blob: 1c3a3e1b7078ed9612d5da44817b7fa8fbe5ff5b [file] [log] [blame]
#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384
//
//
///
// Resource Bindings:
//
// Name Type Format Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// Buffer4UI texture uint4 buf 0 1
//
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position 0 xyzw 0 POS float
// TEXCOORD 0 x 1 NONE uint x
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET uint xyzw
//
ps_4_0
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_input_ps constant v1.x
dcl_output o0.xyzw
ld o0.xyzw, v1.xxxx, t0.xyzw
ret
// Approximately 2 instruction slots used
#endif
const BYTE g_PS_BufferToTexture_4UI[] =
{
68, 88, 66, 67, 209, 204,
134, 75, 28, 212, 134, 131,
219, 18, 16, 227, 99, 23,
205, 131, 1, 0, 0, 0,
24, 2, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
184, 0, 0, 0, 16, 1,
0, 0, 68, 1, 0, 0,
156, 1, 0, 0, 82, 68,
69, 70, 124, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
28, 0, 0, 0, 0, 4,
255, 255, 0, 1, 0, 0,
70, 0, 0, 0, 60, 0,
0, 0, 2, 0, 0, 0,
4, 0, 0, 0, 1, 0,
0, 0, 255, 255, 255, 255,
0, 0, 0, 0, 1, 0,
0, 0, 13, 0, 0, 0,
66, 117, 102, 102, 101, 114,
52, 85, 73, 0, 77, 105,
99, 114, 111, 115, 111, 102,
116, 32, 40, 82, 41, 32,
72, 76, 83, 76, 32, 83,
104, 97, 100, 101, 114, 32,
67, 111, 109, 112, 105, 108,
101, 114, 32, 57, 46, 51,
48, 46, 57, 50, 48, 48,
46, 49, 54, 51, 56, 52,
0, 171, 171, 171, 73, 83,
71, 78, 80, 0, 0, 0,
2, 0, 0, 0, 8, 0,
0, 0, 56, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 68, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
1, 0, 0, 0, 1, 1,
0, 0, 83, 86, 95, 80,
111, 115, 105, 116, 105, 111,
110, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 171,
171, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171,
83, 72, 68, 82, 80, 0,
0, 0, 64, 0, 0, 0,
20, 0, 0, 0, 88, 8,
0, 4, 0, 112, 16, 0,
0, 0, 0, 0, 68, 68,
0, 0, 98, 8, 0, 3,
18, 16, 16, 0, 1, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 45, 0, 0, 7,
242, 32, 16, 0, 0, 0,
0, 0, 6, 16, 16, 0,
1, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
62, 0, 0, 1, 83, 84,
65, 84, 116, 0, 0, 0,
2, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
2, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0
};