Jamie Madill | ba61519 | 2013-09-24 14:07:39 -0400 | [diff] [blame] | 1 | #if 0 |
| 2 | // |
| 3 | // Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384 |
| 4 | // |
| 5 | /// |
| 6 | // Parameters: |
| 7 | // |
| 8 | // sampler2D tex; |
| 9 | // |
| 10 | // |
| 11 | // Registers: |
| 12 | // |
| 13 | // Name Reg Size |
| 14 | // ------------ ----- ---- |
| 15 | // tex s0 1 |
| 16 | // |
| 17 | |
| 18 | ps_2_0 |
| 19 | dcl t0.xy |
| 20 | dcl_2d s0 |
| 21 | texld r0, t0, s0 |
| 22 | mov oC0, r0 |
| 23 | |
| 24 | // approximately 2 instruction slots used (1 texture, 1 arithmetic) |
| 25 | #endif |
| 26 | |
| 27 | const BYTE g_ps20_passthroughps[] = |
| 28 | { |
| 29 | 0, 2, 255, 255, 254, 255, |
| 30 | 33, 0, 67, 84, 65, 66, |
| 31 | 28, 0, 0, 0, 75, 0, |
| 32 | 0, 0, 0, 2, 255, 255, |
| 33 | 1, 0, 0, 0, 28, 0, |
| 34 | 0, 0, 0, 1, 0, 0, |
| 35 | 68, 0, 0, 0, 48, 0, |
| 36 | 0, 0, 3, 0, 0, 0, |
| 37 | 1, 0, 0, 0, 52, 0, |
| 38 | 0, 0, 0, 0, 0, 0, |
| 39 | 116, 101, 120, 0, 4, 0, |
| 40 | 12, 0, 1, 0, 1, 0, |
| 41 | 1, 0, 0, 0, 0, 0, |
| 42 | 0, 0, 112, 115, 95, 50, |
| 43 | 95, 48, 0, 77, 105, 99, |
| 44 | 114, 111, 115, 111, 102, 116, |
| 45 | 32, 40, 82, 41, 32, 72, |
| 46 | 76, 83, 76, 32, 83, 104, |
| 47 | 97, 100, 101, 114, 32, 67, |
| 48 | 111, 109, 112, 105, 108, 101, |
| 49 | 114, 32, 57, 46, 51, 48, |
| 50 | 46, 57, 50, 48, 48, 46, |
| 51 | 49, 54, 51, 56, 52, 0, |
| 52 | 171, 171, 31, 0, 0, 2, |
| 53 | 0, 0, 0, 128, 0, 0, |
| 54 | 3, 176, 31, 0, 0, 2, |
| 55 | 0, 0, 0, 144, 0, 8, |
| 56 | 15, 160, 66, 0, 0, 3, |
| 57 | 0, 0, 15, 128, 0, 0, |
| 58 | 228, 176, 0, 8, 228, 160, |
| 59 | 1, 0, 0, 2, 0, 8, |
| 60 | 15, 128, 0, 0, 228, 128, |
| 61 | 255, 255, 0, 0 |
| 62 | }; |