void VS_Clear( in float3 inPosition : POSITION, in float4 inColor : COLOR, | |
out float4 outPosition : SV_POSITION, out float4 outColor : COLOR) | |
{ | |
outPosition = float4(inPosition, 1.0f); | |
outColor = inColor; | |
} | |
float4 PS_Clear(in float4 inPosition : SV_POSITION, in float4 inColor : COLOR) : SV_TARGET0 | |
{ | |
return inColor; | |
} |