1. 0b7eef7 Removed common_includes.h reordered includes. by Geoff Lang · 10 years ago
  2. 13cfd27 Move shader variables header to include folder. by Jamie Madill · 10 years ago
  3. e04a5b7 Remove sh::InterfaceBlock member info. by Jamie Madill · 10 years ago
  4. f51639a Use a common include for GL headers. by Jamie Madill · 10 years ago
  5. f257598 Use the sh namespace for shader variables. by Jamie Madill · 10 years ago
  6. d7e7d73 Move the GL_APICALL and similar defines to the project level. by Geoff Lang · 10 years ago
  7. 834e8b7 Move ShaderVariables to common shared source. by Jamie Madill · 10 years ago
  8. 8ff21ae Move storage for uniform blocks to the program binary. by Jamie Madill · 10 years ago
  9. 1773282 Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects. by Geoff Lang · 11 years ago
  10. 5b085dc Add a field to uniforms to track which element within a register the uniform should be uploaded to. by Jamie Madill · 11 years ago
  11. 1cb333e Rename compiler/Uniform.cpp+h to ShaderVariable.cpp+h. by Jamie Madill · 11 years ago
  12. d778417 Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format. by shannonwoods@chromium.org · 11 years ago
  13. 38676dc Refactor Uniform::[vp]sRegisterIndex to unsigned integers. by shannonwoods@chromium.org · 11 years ago
  14. 7e0904d Fix line endings in the Uniform source and header files to be UNIX-style. by shannonwoods@chromium.org · 11 years ago
  15. f26ddae Added the GLES3 headers and updated all locations where the GLES2 headers were included to also include the GLES3 headers. by shannon.woods%transgaming.com@gtempaccount.com · 11 years ago
  16. d5a91b9 Validate matching uniform precisions. by shannon.woods@transgaming.com · 11 years ago
  17. e76b64b Implemented support for DX11 integer and boolean uniforms. by daniel@transgaming.com · 11 years ago
  18. db01995 Eliminated storing decorated uniform names. by daniel@transgaming.com · 11 years ago
  19. e6d12e9 Implemented support for DX11 uniform arrays. by daniel@transgaming.com · 11 years ago
  20. f956186 Collapsed register indexes into one. by daniel@transgaming.com · 11 years ago
  21. 15186aa Move Uniform to separate files. by daniel@transgaming.com · 11 years ago