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henrike@webrtc.orgf7795df2014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_MESSAGEQUEUE_H_
12#define WEBRTC_BASE_MESSAGEQUEUE_H_
13
14#include <string.h>
15
16#include <algorithm>
17#include <list>
18#include <queue>
19#include <vector>
20
21#include "webrtc/base/basictypes.h"
22#include "webrtc/base/constructormagic.h"
23#include "webrtc/base/criticalsection.h"
24#include "webrtc/base/messagehandler.h"
25#include "webrtc/base/scoped_ptr.h"
26#include "webrtc/base/scoped_ref_ptr.h"
27#include "webrtc/base/sigslot.h"
28#include "webrtc/base/socketserver.h"
29#include "webrtc/base/timeutils.h"
30
31namespace rtc {
32
33struct Message;
34class MessageQueue;
35
36// MessageQueueManager does cleanup of of message queues
37
38class MessageQueueManager {
39 public:
40 static void Add(MessageQueue *message_queue);
41 static void Remove(MessageQueue *message_queue);
42 static void Clear(MessageHandler *handler);
43
44 // For testing purposes, we expose whether or not the MessageQueueManager
45 // instance has been initialized. It has no other use relative to the rest of
46 // the functions of this class, which auto-initialize the underlying
47 // MessageQueueManager instance when necessary.
48 static bool IsInitialized();
49
50 private:
51 static MessageQueueManager* Instance();
52
53 MessageQueueManager();
54 ~MessageQueueManager();
55
56 void AddInternal(MessageQueue *message_queue);
57 void RemoveInternal(MessageQueue *message_queue);
58 void ClearInternal(MessageHandler *handler);
59
60 static MessageQueueManager* instance_;
61 // This list contains 'active' MessageQueues.
62 std::vector<MessageQueue *> message_queues_;
63 CriticalSection crit_;
64};
65
66// Derive from this for specialized data
67// App manages lifetime, except when messages are purged
68
69class MessageData {
70 public:
71 MessageData() {}
72 virtual ~MessageData() {}
73};
74
75template <class T>
76class TypedMessageData : public MessageData {
77 public:
78 explicit TypedMessageData(const T& data) : data_(data) { }
79 const T& data() const { return data_; }
80 T& data() { return data_; }
81 private:
82 T data_;
83};
84
85// Like TypedMessageData, but for pointers that require a delete.
86template <class T>
87class ScopedMessageData : public MessageData {
88 public:
89 explicit ScopedMessageData(T* data) : data_(data) { }
90 const scoped_ptr<T>& data() const { return data_; }
91 scoped_ptr<T>& data() { return data_; }
92 private:
93 scoped_ptr<T> data_;
94};
95
96// Like ScopedMessageData, but for reference counted pointers.
97template <class T>
98class ScopedRefMessageData : public MessageData {
99 public:
100 explicit ScopedRefMessageData(T* data) : data_(data) { }
101 const scoped_refptr<T>& data() const { return data_; }
102 scoped_refptr<T>& data() { return data_; }
103 private:
104 scoped_refptr<T> data_;
105};
106
107template<class T>
108inline MessageData* WrapMessageData(const T& data) {
109 return new TypedMessageData<T>(data);
110}
111
112template<class T>
113inline const T& UseMessageData(MessageData* data) {
114 return static_cast< TypedMessageData<T>* >(data)->data();
115}
116
117template<class T>
118class DisposeData : public MessageData {
119 public:
120 explicit DisposeData(T* data) : data_(data) { }
121 virtual ~DisposeData() { delete data_; }
122 private:
123 T* data_;
124};
125
126const uint32 MQID_ANY = static_cast<uint32>(-1);
127const uint32 MQID_DISPOSE = static_cast<uint32>(-2);
128
129// No destructor
130
131struct Message {
132 Message() {
133 memset(this, 0, sizeof(*this));
134 }
135 inline bool Match(MessageHandler* handler, uint32 id) const {
136 return (handler == NULL || handler == phandler)
137 && (id == MQID_ANY || id == message_id);
138 }
139 MessageHandler *phandler;
140 uint32 message_id;
141 MessageData *pdata;
142 uint32 ts_sensitive;
143};
144
145typedef std::list<Message> MessageList;
146
147// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
148// with the same trigger time are processed in num_ (FIFO) order.
149
150class DelayedMessage {
151 public:
152 DelayedMessage(int delay, uint32 trigger, uint32 num, const Message& msg)
153 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) { }
154
155 bool operator< (const DelayedMessage& dmsg) const {
156 return (dmsg.msTrigger_ < msTrigger_)
157 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
158 }
159
160 int cmsDelay_; // for debugging
161 uint32 msTrigger_;
162 uint32 num_;
163 Message msg_;
164};
165
166class MessageQueue {
167 public:
168 explicit MessageQueue(SocketServer* ss = NULL);
169 virtual ~MessageQueue();
170
171 SocketServer* socketserver() { return ss_; }
172 void set_socketserver(SocketServer* ss);
173
174 // Note: The behavior of MessageQueue has changed. When a MQ is stopped,
175 // futher Posts and Sends will fail. However, any pending Sends and *ready*
176 // Posts (as opposed to unexpired delayed Posts) will be delivered before
177 // Get (or Peek) returns false. By guaranteeing delivery of those messages,
178 // we eliminate the race condition when an MessageHandler and MessageQueue
179 // may be destroyed independently of each other.
180 virtual void Quit();
181 virtual bool IsQuitting();
182 virtual void Restart();
183
184 // Get() will process I/O until:
185 // 1) A message is available (returns true)
186 // 2) cmsWait seconds have elapsed (returns false)
187 // 3) Stop() is called (returns false)
188 virtual bool Get(Message *pmsg, int cmsWait = kForever,
189 bool process_io = true);
190 virtual bool Peek(Message *pmsg, int cmsWait = 0);
191 virtual void Post(MessageHandler *phandler, uint32 id = 0,
192 MessageData *pdata = NULL, bool time_sensitive = false);
193 virtual void PostDelayed(int cmsDelay, MessageHandler *phandler,
194 uint32 id = 0, MessageData *pdata = NULL) {
195 return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
196 }
197 virtual void PostAt(uint32 tstamp, MessageHandler *phandler,
198 uint32 id = 0, MessageData *pdata = NULL) {
199 return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
200 }
201 virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY,
202 MessageList* removed = NULL);
203 virtual void Dispatch(Message *pmsg);
204 virtual void ReceiveSends();
205
206 // Amount of time until the next message can be retrieved
207 virtual int GetDelay();
208
209 bool empty() const { return size() == 0u; }
210 size_t size() const {
211 CritScope cs(&crit_); // msgq_.size() is not thread safe.
212 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
213 }
214
215 // Internally posts a message which causes the doomed object to be deleted
216 template<class T> void Dispose(T* doomed) {
217 if (doomed) {
218 Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed));
219 }
220 }
221
222 // When this signal is sent out, any references to this queue should
223 // no longer be used.
224 sigslot::signal0<> SignalQueueDestroyed;
225
226 protected:
227 class PriorityQueue : public std::priority_queue<DelayedMessage> {
228 public:
229 container_type& container() { return c; }
230 void reheap() { make_heap(c.begin(), c.end(), comp); }
231 };
232
233 void EnsureActive();
234 void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
235 uint32 id, MessageData* pdata);
236
237 // The SocketServer is not owned by MessageQueue.
238 SocketServer* ss_;
239 // If a server isn't supplied in the constructor, use this one.
240 scoped_ptr<SocketServer> default_ss_;
241 bool fStop_;
242 bool fPeekKeep_;
243 Message msgPeek_;
244 // A message queue is active if it has ever had a message posted to it.
245 // This also corresponds to being in MessageQueueManager's global list.
246 bool active_;
247 MessageList msgq_;
248 PriorityQueue dmsgq_;
249 uint32 dmsgq_next_num_;
250 mutable CriticalSection crit_;
251
252 private:
253 DISALLOW_COPY_AND_ASSIGN(MessageQueue);
254};
255
256} // namespace rtc
257
258#endif // WEBRTC_BASE_MESSAGEQUEUE_H_