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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "compilation-cache.h"
namespace v8 { namespace internal {
enum {
NUMBER_OF_ENTRY_KINDS = CompilationCache::LAST_ENTRY + 1
};
// Keep separate tables for the different entry kinds.
static Object* tables[NUMBER_OF_ENTRY_KINDS] = { 0, };
static Handle<CompilationCacheTable> AllocateTable(int size) {
CALL_HEAP_FUNCTION(CompilationCacheTable::Allocate(size),
CompilationCacheTable);
}
static Handle<CompilationCacheTable> GetTable(CompilationCache::Entry entry) {
Handle<CompilationCacheTable> result;
if (tables[entry]->IsUndefined()) {
static const int kInitialCacheSize = 64;
result = AllocateTable(kInitialCacheSize);
tables[entry] = *result;
} else {
CompilationCacheTable* table = CompilationCacheTable::cast(tables[entry]);
result = Handle<CompilationCacheTable>(table);
}
return result;
}
static Handle<JSFunction> Lookup(Handle<String> source,
Handle<Context> context,
CompilationCache::Entry entry) {
// Make sure not to leak the table into the surrounding handle
// scope. Otherwise, we risk keeping old tables around even after
// having cleared the cache.
Object* result;
{ HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(entry);
result = table->LookupEval(*source, *context);
}
if (result->IsJSFunction()) {
return Handle<JSFunction>(JSFunction::cast(result));
} else {
return Handle<JSFunction>::null();
}
}
static Handle<FixedArray> Lookup(Handle<String> source,
JSRegExp::Flags flags) {
// Make sure not to leak the table into the surrounding handle
// scope. Otherwise, we risk keeping old tables around even after
// having cleared the cache.
Object* result;
{ HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(CompilationCache::REGEXP);
result = table->LookupRegExp(*source, flags);
}
if (result->IsFixedArray()) {
return Handle<FixedArray>(FixedArray::cast(result));
} else {
return Handle<FixedArray>::null();
}
}
Handle<JSFunction> CompilationCache::LookupScript(Handle<String> source,
Handle<Object> name,
int line_offset,
int column_offset) {
// TODO(245): Start caching scripts again but make it local to a
// global context to avoid sharing code between independent
// environments.
return Handle<JSFunction>::null();
}
Handle<JSFunction> CompilationCache::LookupEval(Handle<String> source,
Handle<Context> context,
Entry entry) {
ASSERT(entry == EVAL_GLOBAL || entry == EVAL_CONTEXTUAL);
Handle<JSFunction> result = Lookup(source, context, entry);
if (result.is_null()) {
Counters::compilation_cache_misses.Increment();
} else {
Counters::compilation_cache_hits.Increment();
}
return result;
}
Handle<FixedArray> CompilationCache::LookupRegExp(Handle<String> source,
JSRegExp::Flags flags) {
Handle<FixedArray> result = Lookup(source, flags);
if (result.is_null()) {
Counters::compilation_cache_misses.Increment();
} else {
Counters::compilation_cache_hits.Increment();
}
return result;
}
void CompilationCache::PutScript(Handle<String> source,
Entry entry,
Handle<JSFunction> boilerplate) {
// TODO(245): Start caching scripts again but make it local to a
// global context to avoid sharing code between independent
// environments.
}
void CompilationCache::PutEval(Handle<String> source,
Handle<Context> context,
Entry entry,
Handle<JSFunction> boilerplate) {
HandleScope scope;
ASSERT(boilerplate->IsBoilerplate());
Handle<CompilationCacheTable> table = GetTable(entry);
CALL_HEAP_FUNCTION_VOID(table->PutEval(*source, *context, *boilerplate));
}
void CompilationCache::PutRegExp(Handle<String> source,
JSRegExp::Flags flags,
Handle<FixedArray> data) {
HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(REGEXP);
CALL_HEAP_FUNCTION_VOID(table->PutRegExp(*source, flags, *data));
}
void CompilationCache::Clear() {
for (int i = 0; i < NUMBER_OF_ENTRY_KINDS; i++) {
tables[i] = Heap::undefined_value();
}
}
void CompilationCache::Iterate(ObjectVisitor* v) {
v->VisitPointers(&tables[0], &tables[NUMBER_OF_ENTRY_KINDS]);
}
} } // namespace v8::internal