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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SkBlurMaskFilter_DEFINED
18#define SkBlurMaskFilter_DEFINED
19
20// we include this since our callers will need to at least be able to ref/unref
21#include "SkMaskFilter.h"
22#include "SkScalar.h"
23
24class SkBlurMaskFilter {
25public:
26 enum BlurStyle {
27 kNormal_BlurStyle, //!< fuzzy inside and outside
28 kSolid_BlurStyle, //!< solid inside, fuzzy outside
29 kOuter_BlurStyle, //!< nothing inside, fuzzy outside
30 kInner_BlurStyle, //!< fuzzy inside, nothing outside
31
32 kBlurStyleCount
33 };
34
35 /** Create a blur maskfilter.
36 @param radius The radius to extend the blur from the original mask. Must be > 0.
37 @param style The BlurStyle to use
38 @return The new blur maskfilter
39 */
40 static SkMaskFilter* Create(SkScalar radius, BlurStyle style);
41
42 /** Create an emboss maskfilter
43 @param direction array of 3 scalars [x, y, z] specifying the direction of the light source
44 @param ambient 0...1 amount of ambient light
45 @param specular coefficient for specular highlights (e.g. 8)
46 @param blurRadius amount to blur before applying lighting (e.g. 3)
47 @return the emboss maskfilter
48 */
49 static SkMaskFilter* CreateEmboss( const SkScalar direction[3],
50 SkScalar ambient, SkScalar specular,
51 SkScalar blurRadius);
52
53private:
54 SkBlurMaskFilter(); // can't be instantiated
55};
56
57#endif
58