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henrike@webrtc.org47be73b2014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_NETWORK_H_
12#define WEBRTC_BASE_NETWORK_H_
13
14#include <deque>
15#include <map>
16#include <string>
17#include <vector>
18
19#include "webrtc/base/basictypes.h"
20#include "webrtc/base/ipaddress.h"
21#include "webrtc/base/messagehandler.h"
22#include "webrtc/base/sigslot.h"
23
24#if defined(WEBRTC_POSIX)
25struct ifaddrs;
26#endif // defined(WEBRTC_POSIX)
27
28namespace rtc {
29
30class Network;
31class Thread;
32
33enum AdapterType {
34 // This enum resembles the one in Chromium net::ConnectionType.
35 ADAPTER_TYPE_UNKNOWN = 0,
36 ADAPTER_TYPE_ETHERNET = 1,
37 ADAPTER_TYPE_WIFI = 2,
38 ADAPTER_TYPE_CELLULAR = 3,
39 ADAPTER_TYPE_VPN = 4
40};
41
42// Makes a string key for this network. Used in the network manager's maps.
43// Network objects are keyed on interface name, network prefix and the
44// length of that prefix.
45std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
46 int prefix_length);
47
48// Generic network manager interface. It provides list of local
49// networks.
50class NetworkManager {
51 public:
52 typedef std::vector<Network*> NetworkList;
53
54 NetworkManager();
55 virtual ~NetworkManager();
56
57 // Called when network list is updated.
58 sigslot::signal0<> SignalNetworksChanged;
59
60 // Indicates a failure when getting list of network interfaces.
61 sigslot::signal0<> SignalError;
62
63 // Start/Stop monitoring of network interfaces
64 // list. SignalNetworksChanged or SignalError is emitted immidiately
65 // after StartUpdating() is called. After that SignalNetworksChanged
66 // is emitted wheneven list of networks changes.
67 virtual void StartUpdating() = 0;
68 virtual void StopUpdating() = 0;
69
70 // Returns the current list of networks available on this machine.
71 // UpdateNetworks() must be called before this method is called.
72 // It makes sure that repeated calls return the same object for a
73 // given network, so that quality is tracked appropriately. Does not
74 // include ignored networks.
75 virtual void GetNetworks(NetworkList* networks) const = 0;
76
77 // Dumps a list of networks available to LS_INFO.
78 virtual void DumpNetworks(bool include_ignored) {}
79};
80
81// Base class for NetworkManager implementations.
82class NetworkManagerBase : public NetworkManager {
83 public:
84 NetworkManagerBase();
85 virtual ~NetworkManagerBase();
86
87 virtual void GetNetworks(std::vector<Network*>* networks) const;
88 bool ipv6_enabled() const { return ipv6_enabled_; }
89 void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }
90
91 protected:
92 typedef std::map<std::string, Network*> NetworkMap;
93 // Updates |networks_| with the networks listed in |list|. If
94 // |network_map_| already has a Network object for a network listed
95 // in the |list| then it is reused. Accept ownership of the Network
96 // objects in the |list|. |changed| will be set to true if there is
97 // any change in the network list.
98 void MergeNetworkList(const NetworkList& list, bool* changed);
99
100 private:
101 friend class NetworkTest;
102 void DoUpdateNetworks();
103
104 NetworkList networks_;
105 NetworkMap networks_map_;
106 bool ipv6_enabled_;
107};
108
109// Basic implementation of the NetworkManager interface that gets list
110// of networks using OS APIs.
111class BasicNetworkManager : public NetworkManagerBase,
112 public MessageHandler {
113 public:
114 BasicNetworkManager();
115 virtual ~BasicNetworkManager();
116
117 virtual void StartUpdating();
118 virtual void StopUpdating();
119
120 // Logs the available networks.
121 virtual void DumpNetworks(bool include_ignored);
122
123 // MessageHandler interface.
124 virtual void OnMessage(Message* msg);
125 bool started() { return start_count_ > 0; }
126
127 // Sets the network ignore list, which is empty by default. Any network on
128 // the ignore list will be filtered from network enumeration results.
129 void set_network_ignore_list(const std::vector<std::string>& list) {
130 network_ignore_list_ = list;
131 }
132#if defined(WEBRTC_LINUX)
133 // Sets the flag for ignoring non-default routes.
134 void set_ignore_non_default_routes(bool value) {
135 ignore_non_default_routes_ = true;
136 }
137#endif
138
139 protected:
140#if defined(WEBRTC_POSIX)
141 // Separated from CreateNetworks for tests.
142 void ConvertIfAddrs(ifaddrs* interfaces,
143 bool include_ignored,
144 NetworkList* networks) const;
145#endif // defined(WEBRTC_POSIX)
146
147 // Creates a network object for each network available on the machine.
148 bool CreateNetworks(bool include_ignored, NetworkList* networks) const;
149
150 // Determines if a network should be ignored.
151 bool IsIgnoredNetwork(const Network& network) const;
152
153 private:
154 friend class NetworkTest;
155
156 void DoUpdateNetworks();
157
158 Thread* thread_;
159 bool sent_first_update_;
160 int start_count_;
161 std::vector<std::string> network_ignore_list_;
162 bool ignore_non_default_routes_;
163};
164
165// Represents a Unix-type network interface, with a name and single address.
166class Network {
167 public:
168 Network(const std::string& name, const std::string& description,
169 const IPAddress& prefix, int prefix_length);
170
171 Network(const std::string& name, const std::string& description,
172 const IPAddress& prefix, int prefix_length, AdapterType type);
173
174 // Returns the name of the interface this network is associated wtih.
175 const std::string& name() const { return name_; }
176
177 // Returns the OS-assigned name for this network. This is useful for
178 // debugging but should not be sent over the wire (for privacy reasons).
179 const std::string& description() const { return description_; }
180
181 // Returns the prefix for this network.
182 const IPAddress& prefix() const { return prefix_; }
183 // Returns the length, in bits, of this network's prefix.
184 int prefix_length() const { return prefix_length_; }
185
186 // |key_| has unique value per network interface. Used in sorting network
187 // interfaces. Key is derived from interface name and it's prefix.
188 std::string key() const { return key_; }
189
190 // Returns the Network's current idea of the 'best' IP it has.
191 // 'Best' currently means the first one added.
192 // TODO: We should be preferring temporary addresses.
193 // Returns an unset IP if this network has no active addresses.
194 IPAddress ip() const {
195 if (ips_.size() == 0) {
196 return IPAddress();
197 }
198 return ips_.at(0);
199 }
200 // Adds an active IP address to this network. Does not check for duplicates.
201 void AddIP(const IPAddress& ip) { ips_.push_back(ip); }
202
203 // Sets the network's IP address list. Returns true if new IP addresses were
204 // detected. Passing true to already_changed skips this check.
205 bool SetIPs(const std::vector<IPAddress>& ips, bool already_changed);
206 // Get the list of IP Addresses associated with this network.
207 const std::vector<IPAddress>& GetIPs() { return ips_;}
208 // Clear the network's list of addresses.
209 void ClearIPs() { ips_.clear(); }
210
211 // Returns the scope-id of the network's address.
212 // Should only be relevant for link-local IPv6 addresses.
213 int scope_id() const { return scope_id_; }
214 void set_scope_id(int id) { scope_id_ = id; }
215
216 // Indicates whether this network should be ignored, perhaps because
217 // the IP is 0, or the interface is one we know is invalid.
218 bool ignored() const { return ignored_; }
219 void set_ignored(bool ignored) { ignored_ = ignored; }
220
221 AdapterType type() const { return type_; }
222 int preference() const { return preference_; }
223 void set_preference(int preference) { preference_ = preference; }
224
225 // Debugging description of this network
226 std::string ToString() const;
227
228 private:
229 std::string name_;
230 std::string description_;
231 IPAddress prefix_;
232 int prefix_length_;
233 std::string key_;
234 std::vector<IPAddress> ips_;
235 int scope_id_;
236 bool ignored_;
237 AdapterType type_;
238 int preference_;
239
240 friend class NetworkManager;
241};
242
243} // namespace rtc
244
245#endif // WEBRTC_BASE_NETWORK_H_