henrike@webrtc.org | 0e118e7 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004--2011, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #ifdef POSIX |
| 29 | #include <sys/time.h> |
| 30 | #endif // POSIX |
| 31 | |
| 32 | // TODO: Remove this once the cause of sporadic failures in these |
| 33 | // tests is tracked down. |
| 34 | #include <iostream> |
| 35 | |
| 36 | #ifdef WIN32 |
| 37 | #include "talk/base/win32.h" |
| 38 | #endif // WIN32 |
| 39 | |
| 40 | #include "talk/base/common.h" |
| 41 | #include "talk/base/gunit.h" |
| 42 | #include "talk/base/logging.h" |
| 43 | #include "talk/base/task.h" |
| 44 | #include "talk/base/taskrunner.h" |
| 45 | #include "talk/base/thread.h" |
| 46 | #include "talk/base/timeutils.h" |
| 47 | |
| 48 | namespace talk_base { |
| 49 | |
| 50 | static int64 GetCurrentTime() { |
| 51 | return static_cast<int64>(Time()) * 10000; |
| 52 | } |
| 53 | |
| 54 | // feel free to change these numbers. Note that '0' won't work, though |
| 55 | #define STUCK_TASK_COUNT 5 |
| 56 | #define HAPPY_TASK_COUNT 20 |
| 57 | |
| 58 | // this is a generic timeout task which, when it signals timeout, will |
| 59 | // include the unique ID of the task in the signal (we don't use this |
| 60 | // in production code because we haven't yet had occasion to generate |
| 61 | // an array of the same types of task) |
| 62 | |
| 63 | class IdTimeoutTask : public Task, public sigslot::has_slots<> { |
| 64 | public: |
| 65 | explicit IdTimeoutTask(TaskParent *parent) : Task(parent) { |
| 66 | SignalTimeout.connect(this, &IdTimeoutTask::OnLocalTimeout); |
| 67 | } |
| 68 | |
| 69 | sigslot::signal1<const int> SignalTimeoutId; |
| 70 | sigslot::signal1<const int> SignalDoneId; |
| 71 | |
| 72 | virtual int ProcessStart() { |
| 73 | return STATE_RESPONSE; |
| 74 | } |
| 75 | |
| 76 | void OnLocalTimeout() { |
| 77 | SignalTimeoutId(unique_id()); |
| 78 | } |
| 79 | |
| 80 | protected: |
| 81 | virtual void Stop() { |
| 82 | SignalDoneId(unique_id()); |
| 83 | Task::Stop(); |
| 84 | } |
| 85 | }; |
| 86 | |
| 87 | class StuckTask : public IdTimeoutTask { |
| 88 | public: |
| 89 | explicit StuckTask(TaskParent *parent) : IdTimeoutTask(parent) {} |
| 90 | virtual int ProcessStart() { |
| 91 | return STATE_BLOCKED; |
| 92 | } |
| 93 | }; |
| 94 | |
| 95 | class HappyTask : public IdTimeoutTask { |
| 96 | public: |
| 97 | explicit HappyTask(TaskParent *parent) : IdTimeoutTask(parent) { |
| 98 | time_to_perform_ = rand() % (STUCK_TASK_COUNT / 2); |
| 99 | } |
| 100 | virtual int ProcessStart() { |
| 101 | if (ElapsedTime() > (time_to_perform_ * 1000 * 10000)) |
| 102 | return STATE_RESPONSE; |
| 103 | else |
| 104 | return STATE_BLOCKED; |
| 105 | } |
| 106 | |
| 107 | private: |
| 108 | int time_to_perform_; |
| 109 | }; |
| 110 | |
| 111 | // simple implementation of a task runner which uses Windows' |
| 112 | // GetSystemTimeAsFileTime() to get the current clock ticks |
| 113 | |
| 114 | class MyTaskRunner : public TaskRunner { |
| 115 | public: |
| 116 | virtual void WakeTasks() { RunTasks(); } |
| 117 | virtual int64 CurrentTime() { |
| 118 | return GetCurrentTime(); |
| 119 | } |
| 120 | |
| 121 | bool timeout_change() const { |
| 122 | return timeout_change_; |
| 123 | } |
| 124 | |
| 125 | void clear_timeout_change() { |
| 126 | timeout_change_ = false; |
| 127 | } |
| 128 | protected: |
| 129 | virtual void OnTimeoutChange() { |
| 130 | timeout_change_ = true; |
| 131 | } |
| 132 | bool timeout_change_; |
| 133 | }; |
| 134 | |
| 135 | // |
| 136 | // this unit test is primarily concerned (for now) with the timeout |
| 137 | // functionality in tasks. It works as follows: |
| 138 | // |
| 139 | // * Create a bunch of tasks, some "stuck" (ie., guaranteed to timeout) |
| 140 | // and some "happy" (will immediately finish). |
| 141 | // * Set the timeout on the "stuck" tasks to some number of seconds between |
| 142 | // 1 and the number of stuck tasks |
| 143 | // * Start all the stuck & happy tasks in random order |
| 144 | // * Wait "number of stuck tasks" seconds and make sure everything timed out |
| 145 | |
| 146 | class TaskTest : public sigslot::has_slots<> { |
| 147 | public: |
| 148 | TaskTest() {} |
| 149 | |
| 150 | // no need to delete any tasks; the task runner owns them |
| 151 | ~TaskTest() {} |
| 152 | |
| 153 | void Start() { |
| 154 | // create and configure tasks |
| 155 | for (int i = 0; i < STUCK_TASK_COUNT; ++i) { |
| 156 | stuck_[i].task_ = new StuckTask(&task_runner_); |
| 157 | stuck_[i].task_->SignalTimeoutId.connect(this, |
| 158 | &TaskTest::OnTimeoutStuck); |
| 159 | stuck_[i].timed_out_ = false; |
| 160 | stuck_[i].xlat_ = stuck_[i].task_->unique_id(); |
| 161 | stuck_[i].task_->set_timeout_seconds(i + 1); |
| 162 | LOG(LS_INFO) << "Task " << stuck_[i].xlat_ << " created with timeout " |
| 163 | << stuck_[i].task_->timeout_seconds(); |
| 164 | } |
| 165 | |
| 166 | for (int i = 0; i < HAPPY_TASK_COUNT; ++i) { |
| 167 | happy_[i].task_ = new HappyTask(&task_runner_); |
| 168 | happy_[i].task_->SignalTimeoutId.connect(this, |
| 169 | &TaskTest::OnTimeoutHappy); |
| 170 | happy_[i].task_->SignalDoneId.connect(this, |
| 171 | &TaskTest::OnDoneHappy); |
| 172 | happy_[i].timed_out_ = false; |
| 173 | happy_[i].xlat_ = happy_[i].task_->unique_id(); |
| 174 | } |
| 175 | |
| 176 | // start all the tasks in random order |
| 177 | int stuck_index = 0; |
| 178 | int happy_index = 0; |
| 179 | for (int i = 0; i < STUCK_TASK_COUNT + HAPPY_TASK_COUNT; ++i) { |
| 180 | if ((stuck_index < STUCK_TASK_COUNT) && |
| 181 | (happy_index < HAPPY_TASK_COUNT)) { |
| 182 | if (rand() % 2 == 1) { |
| 183 | stuck_[stuck_index++].task_->Start(); |
| 184 | } else { |
| 185 | happy_[happy_index++].task_->Start(); |
| 186 | } |
| 187 | } else if (stuck_index < STUCK_TASK_COUNT) { |
| 188 | stuck_[stuck_index++].task_->Start(); |
| 189 | } else { |
| 190 | happy_[happy_index++].task_->Start(); |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | for (int i = 0; i < STUCK_TASK_COUNT; ++i) { |
| 195 | std::cout << "Stuck task #" << i << " timeout is " << |
| 196 | stuck_[i].task_->timeout_seconds() << " at " << |
| 197 | stuck_[i].task_->timeout_time() << std::endl; |
| 198 | } |
| 199 | |
| 200 | // just a little self-check to make sure we started all the tasks |
| 201 | ASSERT_EQ(STUCK_TASK_COUNT, stuck_index); |
| 202 | ASSERT_EQ(HAPPY_TASK_COUNT, happy_index); |
| 203 | |
| 204 | // run the unblocked tasks |
| 205 | LOG(LS_INFO) << "Running tasks"; |
| 206 | task_runner_.RunTasks(); |
| 207 | |
| 208 | std::cout << "Start time is " << GetCurrentTime() << std::endl; |
| 209 | |
| 210 | // give all the stuck tasks time to timeout |
| 211 | for (int i = 0; !task_runner_.AllChildrenDone() && i < STUCK_TASK_COUNT; |
| 212 | ++i) { |
| 213 | Thread::Current()->ProcessMessages(1000); |
| 214 | for (int j = 0; j < HAPPY_TASK_COUNT; ++j) { |
| 215 | if (happy_[j].task_) { |
| 216 | happy_[j].task_->Wake(); |
| 217 | } |
| 218 | } |
| 219 | LOG(LS_INFO) << "Polling tasks"; |
| 220 | task_runner_.PollTasks(); |
| 221 | } |
| 222 | |
| 223 | // We see occasional test failures here due to the stuck tasks not having |
| 224 | // timed-out yet, which seems like it should be impossible. To help track |
| 225 | // this down we have added logging of the timing information, which we send |
| 226 | // directly to stdout so that we get it in opt builds too. |
| 227 | std::cout << "End time is " << GetCurrentTime() << std::endl; |
| 228 | } |
| 229 | |
| 230 | void OnTimeoutStuck(const int id) { |
| 231 | LOG(LS_INFO) << "Timed out task " << id; |
| 232 | |
| 233 | int i; |
| 234 | for (i = 0; i < STUCK_TASK_COUNT; ++i) { |
| 235 | if (stuck_[i].xlat_ == id) { |
| 236 | stuck_[i].timed_out_ = true; |
| 237 | stuck_[i].task_ = NULL; |
| 238 | break; |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | // getting a bad ID here is a failure, but let's continue |
| 243 | // running to see what else might go wrong |
| 244 | EXPECT_LT(i, STUCK_TASK_COUNT); |
| 245 | } |
| 246 | |
| 247 | void OnTimeoutHappy(const int id) { |
| 248 | int i; |
| 249 | for (i = 0; i < HAPPY_TASK_COUNT; ++i) { |
| 250 | if (happy_[i].xlat_ == id) { |
| 251 | happy_[i].timed_out_ = true; |
| 252 | happy_[i].task_ = NULL; |
| 253 | break; |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | // getting a bad ID here is a failure, but let's continue |
| 258 | // running to see what else might go wrong |
| 259 | EXPECT_LT(i, HAPPY_TASK_COUNT); |
| 260 | } |
| 261 | |
| 262 | void OnDoneHappy(const int id) { |
| 263 | int i; |
| 264 | for (i = 0; i < HAPPY_TASK_COUNT; ++i) { |
| 265 | if (happy_[i].xlat_ == id) { |
| 266 | happy_[i].task_ = NULL; |
| 267 | break; |
| 268 | } |
| 269 | } |
| 270 | |
| 271 | // getting a bad ID here is a failure, but let's continue |
| 272 | // running to see what else might go wrong |
| 273 | EXPECT_LT(i, HAPPY_TASK_COUNT); |
| 274 | } |
| 275 | |
| 276 | void check_passed() { |
| 277 | EXPECT_TRUE(task_runner_.AllChildrenDone()); |
| 278 | |
| 279 | // make sure none of our happy tasks timed out |
| 280 | for (int i = 0; i < HAPPY_TASK_COUNT; ++i) { |
| 281 | EXPECT_FALSE(happy_[i].timed_out_); |
| 282 | } |
| 283 | |
| 284 | // make sure all of our stuck tasks timed out |
| 285 | for (int i = 0; i < STUCK_TASK_COUNT; ++i) { |
| 286 | EXPECT_TRUE(stuck_[i].timed_out_); |
| 287 | if (!stuck_[i].timed_out_) { |
| 288 | std::cout << "Stuck task #" << i << " timeout is at " |
| 289 | << stuck_[i].task_->timeout_time() << std::endl; |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | std::cout.flush(); |
| 294 | } |
| 295 | |
| 296 | private: |
| 297 | struct TaskInfo { |
| 298 | IdTimeoutTask *task_; |
| 299 | bool timed_out_; |
| 300 | int xlat_; |
| 301 | }; |
| 302 | |
| 303 | MyTaskRunner task_runner_; |
| 304 | TaskInfo stuck_[STUCK_TASK_COUNT]; |
| 305 | TaskInfo happy_[HAPPY_TASK_COUNT]; |
| 306 | }; |
| 307 | |
| 308 | TEST(start_task_test, Timeout) { |
| 309 | TaskTest task_test; |
| 310 | task_test.Start(); |
| 311 | task_test.check_passed(); |
| 312 | } |
| 313 | |
| 314 | // Test for aborting the task while it is running |
| 315 | |
| 316 | class AbortTask : public Task { |
| 317 | public: |
| 318 | explicit AbortTask(TaskParent *parent) : Task(parent) { |
| 319 | set_timeout_seconds(1); |
| 320 | } |
| 321 | |
| 322 | virtual int ProcessStart() { |
| 323 | Abort(); |
| 324 | return STATE_NEXT; |
| 325 | } |
| 326 | private: |
| 327 | DISALLOW_EVIL_CONSTRUCTORS(AbortTask); |
| 328 | }; |
| 329 | |
| 330 | class TaskAbortTest : public sigslot::has_slots<> { |
| 331 | public: |
| 332 | TaskAbortTest() {} |
| 333 | |
| 334 | // no need to delete any tasks; the task runner owns them |
| 335 | ~TaskAbortTest() {} |
| 336 | |
| 337 | void Start() { |
| 338 | Task *abort_task = new AbortTask(&task_runner_); |
| 339 | abort_task->SignalTimeout.connect(this, &TaskAbortTest::OnTimeout); |
| 340 | abort_task->Start(); |
| 341 | |
| 342 | // run the task |
| 343 | task_runner_.RunTasks(); |
| 344 | } |
| 345 | |
| 346 | private: |
| 347 | void OnTimeout() { |
| 348 | FAIL() << "Task timed out instead of aborting."; |
| 349 | } |
| 350 | |
| 351 | MyTaskRunner task_runner_; |
| 352 | DISALLOW_EVIL_CONSTRUCTORS(TaskAbortTest); |
| 353 | }; |
| 354 | |
| 355 | TEST(start_task_test, Abort) { |
| 356 | TaskAbortTest abort_test; |
| 357 | abort_test.Start(); |
| 358 | } |
| 359 | |
| 360 | // Test for aborting a task to verify that it does the Wake operation |
| 361 | // which gets it deleted. |
| 362 | |
| 363 | class SetBoolOnDeleteTask : public Task { |
| 364 | public: |
| 365 | SetBoolOnDeleteTask(TaskParent *parent, bool *set_when_deleted) |
| 366 | : Task(parent), |
| 367 | set_when_deleted_(set_when_deleted) { |
| 368 | EXPECT_TRUE(NULL != set_when_deleted); |
| 369 | EXPECT_FALSE(*set_when_deleted); |
| 370 | } |
| 371 | |
| 372 | virtual ~SetBoolOnDeleteTask() { |
| 373 | *set_when_deleted_ = true; |
| 374 | } |
| 375 | |
| 376 | virtual int ProcessStart() { |
| 377 | return STATE_BLOCKED; |
| 378 | } |
| 379 | |
| 380 | private: |
| 381 | bool* set_when_deleted_; |
| 382 | DISALLOW_EVIL_CONSTRUCTORS(SetBoolOnDeleteTask); |
| 383 | }; |
| 384 | |
| 385 | class AbortShouldWakeTest : public sigslot::has_slots<> { |
| 386 | public: |
| 387 | AbortShouldWakeTest() {} |
| 388 | |
| 389 | // no need to delete any tasks; the task runner owns them |
| 390 | ~AbortShouldWakeTest() {} |
| 391 | |
| 392 | void Start() { |
| 393 | bool task_deleted = false; |
| 394 | Task *task_to_abort = new SetBoolOnDeleteTask(&task_runner_, &task_deleted); |
| 395 | task_to_abort->Start(); |
| 396 | |
| 397 | // Task::Abort() should call TaskRunner::WakeTasks(). WakeTasks calls |
| 398 | // TaskRunner::RunTasks() immediately which should delete the task. |
| 399 | task_to_abort->Abort(); |
| 400 | EXPECT_TRUE(task_deleted); |
| 401 | |
| 402 | if (!task_deleted) { |
| 403 | // avoid a crash (due to referencing a local variable) |
| 404 | // if the test fails. |
| 405 | task_runner_.RunTasks(); |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | private: |
| 410 | void OnTimeout() { |
| 411 | FAIL() << "Task timed out instead of aborting."; |
| 412 | } |
| 413 | |
| 414 | MyTaskRunner task_runner_; |
| 415 | DISALLOW_EVIL_CONSTRUCTORS(AbortShouldWakeTest); |
| 416 | }; |
| 417 | |
| 418 | TEST(start_task_test, AbortShouldWake) { |
| 419 | AbortShouldWakeTest abort_should_wake_test; |
| 420 | abort_should_wake_test.Start(); |
| 421 | } |
| 422 | |
| 423 | // Validate that TaskRunner's OnTimeoutChange gets called appropriately |
| 424 | // * When a task calls UpdateTaskTimeout |
| 425 | // * When the next timeout task time, times out |
| 426 | class TimeoutChangeTest : public sigslot::has_slots<> { |
| 427 | public: |
| 428 | TimeoutChangeTest() |
| 429 | : task_count_(ARRAY_SIZE(stuck_tasks_)) {} |
| 430 | |
| 431 | // no need to delete any tasks; the task runner owns them |
| 432 | ~TimeoutChangeTest() {} |
| 433 | |
| 434 | void Start() { |
| 435 | for (int i = 0; i < task_count_; ++i) { |
| 436 | stuck_tasks_[i] = new StuckTask(&task_runner_); |
| 437 | stuck_tasks_[i]->set_timeout_seconds(i + 2); |
| 438 | stuck_tasks_[i]->SignalTimeoutId.connect(this, |
| 439 | &TimeoutChangeTest::OnTimeoutId); |
| 440 | } |
| 441 | |
| 442 | for (int i = task_count_ - 1; i >= 0; --i) { |
| 443 | stuck_tasks_[i]->Start(); |
| 444 | } |
| 445 | task_runner_.clear_timeout_change(); |
| 446 | |
| 447 | // At this point, our timeouts are set as follows |
| 448 | // task[0] is 2 seconds, task[1] at 3 seconds, etc. |
| 449 | |
| 450 | stuck_tasks_[0]->set_timeout_seconds(2); |
| 451 | // Now, task[0] is 2 seconds, task[1] at 3 seconds... |
| 452 | // so timeout change shouldn't be called. |
| 453 | EXPECT_FALSE(task_runner_.timeout_change()); |
| 454 | task_runner_.clear_timeout_change(); |
| 455 | |
| 456 | stuck_tasks_[0]->set_timeout_seconds(1); |
| 457 | // task[0] is 1 seconds, task[1] at 3 seconds... |
| 458 | // The smallest timeout got smaller so timeout change be called. |
| 459 | EXPECT_TRUE(task_runner_.timeout_change()); |
| 460 | task_runner_.clear_timeout_change(); |
| 461 | |
| 462 | stuck_tasks_[1]->set_timeout_seconds(2); |
| 463 | // task[0] is 1 seconds, task[1] at 2 seconds... |
| 464 | // The smallest timeout is still 1 second so no timeout change. |
| 465 | EXPECT_FALSE(task_runner_.timeout_change()); |
| 466 | task_runner_.clear_timeout_change(); |
| 467 | |
| 468 | while (task_count_ > 0) { |
| 469 | int previous_count = task_count_; |
| 470 | task_runner_.PollTasks(); |
| 471 | if (previous_count != task_count_) { |
| 472 | // We only get here when a task times out. When that |
| 473 | // happens, the timeout change should get called because |
| 474 | // the smallest timeout is now in the past. |
| 475 | EXPECT_TRUE(task_runner_.timeout_change()); |
| 476 | task_runner_.clear_timeout_change(); |
| 477 | } |
| 478 | Thread::Current()->socketserver()->Wait(500, false); |
| 479 | } |
| 480 | } |
| 481 | |
| 482 | private: |
| 483 | void OnTimeoutId(const int id) { |
| 484 | for (int i = 0; i < ARRAY_SIZE(stuck_tasks_); ++i) { |
| 485 | if (stuck_tasks_[i] && stuck_tasks_[i]->unique_id() == id) { |
| 486 | task_count_--; |
| 487 | stuck_tasks_[i] = NULL; |
| 488 | break; |
| 489 | } |
| 490 | } |
| 491 | } |
| 492 | |
| 493 | MyTaskRunner task_runner_; |
| 494 | StuckTask* (stuck_tasks_[3]); |
| 495 | int task_count_; |
| 496 | DISALLOW_EVIL_CONSTRUCTORS(TimeoutChangeTest); |
| 497 | }; |
| 498 | |
| 499 | TEST(start_task_test, TimeoutChange) { |
| 500 | TimeoutChangeTest timeout_change_test; |
| 501 | timeout_change_test.Start(); |
| 502 | } |
| 503 | |
| 504 | class DeleteTestTaskRunner : public TaskRunner { |
| 505 | public: |
| 506 | DeleteTestTaskRunner() { |
| 507 | } |
| 508 | virtual void WakeTasks() { } |
| 509 | virtual int64 CurrentTime() { |
| 510 | return GetCurrentTime(); |
| 511 | } |
| 512 | private: |
| 513 | DISALLOW_EVIL_CONSTRUCTORS(DeleteTestTaskRunner); |
| 514 | }; |
| 515 | |
| 516 | TEST(unstarted_task_test, DeleteTask) { |
| 517 | // This test ensures that we don't |
| 518 | // crash if a task is deleted without running it. |
| 519 | DeleteTestTaskRunner task_runner; |
| 520 | HappyTask* happy_task = new HappyTask(&task_runner); |
| 521 | happy_task->Start(); |
| 522 | |
| 523 | // try deleting the task directly |
| 524 | HappyTask* child_happy_task = new HappyTask(happy_task); |
| 525 | delete child_happy_task; |
| 526 | |
| 527 | // run the unblocked tasks |
| 528 | task_runner.RunTasks(); |
| 529 | } |
| 530 | |
| 531 | TEST(unstarted_task_test, DoNotDeleteTask1) { |
| 532 | // This test ensures that we don't |
| 533 | // crash if a task runner is deleted without |
| 534 | // running a certain task. |
| 535 | DeleteTestTaskRunner task_runner; |
| 536 | HappyTask* happy_task = new HappyTask(&task_runner); |
| 537 | happy_task->Start(); |
| 538 | |
| 539 | HappyTask* child_happy_task = new HappyTask(happy_task); |
| 540 | child_happy_task->Start(); |
| 541 | |
| 542 | // Never run the tasks |
| 543 | } |
| 544 | |
| 545 | TEST(unstarted_task_test, DoNotDeleteTask2) { |
| 546 | // This test ensures that we don't |
| 547 | // crash if a taskrunner is delete with a |
| 548 | // task that has never been started. |
| 549 | DeleteTestTaskRunner task_runner; |
| 550 | HappyTask* happy_task = new HappyTask(&task_runner); |
| 551 | happy_task->Start(); |
| 552 | |
| 553 | // Do not start the task. |
| 554 | // Note: this leaks memory, so don't do this. |
| 555 | // Instead, always run your tasks or delete them. |
| 556 | new HappyTask(happy_task); |
| 557 | |
| 558 | // run the unblocked tasks |
| 559 | task_runner.RunTasks(); |
| 560 | } |
| 561 | |
| 562 | } // namespace talk_base |