blob: ded3125adca7cbb43f070db7b7db778d4f58fe41 [file] [log] [blame]
reed@google.com02f65f22012-08-06 21:20:05 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkFilterShader_DEFINED
9#define SkFilterShader_DEFINED
10
11#include "SkShader.h"
12
13class SkColorFilter;
14
15class SkFilterShader : public SkShader {
16public:
17 SkFilterShader(SkShader* shader, SkColorFilter* filter);
18 virtual ~SkFilterShader();
19
reed@google.coma641f3f2012-12-13 22:16:30 +000020 virtual uint32_t getFlags() SK_OVERRIDE;
21 virtual bool setContext(const SkBitmap&, const SkPaint&,
22 const SkMatrix&) SK_OVERRIDE;
23 virtual void endContext() SK_OVERRIDE;
24 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
25 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
reed@google.com02f65f22012-08-06 21:20:05 +000026
27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader)
28
29protected:
30 SkFilterShader(SkFlattenableReadBuffer& );
31 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
32
33private:
34 SkShader* fShader;
35 SkColorFilter* fFilter;
36
37 typedef SkShader INHERITED;
38};
39
40#endif