1. 249af15 BUG=skia: by joshualitt · 10 years ago
  2. 841010f disable conservative rasterclip on gpu, until we understand perspective by reed · 10 years ago
  3. d954498 Revert of Revert of allow canvas to force conservative clips (for speed) (patchset #1 id:1 of https://codereview.chromium.org/554033003/) by reed · 10 years ago
  4. 6f09709 Revert of allow canvas to force conservative clips (for speed) (patchset #7 id:120001 of https://codereview.chromium.org/541593005/) by reed · 10 years ago
  5. 27a5e65 Allow SkCanvas to be initialized to force conservative rasterclips. This has the following effects: by reed · 10 years ago
  6. 655ad12 Make GrEffectStage copy constructor work correctly with pending execution refs. by bsalomon · 10 years ago
  7. 18444b1 Remove debug-only ref of GrEffectStage by bsalomon · 10 years ago
  8. 2a9ca78 Make GrDrawState and GrEffectStage use the pending io/exec ref mechanisms. by bsalomon · 10 years ago
  9. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  10. 52e9d63 Don't take a ref on GP in AutoEffectRestore. by bsalomon · 10 years ago
  11. ac8d619 Add method to GrProgramResource to record that pending a execution was completed. by bsalomon · 10 years ago
  12. 9574098 Add GrProgramElement base class for GrEffect with deferred exec ref. by bsalomon · 10 years ago
  13. 00b76bd Add reference base class to GrGpuResourcewith pending IO references. by bsalomon · 10 years ago
  14. 98d709b Reorganize Layer Hoisting code by robertphillips · 10 years ago
  15. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  16. 32d0b3b Simplify SkGpuDevice construction by bsalomon · 10 years ago
  17. 23b406c Make SkGpuDevice constructors private. by bsalomon · 10 years ago
  18. 744998e Make textures register with GrResourceCache2 as scratch. by bsalomon · 10 years ago
  19. 533eb78 Convert BBH APIs to use SkRect. by mtklein · 10 years ago
  20. 1696126 Make GrGpuResources register with GrResourceCache2 after fully constructed. by bsalomon · 10 years ago
  21. a2b0af8 Revert of Make GrGpuResources register with GrResourceCache2 after fully constructed. (patchset #3 of https://codereview.chromium.org/504313002/) by bsalomon · 10 years ago
  22. d68b3e4 Make GrGpuResources register with GrResourceCache2 after fully constructed. by bsalomon · 10 years ago
  23. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  24. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  25. 64bf767 Split up monolithic EXPERIMENTAL_drawPicture method by robertphillips · 10 years ago
  26. c8dc1f7 Add GrResourceCache2. by bsalomon · 10 years ago
  27. 1d89ddc Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/) by bsalomon · 10 years ago
  28. 94ce9ac Add GrResourceCache2. by bsalomon · 10 years ago
  29. bbe7a2a eliminate code related to SkBitmap::Config by reed · 10 years ago
  30. b1aded8 Add flag to bench/render pictures by krajcevski · 10 years ago
  31. 69a5560 Add entry point for passing options to the GrContextFactory by krajcevski · 10 years ago
  32. b62508b Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation by george · 10 years ago
  33. 9c6d4d7 Change GR_COMPRESS_ALPHA_MASK from compile-time flag to run-time. We do this by introducing an Options struct to be passed to a GrContext on creation. by krajcevski · 10 years ago
  34. d4cb922 Consider index8 a compressed config. by bsalomon · 10 years ago
  35. c7103a1 Wrap NV_path_rendering API with GrGLPathRendering by cdalton · 10 years ago
  36. 9c0822a Always use both a color and coverage attribute in GrAARectRenderer. by bsalomon · 10 years ago
  37. d5fa1a4 add drawPicture variant that takes a matrix and paint by reed · 10 years ago
  38. bab82ed Pretty print of shaders by joshualitt · 10 years ago
  39. be129b2 Remove external SkImageFilter cache, and rename UniqueIDCache -> Cache. by senorblanco · 10 years ago
  40. c863ab0 Cleanup of context initialization by joshualitt · 10 years ago
  41. 760ba8d Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering" by bungeman · 10 years ago
  42. 6d7f5fa Enable gpu Debug markers if tracing category skia.gpu is enabled by egdaniel · 10 years ago
  43. 5672da0 Adds a GrGLPathRendering class that wraps the NV_path_rendering by cdalton · 10 years ago
  44. 0673676 Don't compare coord change matrices to determine effect compatibility when using explicit local coords. by bsalomon · 10 years ago
  45. 01c8da1 Remove unused matrix param from GrContext/GrDrawTarget rect drawing functions. by bsalomon · 10 years ago
  46. 55b6d8b Implement a persistent uniqueID-based cache for SkImageFilter. by senorblanco · 10 years ago
  47. c8f5204 Incorporate glStencilThenCover* nvpr methods by cdalton · 10 years ago
  48. b414f25 Remove support in the gpu to use hardware AA lines. Current code paths could not reach this code and thus was never used. by egdaniel · 10 years ago
  49. b09bdd6 Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromium.org/423943003/) by egdaniel · 10 years ago
  50. 944bcf0 Some fixes around GrContext::abandonContext: by bsalomon · 10 years ago
  51. e6dfba8 Remove gpu support for willUseHWAALines. by egdaniel · 10 years ago
  52. 2354f84 Test abandoning GL context in dm/nanobench. by bsalomon · 10 years ago
  53. d6aeb6d Fix thread unsafe mutex initialization. by bungeman · 10 years ago
  54. 6d3fe02 Rename GrGpuObject to GrGpuResource by bsalomon · 10 years ago
  55. c44be0e Merge GrGpuObject and GrCacheable. by bsalomon · 10 years ago
  56. 2a413df Add ASTC to list of alpha compressed formats by krajcevski · 10 years ago
  57. dd6d227 Replace use of GrTHashTable in GrFontCache with SkTDynamicHash. by jvanverth · 10 years ago
  58. 1c63bf6 Revert "Revert of Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL when textures and RTs are… (https://codereview.chromium.org/376703009/)" by bsalomon · 10 years ago
  59. be03570 Remove unused enum value and member of GrGpuObject by bsalomon · 10 years ago
  60. d771f6b Add auto purging for SkPicture-related Ganesh resources (esp. layers) by robertphillips · 10 years ago
  61. dcabb05 Make GrCacheable implement its own ref counting. by bsalomon · 10 years ago
  62. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  63. 249171e Revert of Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL when textures and RTs are… (https://codereview.chromium.org/376703009/) by robertphillips · 10 years ago
  64. 8dd90cb Add IsPath to GrGLInterface by cdalton · 10 years ago
  65. 91bdbcd Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL when textures and RTs are deleted. by bsalomon · 10 years ago
  66. 929f29a Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  67. 7ef2162 Add new ASTC pixel config by krajcevski · 10 years ago
  68. ee5da55 32 bpp floating point textures by joshualitt · 10 years ago
  69. 7940100 Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (https://codereview.chromium.org/379113004/) by mtklein · 10 years ago
  70. c0ea398 Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  71. ed45868 remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE code by reed · 10 years ago
  72. 733f5f5 Refactor SkGrFontScaler and SkGrFontKey into non-virtual versions. by jvanverth · 10 years ago
  73. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  74. 0139ae3 Fix param name in GrEffect::CastEffect by bsalomon · 10 years ago
  75. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  76. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
  77. 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
  78. 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
  79. 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
  80. 9a9eae2 change pixelref to not inherit from SkFlattenable by reed · 10 years ago
  81. f99f884 Remove use of GrEffectRef from draw state and below. by bsalomon · 10 years ago
  82. 81d7188 Remove GrEffectStage::DeferredStage by bsalomon · 10 years ago
  83. 32b9a3b Add functions to support NV_path_rendering in OpenGL ES by kkinnunen · 10 years ago
  84. 9245b7e When performing offscreen rendering on windows, attempt to use a pbuffer context. by bsalomon · 10 years ago
  85. 238b456 R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs. by krajcevski · 10 years ago
  86. 952841b Begin atlasing by robertphillips · 10 years ago
  87. 80549fc Support using OpenGL ES context on desktop by kkinnunen · 10 years ago
  88. e462f2b Revert of Begin atlasing (https://codereview.chromium.org/354533004/) by robertphillips · 10 years ago
  89. 55e61f0 Begin atlasing by robertphillips · 10 years ago
  90. 89443ab change gpudevice and pdfdevice to inherit from basedevice by reed · 10 years ago
  91. c6cb56f Implement text rendering with NVPR by kkinnunen · 10 years ago
  92. 05ead8a Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/) by rmistry · 10 years ago
  93. c986b1f Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/) by rmistry · 10 years ago
  94. 4a995df Add functions to support NV_path_rendering in OpenGL ES by kkinnunen · 10 years ago
  95. 74fc727 Support using OpenGL ES context on desktop by kkinnunen · 10 years ago
  96. 8b2fac4 Cache the GrEffect used for text rendering in GrBitmapTextContext. by bsalomon · 10 years ago
  97. bbcb38d Allow gpu debug markers to be placed by using a GrContext by egdaniel · 10 years ago
  98. c3b3266 hide SkBitmap::Config entirely (behind a flag) by reed · 10 years ago
  99. f252f64 hide virtuals on device for width/height/isopaque by reed · 10 years ago
  100. e61c411 Use vertex attributes for dash effect in gpu by egdaniel · 10 years ago