blob: 6a76f5c262c22fff295140472153654c5c6d9381 [file] [log] [blame]
rileya@google.com589708b2012-07-26 20:04:23 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#include "SkLinearGradient.h"
10
11static inline int repeat_bits(int x, const int bits) {
12 return x & ((1 << bits) - 1);
13}
14
15static inline int repeat_8bits(int x) {
16 return x & 0xFF;
17}
18
19// Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly.
20// See http://code.google.com/p/skia/issues/detail?id=472
21#if defined(_MSC_VER) && (_MSC_VER >= 1600)
22#pragma optimize("", off)
23#endif
24
25static inline int mirror_bits(int x, const int bits) {
26#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
27 if (x & (1 << bits))
28 x = ~x;
29 return x & ((1 << bits) - 1);
30#else
31 int s = x << (31 - bits) >> 31;
32 return (x ^ s) & ((1 << bits) - 1);
33#endif
34}
35
36static inline int mirror_8bits(int x) {
37#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
38 if (x & 256) {
39 x = ~x;
40 }
41 return x & 255;
42#else
43 int s = x << 23 >> 31;
44 return (x ^ s) & 0xFF;
45#endif
46}
47
48#if defined(_MSC_VER) && (_MSC_VER >= 1600)
49#pragma optimize("", on)
50#endif
51
52static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) {
53 SkVector vec = pts[1] - pts[0];
54 SkScalar mag = vec.length();
55 SkScalar inv = mag ? SkScalarInvert(mag) : 0;
56
57 vec.scale(inv);
58 matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
59 matrix->postTranslate(-pts[0].fX, -pts[0].fY);
60 matrix->postScale(inv, inv);
61}
62
63///////////////////////////////////////////////////////////////////////////////
64
65SkLinearGradient::SkLinearGradient(const SkPoint pts[2],
66 const SkColor colors[],
67 const SkScalar pos[],
68 int colorCount,
69 SkShader::TileMode mode,
70 SkUnitMapper* mapper)
71 : SkGradientShaderBase(colors, pos, colorCount, mode, mapper)
72 , fStart(pts[0])
73 , fEnd(pts[1]) {
74 pts_to_unit_matrix(pts, &fPtsToUnit);
75}
76
77SkLinearGradient::SkLinearGradient(SkFlattenableReadBuffer& buffer)
78 : INHERITED(buffer)
79 , fStart(buffer.readPoint())
80 , fEnd(buffer.readPoint()) {
81}
82
83void SkLinearGradient::flatten(SkFlattenableWriteBuffer& buffer) const {
84 this->INHERITED::flatten(buffer);
85 buffer.writePoint(fStart);
86 buffer.writePoint(fEnd);
87}
88
89bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint,
90 const SkMatrix& matrix) {
91 if (!this->INHERITED::setContext(device, paint, matrix)) {
92 return false;
93 }
94
95 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
96 if ((fDstToIndex.getType() & ~mask) == 0) {
97 fFlags |= SkShader::kConstInY32_Flag;
98 if ((fFlags & SkShader::kHasSpan16_Flag) && !paint.isDither()) {
99 // only claim this if we do have a 16bit mode (i.e. none of our
100 // colors have alpha), and if we are not dithering (which obviously
101 // is not const in Y).
102 fFlags |= SkShader::kConstInY16_Flag;
103 }
104 }
105 return true;
106}
107
108#define NO_CHECK_ITER \
109 do { \
110 unsigned fi = fx >> SkGradientShaderBase::kCache32Shift; \
111 SkASSERT(fi <= 0xFF); \
112 fx += dx; \
113 *dstC++ = cache[toggle + fi]; \
114 toggle ^= SkGradientShaderBase::kDitherStride32; \
115 } while (0)
116
117namespace {
118
119typedef void (*LinearShadeProc)(TileProc proc, SkFixed dx, SkFixed fx,
120 SkPMColor* dstC, const SkPMColor* cache,
121 int toggle, int count);
122
123// This function is deprecated, and will be replaced by
124// shadeSpan_linear_vertical_lerp() once Chrome has been weaned off of it.
125void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
126 SkPMColor* SK_RESTRICT dstC,
127 const SkPMColor* SK_RESTRICT cache,
128 int toggle, int count) {
129 // We're a vertical gradient, so no change in a span.
130 // If colors change sharply across the gradient, dithering is
131 // insufficient (it subsamples the color space) and we need to lerp.
132 unsigned fullIndex = proc(fx);
133 unsigned fi = fullIndex >> (16 - SkGradientShaderBase::kCache32Bits);
134 sk_memset32_dither(dstC,
135 cache[toggle + fi],
136 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + fi],
137 count);
138}
139
140// Linear interpolation (lerp) is unnecessary if there are no sharp
141// discontinuities in the gradient - which must be true if there are
142// only 2 colors - but it's cheap.
143void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx,
144 SkPMColor* SK_RESTRICT dstC,
145 const SkPMColor* SK_RESTRICT cache,
146 int toggle, int count) {
147 // We're a vertical gradient, so no change in a span.
148 // If colors change sharply across the gradient, dithering is
149 // insufficient (it subsamples the color space) and we need to lerp.
150 unsigned fullIndex = proc(fx);
151 unsigned fi = fullIndex >> (16 - SkGradientShaderBase::kCache32Bits);
152 unsigned remainder = fullIndex & SkGradientShaderBase::kLerpRemainderMask32;
153 SkPMColor lerp =
154 SkFastFourByteInterp(
155 cache[toggle + fi + 1],
156 cache[toggle + fi], remainder);
157 SkPMColor dlerp =
158 SkFastFourByteInterp(
159 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + fi + 1],
160 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + fi], remainder);
161 sk_memset32_dither(dstC, lerp, dlerp, count);
162}
163
164void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
165 SkPMColor* SK_RESTRICT dstC,
166 const SkPMColor* SK_RESTRICT cache,
167 int toggle, int count) {
168 SkClampRange range;
169 range.init(fx, dx, count, 0, SkGradientShaderBase::kGradient32Length);
170
171 if ((count = range.fCount0) > 0) {
172 sk_memset32_dither(dstC,
173 cache[toggle + range.fV0],
174 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + range.fV0],
175 count);
176 dstC += count;
177 }
178 if ((count = range.fCount1) > 0) {
179 int unroll = count >> 3;
180 fx = range.fFx1;
181 for (int i = 0; i < unroll; i++) {
182 NO_CHECK_ITER; NO_CHECK_ITER;
183 NO_CHECK_ITER; NO_CHECK_ITER;
184 NO_CHECK_ITER; NO_CHECK_ITER;
185 NO_CHECK_ITER; NO_CHECK_ITER;
186 }
187 if ((count &= 7) > 0) {
188 do {
189 NO_CHECK_ITER;
190 } while (--count != 0);
191 }
192 }
193 if ((count = range.fCount2) > 0) {
194 sk_memset32_dither(dstC,
195 cache[toggle + range.fV1],
196 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + range.fV1],
197 count);
198 }
199}
200
201void shadeSpan_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx,
202 SkPMColor* SK_RESTRICT dstC,
203 const SkPMColor* SK_RESTRICT cache,
204 int toggle, int count) {
205 do {
206 unsigned fi = mirror_8bits(fx >> 8);
207 SkASSERT(fi <= 0xFF);
208 fx += dx;
209 *dstC++ = cache[toggle + fi];
210 toggle ^= SkGradientShaderBase::kDitherStride32;
211 } while (--count != 0);
212}
213
214void shadeSpan_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
215 SkPMColor* SK_RESTRICT dstC,
216 const SkPMColor* SK_RESTRICT cache,
217 int toggle, int count) {
218 do {
219 unsigned fi = repeat_8bits(fx >> 8);
220 SkASSERT(fi <= 0xFF);
221 fx += dx;
222 *dstC++ = cache[toggle + fi];
223 toggle ^= SkGradientShaderBase::kDitherStride32;
224 } while (--count != 0);
225}
226
227}
228
229void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
230 int count) {
231 SkASSERT(count > 0);
232
233 SkPoint srcPt;
234 SkMatrix::MapXYProc dstProc = fDstToIndexProc;
235 TileProc proc = fTileProc;
236 const SkPMColor* SK_RESTRICT cache = this->getCache32();
237#ifdef USE_DITHER_32BIT_GRADIENT
238 int toggle = ((x ^ y) & 1) * kDitherStride32;
239#else
240 int toggle = 0;
241#endif
242
243 if (fDstToIndexClass != kPerspective_MatrixClass) {
244 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
245 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
246 SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
247
248 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
249 SkFixed dxStorage[1];
250 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL);
251 dx = dxStorage[0];
252 } else {
253 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
254 dx = SkScalarToFixed(fDstToIndex.getScaleX());
255 }
256
257 LinearShadeProc shadeProc = shadeSpan_linear_repeat;
258 if (SkFixedNearlyZero(dx)) {
259#ifdef SK_SIMPLE_TWOCOLOR_VERTICAL_GRADIENTS
260 if (fColorCount > 2) {
261 shadeProc = shadeSpan_linear_vertical_lerp;
262 } else {
263 shadeProc = shadeSpan_linear_vertical;
264 }
265#else
266 shadeProc = shadeSpan_linear_vertical_lerp;
267#endif
268 } else if (SkShader::kClamp_TileMode == fTileMode) {
269 shadeProc = shadeSpan_linear_clamp;
270 } else if (SkShader::kMirror_TileMode == fTileMode) {
271 shadeProc = shadeSpan_linear_mirror;
272 } else {
273 SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
274 }
275 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
276 } else {
277 SkScalar dstX = SkIntToScalar(x);
278 SkScalar dstY = SkIntToScalar(y);
279 do {
280 dstProc(fDstToIndex, dstX, dstY, &srcPt);
281 unsigned fi = proc(SkScalarToFixed(srcPt.fX));
282 SkASSERT(fi <= 0xFFFF);
283 *dstC++ = cache[toggle + (fi >> kCache32Shift)];
284 toggle ^= SkGradientShaderBase::kDitherStride32;
285 dstX += SK_Scalar1;
286 } while (--count != 0);
287 }
288}
289
290SkShader::BitmapType SkLinearGradient::asABitmap(SkBitmap* bitmap,
291 SkMatrix* matrix,
292 TileMode xy[]) const {
293 if (bitmap) {
294 this->commonAsABitmap(bitmap);
295 }
296 if (matrix) {
297 matrix->preConcat(fPtsToUnit);
298 }
299 if (xy) {
300 xy[0] = fTileMode;
301 xy[1] = kClamp_TileMode;
302 }
303 return kLinear_BitmapType;
304}
305
306SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const {
307 if (info) {
308 commonAsAGradient(info);
309 info->fPoint[0] = fStart;
310 info->fPoint[1] = fEnd;
311 }
312 return kLinear_GradientType;
313}
314
315GrCustomStage* SkLinearGradient::asNewCustomStage(GrContext* context,
316 GrSamplerState* sampler) const {
317 SkASSERT(NULL != context && NULL != sampler);
318 sampler->matrix()->preConcat(fPtsToUnit);
319 sampler->textureParams()->setTileModeX(fTileMode);
320 sampler->textureParams()->setTileModeY(kClamp_TileMode);
321 sampler->textureParams()->setBilerp(true);
322 return SkNEW_ARGS(GrLinearGradient, (context, *this, sampler));
323}
324
325static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other,
326 int count) {
327 if (reinterpret_cast<uintptr_t>(dst) & 2) {
328 *dst++ = value;
329 count -= 1;
330 SkTSwap(value, other);
331 }
332
333 sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1);
334
335 if (count & 1) {
336 dst[count - 1] = value;
337 }
338}
339
340#define NO_CHECK_ITER_16 \
341 do { \
342 unsigned fi = fx >> SkGradientShaderBase::kCache16Shift; \
343 SkASSERT(fi < SkGradientShaderBase::kCache16Count); \
344 fx += dx; \
345 *dstC++ = cache[toggle + fi]; \
346 toggle ^= SkGradientShaderBase::kDitherStride16; \
347 } while (0)
348
349namespace {
350
351typedef void (*LinearShade16Proc)(TileProc proc, SkFixed dx, SkFixed fx,
352 uint16_t* dstC, const uint16_t* cache,
353 int toggle, int count);
354
355void shadeSpan16_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
356 uint16_t* SK_RESTRICT dstC,
357 const uint16_t* SK_RESTRICT cache,
358 int toggle, int count) {
359 // we're a vertical gradient, so no change in a span
360 unsigned fi = proc(fx) >> SkGradientShaderBase::kCache16Shift;
361 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
362 dither_memset16(dstC, cache[toggle + fi],
363 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + fi], count);
364
365}
366
367void shadeSpan16_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
368 uint16_t* SK_RESTRICT dstC,
369 const uint16_t* SK_RESTRICT cache,
370 int toggle, int count) {
371 SkClampRange range;
372 range.init(fx, dx, count, 0, SkGradientShaderBase::kGradient16Length);
373
374 if ((count = range.fCount0) > 0) {
375 dither_memset16(dstC,
376 cache[toggle + range.fV0],
377 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + range.fV0],
378 count);
379 dstC += count;
380 }
381 if ((count = range.fCount1) > 0) {
382 int unroll = count >> 3;
383 fx = range.fFx1;
384 for (int i = 0; i < unroll; i++) {
385 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
386 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
387 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
388 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
389 }
390 if ((count &= 7) > 0) {
391 do {
392 NO_CHECK_ITER_16;
393 } while (--count != 0);
394 }
395 }
396 if ((count = range.fCount2) > 0) {
397 dither_memset16(dstC,
398 cache[toggle + range.fV1],
399 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + range.fV1],
400 count);
401 }
402}
403
404void shadeSpan16_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx,
405 uint16_t* SK_RESTRICT dstC,
406 const uint16_t* SK_RESTRICT cache,
407 int toggle, int count) {
408 do {
409 unsigned fi = mirror_bits(fx >> SkGradientShaderBase::kCache16Shift,
410 SkGradientShaderBase::kCache16Bits);
411 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
412 fx += dx;
413 *dstC++ = cache[toggle + fi];
414 toggle ^= SkGradientShaderBase::kDitherStride16;
415 } while (--count != 0);
416}
417
418void shadeSpan16_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
419 uint16_t* SK_RESTRICT dstC,
420 const uint16_t* SK_RESTRICT cache,
421 int toggle, int count) {
422 do {
423 unsigned fi = repeat_bits(fx >> SkGradientShaderBase::kCache16Shift,
424 SkGradientShaderBase::kCache16Bits);
425 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
426 fx += dx;
427 *dstC++ = cache[toggle + fi];
428 toggle ^= SkGradientShaderBase::kDitherStride16;
429 } while (--count != 0);
430}
431}
432
433void SkLinearGradient::shadeSpan16(int x, int y,
434 uint16_t* SK_RESTRICT dstC, int count) {
435 SkASSERT(count > 0);
436
437 SkPoint srcPt;
438 SkMatrix::MapXYProc dstProc = fDstToIndexProc;
439 TileProc proc = fTileProc;
440 const uint16_t* SK_RESTRICT cache = this->getCache16();
441 int toggle = ((x ^ y) & 1) * kDitherStride16;
442
443 if (fDstToIndexClass != kPerspective_MatrixClass) {
444 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
445 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
446 SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
447
448 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
449 SkFixed dxStorage[1];
450 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL);
451 dx = dxStorage[0];
452 } else {
453 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
454 dx = SkScalarToFixed(fDstToIndex.getScaleX());
455 }
456
457 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat;
458 if (SkFixedNearlyZero(dx)) {
459 shadeProc = shadeSpan16_linear_vertical;
460 } else if (SkShader::kClamp_TileMode == fTileMode) {
461 shadeProc = shadeSpan16_linear_clamp;
462 } else if (SkShader::kMirror_TileMode == fTileMode) {
463 shadeProc = shadeSpan16_linear_mirror;
464 } else {
465 SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
466 }
467 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
468 } else {
469 SkScalar dstX = SkIntToScalar(x);
470 SkScalar dstY = SkIntToScalar(y);
471 do {
472 dstProc(fDstToIndex, dstX, dstY, &srcPt);
473 unsigned fi = proc(SkScalarToFixed(srcPt.fX));
474 SkASSERT(fi <= 0xFFFF);
475
476 int index = fi >> kCache16Shift;
477 *dstC++ = cache[toggle + index];
478 toggle ^= SkGradientShaderBase::kDitherStride16;
479
480 dstX += SK_Scalar1;
481 } while (--count != 0);
482 }
483}
484