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reed@android.com8a1c16f2008-12-17 15:59:43 +00001#ifndef SkGLTextCache_DEFINED
2#define SkGLTextCache_DEFINED
3
4#include "SkGL.h"
5
6class SkGlyph;
7
8class SkGLTextCache {
9public:
10 SkGLTextCache();
11 ~SkGLTextCache();
12
13 /** Delete all of the strikes in the cache. Pass true if the texture IDs are
14 still valid, in which case glDeleteTextures will be called. Pass false
15 if they are invalid (e.g. the gl-context has changed), in which case
16 they will just be abandoned.
17 */
18 void deleteAllStrikes(bool texturesAreValid);
19
20 class Strike {
21 public:
22 int width() const { return fStrikeWidth; }
23 int height() const { return fStrikeHeight; }
24 GLuint texture() const { return fTexName; }
25 int widthShift() const { return fStrikeWidthShift; }
26 int heightShift() const { return fStrikeHeightShift; }
27
28 // call this to force us to ignore the texture name in our destructor
29 // only call it right before our destructor
30 void abandonTexture() { fTexName = 0; }
31
32 private:
33 // if next is non-null, its height must match our height
34 Strike(Strike* next, int width, int height);
35 ~Strike();
36
37 Strike* findGlyph(const SkGlyph&, int* offset);
38 Strike* addGlyphAndBind(const SkGlyph&, const uint8_t*, int* offset);
39
40 enum {
41 kMinStrikeWidth = 1024,
42 kMaxGlyphCount = 256
43 };
44
45 Strike* fNext;
46 GLuint fTexName;
47 uint32_t fGlyphIDArray[kMaxGlyphCount]; // stores glyphIDs
48 uint16_t fGlyphOffsetX[kMaxGlyphCount]; // stores x-offsets
49 uint16_t fGlyphCount;
50 uint16_t fNextFreeOffsetX;
51 uint16_t fStrikeWidth;
52 uint16_t fStrikeHeight;
53 uint8_t fStrikeWidthShift; // pow2(fStrikeWidth)
54 uint8_t fStrikeHeightShift; // pow2(fStrikeHeight)
55
56 friend class SkGLTextCache;
57 };
58
59 /** If found, returns the exact strike containing it (there may be more than
60 one with a given height), and sets offset to the offset for that glyph
61 (if not null). Does NOT bind the texture.
62 If not found, returns null and ignores offset param.
63 */
64 Strike* findGlyph(const SkGlyph&, int* offset);
65
66 /** Adds the specified glyph to this list of strikes, returning the new
67 head of the list. If offset is not null, it is set to the offset
68 for this glyph within the strike. The associated texture is bound
69 to the gl context.
70 */
71 Strike* addGlyphAndBind(const SkGlyph&, const uint8_t image[], int* offset);
72
73private:
74 enum {
75 // greater than this we won't cache
76 kMaxGlyphHeightShift = 9,
77
78 kMaxGlyphHeight = 1 << kMaxGlyphHeightShift,
79 kMaxStrikeListCount = kMaxGlyphHeightShift + 1
80 };
81
82 // heads of the N families, one for each pow2 height
83 Strike* fStrikeList[kMaxStrikeListCount];
84};
85
86#endif