Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)

Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.

Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/246403013

git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
index 11add0c..4ef4577 100644
--- a/src/core/SkFilterShader.h
+++ b/src/core/SkFilterShader.h
@@ -17,12 +17,29 @@
     SkFilterShader(SkShader* shader, SkColorFilter* filter);
     virtual ~SkFilterShader();
 
-    virtual uint32_t getFlags() SK_OVERRIDE;
-    virtual bool setContext(const SkBitmap&, const SkPaint&,
-                            const SkMatrix&) SK_OVERRIDE;
-    virtual void endContext() SK_OVERRIDE;
-    virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
-    virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
+    virtual bool validContext(const SkBitmap&, const SkPaint&,
+                              const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
+    virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&,
+                                             const SkMatrix&, void* storage) const SK_OVERRIDE;
+    virtual size_t contextSize() const SK_OVERRIDE;
+
+    class FilterShaderContext : public SkShader::Context {
+    public:
+        // Takes ownership of shaderContext and calls its destructor.
+        FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext,
+                            const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
+        virtual ~FilterShaderContext();
+
+        virtual uint32_t getFlags() const SK_OVERRIDE;
+
+        virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
+        virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
+
+    private:
+        SkShader::Context* fShaderContext;
+
+        typedef SkShader::Context INHERITED;
+    };
 
     SK_TO_STRING_OVERRIDE()
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader)