Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
libGLESv2
/
Uniform.h
0b7eef7
Removed common_includes.h reordered includes.
by Geoff Lang
· 10 years ago
13cfd27
Move shader variables header to include folder.
by Jamie Madill
· 10 years ago
e04a5b7
Remove sh::InterfaceBlock member info.
by Jamie Madill
· 10 years ago
f51639a
Use a common include for GL headers.
by Jamie Madill
· 10 years ago
f257598
Use the sh namespace for shader variables.
by Jamie Madill
· 10 years ago
d7e7d73
Move the GL_APICALL and similar defines to the project level.
by Geoff Lang
· 10 years ago
834e8b7
Move ShaderVariables to common shared source.
by Jamie Madill
· 10 years ago
8ff21ae
Move storage for uniform blocks to the program binary.
by Jamie Madill
· 10 years ago
1773282
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
by Geoff Lang
· 11 years ago
5b085dc
Add a field to uniforms to track which element within a register the uniform should be uploaded to.
by Jamie Madill
· 11 years ago
1cb333e
Rename compiler/Uniform.cpp+h to ShaderVariable.cpp+h.
by Jamie Madill
· 11 years ago
d778417
Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format.
by shannonwoods@chromium.org
· 11 years ago
38676dc
Refactor Uniform::[vp]sRegisterIndex to unsigned integers.
by shannonwoods@chromium.org
· 11 years ago
7e0904d
Fix line endings in the Uniform source and header files to be UNIX-style.
by shannonwoods@chromium.org
· 11 years ago
f26ddae
Added the GLES3 headers and updated all locations where the GLES2 headers were included to also include the GLES3 headers.
by shannon.woods%transgaming.com@gtempaccount.com
· 11 years ago
d5a91b9
Validate matching uniform precisions.
by shannon.woods@transgaming.com
· 11 years ago
e76b64b
Implemented support for DX11 integer and boolean uniforms.
by daniel@transgaming.com
· 11 years ago
db01995
Eliminated storing decorated uniform names.
by daniel@transgaming.com
· 11 years ago
e6d12e9
Implemented support for DX11 uniform arrays.
by daniel@transgaming.com
· 11 years ago
f956186
Collapsed register indexes into one.
by daniel@transgaming.com
· 11 years ago
15186aa
Move Uniform to separate files.
by daniel@transgaming.com
· 11 years ago