Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 43e87d6..94b607c 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -139,7 +139,7 @@
 // if it returns -1 then should be drawn as lines
 int num_quad_subdivs(const SkPoint p[3]) {
     static const SkScalar gDegenerateToLineTol = SK_Scalar1;
-    static const SkScalar gDegenerateToLineTolSqd = 
+    static const SkScalar gDegenerateToLineTolSqd =
         SkScalarMul(gDegenerateToLineTol, gDegenerateToLineTol);
 
     if (p[0].distanceToSqd(p[1]) < gDegenerateToLineTolSqd ||
@@ -177,7 +177,7 @@
         return log;
 #else
         SkScalar log = SkScalarLog(
-                          SkScalarDiv(dsqd, 
+                          SkScalarDiv(dsqd,
                                       SkScalarMul(gSubdivTol, gSubdivTol)));
         static const SkScalar conv = SkScalarInvert(SkScalarLog(2));
         log = SkScalarMul(log, conv);
@@ -269,7 +269,7 @@
                     // We convert cubics to quadratics (for now).
                     // In perspective have to do conversion in src space.
                     if (persp) {
-                        SkScalar tolScale = 
+                        SkScalar tolScale =
                             GrPathUtils::scaleToleranceToSrc(SK_Scalar1, m,
                                                              path.getBounds());
                         GrPathUtils::convertCubicToQuads(pts, tolScale, false, kDummyDir, &q);
@@ -351,7 +351,7 @@
 
     result->fX = SkScalarMul(normA.fY, lineBW) - SkScalarMul(lineAW, normB.fY);
     result->fX = SkScalarMul(result->fX, wInv);
-    
+
     result->fY = SkScalarMul(lineAW, normB.fX) - SkScalarMul(normA.fX, lineBW);
     result->fY = SkScalarMul(result->fY, wInv);
 }
@@ -512,7 +512,7 @@
     int rtHeight = drawState.getRenderTarget()->height();
 
     GrIRect devClipBounds;
-    target->getClip()->getConservativeBounds(drawState.getRenderTarget(), 
+    target->getClip()->getConservativeBounds(drawState.getRenderTarget(),
                                              &devClipBounds);
 
     GrVertexLayout layout = GrDrawTarget::kEdge_VertexLayoutBit;
@@ -611,7 +611,7 @@
         }
         drawState->viewMatrix()->reset();
     }
-    
+
 
     // TODO: See whether rendering lines as degenerate quads improves perf
     // when we have a mix