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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
8eee38bd4151448e67a1aff3d7c8d9214df6de83
/
src
/
compiler
/
translator
/
BaseTypes.h
ed14b79
Shaders should fail compile if a boolean's precision is specified
by Zhenyao Mo
· 10 years ago
759b994
Define generic sampler types.
by Nicolas Capens
· 10 years ago
e53c98b
Add work-around for D3D9 shader compiler bug.
by Jamie Madill
· 10 years ago
1773282
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
by Geoff Lang
· 11 years ago
[Renamed from src/compiler/BaseTypes.h]
1957181
Add more robust support for interpolation and storage qualifiers with varyings for GLSL ES 3.00.
by Jamie Madill
· 11 years ago
cb127d3
Create the HLSL shadow texture function.
by Nicolas Capens
· 11 years ago
2a1d8a3
Add shadow samplers to the compiler front-end.
by Nicolas Capens
· 11 years ago
93e50de
Implement array sampler support.
by Nicolas Capens
· 11 years ago
e605088
Handle new sampler types.
by Nicolas Capens
· 11 years ago
2aeb26a
Added support for EXT_frag_depth
by Jamie Madill
· 11 years ago
28b9742
Removed code for unsupported pack-unpack language.
by Jamie Madill
· 11 years ago
8772b58
Support sampler2DArray throughout the compiler.
by Nicolas Capens
· 11 years ago
eceb50d
Add array texture intrinsics to the symbol table.
by Nicolas Capens
· 11 years ago
da07535
Support sampler3D throughout the compiler.
by Nicolas Capens
· 11 years ago
73f5bf6
Add 3D texture intrinsics to the symbol table.
by Nicolas Capens
· 11 years ago
2ffe0bb
Support usampler throughout the compiler.
by Nicolas Capens
· 11 years ago
8613229
Add unsigned integer texture intrinsics to the symbol table.
by Nicolas Capens
· 11 years ago
344e714
Support isampler throughout the compiler.
by Nicolas Capens
· 11 years ago
9363246
Add integer texture intrinsics to the symbol table.
by Nicolas Capens
· 11 years ago
a295edf
Add parsing (but not full support) for global default layout qualifiers for block storage and matrix packing.
by Jamie Madill
· 11 years ago
a5efff9
Redesign layout qualifier parsing to be simpler and more storage efficient.
by Jamie Madill
· 11 years ago
b120eac
Update the shader translator to use new enums for ES3 shader vertex input and fragment outputs.
by Jamie Madill
· 11 years ago
302adfe
Add partial support for parsing layout qualifiers, added in the GLES SL 3.00 spec.
by shannonwoods@chromium.org
· 11 years ago
3c9d95a
Add unsigned integer types to the compiler ConstantUnion class.
by shannonwoods@chromium.org
· 11 years ago
5668c5d
Add support for parsing interface blocks to the shader translator.
by shannonwoods@chromium.org
· 11 years ago
6f273e3
Implemented interpolation qualifier parsing.
by shannon.woods%transgaming.com@gtempaccount.com
· 11 years ago
b3077d0
Upstream various build fixes from WebKit to ANGLE to make updating ANGLE in WebKit easier.
by daniel@transgaming.com
· 11 years ago
eec8efc
Detect when declaring previously undeclared variables as invariant, and avoid using an uninitialized type.
by daniel@transgaming.com
· 12 years ago
205fef3
Added support for GL_ARB_texture_rectangle to shader validator.
by kbr@chromium.org
· 13 years ago
09c323a
Add an option to support for GL_OES_EGL_image_external.
by zmo@google.com
· 13 years ago
58e5429
Cleanup TType and related classes:
by alokp@chromium.org
· 14 years ago
5223af6
Replaced __inline with inline to make it compile with SunStudio compiler. Submitted by Eagle.Lu.
by alokp@chromium.org
· 14 years ago
a5d7623
Enforce fragment precision qualifier requirement
by daniel@transgaming.com
· 14 years ago
0578f81
Untabify compiler code
by daniel@transgaming.com
· 14 years ago
acc5113
mv Compiler/* -> src/compiler/* Trac #11406 Signed-off-by: Nicolas Capens
by daniel@transgaming.com
· 14 years ago
[Renamed from Compiler/BaseTypes.h]
4f39fd9
Initial import from TransGaming
by daniel@transgaming.com
· 14 years ago