daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 15 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 17 | #include "libGLESv2/renderer/RenderTarget9.h" // D3D9_REPLACE |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame] | 18 | #include "libGLESv2/renderer/SwapChain9.h" // D3D9_REPLACE |
daniel@transgaming.com | d8e3656 | 2012-10-31 19:52:19 +0000 | [diff] [blame] | 19 | #include "libGLESv2/renderer/renderer9_utils.h" // D3D9_REPLACE |
| 20 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 23 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 24 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 25 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 27 | } |
| 28 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 29 | // The default case for classes inherited from RenderbufferInterface is not to |
| 30 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 31 | // or decrementing. |
| 32 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 37 | { |
| 38 | } |
| 39 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 40 | GLuint RenderbufferInterface::getRedSize() const |
| 41 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 42 | return gl::GetRedSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 43 | } |
| 44 | |
| 45 | GLuint RenderbufferInterface::getGreenSize() const |
| 46 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 47 | return gl::GetGreenSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 48 | } |
| 49 | |
| 50 | GLuint RenderbufferInterface::getBlueSize() const |
| 51 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 52 | return gl::GetBlueSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 53 | } |
| 54 | |
| 55 | GLuint RenderbufferInterface::getAlphaSize() const |
| 56 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 57 | return gl::GetAlphaSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 58 | } |
| 59 | |
| 60 | GLuint RenderbufferInterface::getDepthSize() const |
| 61 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 62 | return gl::GetDepthSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 63 | } |
| 64 | |
| 65 | GLuint RenderbufferInterface::getStencilSize() const |
| 66 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 67 | return gl::GetStencilSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 68 | } |
| 69 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 70 | ///// RenderbufferTexture2D Implementation //////// |
| 71 | |
| 72 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLenum target) : mTarget(target) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 73 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 74 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 75 | } |
| 76 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 77 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 78 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 79 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 80 | } |
| 81 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 82 | // Textures need to maintain their own reference count for references via |
| 83 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 84 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 85 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 86 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 87 | } |
| 88 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 90 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 91 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 92 | } |
| 93 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 94 | rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 95 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 96 | return mTexture2D->getRenderTarget(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 97 | } |
| 98 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 99 | rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 100 | { |
daniel@transgaming.com | 68145c6 | 2012-05-31 01:14:46 +0000 | [diff] [blame] | 101 | return mTexture2D->getDepthStencil(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 102 | } |
| 103 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 104 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 105 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 106 | return mTexture2D->getWidth(0); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 107 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 108 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 109 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 110 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 111 | return mTexture2D->getHeight(0); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 112 | } |
| 113 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 114 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 115 | { |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 116 | return mTexture2D->getInternalFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 117 | } |
| 118 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 119 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 120 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 121 | return mTexture2D->getActualFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 122 | } |
| 123 | |
| 124 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 125 | { |
| 126 | return 0; |
| 127 | } |
| 128 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 129 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 130 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 131 | return mTexture2D->getRenderTargetSerial(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 132 | } |
| 133 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 134 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 135 | |
| 136 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) |
| 137 | { |
| 138 | mTextureCubeMap.set(texture); |
| 139 | } |
| 140 | |
| 141 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 142 | { |
| 143 | mTextureCubeMap.set(NULL); |
| 144 | } |
| 145 | |
| 146 | // Textures need to maintain their own reference count for references via |
| 147 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 148 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 149 | { |
| 150 | mTextureCubeMap->addProxyRef(proxy); |
| 151 | } |
| 152 | |
| 153 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 154 | { |
| 155 | mTextureCubeMap->releaseProxy(proxy); |
| 156 | } |
| 157 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 158 | rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 159 | { |
| 160 | return mTextureCubeMap->getRenderTarget(mTarget); |
| 161 | } |
| 162 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 163 | rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 164 | { |
| 165 | return NULL; |
| 166 | } |
| 167 | |
| 168 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 169 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 170 | return mTextureCubeMap->getWidth(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 171 | } |
| 172 | |
| 173 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 174 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 175 | return mTextureCubeMap->getHeight(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 176 | } |
| 177 | |
| 178 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 179 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 180 | return mTextureCubeMap->getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 181 | } |
| 182 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 183 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 184 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 185 | return mTextureCubeMap->getActualFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 186 | } |
| 187 | |
| 188 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 189 | { |
| 190 | return 0; |
| 191 | } |
| 192 | |
| 193 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 194 | { |
| 195 | return mTextureCubeMap->getRenderTargetSerial(mTarget); |
| 196 | } |
| 197 | |
| 198 | ////// Renderbuffer Implementation ////// |
| 199 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 200 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 201 | { |
| 202 | ASSERT(instance != NULL); |
| 203 | mInstance = instance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | } |
| 205 | |
| 206 | Renderbuffer::~Renderbuffer() |
| 207 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 208 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 209 | } |
| 210 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 211 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 212 | // its own reference count, so we pass it on here. |
| 213 | void Renderbuffer::addRef() const |
| 214 | { |
| 215 | mInstance->addProxyRef(this); |
| 216 | |
| 217 | RefCountObject::addRef(); |
| 218 | } |
| 219 | |
| 220 | void Renderbuffer::release() const |
| 221 | { |
| 222 | mInstance->releaseProxy(this); |
| 223 | |
| 224 | RefCountObject::release(); |
| 225 | } |
| 226 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 227 | rx::RenderTarget *Renderbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 229 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 230 | } |
| 231 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 232 | rx::RenderTarget *Renderbuffer::getDepthStencil() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 233 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 234 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 235 | } |
| 236 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 237 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 238 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 239 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 240 | } |
| 241 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 242 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 243 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 244 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 245 | } |
| 246 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 247 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 248 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 249 | return mInstance->getInternalFormat(); |
| 250 | } |
| 251 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 252 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 253 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 254 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 255 | } |
| 256 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 257 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 258 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 259 | return mInstance->getRedSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 260 | } |
| 261 | |
| 262 | GLuint Renderbuffer::getGreenSize() const |
| 263 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 264 | return mInstance->getGreenSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 265 | } |
| 266 | |
| 267 | GLuint Renderbuffer::getBlueSize() const |
| 268 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 269 | return mInstance->getBlueSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 270 | } |
| 271 | |
| 272 | GLuint Renderbuffer::getAlphaSize() const |
| 273 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 274 | return mInstance->getAlphaSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 275 | } |
| 276 | |
| 277 | GLuint Renderbuffer::getDepthSize() const |
| 278 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 279 | return mInstance->getDepthSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 280 | } |
| 281 | |
| 282 | GLuint Renderbuffer::getStencilSize() const |
| 283 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 284 | return mInstance->getStencilSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 285 | } |
| 286 | |
| 287 | GLsizei Renderbuffer::getSamples() const |
| 288 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 289 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 290 | } |
| 291 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 292 | unsigned int Renderbuffer::getSerial() const |
| 293 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 294 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 295 | } |
| 296 | |
| 297 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 298 | { |
| 299 | ASSERT(newStorage != NULL); |
| 300 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 301 | delete mInstance; |
| 302 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 303 | } |
| 304 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 305 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 306 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 307 | mWidth = 0; |
| 308 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 309 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 310 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 311 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 312 | } |
| 313 | |
| 314 | RenderbufferStorage::~RenderbufferStorage() |
| 315 | { |
| 316 | } |
| 317 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 318 | rx::RenderTarget *RenderbufferStorage::getRenderTarget() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 319 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 320 | return NULL; |
| 321 | } |
| 322 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 323 | rx::RenderTarget *RenderbufferStorage::getDepthStencil() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 324 | { |
| 325 | return NULL; |
| 326 | } |
| 327 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 328 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 329 | { |
| 330 | return mWidth; |
| 331 | } |
| 332 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 333 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 334 | { |
| 335 | return mHeight; |
| 336 | } |
| 337 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 338 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 339 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 340 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 341 | } |
| 342 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 343 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 344 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 345 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 346 | } |
| 347 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 348 | GLsizei RenderbufferStorage::getSamples() const |
| 349 | { |
| 350 | return mSamples; |
| 351 | } |
| 352 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 353 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 354 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 355 | return mSerial; |
| 356 | } |
| 357 | |
| 358 | unsigned int RenderbufferStorage::issueSerial() |
| 359 | { |
| 360 | return mCurrentSerial++; |
| 361 | } |
| 362 | |
| 363 | unsigned int RenderbufferStorage::issueCubeSerials() |
| 364 | { |
| 365 | unsigned int firstSerial = mCurrentSerial; |
| 366 | mCurrentSerial += 6; |
| 367 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 368 | } |
| 369 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 370 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 371 | { |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame] | 372 | rx::SwapChain9 *swapChain9 = static_cast<rx::SwapChain9*>(swapChain); |
| 373 | mRenderTarget = new rx::RenderTarget9(renderer, swapChain9->getRenderTarget()); |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 374 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 375 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 376 | mWidth = mRenderTarget->getWidth(); |
| 377 | mHeight = mRenderTarget->getHeight(); |
| 378 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 379 | mActualFormat = mRenderTarget->getActualFormat(); |
| 380 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 381 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 382 | } |
| 383 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 384 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 385 | { |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 386 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 387 | mRenderTarget = new rx::RenderTarget9(renderer, width, height, format, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 388 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 389 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 390 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 391 | mWidth = width; |
| 392 | mHeight = height; |
| 393 | mInternalFormat = format; |
| 394 | mActualFormat = mRenderTarget->getActualFormat(); |
| 395 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 396 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 397 | } |
| 398 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 399 | Colorbuffer::~Colorbuffer() |
| 400 | { |
| 401 | if (mRenderTarget) |
| 402 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 403 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 404 | } |
| 405 | } |
| 406 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 407 | rx::RenderTarget *Colorbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 408 | { |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 409 | if (mRenderTarget) |
| 410 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 411 | return mRenderTarget; |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 412 | } |
| 413 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 414 | return NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 415 | } |
| 416 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 417 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 418 | { |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame] | 419 | rx::SwapChain9 *swapChain9 = static_cast<rx::SwapChain9*>(swapChain); |
| 420 | mDepthStencil = new rx::RenderTarget9(renderer, swapChain9->getDepthStencil()); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 421 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 422 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 423 | mWidth = mDepthStencil->getWidth(); |
| 424 | mHeight = mDepthStencil->getHeight(); |
| 425 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 426 | mSamples = mDepthStencil->getSamples(); |
| 427 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 428 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 429 | } |
| 430 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 431 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 432 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 433 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 434 | mDepthStencil = new rx::RenderTarget9(renderer, width, height, GL_DEPTH24_STENCIL8_OES, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 435 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 436 | mWidth = mDepthStencil->getWidth(); |
| 437 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 438 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 439 | mActualFormat = mDepthStencil->getActualFormat(); |
| 440 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 441 | } |
| 442 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 443 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 444 | { |
| 445 | if (mDepthStencil) |
| 446 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 447 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 448 | } |
| 449 | } |
| 450 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 451 | rx::RenderTarget *DepthStencilbuffer::getDepthStencil() |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 452 | { |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 453 | if (mDepthStencil) |
| 454 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 455 | return mDepthStencil; |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 456 | } |
| 457 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 458 | return NULL; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 459 | } |
| 460 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 461 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 462 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 463 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 464 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 465 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 466 | // will expect one of the valid renderbuffer formats for use in |
| 467 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 468 | } |
| 469 | } |
| 470 | |
| 471 | Depthbuffer::~Depthbuffer() |
| 472 | { |
| 473 | } |
| 474 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 475 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 476 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 477 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 478 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 479 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 480 | // will expect one of the valid renderbuffer formats for use in |
| 481 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 482 | } |
| 483 | } |
| 484 | |
| 485 | Stencilbuffer::~Stencilbuffer() |
| 486 | { |
| 487 | } |
| 488 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 489 | } |