blob: d472e1499e3254fa399c2c03d4bed1cfd40e9572 [file] [log] [blame]
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// IndexRangeCache.cpp: Defines the rx::IndexRangeCache class which stores information about
// ranges of indices.
#include "libGLESv2/renderer/IndexRangeCache.h"
#include "libGLESv2/formatutils.h"
#include "common/debug.h"
#include <tuple>
namespace rx
{
template <class IndexType>
static RangeUI ComputeTypedRange(const IndexType *indices, GLsizei count)
{
unsigned int minIndex = indices[0];
unsigned int maxIndex = indices[0];
for (GLsizei i = 1; i < count; i++)
{
if (minIndex > indices[i]) minIndex = indices[i];
if (maxIndex < indices[i]) maxIndex = indices[i];
}
return RangeUI(minIndex, maxIndex);
}
RangeUI IndexRangeCache::ComputeRange(GLenum type, const GLvoid *indices, GLsizei count)
{
switch (type)
{
case GL_UNSIGNED_BYTE:
return ComputeTypedRange(static_cast<const GLubyte*>(indices), count);
case GL_UNSIGNED_INT:
return ComputeTypedRange(static_cast<const GLuint*>(indices), count);
case GL_UNSIGNED_SHORT:
return ComputeTypedRange(static_cast<const GLushort*>(indices), count);
default:
UNREACHABLE();
return RangeUI();
}
}
void IndexRangeCache::addRange(GLenum type, unsigned int offset, GLsizei count, const RangeUI &range,
unsigned int streamOffset)
{
mIndexRangeCache[IndexRange(type, offset, count)] = IndexBounds(range, streamOffset);
}
void IndexRangeCache::invalidateRange(unsigned int offset, unsigned int size)
{
unsigned int invalidateStart = offset;
unsigned int invalidateEnd = offset + size;
IndexRangeMap::iterator i = mIndexRangeCache.begin();
while (i != mIndexRangeCache.end())
{
unsigned int rangeStart = i->second.streamOffset;
unsigned int rangeEnd = i->second.streamOffset + (gl::GetTypeInfo(i->first.type).bytes * i->first.count);
if (invalidateEnd < rangeStart || invalidateStart > rangeEnd)
{
++i;
}
else
{
i = mIndexRangeCache.erase(i);
}
}
}
bool IndexRangeCache::findRange(GLenum type, unsigned int offset, GLsizei count,
RangeUI *outRange, unsigned int *outStreamOffset) const
{
IndexRangeMap::const_iterator i = mIndexRangeCache.find(IndexRange(type, offset, count));
if (i != mIndexRangeCache.end())
{
if (outRange) *outRange = i->second.range;
if (outStreamOffset) *outStreamOffset = i->second.streamOffset;
return true;
}
else
{
if (outRange) *outRange = RangeUI(0, 0);
if (outStreamOffset) *outStreamOffset = 0;
return false;
}
}
void IndexRangeCache::clear()
{
mIndexRangeCache.clear();
}
IndexRangeCache::IndexRange::IndexRange()
: type(GL_NONE), offset(0), count(0)
{
}
IndexRangeCache::IndexRange::IndexRange(GLenum typ, intptr_t off, GLsizei c)
: type(typ), offset(off), count(c)
{
}
bool IndexRangeCache::IndexRange::operator<(const IndexRange& rhs) const
{
return std::make_tuple(type, offset, count) < std::make_tuple(rhs.type, rhs.offset, rhs.count);
}
IndexRangeCache::IndexBounds::IndexBounds()
: range(0, 0),
streamOffset(0)
{
}
IndexRangeCache::IndexBounds::IndexBounds(const RangeUI &rangeIn, unsigned int offset)
: range(rangeIn), streamOffset(offset)
{
}
}