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henrike@webrtc.orgf7795df2014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_SOCKETFACTORY_H__
12#define WEBRTC_BASE_SOCKETFACTORY_H__
13
14#include "webrtc/base/socket.h"
15#include "webrtc/base/asyncsocket.h"
16
17namespace rtc {
18
19class SocketFactory {
20public:
21 virtual ~SocketFactory() {}
22
23 // Returns a new socket for blocking communication. The type can be
24 // SOCK_DGRAM and SOCK_STREAM.
25 // TODO: C++ inheritance rules mean that all users must have both
26 // CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int)
27 // (and CreateAsyncSocket(int) when all callers are changed.
28 virtual Socket* CreateSocket(int type) = 0;
29 virtual Socket* CreateSocket(int family, int type) = 0;
30 // Returns a new socket for nonblocking communication. The type can be
31 // SOCK_DGRAM and SOCK_STREAM.
32 virtual AsyncSocket* CreateAsyncSocket(int type) = 0;
33 virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0;
34};
35
36} // namespace rtc
37
38#endif // WEBRTC_BASE_SOCKETFACTORY_H__