65
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +000066 ASSERT(container || renderer->isRenderView());
67 if (!container)
68 return FloatRect();
69
70 // We want to normalize by the max layout overflow size instead of only the visible bounding box.
71 // Quads and their enclosing bounding boxes need to be used in order to keep results transform-friendly.
72 FloatPoint scrolledOrigin;
73
74 // For overflow:scroll we need to get where the actual origin is independently of the scroll.
75 if (container->hasOverflowClip())
76 scrolledOrigin = -IntPoint(container->scrolledContentOffset());
77
78 FloatRect overflowRect(scrolledOrigin, container->maxLayoutOverflow());
Torne (Richard Coles)926b0012013-03-28 15:32:48 +000079 FloatRect containerRect = container->localToAbsoluteQuad(FloatQuad(overflowRect)).enclosingBoundingBox();
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +000080
81 if (containerRect.isEmpty())
82 return FloatRect();
83
84 // Make the coordinates relative to the container enclosing bounding box.
85 // Since we work with rects enclosing quad unions this is still transform-friendly.
86 FloatRect normalizedRect = absoluteRect;
87 normalizedRect.moveBy(-containerRect.location());
88
89 // Fixed positions do not make sense in this coordinate system, but need to leave consistent tickmarks.
90 // So, use their position when the view is not scrolled, like an absolute position.
91 if (renderer->style()->position() == FixedPosition && container->isRenderView())
92 normalizedRect.move(-toRenderView(container)->frameView()->scrollOffsetForFixedPosition());
93
94 normalizedRect.scale(1 / containerRect.width(), 1 / containerRect.height());
95 return normalizedRect;
96}
97
98FloatRect findInPageRectFromAbsoluteRect(const FloatRect& inputRect, const RenderObject* baseRenderer)
99{
100 if (!baseRenderer || inputRect.isEmpty())
101 return FloatRect();
102
103 // Normalize the input rect to its container block.
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000104 const RenderBlock* baseContainer = enclosingScrollableAncestor(baseRenderer);
105 FloatRect normalizedRect = toNormalizedRect(inputRect, baseRenderer, baseContainer);
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000106
107 // Go up across frames.
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000108 for (const RenderBox* renderer = baseContainer; renderer; ) {
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000109
110 // Go up the render tree until we reach the root of the current frame (the RenderView).
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000111 while (!renderer->isRenderView()) {
112 const RenderBlock* container = enclosingScrollableAncestor(renderer);
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000113
114 // Compose the normalized rects.
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000115 FloatRect normalizedBoxRect = toNormalizedRect(renderer->absoluteBoundingBoxRect(), renderer, container);
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000116 normalizedRect.scale(normalizedBoxRect.width(), normalizedBoxRect.height());
117 normalizedRect.moveBy(normalizedBoxRect.location());
118
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000119 renderer = container;
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000120 }
121
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000122 ASSERT(renderer->isRenderView());
Torne (Richard Coles)926b0012013-03-28 15:32:48 +0000123
124 // Jump to the renderer owning the frame, if any.
Torne (Richard Coles)5c87bf82012-11-14 11:46:17 +0000125 renderer = renderer->frame() ? renderer->frame()->ownerRenderer() : 0;
126 }
127
128 return normalizedRect;
129}
130
131FloatRect findInPageRectFromRange(Range* range)
132{
133 if (!range || !range->firstNode())
134 return FloatRect();
135
136 return findInPageRectFromAbsoluteRect(RenderObject::absoluteBoundingBoxRectForRange(range), range->firstNode()->renderer());
137}
138
Torne (Richard Coles)51b29062013-11-28 11:56:03 +0000139} // namespace blink