blob: 7934de192c1bf612d1cd04651504c028ea0cbdb3 [file] [log] [blame]
//
// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BufferStorage11.h Defines the BufferStorage11 class.
#ifndef LIBGLESV2_RENDERER_BUFFERSTORAGE11_H_
#define LIBGLESV2_RENDERER_BUFFERSTORAGE11_H_
#include "libGLESv2/renderer/BufferStorage.h"
#include "libGLESv2/angletypes.h"
namespace rx
{
class Renderer;
class Renderer11;
enum BufferUsage
{
BUFFER_USAGE_STAGING,
BUFFER_USAGE_VERTEX_OR_TRANSFORM_FEEDBACK,
BUFFER_USAGE_INDEX,
BUFFER_USAGE_PIXEL_UNPACK,
BUFFER_USAGE_PIXEL_PACK,
BUFFER_USAGE_UNIFORM,
};
struct PackPixelsParams
{
PackPixelsParams();
PackPixelsParams(const gl::Rectangle &area, GLenum format, GLenum type, GLuint outputPitch,
const gl::PixelPackState &pack, ptrdiff_t offset);
gl::Rectangle area;
GLenum format;
GLenum type;
GLuint outputPitch;
gl::Buffer *packBuffer;
gl::PixelPackState pack;
ptrdiff_t offset;
};
typedef size_t DataRevision;
class BufferStorage11 : public BufferStorage
{
public:
explicit BufferStorage11(Renderer11 *renderer);
virtual ~BufferStorage11();
static BufferStorage11 *makeBufferStorage11(BufferStorage *bufferStorage);
virtual void *getData();
virtual void setData(const void* data, size_t size, size_t offset);
virtual void copyData(BufferStorage* sourceStorage, size_t size, size_t sourceOffset, size_t destOffset);
virtual void clear();
virtual void markTransformFeedbackUsage();
virtual size_t getSize() const;
virtual bool supportsDirectBinding() const;
ID3D11Buffer *getBuffer(BufferUsage usage);
ID3D11ShaderResourceView *getSRV(DXGI_FORMAT srvFormat);
void packPixels(ID3D11Texture2D *srcTexure, UINT srcSubresource, const PackPixelsParams &params);
virtual bool isMapped() const;
virtual void *map(GLbitfield access);
virtual void unmap();
private:
class TypedBufferStorage11;
class NativeBuffer11;
class PackStorage11;
Renderer11 *mRenderer;
TypedBufferStorage11 *mMappedStorage;
std::map<BufferUsage, TypedBufferStorage11*> mTypedBuffers;
typedef std::pair<ID3D11Buffer *, ID3D11ShaderResourceView *> BufferSRVPair;
std::map<DXGI_FORMAT, BufferSRVPair> mBufferResourceViews;
std::vector<unsigned char> mResolvedData;
DataRevision mResolvedDataRevision;
unsigned int mReadUsageCount;
size_t mSize;
void markBufferUsage();
NativeBuffer11 *getStagingBuffer();
PackStorage11 *getPackStorage();
TypedBufferStorage11 *getStorage(BufferUsage usage);
TypedBufferStorage11 *getLatestStorage() const;
};
}
#endif // LIBGLESV2_RENDERER_BUFFERSTORAGE11_H_