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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrConvexPolyEffect.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLVertexEffect.h"
#include "GrTBackendEffectFactory.h"
#include "SkPath.h"
class GrGLConvexPolyEffect : public GrGLEffect {
public:
GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
virtual void emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
EffectKey key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray&) SK_OVERRIDE;
static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
private:
GrGLUniformManager::UniformHandle fEdgeUniform;
SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges];
typedef GrGLEffect INHERITED;
};
GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect& drawEffect)
: INHERITED (factory) {
fPrevEdges[0] = SK_ScalarNaN;
}
void GrGLConvexPolyEffect::emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
EffectKey key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray& samplers) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
const char *edgeArrayName;
fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
kVec3f_GrSLType,
"edges",
cpe.getEdgeCount(),
&edgeArrayName);
builder->fsCodeAppend("\t\tfloat alpha = 1.0;\n");
builder->fsCodeAppend("\t\tfloat edge;\n");
const char* fragmentPos = builder->fragmentPosition();
for (int i = 0; i < cpe.getEdgeCount(); ++i) {
builder->fsCodeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
edgeArrayName, i, fragmentPos, fragmentPos);
switch (cpe.getEdgeType()) {
case GrConvexPolyEffect::kFillAA_EdgeType:
builder->fsCodeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
builder->fsCodeAppend("\t\talpha *= edge;\n");
break;
case GrConvexPolyEffect::kFillNoAA_EdgeType:
builder->fsCodeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
builder->fsCodeAppend("\t\talpha *= edge;\n");
break;
}
}
builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
}
void GrGLConvexPolyEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar);
if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) {
uman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges());
memcpy(fPrevEdges, cpe.getEdges(), byteSize);
}
}
GrGLEffect::EffectKey GrGLConvexPolyEffect::GenKey(const GrDrawEffect& drawEffect,
const GrGLCaps&) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
GR_STATIC_ASSERT(GrConvexPolyEffect::kEdgeTypeCnt <= 4);
return (cpe.getEdgeCount() << 2) | cpe.getEdgeType();
}
//////////////////////////////////////////////////////////////////////////////
GrEffectRef* GrConvexPolyEffect::Create(EdgeType type, const SkPath& path) {
if (path.getSegmentMasks() != SkPath::kLine_SegmentMask ||
!path.isConvex() ||
path.isInverseFillType()) {
return NULL;
}
if (path.countPoints() > kMaxEdges) {
return NULL;
}
SkPoint pts[kMaxEdges];
SkScalar edges[3 * kMaxEdges];
SkPath::Direction dir;
SkAssertResult(path.cheapComputeDirection(&dir));
int count = path.getPoints(pts, kMaxEdges);
int n = 0;
for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) {
if (pts[lastPt] != pts[i]) {
SkVector v = pts[i] - pts[lastPt];
v.normalize();
if (SkPath::kCCW_Direction == dir) {
edges[3 * n] = v.fY;
edges[3 * n + 1] = -v.fX;
} else {
edges[3 * n] = -v.fY;
edges[3 * n + 1] = v.fX;
}
edges[3 * n + 2] = -(edges[3 * n] * pts[i].fX + edges[3 * n + 1] * pts[i].fY);
++n;
}
}
return Create(type, n, edges);
}
GrConvexPolyEffect::~GrConvexPolyEffect() {}
void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
*validFlags = 0;
}
const GrBackendEffectFactory& GrConvexPolyEffect::getFactory() const {
return GrTBackendEffectFactory<GrConvexPolyEffect>::getInstance();
}
GrConvexPolyEffect::GrConvexPolyEffect(EdgeType edgeType, int n, const SkScalar edges[])
: fEdgeType(edgeType)
, fEdgeCount(n) {
// Factory function should have already ensured this.
SkASSERT(n <= kMaxEdges);
memcpy(fEdges, edges, 3 * n * sizeof(SkScalar));
// Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case
// and 100% covered in the non-AA case.
for (int i = 0; i < n; ++i) {
fEdges[3 * i + 2] += SK_ScalarHalf;
}
this->setWillReadFragmentPosition();
}
bool GrConvexPolyEffect::onIsEqual(const GrEffect& other) const {
const GrConvexPolyEffect& cpe = CastEffect<GrConvexPolyEffect>(other);
// ignore the fact that 0 == -0 and just use memcmp.
return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount &&
0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar)));
}
//////////////////////////////////////////////////////////////////////////////
GR_DEFINE_EFFECT_TEST(GrConvexPolyEffect);
GrEffectRef* GrConvexPolyEffect::TestCreate(SkRandom* random,
GrContext*,
const GrDrawTargetCaps& caps,
GrTexture*[]) {
EdgeType edgeType = static_cast<EdgeType>(random->nextULessThan(kEdgeTypeCnt));
int count = random->nextULessThan(kMaxEdges) + 1;
SkScalar edges[kMaxEdges * 3];
for (int i = 0; i < 3 * count; ++i) {
edges[i] = random->nextSScalar1();
}
return GrConvexPolyEffect::Create(edgeType, count, edges);
}