- 67e78c9 Use GrCustomStage to implement color matrix. by bsalomon@google.com · 12 years ago
- 5b5bba3 Addressed xcode analysis complaints by robertphillips@google.com · 12 years ago
- 1ce49fc Move GrTextureParams from GrSamplerState to GrTextureAccess by bsalomon@google.com · 12 years ago
- 7534747 Add GrColor to RGBA float helper func by bsalomon@google.com · 12 years ago
- 6d003d1 Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConfigFlags by bsalomon@google.com · 12 years ago
- 9fbcad0 Removed old resource locking system by robertphillips@google.com · 12 years ago
- 6c76d24 by bsalomon@google.com · 12 years ago
- f2e93fc Resource cache now explicitly takes ref of managed resources by robertphillips@google.com · 12 years ago
- 100abf4 Shut up some Mac (xcode 3) warnings by bsalomon@google.com · 12 years ago
- d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 12 years ago
- f660187 Hide GrDrawTarget::Caps's member vars by bsalomon@google.com · 12 years ago
- a04e8e8 Do premul and r/b swap conversions in a custom effect by bsalomon@google.com · 12 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
- 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 12 years ago
- 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 12 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 12 years ago
- 0982d35 Make 0-texture GrCustomStages work. by bsalomon@google.com · 12 years ago
- cddaf34 Remove GrDrawState::setTexture/getTexture by bsalomon@google.com · 12 years ago
- b867099 Move filter/wrap out of GrSamplerState into GrTextureParams by bsalomon@google.com · 12 years ago
- 9ba4fa6 Remove GrGLProgram::CachedData, make GrGLProgram represent the program by bsalomon@google.com · 12 years ago
- e742bf0 Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?) when there's by tomhudson@google.com · 12 years ago
- d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 12 years ago
- 548a433 Fix linux warnings Review URL: http://codereview.appspot.com/6354093/ by bsalomon@google.com · 12 years ago
- 313f019 Don't call glTexSubImage2D w/ indexed texture format on desktop GL by bsalomon@google.com · 12 years ago
- c377baf Add placement new macros to SkPostConfig, call SkNEW* from Ganesh. by tomhudson@google.com · 12 years ago
- 21320a1 Fix bug in calling NV DeletePaths by bsalomon@google.com · 12 years ago
- e38160c Reworked gradient shader to no longer explicitly set gl_FragColor or return prematurely. by rileya@google.com · 12 years ago
- 11b2d8b Temporary checkin to debug Linux bot issue. by rileya@google.com · 12 years ago
- 05a718c Fix some NV path rendering issues with perspective and inverse paths by bsalomon@google.com · 12 years ago
- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
- ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 12 years ago
- 1b1e201 Revert #if 0ed out code accidentally committed as part of r4299. by bsalomon@google.com · 12 years ago
- 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 12 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 12 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
- c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 12 years ago
- e76b7cc fix gl error of 'invalid enum' from GL_COLOR_TABLE by bsalomon@google.com · 12 years ago
- 945bbe1 Suppress annoying printf in GM when MSAA is not supported. by bsalomon@google.com · 12 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 12 years ago
- 75b3c96 Move clientID into texture desc by robertphillips@google.com · 12 years ago
- 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 12 years ago
- 9923c2b Remove gpu stats tracking by bsalomon@google.com · 12 years ago
- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 12 years ago
- 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 12 years ago
- 4920939 Move stuff from protected to private in GrGpuGL by bsalomon@google.com · 12 years ago
- d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 12 years ago
- c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 12 years ago
- 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 12 years ago
- 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 12 years ago
- 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 12 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 12 years ago
- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 12 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 12 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 12 years ago
- f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 12 years ago
- 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 12 years ago
- 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 12 years ago
- 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 12 years ago
- 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 12 years ago
- c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 12 years ago
- 978c8c6 Stop using GrDrawState to track draw face, dither, and color mask by bsalomon@google.com · 12 years ago
- a4d8fc2 Stop using GrDrawState to track GPU's blend state by bsalomon@google.com · 12 years ago
- 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 12 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago
- 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 12 years ago
- 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 12 years ago
- 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 12 years ago
- 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 12 years ago
- ec05eaa Bumped num stages to 4 in preparation for AA clipping by robertphillips@google.com · 12 years ago
- f6b070d Clamp requested MSAA sample count to GL_MAX_SAMPLES by bsalomon@google.com · 12 years ago
- e9b087e Remove expired comment by bsalomon@google.com · 12 years ago
- b72f203 Fix reset of scissor state in onResetContext by bsalomon@google.com · 12 years ago
- 730ebe5 First pass at stencil clip mask refactoring by robertphillips@google.com · 12 years ago
- c9668ec Add support for GL_NV_framebuffer_multisample_coverage by bsalomon@google.com · 12 years ago
- 99a5ac0 Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs by robertphillips@google.com · 12 years ago
- 6995068 Initial version of R8 support by robertphillips@google.com · 12 years ago
- 3c4d032 Revert 3857 (which was committed from wrong tree) by bsalomon@google.com · 12 years ago
- 5f017a4 Fix GL attach/detach in Mac SampleApp by bsalomon@google.com · 12 years ago
- b9014f4 Remove deprecated names from Gr (WK is no longer using them) by bsalomon@google.com · 12 years ago
- a5d056a Reland 3503 with fix by bsalomon@google.com · 12 years ago
- 290e536 Revert 3503 by bsalomon@google.com · 12 years ago
- 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 12 years ago
- ba0cc3e Extended debug GL interface to include textures. by robertphillips@google.com · 12 years ago
- 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
- a91e923 GPU device preserves pixel values across read/write/read of unpremul pixel values by bsalomon@google.com · 13 years ago
- 9b482c4 Remove on static initializer in GrGpu.cpp by digit@google.com · 13 years ago
- f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
- dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 13 years ago[Renamed from src/gpu/GrGpuGL.cpp]
- 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
- 4bcb0c6 Reland 3144 with assertion fix. by bsalomon@google.com · 13 years ago
- 0439e56 revert 3144 by bsalomon@google.com · 13 years ago
- aa67735 Allow chrome to limit the number of FBO status checks by bsalomon@google.com · 13 years ago
- 8722d7c Roll out r3117 to alleviate http://code.google.com/p/skia/issues/detail?id=471 ('filltypespersp gm test fails with KERN_PROTECTION_FAILURE on Lion') by epoger@google.com · 13 years ago
- c943bd5 Remove one static initializer in src/gpu/GrGpu.cpp by digit@google.com · 13 years ago
- 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
- 78d6cf9 Remove GrAALevel enum, use explicit sample count by bsalomon@google.com · 13 years ago