blob: 0c0c1afc769ac15f2355e85c46deb83427b19c20 [file] [log] [blame]
jvanverth@google.comd830d132013-11-11 20:54:09 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrDistanceFieldTextureEffect.h"
9#include "gl/GrGLEffect.h"
bsalomon848faf02014-07-11 10:01:02 -070010#include "gl/GrGLShaderBuilder.h"
jvanverth@google.comd830d132013-11-11 20:54:09 +000011#include "gl/GrGLSL.h"
12#include "gl/GrGLTexture.h"
13#include "gl/GrGLVertexEffect.h"
14#include "GrTBackendEffectFactory.h"
15#include "GrTexture.h"
16
commit-bot@chromium.org762cd802014-04-14 22:05:07 +000017#include "SkDistanceFieldGen.h"
jvanverth@google.comd830d132013-11-11 20:54:09 +000018
jvanverth2d2a68c2014-06-10 06:42:56 -070019// To get optical sizes people don't complain about when we blit correctly,
20// we need to slightly bold each glyph. On the Mac, we need a larger bold value.
21#if defined(SK_BUILD_FOR_MAC)
22#define SK_DistanceFieldLCDFactor "0.33"
23#define SK_DistanceFieldNonLCDFactor "0.25"
24#else
25#define SK_DistanceFieldLCDFactor "0.05"
26#define SK_DistanceFieldNonLCDFactor "0.05"
27#endif
28
29// Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2
30#define SK_DistanceFieldAAFactor "0.7071"
31
jvanverth@google.comd830d132013-11-11 20:54:09 +000032class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
33public:
skia.committer@gmail.coma3b53272014-02-15 03:02:15 +000034 GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000035 const GrDrawEffect& drawEffect)
36 : INHERITED (factory)
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000037 , fTextureSize(SkISize::Make(-1,-1)) {}
jvanverth@google.comd830d132013-11-11 20:54:09 +000038
39 virtual void emitCode(GrGLFullShaderBuilder* builder,
40 const GrDrawEffect& drawEffect,
bsalomon63e99f72014-07-21 08:03:14 -070041 const GrEffectKey& key,
jvanverth@google.comd830d132013-11-11 20:54:09 +000042 const char* outputColor,
43 const char* inputColor,
44 const TransformedCoordsArray&,
45 const TextureSamplerArray& samplers) SK_OVERRIDE {
46 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs());
47
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000048 SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000049 const GrDistanceFieldTextureEffect& dfTexEffect =
50 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
jvanverth@google.comd830d132013-11-11 20:54:09 +000051
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000052 SkString fsCoordName;
53 const char* vsCoordName;
54 const char* fsCoordNamePtr;
55 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
56 fsCoordName = fsCoordNamePtr;
57
58 const char* attrName0 =
jvanverth@google.comd830d132013-11-11 20:54:09 +000059 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000060 builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
61
62 const char* textureSizeUniName = NULL;
63 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
64 kVec2f_GrSLType, "TextureSize",
65 &textureSizeUniName);
jvanverth@google.comd830d132013-11-11 20:54:09 +000066
67 builder->fsCodeAppend("\tvec4 texColor = ");
68 builder->fsAppendTextureLookup(samplers[0],
69 fsCoordName.c_str(),
70 kVec2f_GrSLType);
71 builder->fsCodeAppend(";\n");
skia.committer@gmail.coma1ed7ae2014-04-15 03:04:18 +000072 builder->fsCodeAppend("\tfloat distance = "
jvanverth2d2a68c2014-06-10 06:42:56 -070073 SK_DistanceFieldMultiplier "*(texColor.r - " SK_DistanceFieldThreshold ")"
74 "+ " SK_DistanceFieldNonLCDFactor ";\n");
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000075
76 // we adjust for the effect of the transformation on the distance by using
77 // the length of the gradient of the texture coordinates. We use st coordinates
78 // to ensure we're mapping 1:1 from texel space to pixel space.
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000079 builder->fsCodeAppendf("\tvec2 uv = %s;\n", fsCoordName.c_str());
80 builder->fsCodeAppendf("\tvec2 st = uv*%s;\n", textureSizeUniName);
81 builder->fsCodeAppend("\tfloat afwidth;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +000082 if (dfTexEffect.isSimilarity()) {
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000083 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -070084 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dFdx(st.x);\n");
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000085 } else {
86 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
87 builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000088
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000089 builder->fsCodeAppend("\tvec2 uv_grad;\n");
90 if (builder->ctxInfo().caps()->dropsTileOnZeroDivide()) {
91 // this is to compensate for the Adreno, which likes to drop tiles on division by 0
92 builder->fsCodeAppend("\tfloat uv_len2 = dot(uv, uv);\n");
93 builder->fsCodeAppend("\tif (uv_len2 < 0.0001) {\n");
94 builder->fsCodeAppend("\t\tuv_grad = vec2(0.7071, 0.7071);\n");
95 builder->fsCodeAppend("\t} else {\n");
96 builder->fsCodeAppend("\t\tuv_grad = uv*inversesqrt(uv_len2);\n");
97 builder->fsCodeAppend("\t}\n");
98 } else {
99 builder->fsCodeAppend("\tuv_grad = normalize(uv);\n");
100 }
101 builder->fsCodeAppend("\tvec2 grad = vec2(uv_grad.x*Jdx.x + uv_grad.y*Jdy.x,\n");
102 builder->fsCodeAppend("\t uv_grad.x*Jdx.y + uv_grad.y*Jdy.y);\n");
103
104 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700105 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*length(grad);\n");
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000106 }
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000107 builder->fsCodeAppend("\tfloat val = smoothstep(-afwidth, afwidth, distance);\n");
jvanverth@google.comd830d132013-11-11 20:54:09 +0000108
jvanverth2d2a68c2014-06-10 06:42:56 -0700109#ifdef SK_GAMMA_APPLY_TO_A8
110 // adjust based on gamma
111 const char* luminanceUniName = NULL;
112 // width, height, 1/(3*width)
113 fLuminanceUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
114 kFloat_GrSLType, "Luminance",
115 &luminanceUniName);
116
117 builder->fsCodeAppendf("\tuv = vec2(val, %s);\n", luminanceUniName);
118 builder->fsCodeAppend("\tvec4 gammaColor = ");
119 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
120 builder->fsCodeAppend(";\n");
121 builder->fsCodeAppend("\tval = gammaColor.r;\n");
122#endif
123
jvanverth@google.comd830d132013-11-11 20:54:09 +0000124 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
125 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
126 }
127
128 virtual void setData(const GrGLUniformManager& uman,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000129 const GrDrawEffect& drawEffect) SK_OVERRIDE {
130 SkASSERT(fTextureSizeUni.isValid());
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000131
bsalomonf99f8842014-07-07 11:54:23 -0700132 GrTexture* texture = drawEffect.effect()->texture(0);
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000133 if (texture->width() != fTextureSize.width() ||
134 texture->height() != fTextureSize.height()) {
135 fTextureSize = SkISize::Make(texture->width(), texture->height());
commit-bot@chromium.org66beaf02014-03-26 18:21:55 +0000136 uman.set2f(fTextureSizeUni,
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000137 SkIntToScalar(fTextureSize.width()),
138 SkIntToScalar(fTextureSize.height()));
commit-bot@chromium.org66beaf02014-03-26 18:21:55 +0000139 }
jvanverth2d2a68c2014-06-10 06:42:56 -0700140#ifdef SK_GAMMA_APPLY_TO_A8
141 const GrDistanceFieldTextureEffect& dfTexEffect =
142 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
143 float luminance = dfTexEffect.getLuminance();
144 if (luminance != fLuminance) {
145 uman.set1f(fLuminanceUni, luminance);
146 fLuminance = luminance;
147 }
148#endif
commit-bot@chromium.org8fe2ee12014-03-26 18:03:05 +0000149 }
150
bsalomon63e99f72014-07-21 08:03:14 -0700151 static inline void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
152 GrEffectKeyBuilder* b) {
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000153 const GrDistanceFieldTextureEffect& dfTexEffect =
154 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
155
bsalomon63e99f72014-07-21 08:03:14 -0700156 b->add32(dfTexEffect.isSimilarity());
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000157 }
158
jvanverth@google.comd830d132013-11-11 20:54:09 +0000159private:
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000160 GrGLUniformManager::UniformHandle fTextureSizeUni;
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000161 SkISize fTextureSize;
jvanverth2d2a68c2014-06-10 06:42:56 -0700162 GrGLUniformManager::UniformHandle fLuminanceUni;
163 float fLuminance;
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000164
jvanverth@google.comd830d132013-11-11 20:54:09 +0000165 typedef GrGLVertexEffect INHERITED;
166};
167
168///////////////////////////////////////////////////////////////////////////////
169
170GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000171 const GrTextureParams& params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700172#ifdef SK_GAMMA_APPLY_TO_A8
173 GrTexture* gamma,
174 const GrTextureParams& gammaParams,
175 float luminance,
176#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000177 bool similarity)
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000178 : fTextureAccess(texture, params)
jvanverth2d2a68c2014-06-10 06:42:56 -0700179#ifdef SK_GAMMA_APPLY_TO_A8
180 , fGammaTextureAccess(gamma, gammaParams)
181 , fLuminance(luminance)
182#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000183 , fIsSimilarity(similarity) {
jvanverth@google.comd830d132013-11-11 20:54:09 +0000184 this->addTextureAccess(&fTextureAccess);
jvanverth2d2a68c2014-06-10 06:42:56 -0700185#ifdef SK_GAMMA_APPLY_TO_A8
186 this->addTextureAccess(&fGammaTextureAccess);
187#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000188 this->addVertexAttrib(kVec2f_GrSLType);
189}
190
191bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const {
192 const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other);
193 return fTextureAccess == cte.fTextureAccess;
194}
195
196void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
197 uint32_t* validFlags) const {
198 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
199 GrPixelConfigIsOpaque(this->texture(0)->config())) {
200 *validFlags = kA_GrColorComponentFlag;
201 } else {
202 *validFlags = 0;
203 }
204}
205
206const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const {
207 return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance();
208}
209
210///////////////////////////////////////////////////////////////////////////////
211
212GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect);
213
bsalomon83d081a2014-07-08 09:56:10 -0700214GrEffect* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
215 GrContext*,
216 const GrDrawTargetCaps&,
217 GrTexture* textures[]) {
jvanverth@google.comd830d132013-11-11 20:54:09 +0000218 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
219 GrEffectUnitTest::kAlphaTextureIdx;
jvanverth2d2a68c2014-06-10 06:42:56 -0700220#ifdef SK_GAMMA_APPLY_TO_A8
221 int texIdx2 = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
222 GrEffectUnitTest::kAlphaTextureIdx;
223#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000224 static const SkShader::TileMode kTileModes[] = {
225 SkShader::kClamp_TileMode,
226 SkShader::kRepeat_TileMode,
227 SkShader::kMirror_TileMode,
228 };
229 SkShader::TileMode tileModes[] = {
230 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
231 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
232 };
233 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
234 GrTextureParams::kNone_FilterMode);
jvanverth2d2a68c2014-06-10 06:42:56 -0700235#ifdef SK_GAMMA_APPLY_TO_A8
236 GrTextureParams params2(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
237 GrTextureParams::kNone_FilterMode);
238#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000239
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000240 return GrDistanceFieldTextureEffect::Create(textures[texIdx], params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700241#ifdef SK_GAMMA_APPLY_TO_A8
242 textures[texIdx2], params2,
243 random->nextF(),
244#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000245 random->nextBool());
246}
247
248///////////////////////////////////////////////////////////////////////////////
249
250class GrGLDistanceFieldLCDTextureEffect : public GrGLVertexEffect {
251public:
252 GrGLDistanceFieldLCDTextureEffect(const GrBackendEffectFactory& factory,
253 const GrDrawEffect& drawEffect)
254 : INHERITED (factory)
255 , fTextureSize(SkISize::Make(-1,-1)) {}
256
257 virtual void emitCode(GrGLFullShaderBuilder* builder,
258 const GrDrawEffect& drawEffect,
bsalomon63e99f72014-07-21 08:03:14 -0700259 const GrEffectKey& key,
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000260 const char* outputColor,
261 const char* inputColor,
262 const TransformedCoordsArray&,
263 const TextureSamplerArray& samplers) SK_OVERRIDE {
264 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>().numVertexAttribs());
265
266 SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
267 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
268 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
269
270 SkString fsCoordName;
271 const char* vsCoordName;
272 const char* fsCoordNamePtr;
273 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
274 fsCoordName = fsCoordNamePtr;
275
276 const char* attrName0 =
jvanverth2d2a68c2014-06-10 06:42:56 -0700277 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000278 builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
279
280 const char* textureSizeUniName = NULL;
281 // width, height, 1/(3*width)
282 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
283 kVec3f_GrSLType, "TextureSize",
284 &textureSizeUniName);
285
286 // create LCD offset adjusted by inverse of transform
287 builder->fsCodeAppendf("\tvec2 uv = %s;\n", fsCoordName.c_str());
288 builder->fsCodeAppendf("\tvec2 st = uv*%s.xy;\n", textureSizeUniName);
289 if (dfTexEffect.isUniformScale()) {
290 builder->fsCodeAppend("\tfloat dx = dFdx(st.x);\n");
291 builder->fsCodeAppendf("\tvec2 offset = vec2(dx*%s.z, 0.0);\n", textureSizeUniName);
292 } else {
293 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
294 builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
295 builder->fsCodeAppendf("\tvec2 offset = %s.z*Jdx;\n", textureSizeUniName);
296 }
297
298 // green is distance to uv center
299 builder->fsCodeAppend("\tvec4 texColor = ");
300 builder->fsAppendTextureLookup(samplers[0], "uv", kVec2f_GrSLType);
301 builder->fsCodeAppend(";\n");
302 builder->fsCodeAppend("\tvec3 distance;\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700303 builder->fsCodeAppend("\tdistance.y = texColor.r;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000304 // red is distance to left offset
305 builder->fsCodeAppend("\tvec2 uv_adjusted = uv - offset;\n");
306 builder->fsCodeAppend("\ttexColor = ");
307 builder->fsAppendTextureLookup(samplers[0], "uv_adjusted", kVec2f_GrSLType);
308 builder->fsCodeAppend(";\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700309 builder->fsCodeAppend("\tdistance.x = texColor.r;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000310 // blue is distance to right offset
311 builder->fsCodeAppend("\tuv_adjusted = uv + offset;\n");
312 builder->fsCodeAppend("\ttexColor = ");
313 builder->fsAppendTextureLookup(samplers[0], "uv_adjusted", kVec2f_GrSLType);
314 builder->fsCodeAppend(";\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700315 builder->fsCodeAppend("\tdistance.z = texColor.r;\n");
316
317 builder->fsCodeAppend("\tdistance = "
318 "vec3(" SK_DistanceFieldMultiplier ")*(distance - vec3(" SK_DistanceFieldThreshold"))"
319 "+ vec3(" SK_DistanceFieldLCDFactor ");\n");
320
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000321 // we adjust for the effect of the transformation on the distance by using
322 // the length of the gradient of the texture coordinates. We use st coordinates
323 // to ensure we're mapping 1:1 from texel space to pixel space.
324
325 // To be strictly correct, we should compute the anti-aliasing factor separately
326 // for each color component. However, this is only important when using perspective
327 // transformations, and even then using a single factor seems like a reasonable
328 // trade-off between quality and speed.
329 builder->fsCodeAppend("\tfloat afwidth;\n");
330 if (dfTexEffect.isUniformScale()) {
331 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700332 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dx;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000333 } else {
334 builder->fsCodeAppend("\tvec2 uv_grad;\n");
335 if (builder->ctxInfo().caps()->dropsTileOnZeroDivide()) {
336 // this is to compensate for the Adreno, which likes to drop tiles on division by 0
337 builder->fsCodeAppend("\tfloat uv_len2 = dot(uv, uv);\n");
338 builder->fsCodeAppend("\tif (uv_len2 < 0.0001) {\n");
339 builder->fsCodeAppend("\t\tuv_grad = vec2(0.7071, 0.7071);\n");
340 builder->fsCodeAppend("\t} else {\n");
341 builder->fsCodeAppend("\t\tuv_grad = uv*inversesqrt(uv_len2);\n");
342 builder->fsCodeAppend("\t}\n");
343 } else {
344 builder->fsCodeAppend("\tuv_grad = normalize(uv);\n");
345 }
346 builder->fsCodeAppend("\tvec2 grad = vec2(uv_grad.x*Jdx.x + uv_grad.y*Jdy.x,\n");
347 builder->fsCodeAppend("\t uv_grad.x*Jdx.y + uv_grad.y*Jdy.y);\n");
348
349 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700350 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*length(grad);\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000351 }
352
353 builder->fsCodeAppend("\tvec4 val = vec4(smoothstep(vec3(-afwidth), vec3(afwidth), distance), 1.0);\n");
354
jvanverth2d2a68c2014-06-10 06:42:56 -0700355 // adjust based on gamma
356 const char* textColorUniName = NULL;
357 // width, height, 1/(3*width)
358 fTextColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
359 kVec3f_GrSLType, "TextColor",
360 &textColorUniName);
361
362 builder->fsCodeAppendf("\tuv = vec2(val.x, %s.x);\n", textColorUniName);
363 builder->fsCodeAppend("\tvec4 gammaColor = ");
364 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
365 builder->fsCodeAppend(";\n");
366 builder->fsCodeAppend("\tval.x = gammaColor.r;\n");
367
368 builder->fsCodeAppendf("\tuv = vec2(val.y, %s.y);\n", textColorUniName);
369 builder->fsCodeAppend("\tgammaColor = ");
370 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
371 builder->fsCodeAppend(";\n");
372 builder->fsCodeAppend("\tval.y = gammaColor.r;\n");
373
374 builder->fsCodeAppendf("\tuv = vec2(val.z, %s.z);\n", textColorUniName);
375 builder->fsCodeAppend("\tgammaColor = ");
376 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
377 builder->fsCodeAppend(";\n");
378 builder->fsCodeAppend("\tval.z = gammaColor.r;\n");
379
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000380 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
381 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("val")).c_str());
382 }
383
384 virtual void setData(const GrGLUniformManager& uman,
385 const GrDrawEffect& drawEffect) SK_OVERRIDE {
386 SkASSERT(fTextureSizeUni.isValid());
jvanverth2d2a68c2014-06-10 06:42:56 -0700387 SkASSERT(fTextColorUni.isValid());
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000388
jvanverth2d2a68c2014-06-10 06:42:56 -0700389 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
390 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
bsalomonf99f8842014-07-07 11:54:23 -0700391 GrTexture* texture = drawEffect.effect()->texture(0);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000392 if (texture->width() != fTextureSize.width() ||
393 texture->height() != fTextureSize.height()) {
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000394 fTextureSize = SkISize::Make(texture->width(), texture->height());
395 float delta = 1.0f/(3.0f*texture->width());
396 if (dfTexEffect.useBGR()) {
397 delta = -delta;
398 }
399 uman.set3f(fTextureSizeUni,
400 SkIntToScalar(fTextureSize.width()),
401 SkIntToScalar(fTextureSize.height()),
402 delta);
403 }
jvanverth2d2a68c2014-06-10 06:42:56 -0700404
405 GrColor textColor = dfTexEffect.getTextColor();
406 if (textColor != fTextColor) {
407 static const float ONE_OVER_255 = 1.f / 255.f;
408 uman.set3f(fTextColorUni,
409 GrColorUnpackR(textColor) * ONE_OVER_255,
410 GrColorUnpackG(textColor) * ONE_OVER_255,
411 GrColorUnpackB(textColor) * ONE_OVER_255);
412 fTextColor = textColor;
413 }
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000414 }
415
bsalomon63e99f72014-07-21 08:03:14 -0700416 static inline void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
417 GrEffectKeyBuilder* b) {
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000418 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
419 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
420
bsalomon63e99f72014-07-21 08:03:14 -0700421 b->add32(dfTexEffect.isUniformScale());
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000422 }
423
424private:
425 GrGLUniformManager::UniformHandle fTextureSizeUni;
426 SkISize fTextureSize;
jvanverth2d2a68c2014-06-10 06:42:56 -0700427 GrGLUniformManager::UniformHandle fTextColorUni;
428 SkColor fTextColor;
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000429
430 typedef GrGLVertexEffect INHERITED;
431};
432
433///////////////////////////////////////////////////////////////////////////////
434
jvanverth2d2a68c2014-06-10 06:42:56 -0700435GrDistanceFieldLCDTextureEffect::GrDistanceFieldLCDTextureEffect(
436 GrTexture* texture, const GrTextureParams& params,
437 GrTexture* gamma, const GrTextureParams& gParams,
438 SkColor textColor,
439 bool uniformScale, bool useBGR)
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000440 : fTextureAccess(texture, params)
jvanverth2d2a68c2014-06-10 06:42:56 -0700441 , fGammaTextureAccess(gamma, gParams)
442 , fTextColor(textColor)
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000443 , fUniformScale(uniformScale)
444 , fUseBGR(useBGR) {
445 this->addTextureAccess(&fTextureAccess);
jvanverth2d2a68c2014-06-10 06:42:56 -0700446 this->addTextureAccess(&fGammaTextureAccess);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000447 this->addVertexAttrib(kVec2f_GrSLType);
448}
449
450bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrEffect& other) const {
jvanverth2d2a68c2014-06-10 06:42:56 -0700451 const GrDistanceFieldLCDTextureEffect& cte =
452 CastEffect<GrDistanceFieldLCDTextureEffect>(other);
453 return (fTextureAccess == cte.fTextureAccess && fGammaTextureAccess == cte.fGammaTextureAccess);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000454}
455
456void GrDistanceFieldLCDTextureEffect::getConstantColorComponents(GrColor* color,
457 uint32_t* validFlags) const {
458 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
459 GrPixelConfigIsOpaque(this->texture(0)->config())) {
460 *validFlags = kA_GrColorComponentFlag;
461 } else {
462 *validFlags = 0;
463 }
464}
465
466const GrBackendEffectFactory& GrDistanceFieldLCDTextureEffect::getFactory() const {
467 return GrTBackendEffectFactory<GrDistanceFieldLCDTextureEffect>::getInstance();
468}
469
470///////////////////////////////////////////////////////////////////////////////
471
472GR_DEFINE_EFFECT_TEST(GrDistanceFieldLCDTextureEffect);
473
bsalomon83d081a2014-07-08 09:56:10 -0700474GrEffect* GrDistanceFieldLCDTextureEffect::TestCreate(SkRandom* random,
475 GrContext*,
476 const GrDrawTargetCaps&,
477 GrTexture* textures[]) {
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000478 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
jvanverth2d2a68c2014-06-10 06:42:56 -0700479 GrEffectUnitTest::kAlphaTextureIdx;
480 int texIdx2 = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
481 GrEffectUnitTest::kAlphaTextureIdx;
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000482 static const SkShader::TileMode kTileModes[] = {
483 SkShader::kClamp_TileMode,
484 SkShader::kRepeat_TileMode,
485 SkShader::kMirror_TileMode,
486 };
487 SkShader::TileMode tileModes[] = {
488 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
489 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
490 };
491 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
492 GrTextureParams::kNone_FilterMode);
jvanverth2d2a68c2014-06-10 06:42:56 -0700493 GrTextureParams params2(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
494 GrTextureParams::kNone_FilterMode);
495 GrColor textColor = GrColorPackRGBA(random->nextULessThan(256),
496 random->nextULessThan(256),
497 random->nextULessThan(256),
498 random->nextULessThan(256));
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000499 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700500 textures[texIdx2], params2,
501 textColor,
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000502 random->nextBool(), random->nextBool());
jvanverth@google.comd830d132013-11-11 20:54:09 +0000503}