| // Copyright 2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| |
| #include "v8.h" |
| #include "debug-agent.h" |
| |
| namespace v8 { namespace internal { |
| |
| |
| // Public V8 debugger API message handler function. This function just delegates |
| // to the debugger agent through it's data parameter. |
| void DebuggerAgentMessageHandler(const uint16_t* message, int length, |
| void *data) { |
| reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); |
| } |
| |
| |
| // Debugger agent main thread. |
| void DebuggerAgent::Run() { |
| // Create a server socket and bind it to the requested port. |
| server_ = OS::CreateSocket(); |
| server_->Bind(port_); |
| |
| while (!terminate_) { |
| // Listen for new connections. |
| server_->Listen(1); |
| |
| // Accept the new connection. |
| Socket* client = server_->Accept(); |
| |
| // Create and start a new session. |
| CreateSession(client); |
| } |
| } |
| |
| |
| void DebuggerAgent::Shutdown() { |
| delete server_; |
| } |
| |
| |
| void DebuggerAgent::CreateSession(Socket* client) { |
| ScopedLock with(session_access_); |
| |
| // If another session is already established terminate this one. |
| if (session_ != NULL) { |
| static const char* message = "Remote debugging session already active\n"; |
| |
| client->Send(message, strlen(message)); |
| delete client; |
| return; |
| } |
| |
| // Create a new session and hook up the debug message handler. |
| session_ = new DebuggerAgentSession(this, client); |
| v8::Debug::SetMessageHandler(DebuggerAgentMessageHandler, this); |
| session_->Start(); |
| } |
| |
| |
| void DebuggerAgent::DebuggerMessage(const uint16_t* message, int length) { |
| ScopedLock with(session_access_); |
| |
| // Forward the message handling to the session. |
| if (session_ != NULL) { |
| session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(message), |
| length)); |
| } |
| } |
| |
| |
| void DebuggerAgent::SessionClosed(DebuggerAgentSession* session) { |
| ScopedLock with(session_access_); |
| |
| // Terminate the session. |
| ASSERT(session == session_); |
| if (session == session_) { |
| session->Join(); |
| delete session; |
| session_ = NULL; |
| } |
| } |
| |
| |
| void DebuggerAgentSession::Run() { |
| while (true) { |
| // Read data from the debugger front end. |
| SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); |
| if (*message == NULL) { |
| // Session is closed. |
| agent_->SessionClosed(this); |
| return; |
| } |
| |
| // Convert UTF-8 to UTF-16. |
| unibrow::Utf8InputBuffer<> buf(*message, strlen(*message)); |
| int len = 0; |
| while (buf.has_more()) { |
| buf.GetNext(); |
| len++; |
| } |
| int16_t* temp = NewArray<int16_t>(len + 1); |
| buf.Reset(*message, strlen(*message)); |
| for (int i = 0; i < len; i++) { |
| temp[i] = buf.GetNext(); |
| } |
| |
| // Send the request received to the debugger. |
| v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp), len); |
| DeleteArray(temp); |
| } |
| } |
| |
| |
| void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { |
| DebuggerAgentUtil::SendMessage(client_, message); |
| } |
| |
| |
| const char* DebuggerAgentUtil::kContentLength = "Content-Length"; |
| int DebuggerAgentUtil::kContentLengthSize = strlen(kContentLength); |
| |
| |
| SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { |
| int received; |
| |
| // Read header. |
| const int kHeaderBufferSize = 80; |
| char header_buffer[kHeaderBufferSize]; |
| int header_buffer_position = 0; |
| char c = '\0'; // One character receive buffer. |
| char last_c = '\0'; // Previous character. |
| int content_length = 0; |
| while (!(c == '\n' && last_c == '\n')) { |
| last_c = c; |
| received = conn->Receive(&c, 1); |
| if (received <= 0) { |
| PrintF("Error %d\n", Socket::LastError()); |
| return SmartPointer<char>(); |
| } |
| |
| // Check for end of header line. |
| if (c == '\n') { |
| // Empty header line. |
| if (header_buffer_position == 0) { |
| continue; |
| } |
| |
| // Terminate header. |
| ASSERT(header_buffer_position < kHeaderBufferSize); |
| if (header_buffer_position < kHeaderBufferSize) { |
| header_buffer[header_buffer_position] = '\0'; |
| } |
| |
| // Split header. |
| char* key = header_buffer; |
| char* value = NULL; |
| for (int i = 0; i < header_buffer_position; i++) { |
| if (header_buffer[i] == ':') { |
| header_buffer[i] = '\0'; |
| value = header_buffer + i + 1; |
| while (*value == ' ') { |
| value++; |
| } |
| break; |
| } |
| } |
| |
| // Check that key is Content-Length. |
| if (strcmp(key, kContentLength) == 0) { |
| // Get the content length value if within a sensible range. |
| if (strlen(value) > 7) { |
| return SmartPointer<char>(); |
| } |
| for (int i = 0; value[i] != '\0'; i++) { |
| // Bail out if illegal data. |
| if (value[i] < '0' || value[i] > '9') { |
| return SmartPointer<char>(); |
| } |
| content_length = 10 * content_length + (value[i] - '0'); |
| } |
| } |
| |
| // Start collecting new header. |
| header_buffer_position = 0; |
| } else { |
| // Add character to header buffer (reserve room for terminating '\0'). |
| if (header_buffer_position < kHeaderBufferSize - 1) { |
| header_buffer[header_buffer_position++] = c; |
| } |
| } |
| } |
| |
| // Read body. |
| char* buffer = NewArray<char>(content_length + 1); |
| received = ReceiveAll(conn, buffer, content_length); |
| if (received < content_length) { |
| PrintF("Error %d\n", Socket::LastError()); |
| return SmartPointer<char>(); |
| } |
| buffer[content_length] = '\0'; |
| |
| return SmartPointer<char>(buffer); |
| } |
| |
| |
| bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
| const Vector<uint16_t> message) { |
| static const int kBufferSize = 80; |
| char buffer[kBufferSize]; // Sending buffer both for header and body. |
| |
| // Calculate the message size in UTF-8 encoding. |
| int utf8_len = 0; |
| for (int i = 0; i < message.length(); i++) { |
| utf8_len += unibrow::Utf8::Length(message[i]); |
| } |
| |
| // Send the header. |
| int len; |
| len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
| "Content-Length: %d\n", utf8_len); |
| conn->Send(buffer, len); |
| |
| // Terminate header with empty line. |
| len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
| conn->Send(buffer, len); |
| |
| // Send message body as UTF-8. |
| int buffer_position = 0; // Current buffer position. |
| for (int i = 0; i < message.length(); i++) { |
| // Write next UTF-8 encoded character to buffer. |
| buffer_position += |
| unibrow::Utf8::Encode(buffer + buffer_position, message[i]); |
| ASSERT(buffer_position < kBufferSize); |
| |
| // Send buffer if full or last character is encoded. |
| if (kBufferSize - buffer_position < 3 || i == message.length() - 1) { |
| conn->Send(buffer, buffer_position); |
| buffer_position = 0; |
| } |
| } |
| |
| return true; |
| } |
| |
| |
| bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
| const v8::Handle<v8::String> request) { |
| static const int kBufferSize = 80; |
| char buffer[kBufferSize]; // Sending buffer both for header and body. |
| |
| // Convert the request to UTF-8 encoding. |
| v8::String::Utf8Value utf8_request(request); |
| |
| // Send the header. |
| int len; |
| len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
| "Content-Length: %d\n", utf8_request.length()); |
| conn->Send(buffer, len); |
| |
| // Terminate header with empty line. |
| len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
| conn->Send(buffer, len); |
| |
| // Send message body as UTF-8. |
| conn->Send(*utf8_request, utf8_request.length()); |
| |
| return true; |
| } |
| |
| |
| // Receive the full buffer before returning unless an error occours. |
| int DebuggerAgentUtil::ReceiveAll(const Socket* conn, char* data, int len) { |
| int total_received = 0; |
| while (total_received < len) { |
| int received = conn->Receive(data + total_received, len - total_received); |
| if (received <= 0) { |
| return total_received; |
| } |
| total_received += received; |
| } |
| return total_received; |
| } |
| |
| |
| } } // namespace v8::internal |