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henrike@webrtc.orgf7795df2014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_HTTPSERVER_H__
12#define WEBRTC_BASE_HTTPSERVER_H__
13
14#include <map>
15#include "webrtc/base/httpbase.h"
16
17namespace rtc {
18
19class AsyncSocket;
20class HttpServer;
21class SocketAddress;
22
23//////////////////////////////////////////////////////////////////////
24// HttpServer
25//////////////////////////////////////////////////////////////////////
26
27const int HTTP_INVALID_CONNECTION_ID = 0;
28
29struct HttpServerTransaction : public HttpTransaction {
30public:
31 HttpServerTransaction(int id) : connection_id_(id) { }
32 int connection_id() const { return connection_id_; }
33
34private:
35 int connection_id_;
36};
37
38class HttpServer {
39public:
40 HttpServer();
41 virtual ~HttpServer();
42
43 int HandleConnection(StreamInterface* stream);
44 // Due to sigslot issues, we can't destroy some streams at an arbitrary time.
45 sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed;
46
47 // This signal occurs when the HTTP request headers have been received, but
48 // before the request body is written to the request document. By default,
49 // the request document is a MemoryStream. By handling this signal, the
50 // document can be overridden, in which case the third signal argument should
51 // be set to true. In the case where the request body should be ignored,
52 // the document can be set to NULL. Note that the transaction object is still
53 // owened by the HttpServer at this point.
54 sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*>
55 SignalHttpRequestHeader;
56
57 // An HTTP request has been made, and is available in the transaction object.
58 // Populate the transaction's response, and then return the object via the
59 // Respond method. Note that during this time, ownership of the transaction
60 // object is transferred, so it may be passed between threads, although
61 // respond must be called on the server's active thread.
62 sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest;
63 void Respond(HttpServerTransaction* transaction);
64
65 // If you want to know when a request completes, listen to this event.
66 sigslot::signal3<HttpServer*, HttpServerTransaction*, int>
67 SignalHttpRequestComplete;
68
69 // Stop processing the connection indicated by connection_id.
70 // Unless force is true, the server will complete sending a response that is
71 // in progress.
72 void Close(int connection_id, bool force);
73 void CloseAll(bool force);
74
75 // After calling CloseAll, this event is signalled to indicate that all
76 // outstanding connections have closed.
77 sigslot::signal1<HttpServer*> SignalCloseAllComplete;
78
79private:
80 class Connection : private IHttpNotify {
81 public:
82 Connection(int connection_id, HttpServer* server);
83 virtual ~Connection();
84
85 void BeginProcess(StreamInterface* stream);
86 StreamInterface* EndProcess();
87
88 void Respond(HttpServerTransaction* transaction);
89 void InitiateClose(bool force);
90
91 // IHttpNotify Interface
92 virtual HttpError onHttpHeaderComplete(bool chunked, size_t& data_size);
93 virtual void onHttpComplete(HttpMode mode, HttpError err);
94 virtual void onHttpClosed(HttpError err);
95
96 int connection_id_;
97 HttpServer* server_;
98 HttpBase base_;
99 HttpServerTransaction* current_;
100 bool signalling_, close_;
101 };
102
103 Connection* Find(int connection_id);
104 void Remove(int connection_id);
105
106 friend class Connection;
107 typedef std::map<int,Connection*> ConnectionMap;
108
109 ConnectionMap connections_;
110 int next_connection_id_;
111 bool closing_;
112};
113
114//////////////////////////////////////////////////////////////////////
115
116class HttpListenServer : public HttpServer, public sigslot::has_slots<> {
117public:
118 HttpListenServer();
119 virtual ~HttpListenServer();
120
121 int Listen(const SocketAddress& address);
122 bool GetAddress(SocketAddress* address) const;
123 void StopListening();
124
125private:
126 void OnReadEvent(AsyncSocket* socket);
127 void OnConnectionClosed(HttpServer* server, int connection_id,
128 StreamInterface* stream);
129
130 scoped_ptr<AsyncSocket> listener_;
131};
132
133//////////////////////////////////////////////////////////////////////
134
135} // namespace rtc
136
137#endif // WEBRTC_BASE_HTTPSERVER_H__