| #if 0 |
| // |
| // Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384 |
| // |
| // |
| /// |
| // |
| // Input signature: |
| // |
| // Name Index Mask Register SysValue Format Used |
| // -------------------- ----- ------ -------- -------- ------- ------ |
| // SV_Position 0 xyzw 0 POS float xyzw |
| // TEXCOORD 0 x 1 NONE uint x |
| // LAYER 0 y 1 NONE uint y |
| // |
| // |
| // Output signature: |
| // |
| // Name Index Mask Register SysValue Format Used |
| // -------------------- ----- ------ -------- -------- ------- ------ |
| // SV_Position 0 xyzw 0 POS float xyzw |
| // TEXCOORD 0 x 1 NONE uint x |
| // SV_RenderTargetArrayIndex 0 y 1 RTINDEX uint y |
| // |
| gs_4_0 |
| dcl_input_siv v[1][0].xyzw, position |
| dcl_input v[1][1].x |
| dcl_input v[1][1].y |
| dcl_inputprimitive point |
| dcl_outputtopology pointlist |
| dcl_output_siv o0.xyzw, position |
| dcl_output o1.x |
| dcl_output_siv o1.y, rendertarget_array_index |
| dcl_maxout 1 |
| mov o0.xyzw, v[0][0].xyzw |
| mov o1.x, v[0][1].x |
| mov o1.y, v[0][1].y |
| emit |
| ret |
| // Approximately 5 instruction slots used |
| #endif |
| |
| const BYTE g_GS_BufferToTexture[] = |
| { |
| 68, 88, 66, 67, 76, 247, |
| 16, 54, 179, 210, 24, 242, |
| 185, 199, 67, 148, 241, 107, |
| 16, 2, 1, 0, 0, 0, |
| 212, 2, 0, 0, 5, 0, |
| 0, 0, 52, 0, 0, 0, |
| 140, 0, 0, 0, 0, 1, |
| 0, 0, 136, 1, 0, 0, |
| 88, 2, 0, 0, 82, 68, |
| 69, 70, 80, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 28, 0, 0, 0, 0, 4, |
| 83, 71, 0, 1, 0, 0, |
| 28, 0, 0, 0, 77, 105, |
| 99, 114, 111, 115, 111, 102, |
| 116, 32, 40, 82, 41, 32, |
| 72, 76, 83, 76, 32, 83, |
| 104, 97, 100, 101, 114, 32, |
| 67, 111, 109, 112, 105, 108, |
| 101, 114, 32, 57, 46, 51, |
| 48, 46, 57, 50, 48, 48, |
| 46, 49, 54, 51, 56, 52, |
| 0, 171, 73, 83, 71, 78, |
| 108, 0, 0, 0, 3, 0, |
| 0, 0, 8, 0, 0, 0, |
| 80, 0, 0, 0, 0, 0, |
| 0, 0, 1, 0, 0, 0, |
| 3, 0, 0, 0, 0, 0, |
| 0, 0, 15, 15, 0, 0, |
| 92, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 1, 0, |
| 0, 0, 1, 1, 0, 0, |
| 101, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 1, 0, |
| 0, 0, 2, 2, 0, 0, |
| 83, 86, 95, 80, 111, 115, |
| 105, 116, 105, 111, 110, 0, |
| 84, 69, 88, 67, 79, 79, |
| 82, 68, 0, 76, 65, 89, |
| 69, 82, 0, 171, 79, 83, |
| 71, 78, 128, 0, 0, 0, |
| 3, 0, 0, 0, 8, 0, |
| 0, 0, 80, 0, 0, 0, |
| 0, 0, 0, 0, 1, 0, |
| 0, 0, 3, 0, 0, 0, |
| 0, 0, 0, 0, 15, 0, |
| 0, 0, 92, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 1, 0, 0, 0, |
| 1, 0, 0, 0, 1, 14, |
| 0, 0, 101, 0, 0, 0, |
| 0, 0, 0, 0, 4, 0, |
| 0, 0, 1, 0, 0, 0, |
| 1, 0, 0, 0, 2, 13, |
| 0, 0, 83, 86, 95, 80, |
| 111, 115, 105, 116, 105, 111, |
| 110, 0, 84, 69, 88, 67, |
| 79, 79, 82, 68, 0, 83, |
| 86, 95, 82, 101, 110, 100, |
| 101, 114, 84, 97, 114, 103, |
| 101, 116, 65, 114, 114, 97, |
| 121, 73, 110, 100, 101, 120, |
| 0, 171, 83, 72, 68, 82, |
| 200, 0, 0, 0, 64, 0, |
| 2, 0, 50, 0, 0, 0, |
| 97, 0, 0, 5, 242, 16, |
| 32, 0, 1, 0, 0, 0, |
| 0, 0, 0, 0, 1, 0, |
| 0, 0, 95, 0, 0, 4, |
| 18, 16, 32, 0, 1, 0, |
| 0, 0, 1, 0, 0, 0, |
| 95, 0, 0, 4, 34, 16, |
| 32, 0, 1, 0, 0, 0, |
| 1, 0, 0, 0, 93, 8, |
| 0, 1, 92, 8, 0, 1, |
| 103, 0, 0, 4, 242, 32, |
| 16, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 101, 0, |
| 0, 3, 18, 32, 16, 0, |
| 1, 0, 0, 0, 103, 0, |
| 0, 4, 34, 32, 16, 0, |
| 1, 0, 0, 0, 4, 0, |
| 0, 0, 94, 0, 0, 2, |
| 1, 0, 0, 0, 54, 0, |
| 0, 6, 242, 32, 16, 0, |
| 0, 0, 0, 0, 70, 30, |
| 32, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 54, 0, |
| 0, 6, 18, 32, 16, 0, |
| 1, 0, 0, 0, 10, 16, |
| 32, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 54, 0, |
| 0, 6, 34, 32, 16, 0, |
| 1, 0, 0, 0, 26, 16, |
| 32, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 19, 0, |
| 0, 1, 62, 0, 0, 1, |
| 83, 84, 65, 84, 116, 0, |
| 0, 0, 5, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 6, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 1, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 2, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 1, 0, |
| 0, 0, 1, 0, 0, 0, |
| 1, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0 |
| }; |