1. b33b477 Declare commit_id a gyp 'hard_dependency'. by Jamie Madill · 10 years ago
  2. 58f7942 Fix MSVC librarian warning about no target machine. by Jamie Madill · 10 years ago
  3. 04994ec Use libANGLE to reduce duplicated ANGLE source compiles. by Jamie Madill · 10 years ago
  4. db8ae16 Refactored TransformFeedback for multi-platform ANGLE and added tests. by Kenneth Russell · 10 years ago
  5. 1cfaaf8 Add a util project to share between samples and tests. by Jamie Madill · 10 years ago
  6. eb10f1c Generate VS2013 public projects. by Geoff Lang · 10 years ago
  7. bfdea66 Remove try-catch blocks from entry points. by Geoff Lang · 10 years ago
  8. 9c4b24a Use commit_id.py on Windows, and handle missing git. by Jamie Madill · 10 years ago
  9. afc1026 Regenerate public projects. by Jamie Madill · 10 years ago
  10. 006ed1e Reduce translator sources compile count to one. by Jamie Madill · 10 years ago
  11. 8cc03bf Revert "Remove the second translator target, only using static." by Jamie Madill · 10 years ago
  12. d095bda Add a common include in the project definitions. by Geoff Lang · 10 years ago
  13. f3e6a9e Remove the angle_relative_path gyp variable. by Geoff Lang · 10 years ago
  14. 73f5143 Remove the es_util project. by Geoff Lang · 10 years ago
  15. e977efc Port the PostSubBuffer sample to the new sample framework. by Geoff Lang · 10 years ago
  16. e9b0224 Port the TextureWrap sample to the new sample framework. by Geoff Lang · 10 years ago
  17. d3a4092 Port the Stencil_Test sample to the new sample framework. by Geoff Lang · 10 years ago
  18. f613935 Port the Simple_VertexShader sample to the new sample framework. by Geoff Lang · 10 years ago
  19. 705073f Port the Simple_TextureCubemap sample to the new sample framework. by Geoff Lang · 10 years ago
  20. 9938404 Port the Simple_Texture2D sample to the new sample framework. by Geoff Lang · 10 years ago
  21. 712e3f4 Port the MultipleRenderTarget sample to the new sample framework. by Geoff Lang · 10 years ago
  22. 8dd592b Port the SimpleInstancing sample to the new sample framework. by Geoff Lang · 10 years ago
  23. d19fae5 Port the ParticleSystem sample to the new sample framework. by Geoff Lang · 10 years ago
  24. 1b3e4b8 Port the MultiTexture sample to the new sample framework. by Geoff Lang · 10 years ago
  25. 9adef9b Port the MipMap2D sample to the new sample framework. by Geoff Lang · 10 years ago
  26. 8776b25 Port the Hello_Triangle sample to the new sample framework. by Geoff Lang · 10 years ago
  27. 49be2ad Add an ANGLE sample framework. by Geoff Lang · 10 years ago
  28. d51df46 Remove the second translator target, only using static. by Jamie Madill · 10 years ago
  29. 16851c8 Don't include symbols in release builds of the public projects. by Geoff Lang · 10 years ago
  30. 0aa84f6 Merge 'Tie program binary version to commit hash.' by Jamie Madill · 10 years ago
  31. a50232f Added a utility application to generate c headers from dds textures. by Geoff Lang · 10 years ago
  32. 39173f1 Roll gyp and regenerate public projects to have the cleaned paths. by Jamie Madill · 10 years ago
  33. 89a13e9 Fix the compiler copy script in the public projects. by Jamie Madill · 10 years ago
  34. 049108d Include the current commit as part of the build process. by Jamie Madill · 11 years ago
  35. a895c6f Fix errors in the gyp projects when we build with ninja. by Jamie Madill · 11 years ago
  36. baa6116 Regenerate public Visual Studio projects. by Geoff Lang · 11 years ago
  37. 512a7b7 Regenerate project files. by Geoff Lang · 11 years ago