| // Copyright 2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_VIRTUAL_FRAME_H_ |
| #define V8_VIRTUAL_FRAME_H_ |
| |
| #include "macro-assembler.h" |
| |
| namespace v8 { namespace internal { |
| |
| // ------------------------------------------------------------------------- |
| // Virtual frame elements |
| // |
| // The internal elements of the virtual frames. There are several kinds of |
| // elements: |
| // * Invalid: elements that are uninitialized or not actually part |
| // of the virtual frame. They should not be read. |
| // * Memory: an element that resides in the actual frame. Its address is |
| // given by its position in the virtual frame. |
| // * Register: an element that resides in a register. |
| // * Constant: an element whose value is known at compile time. |
| |
| class FrameElement BASE_EMBEDDED { |
| public: |
| enum SyncFlag { |
| NOT_SYNCED, |
| SYNCED |
| }; |
| |
| // The default constructor creates an invalid frame element. |
| FrameElement() |
| : static_type_(), type_(INVALID), copied_(false), synced_(false) { |
| data_.reg_ = no_reg; |
| } |
| |
| // Factory function to construct an invalid frame element. |
| static FrameElement InvalidElement() { |
| FrameElement result; |
| return result; |
| } |
| |
| // Factory function to construct an in-memory frame element. |
| static FrameElement MemoryElement() { |
| FrameElement result(MEMORY, no_reg, SYNCED); |
| return result; |
| } |
| |
| // Factory function to construct an in-register frame element. |
| static FrameElement RegisterElement(Register reg, |
| SyncFlag is_synced, |
| StaticType static_type = StaticType()) { |
| return FrameElement(REGISTER, reg, is_synced, static_type); |
| } |
| |
| // Factory function to construct a frame element whose value is known at |
| // compile time. |
| static FrameElement ConstantElement(Handle<Object> value, |
| SyncFlag is_synced) { |
| FrameElement result(value, is_synced); |
| return result; |
| } |
| |
| bool is_synced() const { return synced_; } |
| |
| void set_sync() { |
| ASSERT(type() != MEMORY); |
| synced_ = true; |
| } |
| |
| void clear_sync() { |
| ASSERT(type() != MEMORY); |
| synced_ = false; |
| } |
| |
| bool is_valid() const { return type() != INVALID; } |
| bool is_memory() const { return type() == MEMORY; } |
| bool is_register() const { return type() == REGISTER; } |
| bool is_constant() const { return type() == CONSTANT; } |
| bool is_copy() const { return type() == COPY; } |
| |
| bool is_copied() const { return copied_; } |
| void set_copied() { copied_ = true; } |
| void clear_copied() { copied_ = false; } |
| |
| Register reg() const { |
| ASSERT(is_register()); |
| return data_.reg_; |
| } |
| |
| Handle<Object> handle() const { |
| ASSERT(is_constant()); |
| return Handle<Object>(data_.handle_); |
| } |
| |
| int index() const { |
| ASSERT(is_copy()); |
| return data_.index_; |
| } |
| |
| bool Equals(FrameElement other); |
| |
| StaticType static_type() { return static_type_; } |
| |
| void set_static_type(StaticType static_type) { |
| // TODO(lrn): If it's s copy, it would be better to update the real one, |
| // but we can't from here. The caller must handle this. |
| static_type_ = static_type; |
| } |
| |
| private: |
| enum Type { |
| INVALID, |
| MEMORY, |
| REGISTER, |
| CONSTANT, |
| COPY |
| }; |
| |
| Type type() const { return static_cast<Type>(type_); } |
| |
| StaticType static_type_; |
| |
| // The element's type. |
| byte type_; |
| |
| bool copied_; |
| |
| // The element's dirty-bit. The dirty bit can be cleared |
| // for non-memory elements to indicate that the element agrees with |
| // the value in memory in the actual frame. |
| bool synced_; |
| |
| union { |
| Register reg_; |
| Object** handle_; |
| int index_; |
| } data_; |
| |
| // Used to construct memory and register elements. |
| FrameElement(Type type, Register reg, SyncFlag is_synced) |
| : static_type_(), |
| type_(type), |
| copied_(false), |
| synced_(is_synced != NOT_SYNCED) { |
| data_.reg_ = reg; |
| } |
| |
| FrameElement(Type type, Register reg, SyncFlag is_synced, StaticType stype) |
| : static_type_(stype), |
| type_(type), |
| copied_(false), |
| synced_(is_synced != NOT_SYNCED) { |
| data_.reg_ = reg; |
| } |
| |
| // Used to construct constant elements. |
| FrameElement(Handle<Object> value, SyncFlag is_synced) |
| : static_type_(StaticType::TypeOf(*value)), |
| type_(CONSTANT), |
| copied_(false), |
| synced_(is_synced != NOT_SYNCED) { |
| data_.handle_ = value.location(); |
| } |
| |
| void set_index(int new_index) { |
| ASSERT(is_copy()); |
| data_.index_ = new_index; |
| } |
| |
| friend class VirtualFrame; |
| }; |
| |
| |
| } } // namespace v8::internal |
| |
| #ifdef ARM |
| #include "virtual-frame-arm.h" |
| #else // ia32 |
| #include "virtual-frame-ia32.h" |
| #endif |
| |
| #endif // V8_VIRTUAL_FRAME_H_ |