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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
5d601382b51c29d1670b58c01360416bd929842d
/
src
/
libGLESv2
/
formatutils.h
5d60138
Simplify formatutils.h by exposing the info structures.
by Geoff Lang
· 10 years ago
493daf5
Update the format table to check support for filtering and rendering.
by Geoff Lang
· 10 years ago
57f9b6d
Clean up generatemip.h.
by Geoff Lang
· 10 years ago
86846e2
Clean up the functions in loadimage.h/cpp.
by Geoff Lang
· 10 years ago
e4a492b
Remove the clientVersion parameter from the format utils.
by Geoff Lang
· 10 years ago
f51639a
Use a common include for GL headers.
by Jamie Madill
· 10 years ago
cec3590
Use a Caps structure to store extension and texture format support.
by Geoff Lang
· 10 years ago
d7e7d73
Move the GL_APICALL and similar defines to the project level.
by Geoff Lang
· 10 years ago
4d161ba
Amends CopyTexImage validation to conform to new language in the ES 3.0.3 spec.
by Shannon Woods
· 10 years ago
8017787
Move D3D9 vertex format tables to formatutils9.
by Jamie Madill
· 10 years ago
7ab02fa
Add D3D11 vertex format tables to our format utils.
by Jamie Madill
· 10 years ago
0c99b1b
Add functions to check if texture data initialization is required.
by Geoff Lang
· 11 years ago
005df41
Use GLenum instead of GLint to store internal format variables.
by Geoff Lang
· 11 years ago
0e0510f
Place the method responsible for checking for fast pixel unpack buffer support into the Renderer.
by Jamie Madill
· 11 years ago
89a0bf5
Add initial implementation for PixelTransfer11, which will enable GPU buffer to texture and texture to buffer copies.
by Jamie Madill
· 11 years ago
3466a4d
Add a helper method to return the number of components in a texture format.
by Jamie Madill
· 11 years ago
b2f3d05
Replaced the custom component type and SRGB bool with GLenums.
by Geoff Lang
· 11 years ago
f23eb28
Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers.
by Geoff Lang
· 11 years ago
fe28ca0
Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations.
by Geoff Lang
· 11 years ago
e81ea50
Added a function to determine if an internal format is SRGB.
by shannonwoods@chromium.org
· 11 years ago
ffab47d
Added validation for CopyTexImage with integer textures.
by shannonwoods@chromium.org
· 11 years ago
e19409b
Added helper functions for determining if an internal format is an integer or floating point format.
by shannonwoods@chromium.org
· 11 years ago
b8490f3
Created new helper functions for converting texture formats, loading images and generating mipmaps."
by shannonwoods@chromium.org
· 11 years ago