blob: e394e3a4e3bfc711a94ac1886b738bfcadfbfacf [file] [log] [blame]
// Copyright 2008 Google Inc. All Rights Reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_FLAGS_INL_H_
#define V8_FLAGS_INL_H_
namespace v8 { namespace internal {
bool* Flag::bool_variable() const {
ASSERT(type_ == BOOL);
return &variable_->b;
}
int* Flag::int_variable() const {
ASSERT(type_ == INT);
return &variable_->i;
}
double* Flag::float_variable() const {
ASSERT(type_ == FLOAT);
return &variable_->f;
}
const char** Flag::string_variable() const {
ASSERT(type_ == STRING);
return &variable_->s;
}
bool Flag::bool_default() const {
ASSERT(type_ == BOOL);
return default_.b;
}
int Flag::int_default() const {
ASSERT(type_ == INT);
return default_.i;
}
double Flag::float_default() const {
ASSERT(type_ == FLOAT);
return default_.f;
}
const char* Flag::string_default() const {
ASSERT(type_ == STRING);
return default_.s;
}
} } // namespace v8::internal
#endif // V8_FLAGS_INL_H_