1. 5704d6e Add some shared utility methods to the utils project. by Jamie Madill · 10 years ago
  2. 3757a5a Allow app to specify EGL Window extra parameters. by Jamie Madill · 10 years ago
  3. 586666c Make the sample app own the OS Window object. by Jamie Madill · 10 years ago
  4. 1cfaaf8 Add a util project to share between samples and tests. by Jamie Madill · 10 years ago
  5. 8def9aa Simplify the creation of OS-specific windows and timers in the samples. by Geoff Lang · 10 years ago
  6. f0955f1 Update the samples and tests to use eglGetPlatformDisplayEXT. by Geoff Lang · 10 years ago
  7. 5df9f52 Automate the DEQP tests by wrapping them in the gtest suite. by Geoff Lang · 10 years ago
  8. fc2521e Fix build on Windows 8.1 SDK. by Jamie Madill · 10 years ago
  9. 96e46cd Allow sample projects to choose ES3 & D3D version. by Jamie Madill · 10 years ago
  10. e977efc Port the PostSubBuffer sample to the new sample framework. by Geoff Lang · 10 years ago
  11. e9b0224 Port the TextureWrap sample to the new sample framework. by Geoff Lang · 10 years ago
  12. f613935 Port the Simple_VertexShader sample to the new sample framework. by Geoff Lang · 10 years ago
  13. 705073f Port the Simple_TextureCubemap sample to the new sample framework. by Geoff Lang · 10 years ago
  14. 712e3f4 Port the MultipleRenderTarget sample to the new sample framework. by Geoff Lang · 10 years ago
  15. 8dd592b Port the SimpleInstancing sample to the new sample framework. by Geoff Lang · 10 years ago
  16. 49be2ad Add an ANGLE sample framework. by Geoff Lang · 10 years ago