rileya@google.com | 1c6d64b | 2012-07-27 15:49:05 +0000 | [diff] [blame^] | 1 | |
| 2 | /* |
| 3 | * Copyright 2012 Google Inc. |
| 4 | * |
| 5 | * Use of this source code is governed by a BSD-style license that can be |
| 6 | * found in the LICENSE file. |
| 7 | */ |
| 8 | |
| 9 | #ifndef SkGradientShaderPriv_DEFINED |
| 10 | #define SkGradientShaderPriv_DEFINED |
| 11 | |
| 12 | #include "SkGradientShader.h" |
| 13 | #include "SkClampRange.h" |
| 14 | #include "SkColorPriv.h" |
| 15 | #include "SkMallocPixelRef.h" |
| 16 | #include "SkUnitMapper.h" |
| 17 | #include "SkUtils.h" |
| 18 | #include "SkTemplates.h" |
| 19 | #include "SkBitmapCache.h" |
| 20 | #include "SkShader.h" |
| 21 | #include "GrSamplerState.h" |
| 22 | #include "SkGr.h" |
| 23 | #include "gl/GrGLProgramStage.h" |
| 24 | |
| 25 | #ifndef SK_DISABLE_DITHER_32BIT_GRADIENT |
| 26 | #define USE_DITHER_32BIT_GRADIENT |
| 27 | #endif |
| 28 | |
| 29 | static void sk_memset32_dither(uint32_t dst[], uint32_t v0, uint32_t v1, |
| 30 | int count) { |
| 31 | if (count > 0) { |
| 32 | if (v0 == v1) { |
| 33 | sk_memset32(dst, v0, count); |
| 34 | } else { |
| 35 | int pairs = count >> 1; |
| 36 | for (int i = 0; i < pairs; i++) { |
| 37 | *dst++ = v0; |
| 38 | *dst++ = v1; |
| 39 | } |
| 40 | if (count & 1) { |
| 41 | *dst = v0; |
| 42 | } |
| 43 | } |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | // Clamp |
| 48 | |
| 49 | static SkFixed clamp_tileproc(SkFixed x) { |
| 50 | return SkClampMax(x, 0xFFFF); |
| 51 | } |
| 52 | |
| 53 | // Repeat |
| 54 | |
| 55 | static SkFixed repeat_tileproc(SkFixed x) { |
| 56 | return x & 0xFFFF; |
| 57 | } |
| 58 | |
| 59 | // Mirror |
| 60 | |
| 61 | // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. |
| 62 | // See http://code.google.com/p/skia/issues/detail?id=472 |
| 63 | #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
| 64 | #pragma optimize("", off) |
| 65 | #endif |
| 66 | |
| 67 | static inline SkFixed mirror_tileproc(SkFixed x) { |
| 68 | int s = x << 15 >> 31; |
| 69 | return (x ^ s) & 0xFFFF; |
| 70 | } |
| 71 | |
| 72 | #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
| 73 | #pragma optimize("", on) |
| 74 | #endif |
| 75 | |
| 76 | /////////////////////////////////////////////////////////////////////////////// |
| 77 | |
| 78 | typedef SkFixed (*TileProc)(SkFixed); |
| 79 | |
| 80 | /////////////////////////////////////////////////////////////////////////////// |
| 81 | |
| 82 | static const TileProc gTileProcs[] = { |
| 83 | clamp_tileproc, |
| 84 | repeat_tileproc, |
| 85 | mirror_tileproc |
| 86 | }; |
| 87 | |
| 88 | /////////////////////////////////////////////////////////////////////////////// |
| 89 | |
| 90 | class SkGradientShaderBase : public SkShader { |
| 91 | public: |
| 92 | SkGradientShaderBase(const SkColor colors[], const SkScalar pos[], |
| 93 | int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper); |
| 94 | virtual ~SkGradientShaderBase(); |
| 95 | |
| 96 | // overrides |
| 97 | virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE; |
| 98 | virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } |
| 99 | virtual bool isOpaque() const SK_OVERRIDE; |
| 100 | |
| 101 | void getGradientTableBitmap(SkBitmap*) const; |
| 102 | |
| 103 | enum { |
| 104 | /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
| 105 | /// it, use a larger cache. |
| 106 | kCache16Bits = 8, |
| 107 | kGradient16Length = (1 << kCache16Bits), |
| 108 | /// Each cache gets 1 extra entry at the end so we don't have to |
| 109 | /// test for end-of-cache in lerps. This is also the value used |
| 110 | /// to stride *writes* into the dither cache; it must not be zero. |
| 111 | /// Total space for a cache is 2x kCache16Count entries: one |
| 112 | /// regular cache, one for dithering. |
| 113 | kCache16Count = kGradient16Length + 1, |
| 114 | kCache16Shift = 16 - kCache16Bits, |
| 115 | kSqrt16Shift = 8 - kCache16Bits, |
| 116 | |
| 117 | /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
| 118 | /// it, use a larger cache. |
| 119 | kCache32Bits = 8, |
| 120 | kGradient32Length = (1 << kCache32Bits), |
| 121 | /// Each cache gets 1 extra entry at the end so we don't have to |
| 122 | /// test for end-of-cache in lerps. This is also the value used |
| 123 | /// to stride *writes* into the dither cache; it must not be zero. |
| 124 | /// Total space for a cache is 2x kCache32Count entries: one |
| 125 | /// regular cache, one for dithering. |
| 126 | kCache32Count = kGradient32Length + 1, |
| 127 | kCache32Shift = 16 - kCache32Bits, |
| 128 | kSqrt32Shift = 8 - kCache32Bits, |
| 129 | |
| 130 | /// This value is used to *read* the dither cache; it may be 0 |
| 131 | /// if dithering is disabled. |
| 132 | #ifdef USE_DITHER_32BIT_GRADIENT |
| 133 | kDitherStride32 = kCache32Count, |
| 134 | #else |
| 135 | kDitherStride32 = 0, |
| 136 | #endif |
| 137 | kDitherStride16 = kCache16Count, |
| 138 | kLerpRemainderMask32 = (1 << (16 - kCache32Bits)) - 1 |
| 139 | }; |
| 140 | |
| 141 | |
| 142 | protected: |
| 143 | SkGradientShaderBase(SkFlattenableReadBuffer& ); |
| 144 | virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; |
| 145 | |
| 146 | SkUnitMapper* fMapper; |
| 147 | SkMatrix fPtsToUnit; // set by subclass |
| 148 | SkMatrix fDstToIndex; |
| 149 | SkMatrix::MapXYProc fDstToIndexProc; |
| 150 | TileMode fTileMode; |
| 151 | TileProc fTileProc; |
| 152 | int fColorCount; |
| 153 | uint8_t fDstToIndexClass; |
| 154 | uint8_t fFlags; |
| 155 | |
| 156 | struct Rec { |
| 157 | SkFixed fPos; // 0...1 |
| 158 | uint32_t fScale; // (1 << 24) / range |
| 159 | }; |
| 160 | Rec* fRecs; |
| 161 | |
| 162 | const uint16_t* getCache16() const; |
| 163 | const SkPMColor* getCache32() const; |
| 164 | |
| 165 | void commonAsAGradient(GradientInfo*) const; |
| 166 | |
| 167 | private: |
| 168 | enum { |
| 169 | kColorStorageCount = 4, // more than this many colors, and we'll use sk_malloc for the space |
| 170 | |
| 171 | kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec)) |
| 172 | }; |
| 173 | SkColor fStorage[(kStorageSize + 3) >> 2]; |
| 174 | SkColor* fOrigColors; // original colors, before modulation by paint in setContext |
| 175 | bool fColorsAreOpaque; |
| 176 | |
| 177 | mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values |
| 178 | mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values |
| 179 | |
| 180 | mutable uint16_t* fCache16Storage; // storage for fCache16, allocated on demand |
| 181 | mutable SkMallocPixelRef* fCache32PixelRef; |
| 182 | mutable unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value |
| 183 | |
| 184 | static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count); |
| 185 | static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count, |
| 186 | U8CPU alpha); |
| 187 | void setCacheAlpha(U8CPU alpha) const; |
| 188 | void initCommon(); |
| 189 | |
| 190 | typedef SkShader INHERITED; |
| 191 | }; |
| 192 | |
| 193 | /////////////////////////////////////////////////////////////////////////////// |
| 194 | |
| 195 | class GrSamplerState; |
| 196 | class GrProgramStageFactory; |
| 197 | |
| 198 | /* |
| 199 | * The intepretation of the texture matrix depends on the sample mode. The |
| 200 | * texture matrix is applied both when the texture coordinates are explicit |
| 201 | * and when vertex positions are used as texture coordinates. In the latter |
| 202 | * case the texture matrix is applied to the pre-view-matrix position |
| 203 | * values. |
| 204 | * |
| 205 | * Normal SampleMode |
| 206 | * The post-matrix texture coordinates are in normalize space with (0,0) at |
| 207 | * the top-left and (1,1) at the bottom right. |
| 208 | * RadialGradient |
| 209 | * The matrix specifies the radial gradient parameters. |
| 210 | * (0,0) in the post-matrix space is center of the radial gradient. |
| 211 | * Radial2Gradient |
| 212 | * Matrix transforms to space where first circle is centered at the |
| 213 | * origin. The second circle will be centered (x, 0) where x may be |
| 214 | * 0 and is provided by setRadial2Params. The post-matrix space is |
| 215 | * normalized such that 1 is the second radius - first radius. |
| 216 | * SweepGradient |
| 217 | * The angle from the origin of texture coordinates in post-matrix space |
| 218 | * determines the gradient value. |
| 219 | */ |
| 220 | |
| 221 | // Base class for Gr gradient effects |
| 222 | class GrGradientEffect : public GrCustomStage { |
| 223 | public: |
| 224 | |
| 225 | // FIXME: This constructor is only used in GrGpuGL_unittest.cpp, and should |
| 226 | // be removed once an alternative testing setup has been devised. |
| 227 | GrGradientEffect(GrTexture* texture); |
| 228 | GrGradientEffect(GrContext* ctx, const SkGradientShaderBase& shader, |
| 229 | GrSamplerState* sampler); |
| 230 | |
| 231 | virtual ~GrGradientEffect(); |
| 232 | |
| 233 | unsigned int numTextures() const; |
| 234 | GrTexture* texture(unsigned int index) const; |
| 235 | |
| 236 | bool useTexture() const { return fUseTexture; } |
| 237 | |
| 238 | private: |
| 239 | |
| 240 | GrTexture* fTexture; |
| 241 | bool fUseTexture; |
| 242 | |
| 243 | typedef GrCustomStage INHERITED; |
| 244 | |
| 245 | }; |
| 246 | |
| 247 | /////////////////////////////////////////////////////////////////////////////// |
| 248 | |
| 249 | // Base class for GL gradient custom stages |
| 250 | class GrGLGradientStage : public GrGLProgramStage { |
| 251 | public: |
| 252 | |
| 253 | GrGLGradientStage(const GrProgramStageFactory& factory); |
| 254 | virtual ~GrGLGradientStage(); |
| 255 | |
| 256 | // emit code that gets a fragment's color from an expression for t; for now |
| 257 | // this always uses the texture, but for simpler cases we'll be able to lerp |
| 258 | void emitColorLookup(GrGLShaderBuilder* builder, const char* t, |
| 259 | const char* outputColor, const char* samplerName); |
| 260 | |
| 261 | private: |
| 262 | |
| 263 | typedef GrGLProgramStage INHERITED; |
| 264 | }; |
| 265 | |
| 266 | #endif |
| 267 | |