blob: 66059b84c379553500c3db88b376330f17fc5ad5 [file] [log] [blame]
Jamie Madillba615192013-09-24 14:07:39 -04001#if 0
2//
3// Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384
4//
5///
6// Parameters:
7//
8// sampler2D tex;
9//
10//
11// Registers:
12//
13// Name Reg Size
14// ------------ ----- ----
15// tex s0 1
16//
17
18 ps_2_0
19 dcl t0.xy
20 dcl_2d s0
21 texld r0, t0, s0
22 mov oC0, r0
23
24// approximately 2 instruction slots used (1 texture, 1 arithmetic)
25#endif
26
27const BYTE g_ps20_passthroughps[] =
28{
29 0, 2, 255, 255, 254, 255,
30 33, 0, 67, 84, 65, 66,
31 28, 0, 0, 0, 75, 0,
32 0, 0, 0, 2, 255, 255,
33 1, 0, 0, 0, 28, 0,
34 0, 0, 0, 1, 0, 0,
35 68, 0, 0, 0, 48, 0,
36 0, 0, 3, 0, 0, 0,
37 1, 0, 0, 0, 52, 0,
38 0, 0, 0, 0, 0, 0,
39 116, 101, 120, 0, 4, 0,
40 12, 0, 1, 0, 1, 0,
41 1, 0, 0, 0, 0, 0,
42 0, 0, 112, 115, 95, 50,
43 95, 48, 0, 77, 105, 99,
44 114, 111, 115, 111, 102, 116,
45 32, 40, 82, 41, 32, 72,
46 76, 83, 76, 32, 83, 104,
47 97, 100, 101, 114, 32, 67,
48 111, 109, 112, 105, 108, 101,
49 114, 32, 57, 46, 51, 48,
50 46, 57, 50, 48, 48, 46,
51 49, 54, 51, 56, 52, 0,
52 171, 171, 31, 0, 0, 2,
53 0, 0, 0, 128, 0, 0,
54 3, 176, 31, 0, 0, 2,
55 0, 0, 0, 144, 0, 8,
56 15, 160, 66, 0, 0, 3,
57 0, 0, 15, 128, 0, 0,
58 228, 176, 0, 8, 228, 160,
59 1, 0, 0, 2, 0, 8,
60 15, 128, 0, 0, 228, 128,
61 255, 255, 0, 0
62};