reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame^] | 1 | /* Copyright 2006, The Android Open Source Project |
| 2 | ** |
| 3 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | ** you may not use this file except in compliance with the License. |
| 5 | ** You may obtain a copy of the License at |
| 6 | ** |
| 7 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | ** |
| 9 | ** Unless required by applicable law or agreed to in writing, software |
| 10 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | ** See the License for the specific language governing permissions and |
| 13 | ** limitations under the License. |
| 14 | */ |
| 15 | |
| 16 | #if 0 |
| 17 | |
| 18 | #include "SkBitmapShader.h" |
| 19 | #include "SkBitmapSampler.h" |
| 20 | |
| 21 | #ifdef SK_SUPPORT_MIPMAP |
| 22 | static SkFixed find_mip_level(SkFixed dx, SkFixed dy) |
| 23 | { |
| 24 | dx = SkAbs32(dx); |
| 25 | dy = SkAbs32(dy); |
| 26 | if (dx < dy) |
| 27 | dx = dy; |
| 28 | |
| 29 | if (dx < SK_Fixed1) |
| 30 | return 0; |
| 31 | |
| 32 | int clz = SkCLZ(dx); |
| 33 | SkASSERT(clz >= 1 && clz <= 15); |
| 34 | return SkIntToFixed(15 - clz) + ((unsigned)(dx << (clz + 1)) >> 16); |
| 35 | } |
| 36 | #endif |
| 37 | |
| 38 | SkBitmapShader::SkBitmapShader(const SkBitmap& src, bool doFilter, |
| 39 | TileMode tmx, TileMode tmy) |
| 40 | : |
| 41 | #ifdef SK_SUPPORT_MIPMAP |
| 42 | fMipLevel(0), fMipSrcBitmap(src), |
| 43 | #endif |
| 44 | fOrigSrcBitmap(src) |
| 45 | |
| 46 | { |
| 47 | fFilterBitmap = doFilter; |
| 48 | fTileModeX = SkToU8(tmx); |
| 49 | fTileModeY = SkToU8(tmy); |
| 50 | } |
| 51 | |
| 52 | SkBitmapShader::SkBitmapShader(SkFlattenableReadBuffer& buffer) : |
| 53 | INHERITED(buffer) |
| 54 | { |
| 55 | Bitmap src; |
| 56 | buffer.readBitmap(&src); |
| 57 | #ifdef SK_SUPPORT_MIPMAP |
| 58 | fMipLevel = 0; |
| 59 | fMipSrcBitmap = src; |
| 60 | #endif |
| 61 | fOrigSrcBitmap = src; |
| 62 | fFilterBitmap = buffer.readU8(); |
| 63 | fTileModeX = buffer.readU8(); |
| 64 | fTileModeY = buffer.readU8(); |
| 65 | } |
| 66 | |
| 67 | void SkBitmapShader::flatten(SkFlattenableWriteBuffer& buffer) |
| 68 | { |
| 69 | this->INHERITED::flatten(buffer); |
| 70 | buffer.writeBitmap(&fOrigSrcBitmap); |
| 71 | buffer.write8(fFilterBitmap); |
| 72 | buffer.write8(fTileModeX); |
| 73 | buffer.write8(fTileModeY); |
| 74 | } |
| 75 | |
| 76 | bool SkBitmapShader::setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) |
| 77 | { |
| 78 | // do this first, so we have a correct inverse matrix |
| 79 | if (!this->INHERITED::setContext(device, paint, matrix)) |
| 80 | return false; |
| 81 | |
| 82 | if (fOrigSrcBitmap.getConfig() == SkBitmap::kNo_Config || |
| 83 | fOrigSrcBitmap.width() == 0 || |
| 84 | fOrigSrcBitmap.height() == 0) |
| 85 | return false; |
| 86 | |
| 87 | SkBitmap& bm = fOrigSrcBitmap; |
| 88 | |
| 89 | #ifdef SK_SUPPORT_MIPMAP |
| 90 | if (fOrigSrcBitmap.countMipLevels()) |
| 91 | { |
| 92 | const SkMatrix& inv = this->getTotalInverse(); |
| 93 | |
| 94 | fMipLevel = SkMin32(find_mip_level( SkScalarToFixed(inv.getScaleX()), |
| 95 | SkScalarToFixed(inv.getSkewY())), |
| 96 | SkIntToFixed(fOrigSrcBitmap.countMipLevels() - 1)); |
| 97 | |
| 98 | // SkDEBUGF(("BitmapShader miplevel=%x\n", fMipLevel)); |
| 99 | |
| 100 | const SkBitmap::MipLevel* mm = fOrigSrcBitmap.getMipLevel(fMipLevel >> 16); |
| 101 | |
| 102 | fMipSrcBitmap.setConfig(fOrigSrcBitmap.getConfig(), |
| 103 | mm->fWidth, |
| 104 | mm->fHeight, |
| 105 | mm->fRowBytes); |
| 106 | fMipSrcBitmap.setPixels(mm->fPixels); |
| 107 | bm = fMipSrcBitmap; |
| 108 | } |
| 109 | else |
| 110 | { |
| 111 | fMipLevel = 0; |
| 112 | fMipSrcBitmap = fOrigSrcBitmap; |
| 113 | } |
| 114 | #endif |
| 115 | |
| 116 | fFlags = 0; |
| 117 | if (paint.getAlpha() == 255 && bm.isOpaque()) |
| 118 | fFlags |= kOpaqueAlpha_Flag; |
| 119 | |
| 120 | return true; |
| 121 | } |
| 122 | |
| 123 | /////////////////////////////////////////////////////////////////////////// |
| 124 | |
| 125 | #include "SkColorPriv.h" |
| 126 | #include "SkBitmapSampler.h" |
| 127 | #include "SkPerspIter.h" |
| 128 | |
| 129 | class Sampler_BitmapShader : public SkBitmapShader { |
| 130 | public: |
| 131 | Sampler_BitmapShader(const SkBitmap& src, bool doFilter, |
| 132 | TileMode tmx, TileMode tmy) |
| 133 | : SkBitmapShader(src, doFilter, tmx, tmy) |
| 134 | { |
| 135 | // make sure to pass our copy of the src bitmap to the sampler, and not the |
| 136 | // original parameter (which might go away). |
| 137 | fSampler = NULL; |
| 138 | } |
| 139 | |
| 140 | virtual ~Sampler_BitmapShader() |
| 141 | { |
| 142 | SkDELETE(fSampler); |
| 143 | } |
| 144 | |
| 145 | virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) |
| 146 | { |
| 147 | if (this->INHERITED::setContext(device, paint, matrix)) |
| 148 | { |
| 149 | SkDELETE(fSampler); |
| 150 | fSampler = SkBitmapSampler::Create(this->getSrcBitmap(), this->getFilterBitmap(), |
| 151 | this->getTileModeX(), this->getTileModeY()); |
| 152 | fSampler->setPaint(paint); |
| 153 | return true; |
| 154 | } |
| 155 | return false; |
| 156 | } |
| 157 | |
| 158 | enum { |
| 159 | kMaxPointStorageCount = 32 |
| 160 | }; |
| 161 | |
| 162 | virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) |
| 163 | { |
| 164 | unsigned scale = SkAlpha255To256(this->getPaintAlpha()); |
| 165 | const SkMatrix& inv = this->getTotalInverse(); |
| 166 | SkMatrix::MapPtProc proc = this->getInverseMapPtProc(); |
| 167 | SkBitmapSampler* sampler = fSampler; |
| 168 | MatrixClass mc = this->getInverseClass(); |
| 169 | |
| 170 | SkPoint srcPt; |
| 171 | |
| 172 | if (mc != kPerspective_MatrixClass) |
| 173 | { |
| 174 | proc(inv, SkIntToScalar(x) + SK_ScalarHalf, |
| 175 | SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| 176 | |
| 177 | SkFixed fx = SkScalarToFixed(srcPt.fX); |
| 178 | SkFixed fy = SkScalarToFixed(srcPt.fY); |
| 179 | SkFixed dx, dy; |
| 180 | |
| 181 | if (mc == kLinear_MatrixClass) |
| 182 | { |
| 183 | dx = SkScalarToFixed(inv.getScaleX()); |
| 184 | dy = SkScalarToFixed(inv.getSkewY()); |
| 185 | } |
| 186 | else |
| 187 | (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy); |
| 188 | |
| 189 | #if defined(SK_SUPPORT_MIPMAP) |
| 190 | { int level = this->getMipLevel() >> 16; |
| 191 | fx >>= level; |
| 192 | fy >>= level; |
| 193 | dx >>= level; |
| 194 | dy >>= level; |
| 195 | } |
| 196 | #endif |
| 197 | if (scale == 256) |
| 198 | { |
| 199 | for (int i = 0; i < count; i++) |
| 200 | { |
| 201 | dstC[i] = sampler->sample(fx, fy); |
| 202 | fx += dx; |
| 203 | fy += dy; |
| 204 | } |
| 205 | } |
| 206 | else |
| 207 | { |
| 208 | for (int i = 0; i < count; i++) |
| 209 | { |
| 210 | uint32_t c = sampler->sample(fx, fy); |
| 211 | dstC[i] = SkAlphaMulQ(c, scale); |
| 212 | fx += dx; |
| 213 | fy += dy; |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | else |
| 218 | { |
| 219 | SkPerspIter iter(inv, SkIntToScalar(x) + SK_ScalarHalf, |
| 220 | SkIntToScalar(y) + SK_ScalarHalf, count); |
| 221 | if (scale == 256) |
| 222 | { |
| 223 | while ((count = iter.next()) != 0) |
| 224 | { |
| 225 | const SkFixed* src = iter.getXY(); |
| 226 | for (int i = 0; i < count; i++) |
| 227 | { |
| 228 | *dstC++ = sampler->sample(src[0], src[1]); |
| 229 | src += 2; |
| 230 | } |
| 231 | } |
| 232 | } |
| 233 | else |
| 234 | { |
| 235 | while ((count = iter.next()) != 0) |
| 236 | { |
| 237 | const SkFixed* src = iter.getXY(); |
| 238 | for (int i = 0; i < count; i++) |
| 239 | { |
| 240 | uint32_t c = sampler->sample(src[0] - SK_FixedHalf, src[1] - SK_FixedHalf); |
| 241 | *dstC++ = SkAlphaMulQ(c, scale); |
| 242 | src += 2; |
| 243 | } |
| 244 | } |
| 245 | } |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | protected: |
| 250 | |
| 251 | const SkMatrix& getUnitInverse() const { return fUnitInverse; } |
| 252 | SkMatrix::MapPtProc getUnitInverseProc() const { return fUnitInverseProc; } |
| 253 | |
| 254 | /* takes computed inverse (from setContext) and computes fUnitInverse, |
| 255 | taking srcBitmap width/height into account, so that fUnitInverse |
| 256 | walks 0...1, allowing the tile modes to all operate in a fast 16bit |
| 257 | space (no need for mod). The resulting coords need to be scaled by |
| 258 | width/height to get back into src space (coord * width >> 16). |
| 259 | */ |
| 260 | void computeUnitInverse() |
| 261 | { |
| 262 | const SkBitmap& src = getSrcBitmap(); |
| 263 | fUnitInverse = this->getTotalInverse(); |
| 264 | fUnitInverse.postIDiv(src.width(), src.height()); |
| 265 | fUnitInverseProc = fUnitInverse.getMapPtProc(); |
| 266 | } |
| 267 | |
| 268 | private: |
| 269 | SkBitmapSampler* fSampler; |
| 270 | SkMatrix fUnitInverse; |
| 271 | SkMatrix::MapPtProc fUnitInverseProc; |
| 272 | |
| 273 | typedef SkBitmapShader INHERITED; |
| 274 | }; |
| 275 | |
| 276 | /////////////////////////////////////////////////////////////////////////// |
| 277 | |
| 278 | class HasSpan16_Sampler_BitmapShader : public Sampler_BitmapShader { |
| 279 | public: |
| 280 | HasSpan16_Sampler_BitmapShader(const SkBitmap& src, bool doFilter, |
| 281 | TileMode tmx, TileMode tmy) |
| 282 | : Sampler_BitmapShader(src, doFilter, tmx, tmy) |
| 283 | { |
| 284 | } |
| 285 | |
| 286 | virtual uint32_t getFlags() |
| 287 | { |
| 288 | uint32_t flags = this->INHERITED::getFlags(); |
| 289 | |
| 290 | switch (this->getSrcBitmap().getConfig()) { |
| 291 | case SkBitmap::kRGB_565_Config: |
| 292 | flags |= kHasSpan16_Flag; |
| 293 | break; |
| 294 | case SkBitmap::kIndex8_Config: |
| 295 | case SkBitmap::kARGB_8888_Config: |
| 296 | if (this->getSrcBitmap().isOpaque()) |
| 297 | flags |= kHasSpan16_Flag; |
| 298 | break; |
| 299 | default: |
| 300 | break; |
| 301 | } |
| 302 | return flags; |
| 303 | } |
| 304 | |
| 305 | const SkBitmap& revealSrcBitmap() const { return this->getSrcBitmap(); } |
| 306 | uint8_t revealPaintAlpha() const { return this->getPaintAlpha(); } |
| 307 | const SkMatrix& revealTotalInverse() const { return this->getTotalInverse(); } |
| 308 | |
| 309 | private: |
| 310 | typedef Sampler_BitmapShader INHERITED; |
| 311 | }; |
| 312 | |
| 313 | /////////////////////////////////////////////////////////////////////////// |
| 314 | |
| 315 | static void Index8_RepeatTile_Sprite16(HasSpan16_Sampler_BitmapShader* shader, |
| 316 | int x, int y, uint16_t dstC[], int count) |
| 317 | { |
| 318 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 319 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 320 | int width = srcBitmap.width(); |
| 321 | int height = srcBitmap.height(); |
| 322 | |
| 323 | SkColorTable* ctable = srcBitmap.getColorTable(); |
| 324 | const uint16_t* colors = ctable->lock16BitCache(); |
| 325 | |
| 326 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 327 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 328 | |
| 329 | x = do_repeat_mod(x, width - 1); |
| 330 | y = do_repeat_mod(y, height - 1); |
| 331 | const uint8_t* row = srcBitmap.getAddr8(0, y); |
| 332 | const uint8_t* src = row + x; |
| 333 | |
| 334 | // do the first partial run |
| 335 | int n = width - x; |
| 336 | if (n > count) n = count; |
| 337 | count -= n; |
| 338 | SkASSERT(n > 0); |
| 339 | do { |
| 340 | *dstC++ = colors[*src++]; |
| 341 | } while (--n > 0); |
| 342 | |
| 343 | // do 1 complete run |
| 344 | if (count >= width) |
| 345 | { |
| 346 | uint16_t* baseDstC = dstC; // remember the first complete run start |
| 347 | n = width; |
| 348 | count -= width; |
| 349 | src = row; |
| 350 | do { |
| 351 | *dstC++ = colors[*src++]; |
| 352 | } while (--n > 0); |
| 353 | |
| 354 | // do the rest of the complete runs |
| 355 | while (count >= width) |
| 356 | { |
| 357 | count -= width; |
| 358 | memcpy(dstC, baseDstC, width << 1); |
| 359 | dstC += width; |
| 360 | } |
| 361 | // do final partial run |
| 362 | if (count > 0) |
| 363 | memcpy(dstC, baseDstC, count << 1); |
| 364 | } |
| 365 | else // do final partial |
| 366 | { |
| 367 | if (count > 0) |
| 368 | { |
| 369 | src = row; |
| 370 | do { |
| 371 | *dstC++ = colors[*src++]; |
| 372 | } while (--count > 0); |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | ctable->unlock16BitCache(); |
| 377 | } |
| 378 | |
| 379 | static void Index8_RepeatTile_Sprite32(HasSpan16_Sampler_BitmapShader* shader, |
| 380 | int x, int y, SkPMColor dstC[], int count) |
| 381 | { |
| 382 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 383 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 384 | int width = srcBitmap.width(); |
| 385 | int height = srcBitmap.height(); |
| 386 | |
| 387 | SkColorTable* ctable = srcBitmap.getColorTable(); |
| 388 | const SkPMColor* colors = ctable->lockColors(); |
| 389 | |
| 390 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 391 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 392 | |
| 393 | x = do_repeat_mod(x, width - 1); |
| 394 | y = do_repeat_mod(y, height - 1); |
| 395 | |
| 396 | const uint8_t* row = srcBitmap.getAddr8(0, y); |
| 397 | const uint8_t* src = row + x; |
| 398 | |
| 399 | // do the first partial run |
| 400 | int n = width - x; |
| 401 | if (n > count) n = count; |
| 402 | count -= n; |
| 403 | SkASSERT(n > 0); |
| 404 | do { |
| 405 | *dstC++ = colors[*src++]; |
| 406 | } while (--n > 0); |
| 407 | |
| 408 | // do 1 complete run |
| 409 | if (count >= width) |
| 410 | { |
| 411 | SkPMColor* baseDstC = dstC; // remember the first complete run start |
| 412 | n = width; |
| 413 | count -= width; |
| 414 | src = row; |
| 415 | do { |
| 416 | *dstC++ = colors[*src++]; |
| 417 | } while (--n > 0); |
| 418 | |
| 419 | // do the rest of the complete runs |
| 420 | while (count >= width) |
| 421 | { |
| 422 | count -= width; |
| 423 | memcpy(dstC, baseDstC, width << 2); |
| 424 | dstC += width; |
| 425 | } |
| 426 | // do final partial run |
| 427 | if (count > 0) |
| 428 | memcpy(dstC, baseDstC, count << 2); |
| 429 | } |
| 430 | else // do final partial |
| 431 | { |
| 432 | if (count > 0) |
| 433 | { |
| 434 | src = row; |
| 435 | do { |
| 436 | *dstC++ = colors[*src++]; |
| 437 | } while (--count > 0); |
| 438 | } |
| 439 | } |
| 440 | |
| 441 | ctable->unlockColors(false); |
| 442 | } |
| 443 | |
| 444 | static void RGB16_RepeatTile_Sprite16(HasSpan16_Sampler_BitmapShader* shader, |
| 445 | int x, int y, uint16_t dstC[], int count) |
| 446 | { |
| 447 | SkASSERT(count > 0); |
| 448 | |
| 449 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 450 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 451 | int width = srcBitmap.width(); |
| 452 | int height = srcBitmap.height(); |
| 453 | |
| 454 | SkASSERT(width > 0 && height > 0); |
| 455 | |
| 456 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 457 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 458 | |
| 459 | x = do_repeat_mod(x, width - 1); |
| 460 | y = do_repeat_mod(y, height - 1); |
| 461 | |
| 462 | const uint16_t* row = srcBitmap.getAddr16(0, y); |
| 463 | const uint16_t* src = row + x; |
| 464 | |
| 465 | int n = SkMin32(width - x, count); |
| 466 | |
| 467 | for (;;) |
| 468 | { |
| 469 | SkASSERT(n > 0 && count >= n); |
| 470 | memcpy(dstC, src, n << 1); |
| 471 | count -= n; |
| 472 | if (count == 0) |
| 473 | break; |
| 474 | dstC += n; |
| 475 | src = row; |
| 476 | n = SkMin32(width, count); |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | static void RGB16_RepeatTile_Sprite32(HasSpan16_Sampler_BitmapShader* shader, |
| 481 | int x, int y, SkPMColor dstC[], int count) |
| 482 | { |
| 483 | SkASSERT(count > 0); |
| 484 | |
| 485 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 486 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 487 | int width = srcBitmap.width(); |
| 488 | int height = srcBitmap.height(); |
| 489 | |
| 490 | SkASSERT(width > 0 && height > 0); |
| 491 | |
| 492 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 493 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 494 | |
| 495 | x = do_repeat_mod(x, width - 1); |
| 496 | y = do_repeat_mod(y, height - 1); |
| 497 | |
| 498 | const uint16_t* row = srcBitmap.getAddr16(0, y); |
| 499 | const uint16_t* src = row + x; |
| 500 | |
| 501 | int n = SkMin32(width - x, count); |
| 502 | |
| 503 | // do the first partial run |
| 504 | count -= n; |
| 505 | SkASSERT(n > 0); |
| 506 | do { |
| 507 | *dstC++ = SkPixel16ToPixel32(*src++); |
| 508 | } while (--n > 0); |
| 509 | |
| 510 | // do 1 complete run |
| 511 | if (count >= width) |
| 512 | { |
| 513 | SkPMColor* baseDstC = dstC; // remember the first complete run start |
| 514 | n = width; |
| 515 | count -= width; |
| 516 | src = row; |
| 517 | do { |
| 518 | *dstC++ = SkPixel16ToPixel32(*src++); |
| 519 | } while (--n > 0); |
| 520 | |
| 521 | // do the rest of the complete runs |
| 522 | while (count >= width) |
| 523 | { |
| 524 | count -= width; |
| 525 | memcpy(dstC, baseDstC, width << 2); |
| 526 | dstC += width; |
| 527 | } |
| 528 | // do final partial run |
| 529 | if (count > 0) |
| 530 | memcpy(dstC, baseDstC, count << 2); |
| 531 | } |
| 532 | else // do final partial |
| 533 | { |
| 534 | if (count > 0) |
| 535 | { |
| 536 | src = row; |
| 537 | do { |
| 538 | *dstC++ = SkPixel16ToPixel32(*src++);; |
| 539 | } while (--count > 0); |
| 540 | } |
| 541 | } |
| 542 | } |
| 543 | |
| 544 | static void ARGB32_RepeatTile_Sprite16(HasSpan16_Sampler_BitmapShader* shader, |
| 545 | int x, int y, uint16_t dstC[], int count) |
| 546 | { |
| 547 | SkASSERT(count > 0); |
| 548 | |
| 549 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 550 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 551 | int width = srcBitmap.width(); |
| 552 | int height = srcBitmap.height(); |
| 553 | |
| 554 | SkASSERT(width > 0 && height > 0); |
| 555 | |
| 556 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 557 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 558 | |
| 559 | x = do_repeat_mod(x, width - 1); |
| 560 | y = do_repeat_mod(y, height - 1); |
| 561 | |
| 562 | const SkPMColor* row = srcBitmap.getAddr32(0, y); |
| 563 | const SkPMColor* src = row + x; |
| 564 | |
| 565 | int n = SkMin32(width - x, count); |
| 566 | |
| 567 | // do the first partial run |
| 568 | count -= n; |
| 569 | SkASSERT(n > 0); |
| 570 | do { |
| 571 | *dstC++ = SkPixel32ToPixel16(*src++); |
| 572 | } while (--n > 0); |
| 573 | |
| 574 | // do 1 complete run |
| 575 | if (count >= width) |
| 576 | { |
| 577 | uint16_t* baseDstC = dstC; // remember the first complete run start |
| 578 | n = width; |
| 579 | count -= width; |
| 580 | src = row; |
| 581 | do { |
| 582 | *dstC++ = SkPixel32ToPixel16(*src++); |
| 583 | } while (--n > 0); |
| 584 | |
| 585 | // do the rest of the complete runs |
| 586 | while (count >= width) |
| 587 | { |
| 588 | count -= width; |
| 589 | memcpy(dstC, baseDstC, width << 1); |
| 590 | dstC += width; |
| 591 | } |
| 592 | // do final partial run |
| 593 | if (count > 0) |
| 594 | memcpy(dstC, baseDstC, count << 1); |
| 595 | } |
| 596 | else // do final partial |
| 597 | { |
| 598 | if (count > 0) |
| 599 | { |
| 600 | src = row; |
| 601 | do { |
| 602 | *dstC++ = SkPixel32ToPixel16(*src++);; |
| 603 | } while (--count > 0); |
| 604 | } |
| 605 | } |
| 606 | } |
| 607 | |
| 608 | static void ARGB32_RepeatTile_Sprite32(HasSpan16_Sampler_BitmapShader* shader, |
| 609 | int x, int y, SkPMColor dstC[], int count) |
| 610 | { |
| 611 | SkASSERT(count > 0); |
| 612 | |
| 613 | const SkMatrix& inv = shader->revealTotalInverse(); |
| 614 | const SkBitmap& srcBitmap = shader->revealSrcBitmap(); |
| 615 | int width = srcBitmap.width(); |
| 616 | int height = srcBitmap.height(); |
| 617 | |
| 618 | SkASSERT(width > 0 && height > 0); |
| 619 | |
| 620 | x += SkScalarRound(inv[SkMatrix::kMTransX]); |
| 621 | y += SkScalarRound(inv[SkMatrix::kMTransY]); |
| 622 | |
| 623 | x = do_repeat_mod(x, width - 1); |
| 624 | y = do_repeat_mod(y, height - 1); |
| 625 | |
| 626 | const SkPMColor* row = srcBitmap.getAddr32(0, y); |
| 627 | const SkPMColor* src = row + x; |
| 628 | |
| 629 | int n = SkMin32(width - x, count); |
| 630 | |
| 631 | for (;;) |
| 632 | { |
| 633 | SkASSERT(n > 0 && count >= n); |
| 634 | memcpy(dstC, src, n << 2); |
| 635 | count -= n; |
| 636 | if (count == 0) |
| 637 | break; |
| 638 | dstC += n; |
| 639 | src = row; |
| 640 | n = SkMin32(width, count); |
| 641 | } |
| 642 | } |
| 643 | |
| 644 | /////////////////////////////////////////////////////////////////////////// |
| 645 | |
| 646 | #define NOFILTER_BITMAP_SHADER_CLASS Index8_NoFilter_RepeatTile_BitmapShader |
| 647 | #define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode |
| 648 | #define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16) |
| 649 | #define NOFILTER_BITMAP_SHADER_TYPE uint8_t |
| 650 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) colors32[p[x]] |
| 651 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) colors32[p[x + y * rb]] |
| 652 | #define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb) const SkPMColor* colors32 = bitmap.getColorTable()->lockColors() |
| 653 | #define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap) bitmap.getColorTable()->unlockColors(false) |
| 654 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) colors16[p[x]] |
| 655 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) colors16[p[x + y * rb]] |
| 656 | #define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb) const uint16_t* colors16 = bitmap.getColorTable()->lock16BitCache() |
| 657 | #define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap) bitmap.getColorTable()->unlock16BitCache() |
| 658 | #define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
| 659 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC16 Index8_RepeatTile_Sprite16 |
| 660 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC32 Index8_RepeatTile_Sprite32 |
| 661 | #include "SkBitmapShaderTemplate.h" |
| 662 | |
| 663 | #define NOFILTER_BITMAP_SHADER_CLASS U16_NoFilter_RepeatTile_BitmapShader |
| 664 | #define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode |
| 665 | #define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16) |
| 666 | #define NOFILTER_BITMAP_SHADER_TYPE uint16_t |
| 667 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) SkPixel16ToPixel32(p[x]) |
| 668 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) SkPixel16ToPixel32(*(const uint16_t*)((const char*)p + y * rb + (x << 1))) |
| 669 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) p[x] |
| 670 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) *(const uint16_t*)((const char*)p + y * rb + (x << 1)) |
| 671 | #define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
| 672 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC16 RGB16_RepeatTile_Sprite16 |
| 673 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC32 RGB16_RepeatTile_Sprite32 |
| 674 | #include "SkBitmapShaderTemplate.h" |
| 675 | |
| 676 | #define NOFILTER_BITMAP_SHADER_CLASS U32_NoFilter_RepeatTile_BitmapShader |
| 677 | #define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode |
| 678 | #define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16) |
| 679 | #define NOFILTER_BITMAP_SHADER_TYPE uint32_t |
| 680 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) p[x] |
| 681 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) *(const uint32_t*)((const char*)p + y * rb + (x << 2)) |
| 682 | #define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) SkPixel32ToPixel16_ToU16(p[x]) |
| 683 | #define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) SkPixel32ToPixel16_ToU16(*(const uint32_t*)((const char*)p + y * rb + (x << 2))) |
| 684 | #define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
| 685 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC16 ARGB32_RepeatTile_Sprite16 |
| 686 | #define NOFILTER_BITMAP_SHADER_SPRITEPROC32 ARGB32_RepeatTile_Sprite32 |
| 687 | #include "SkBitmapShaderTemplate.h" |
| 688 | |
| 689 | /////////////////////////////////////////////////////////////////////////////////////////////////////// |
| 690 | |
| 691 | static inline SkPMColor expanded_rgb16_to_8888(uint32_t c, U8CPU alpha) |
| 692 | { |
| 693 | // GGGG Gggg gggR RRRR rrrr r|BB BBBb bbbb |
| 694 | SkASSERT(alpha <= 255); |
| 695 | |
| 696 | #if 1 |
| 697 | int scale = SkAlpha255To256(alpha); |
| 698 | int r = (c & 0xF800) * scale >> 16; |
| 699 | int g = ((c >> 21) & 0x3F) * scale >> 6; |
| 700 | int b = (c & 0x1F) * scale >> 5; |
| 701 | return SkPackARGB32(alpha, r, g, b); |
| 702 | #else |
| 703 | int scale = SkAlpha255To256(alpha) >> 3; |
| 704 | c &= 0x07E0F81F; |
| 705 | c = c * scale; |
| 706 | int r = (c >> 13) & 0xFF; |
| 707 | int g = (c >> 24) & 0xFF; |
| 708 | int b = (c >> 2) & 0xFF; |
| 709 | return SkPackARGB32(alpha, r, g, b); |
| 710 | #endif |
| 711 | } |
| 712 | |
| 713 | #define BILERP_BITMAP16_SHADER_CLASS U16_Bilerp_BitmapShader |
| 714 | #define BILERP_BITMAP16_SHADER_TYPE uint16_t |
| 715 | #define BILERP_BITMAP16_SHADER_PREAMBLE(bm) |
| 716 | #define BILERP_BITMAP16_SHADER_PIXEL(c) (c) |
| 717 | #define BILERP_BITMAP16_SHADER_POSTAMBLE(bm) |
| 718 | #include "SkBitmapShader16BilerpTemplate.h" |
| 719 | |
| 720 | #define BILERP_BITMAP16_SHADER_CLASS Index8_Bilerp_BitmapShader |
| 721 | #define BILERP_BITMAP16_SHADER_TYPE uint8_t |
| 722 | #define BILERP_BITMAP16_SHADER_PREAMBLE(bm) SkColorTable* ctable = (bm).getColorTable(); const uint16_t* colors16 = ctable->lock16BitCache() |
| 723 | #define BILERP_BITMAP16_SHADER_PIXEL(c) colors16[c] |
| 724 | #define BILERP_BITMAP16_SHADER_POSTAMBLE(bm) ctable->unlock16BitCache() |
| 725 | #include "SkBitmapShader16BilerpTemplate.h" |
| 726 | |
| 727 | #include "ARGB32_Clamp_Bilinear_BitmapShader.h" |
| 728 | |
| 729 | /////////////////////////////////////////////////////////////////////////// |
| 730 | /////////////////////////////////////////////////////////////////////////// |
| 731 | |
| 732 | #include "SkBitmapProcShader.h" |
| 733 | |
| 734 | /////////////////////////////////////////////////////////////////////////// |
| 735 | /////////////////////////////////////////////////////////////////////////// |
| 736 | |
| 737 | #include "SkTemplatesPriv.h" |
| 738 | |
| 739 | SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, |
| 740 | bool doFilter, |
| 741 | TileMode tmx, TileMode tmy, |
| 742 | void* storage, size_t storageSize) |
| 743 | { |
| 744 | #if 1 |
| 745 | |
| 746 | SkShader* shader; |
| 747 | SK_PLACEMENT_NEW_ARGS(shader, SkBitmapProcShader, storage, |
| 748 | storageSize, (src, doFilter, tmx, tmy)); |
| 749 | return shader; |
| 750 | #else |
| 751 | |
| 752 | if (!doFilter) |
| 753 | { |
| 754 | if (kClamp_TileMode == tmx && kClamp_TileMode == tmy) |
| 755 | { |
| 756 | SK_PLACEMENT_NEW_ARGS(shader, SkBitmapProcShader, storage, |
| 757 | storageSize, (src, doFilter, tmx, tmy)); |
| 758 | } |
| 759 | else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy) |
| 760 | { |
| 761 | #if 1 |
| 762 | SK_PLACEMENT_NEW_ARGS(shader, SkBitmapProcShader, storage, |
| 763 | storageSize, (src, doFilter, tmx, tmy)); |
| 764 | #else |
| 765 | switch (src.getConfig()) { |
| 766 | case SkBitmap::kIndex8_Config: |
| 767 | SK_PLACEMENT_NEW_ARGS(shader, Index8_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src)); |
| 768 | break; |
| 769 | case SkBitmap::kRGB_565_Config: |
| 770 | SK_PLACEMENT_NEW_ARGS(shader, U16_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src)); |
| 771 | break; |
| 772 | case SkBitmap::kARGB_8888_Config: |
| 773 | SK_PLACEMENT_NEW_ARGS(shader, U32_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src)); |
| 774 | break; |
| 775 | default: |
| 776 | break; |
| 777 | } |
| 778 | #endif |
| 779 | } |
| 780 | } |
| 781 | else if (kClamp_TileMode == tmx && kClamp_TileMode == tmy) |
| 782 | { |
| 783 | #if 1 |
| 784 | if (SkBitmapProcShader::CanDo(src, tmx, tmy)) |
| 785 | { |
| 786 | SK_PLACEMENT_NEW_ARGS(shader, SkBitmapProcShader, storage, |
| 787 | storageSize, (src, doFilter, tmx, tmy)); |
| 788 | } |
| 789 | #else |
| 790 | switch (src.getConfig()) { |
| 791 | case SkBitmap::kIndex8_Config: |
| 792 | if (src.isOpaque()) |
| 793 | SK_PLACEMENT_NEW_ARGS(shader, Index8_Bilerp_BitmapShader, storage, storageSize, (src)); |
| 794 | break; |
| 795 | case SkBitmap::kRGB_565_Config: |
| 796 | SK_PLACEMENT_NEW_ARGS(shader, U16_Bilerp_BitmapShader, storage, storageSize, (src)); |
| 797 | break; |
| 798 | case SkBitmap::kARGB_8888_Config: |
| 799 | SK_PLACEMENT_NEW_ARGS(shader, ARGB32_Clamp_Bilinear_BitmapShader, storage, storageSize, (src)); |
| 800 | break; |
| 801 | default: |
| 802 | break; |
| 803 | } |
| 804 | #endif |
| 805 | } |
| 806 | |
| 807 | // if shader is null, then none of the special cases could handle the request |
| 808 | // so fall through to our slow-general case |
| 809 | if (shader == NULL) |
| 810 | SK_PLACEMENT_NEW_ARGS(shader, Sampler_BitmapShader, storage, storageSize, |
| 811 | (src, doFilter, tmx, tmy)); |
| 812 | return shader; |
| 813 | #endif |
| 814 | } |
| 815 | |
| 816 | SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, bool doFilter, |
| 817 | TileMode tmx, TileMode tmy) |
| 818 | { |
| 819 | return SkShader::CreateBitmapShader(src, doFilter, tmx, tmy, NULL, 0); |
| 820 | } |
| 821 | |
| 822 | #endif |