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henrike@webrtc.orgf7795df2014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_ASYNCSOCKET_H_
12#define WEBRTC_BASE_ASYNCSOCKET_H_
13
14#include "webrtc/base/common.h"
15#include "webrtc/base/sigslot.h"
16#include "webrtc/base/socket.h"
17
18namespace rtc {
19
20// TODO: Remove Socket and rename AsyncSocket to Socket.
21
22// Provides the ability to perform socket I/O asynchronously.
23class AsyncSocket : public Socket {
24 public:
25 AsyncSocket();
26 virtual ~AsyncSocket();
27
28 virtual AsyncSocket* Accept(SocketAddress* paddr) = 0;
29
30 // SignalReadEvent and SignalWriteEvent use multi_threaded_local to allow
31 // access concurrently from different thread.
32 // For example SignalReadEvent::connect will be called in AsyncUDPSocket ctor
33 // but at the same time the SocketDispatcher maybe signaling the read event.
34 // ready to read
35 sigslot::signal1<AsyncSocket*,
36 sigslot::multi_threaded_local> SignalReadEvent;
37 // ready to write
38 sigslot::signal1<AsyncSocket*,
39 sigslot::multi_threaded_local> SignalWriteEvent;
40 sigslot::signal1<AsyncSocket*> SignalConnectEvent; // connected
41 sigslot::signal2<AsyncSocket*, int> SignalCloseEvent; // closed
42};
43
44class AsyncSocketAdapter : public AsyncSocket, public sigslot::has_slots<> {
45 public:
46 // The adapted socket may explicitly be NULL, and later assigned using Attach.
47 // However, subclasses which support detached mode must override any methods
48 // that will be called during the detached period (usually GetState()), to
49 // avoid dereferencing a null pointer.
50 explicit AsyncSocketAdapter(AsyncSocket* socket);
51 virtual ~AsyncSocketAdapter();
52 void Attach(AsyncSocket* socket);
53 virtual SocketAddress GetLocalAddress() const {
54 return socket_->GetLocalAddress();
55 }
56 virtual SocketAddress GetRemoteAddress() const {
57 return socket_->GetRemoteAddress();
58 }
59 virtual int Bind(const SocketAddress& addr) {
60 return socket_->Bind(addr);
61 }
62 virtual int Connect(const SocketAddress& addr) {
63 return socket_->Connect(addr);
64 }
65 virtual int Send(const void* pv, size_t cb) {
66 return socket_->Send(pv, cb);
67 }
68 virtual int SendTo(const void* pv, size_t cb, const SocketAddress& addr) {
69 return socket_->SendTo(pv, cb, addr);
70 }
71 virtual int Recv(void* pv, size_t cb) {
72 return socket_->Recv(pv, cb);
73 }
74 virtual int RecvFrom(void* pv, size_t cb, SocketAddress* paddr) {
75 return socket_->RecvFrom(pv, cb, paddr);
76 }
77 virtual int Listen(int backlog) {
78 return socket_->Listen(backlog);
79 }
80 virtual AsyncSocket* Accept(SocketAddress* paddr) {
81 return socket_->Accept(paddr);
82 }
83 virtual int Close() {
84 return socket_->Close();
85 }
86 virtual int GetError() const {
87 return socket_->GetError();
88 }
89 virtual void SetError(int error) {
90 return socket_->SetError(error);
91 }
92 virtual ConnState GetState() const {
93 return socket_->GetState();
94 }
95 virtual int EstimateMTU(uint16* mtu) {
96 return socket_->EstimateMTU(mtu);
97 }
98 virtual int GetOption(Option opt, int* value) {
99 return socket_->GetOption(opt, value);
100 }
101 virtual int SetOption(Option opt, int value) {
102 return socket_->SetOption(opt, value);
103 }
104
105 protected:
106 virtual void OnConnectEvent(AsyncSocket* socket) {
107 SignalConnectEvent(this);
108 }
109 virtual void OnReadEvent(AsyncSocket* socket) {
110 SignalReadEvent(this);
111 }
112 virtual void OnWriteEvent(AsyncSocket* socket) {
113 SignalWriteEvent(this);
114 }
115 virtual void OnCloseEvent(AsyncSocket* socket, int err) {
116 SignalCloseEvent(this, err);
117 }
118
119 AsyncSocket* socket_;
120};
121
122} // namespace rtc
123
124#endif // WEBRTC_BASE_ASYNCSOCKET_H_