Jamie Madill | f51639a | 2014-06-25 16:04:57 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // angle_gl.h: |
| 7 | // Includes all necessary GL headers and definitions for ANGLE. |
| 8 | // |
| 9 | |
| 10 | #ifndef ANGLE_GL_H_ |
| 11 | #define ANGLE_GL_H_ |
| 12 | |
| 13 | #include "GLES2/gl2.h" |
| 14 | #include "GLES2/gl2ext.h" |
| 15 | #include "GLES3/gl3.h" |
| 16 | #include "GLES3/gl3ext.h" |
| 17 | |
| 18 | // The following enum is used in ANGLE, but is from desktop GL |
| 19 | #ifndef GL_SAMPLER_2D_RECT_ARB |
| 20 | #define GL_SAMPLER_2D_RECT_ARB 0x8B63 |
| 21 | #endif |
| 22 | |
| 23 | #endif // ANGLE_GL_H_ |