<?xml version="1.0" encoding="utf-8"?> | |
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<ItemGroup> | |
<Filter Include="Source Files"> | |
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | |
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | |
</Filter> | |
<Filter Include="Header Files"> | |
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | |
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> | |
</Filter> | |
<Filter Include="Renderer"> | |
<UniqueIdentifier>{93a76964-77a3-4b20-a6f5-e14e762d4e14}</UniqueIdentifier> | |
</Filter> | |
<Filter Include="Third Party"> | |
<UniqueIdentifier>{dc1dac40-3563-41be-9e2d-c2588d8670fb}</UniqueIdentifier> | |
</Filter> | |
<Filter Include="Third Party\MurmurHash"> | |
<UniqueIdentifier>{b0005d2f-9b4a-4659-a270-138811174f73}</UniqueIdentifier> | |
</Filter> | |
</ItemGroup> | |
<ItemGroup> | |
<ClCompile Include="Buffer.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Context.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="..\common\debug.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="D3DConstantTable.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Fence.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Float16ToFloat32.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Framebuffer.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="HandleAllocator.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="IndexDataManager.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="libGLESv2.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="main.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Program.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="ProgramBinary.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Query.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="..\common\RefCountObject.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Renderbuffer.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="ResourceManager.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Shader.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="Texture.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="TextureSSE2.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="utilities.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="VertexDataManager.cpp"> | |
<Filter>Source Files</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\SwapChain.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\Renderer9.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\Image.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\TextureStorage.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\renderer9_utils.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\Renderer11.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\Renderer.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\renderer11_utils.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\Blit.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\RenderTarget9.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="renderer\RenderStateCache.cpp"> | |
<Filter>Renderer</Filter> | |
</ClCompile> | |
<ClCompile Include="..\third_party\murmurhash\MurmurHash3.cpp"> | |
<Filter>Third Party\MurmurHash</Filter> | |
</ClCompile> | |
</ItemGroup> | |
<ItemGroup> | |
<ClInclude Include="BinaryStream.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Buffer.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Context.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="D3DConstantTable.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Fence.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Framebuffer.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="..\..\include\GLES2\gl2.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="..\..\include\GLES2\gl2ext.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="..\..\include\GLES2\gl2platform.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="HandleAllocator.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="IndexDataManager.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="main.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="mathutil.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Program.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="ProgramBinary.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Query.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="..\common\RefCountObject.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Renderbuffer.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="resource.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="ResourceManager.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Shader.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="Texture.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="utilities.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="..\common\version.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="vertexconversion.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="VertexDataManager.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\ShaderCache.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\Renderer.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\SwapChain.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\Renderer9.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\Image.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\TextureStorage.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\renderer9_utils.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\Renderer11.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\renderer11_utils.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\Blit.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="angletypes.h"> | |
<Filter>Header Files</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\RenderTarget.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\RenderTarget9.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="renderer\RenderStateCache.h"> | |
<Filter>Renderer</Filter> | |
</ClInclude> | |
<ClInclude Include="..\third_party\murmurhash\MurmurHash3.h"> | |
<Filter>Third Party\MurmurHash</Filter> | |
</ClInclude> | |
</ItemGroup> | |
<ItemGroup> | |
<None Include="libGLESv2.def"> | |
<Filter>Source Files</Filter> | |
</None> | |
</ItemGroup> | |
<ItemGroup> | |
<ResourceCompile Include="libGLESv2.rc" /> | |
</ItemGroup> | |
</Project> |