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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SkGradientShader_DEFINED
18#define SkGradientShader_DEFINED
19
20#include "SkShader.h"
21
22class SkUnitMapper;
23
24/** \class SkGradientShader
25
26 SkGradientShader hosts factories for creating subclasses of SkShader that
27 render linear and radial gradients.
28*/
29class SkGradientShader {
30public:
31 /** Returns a shader that generates a linear gradient between the two
32 specified points.
33 <p />
34 CreateLinear returns a shader with a reference count of 1.
35 The caller should decrement the shader's reference count when done with the shader.
36 It is an error for count to be < 2.
37 @param pts The start and end points for the gradient.
38 @param colors The array[count] of colors, to be distributed between the two points
39 @param pos May be NULL. array[count] of SkScalars, or NULL, of the relative position of
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
42 If this is not null, the values must begin with 0, end with 1.0, and
43 intermediate values must be strictly increasing.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
45 @param mode The tiling mode
46 @param mapper May be NULL. Callback to modify the spread of the colors.
47 */
48 static SkShader* CreateLinear( const SkPoint pts[2],
49 const SkColor colors[], const SkScalar pos[], int count,
50 SkShader::TileMode mode,
51 SkUnitMapper* mapper = NULL);
52
53 /** Returns a shader that generates a radial gradient given the center and radius.
54 <p />
55 CreateRadial returns a shader with a reference count of 1.
56 The caller should decrement the shader's reference count when done with the shader.
57 It is an error for colorCount to be < 2, or for radius to be <= 0.
58 @param center The center of the circle for this gradient
59 @param radius Must be positive. The radius of the circle for this gradient
60 @param colors The array[count] of colors, to be distributed between the center and edge of the circle
61 @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of
62 each corresponding color in the colors array. If this is NULL,
63 the the colors are distributed evenly between the center and edge of the circle.
64 If this is not null, the values must begin with 0, end with 1.0, and
65 intermediate values must be strictly increasing.
66 @param count Must be >= 2. The number of colors (and pos if not NULL) entries
67 @param mode The tiling mode
68 @param mapper May be NULL. Callback to modify the spread of the colors.
69 */
70 static SkShader* CreateRadial( const SkPoint& center, SkScalar radius,
71 const SkColor colors[], const SkScalar pos[], int count,
72 SkShader::TileMode mode,
73 SkUnitMapper* mapper = NULL);
74
75 /** Returns a shader that generates a sweep gradient given a center.
76 <p />
77 CreateRadial returns a shader with a reference count of 1.
78 The caller should decrement the shader's reference count when done with the shader.
79 It is an error for colorCount to be < 2.
80 @param cx The X coordinate of the center of the sweep
81 @param cx The Y coordinate of the center of the sweep
82 @param colors The array[count] of colors, to be distributed around the center.
83 @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of
84 each corresponding color in the colors array. If this is NULL,
85 the the colors are distributed evenly between the center and edge of the circle.
86 If this is not null, the values must begin with 0, end with 1.0, and
87 intermediate values must be strictly increasing.
88 @param count Must be >= 2. The number of colors (and pos if not NULL) entries
89 @param mapper May be NULL. Callback to modify the spread of the colors.
90 */
91 static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
92 const SkColor colors[], const SkScalar pos[],
93 int count, SkUnitMapper* mapper = NULL);
94};
95
96#endif
97