reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame^] | 1 | #include "SkGLDevice_SWLayer.h" |
| 2 | #include "SkRegion.h" |
| 3 | |
| 4 | SkGLDevice_SWLayer::SkGLDevice_SWLayer(const SkBitmap& bitmap) |
| 5 | : SkGLDevice(bitmap, true) { |
| 6 | fTextureID = 0; |
| 7 | |
| 8 | SkASSERT(bitmap.getPixels()); |
| 9 | } |
| 10 | |
| 11 | SkGLDevice_SWLayer::~SkGLDevice_SWLayer() { |
| 12 | if (fTextureID) { |
| 13 | glDeleteTextures(1, &fTextureID); |
| 14 | } |
| 15 | } |
| 16 | |
| 17 | SkGLDevice::TexOrientation SkGLDevice_SWLayer::bindDeviceAsTexture() { |
| 18 | const SkBitmap& bitmap = this->accessBitmap(false); |
| 19 | |
| 20 | if (0 == fTextureID) { |
| 21 | fTextureID = SkGL::BindNewTexture(bitmap, NULL); |
| 22 | } |
| 23 | return kTopToBottom_TexOrientation; |
| 24 | } |
| 25 | |
| 26 | /////////////////////////////////////////////////////////////////////////////// |
| 27 | |
| 28 | #include "SkDraw.h" |
| 29 | |
| 30 | void SkGLDevice_SWLayer::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
| 31 | draw.drawPaint(paint); |
| 32 | } |
| 33 | |
| 34 | void SkGLDevice_SWLayer::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, |
| 35 | const SkPoint pts[], const SkPaint& paint) { |
| 36 | draw.drawPoints(mode, count, pts, paint); |
| 37 | } |
| 38 | |
| 39 | void SkGLDevice_SWLayer::drawRect(const SkDraw& draw, const SkRect& r, |
| 40 | const SkPaint& paint) { |
| 41 | draw.drawRect(r, paint); |
| 42 | } |
| 43 | |
| 44 | void SkGLDevice_SWLayer::drawPath(const SkDraw& draw, const SkPath& path, |
| 45 | const SkPaint& paint) { |
| 46 | draw.drawPath(path, paint); |
| 47 | } |
| 48 | |
| 49 | void SkGLDevice_SWLayer::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, |
| 50 | const SkMatrix& matrix, const SkPaint& paint) { |
| 51 | draw.drawBitmap(bitmap, matrix, paint); |
| 52 | } |
| 53 | |
| 54 | void SkGLDevice_SWLayer::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| 55 | int x, int y, const SkPaint& paint) { |
| 56 | draw.drawSprite(bitmap, x, y, paint); |
| 57 | } |
| 58 | |
| 59 | void SkGLDevice_SWLayer::drawText(const SkDraw& draw, const void* text, size_t len, |
| 60 | SkScalar x, SkScalar y, const SkPaint& paint) { |
| 61 | draw.drawText((const char*)text, len, x, y, paint); |
| 62 | } |
| 63 | |
| 64 | void SkGLDevice_SWLayer::drawPosText(const SkDraw& draw, const void* text, size_t len, |
| 65 | const SkScalar xpos[], SkScalar y, |
| 66 | int scalarsPerPos, const SkPaint& paint) { |
| 67 | draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); |
| 68 | } |
| 69 | |
| 70 | void SkGLDevice_SWLayer::drawTextOnPath(const SkDraw& draw, const void* text, |
| 71 | size_t len, const SkPath& path, |
| 72 | const SkMatrix* matrix, |
| 73 | const SkPaint& paint) { |
| 74 | draw.drawTextOnPath((const char*)text, len, path, matrix, paint); |
| 75 | } |
| 76 | |
| 77 | void SkGLDevice_SWLayer::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, |
| 78 | int vertexCount, |
| 79 | const SkPoint verts[], const SkPoint textures[], |
| 80 | const SkColor colors[], SkXfermode* xmode, |
| 81 | const uint16_t indices[], int indexCount, |
| 82 | const SkPaint& paint) { |
| 83 | draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, |
| 84 | indices, indexCount, paint); |
| 85 | } |
| 86 | |
| 87 | void SkGLDevice_SWLayer::drawDevice(const SkDraw& draw, SkDevice* dev, |
| 88 | int x, int y, const SkPaint& paint) { |
| 89 | this->SkDevice::drawDevice(draw, dev, x, y, paint); |
| 90 | } |
| 91 | |